Currentlly I am implementing pattern lock application and I want to set limit when user enter wrong pattern many time.Example,If user enter wrong pattern at that time set limit(3 or 4 time limit) and set delay 30 second and after 30 second give permission to enter pattern.
So,If anyone know how i can do this please give idea of that.
Here this my Reciever
public class LockScreenReceiver extends DeviceAdminReceiver {
Context context;
#Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
Log.i("Action...","..."+action);
//If the screen was just turned on or it just booted up, start your Lock Activity
if(action.equals(Intent.ACTION_SCREEN_OFF) || action.equals(Intent.ACTION_BOOT_COMPLETED))
{
Intent i = new Intent(context, MainActivity.class);
i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
context.startActivity(i);
}
}
#Override
public void onPasswordFailed(Context ctxt, Intent intent) {
DevicePolicyManager mgr = (DevicePolicyManager) ctxt.getSystemService(Context.DEVICE_POLICY_SERVICE);
int no = mgr.getCurrentFailedPasswordAttempts();
if (no >= 3) {
context.startActivity(new Intent(context,ChangeActivity.class));
}
}
}
Service
public class LockScreenService extends Service {
DeviceAdminReceiver receiver;
#Override
public IBinder onBind(Intent intent) {
return null;
}
// Register for Lockscreen event intents
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
IntentFilter filter = new IntentFilter(Intent.ACTION_SCREEN_ON);
filter.addAction(Intent.ACTION_SCREEN_OFF);
receiver = new LockScreenReceiver();
registerReceiver(receiver, filter);
startForeground();
return START_STICKY;
}
// Run service in foreground so it is less likely to be killed by system
private void startForeground() {
Notification notification = new NotificationCompat.Builder(this)
.setContentTitle(getResources().getString(R.string.app_name))
.setTicker(getResources().getString(R.string.app_name))
.setContentText("Running")
.setContentIntent(null)
.setOngoing(true)
.build();
startForeground(9999,notification);
}
#Override
#SuppressWarnings("deprecation")
public void onCreate() {
KeyguardManager.KeyguardLock key;
KeyguardManager km = (KeyguardManager)getSystemService(KEYGUARD_SERVICE);
//This is deprecated, but it is a simple way to disable the lockscreen in code
key = km.newKeyguardLock("IN");
key.disableKeyguard();
//Start listening for the Screen On, Screen Off, and Boot completed actions
IntentFilter filter = new IntentFilter(Intent.ACTION_SCREEN_ON);
filter.addAction(Intent.ACTION_SCREEN_OFF);
filter.addAction(Intent.ACTION_BOOT_COMPLETED);
//Set up a receiver to listen for the Intents in this Service
receiver = new LockScreenReceiver();
registerReceiver(receiver, filter);
super.onCreate();
}
#Override
public void onDestroy() {
unregisterReceiver(receiver);
super.onDestroy();
}
}
Activity
public class MainActivity extends ActionBarActivity {
private Lock9View lock9View;
private static String MY_PREFS_NAME = "PatternLock";
private static String PATTERN_KEY;
SharedPreferences prefs;
Button btnChange;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
startService(new Intent(MainActivity.this, LockScreenService.class));
makeFullScreen();
setContentView(R.layout.activity_main);
btnChange = (Button)findViewById(R.id.btnChange);
btnChange.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
Intent in = new Intent(MainActivity.this,ChangeActivity.class);
startActivity(in);
}
});
prefs = getSharedPreferences(MY_PREFS_NAME, MODE_PRIVATE);
lock9View = (Lock9View) findViewById(R.id.lock_9_view);
lock9View.setCallBack(new Lock9View.CallBack() {
#Override
public void onFinish(String password) {
PATTERN_KEY = prefs.getString("Pattern", "invalid");
if (PATTERN_KEY.equals("invalid")) {
Toast.makeText(MainActivity.this, "Options --> Create new Pattern", Toast.LENGTH_LONG).show();
} else {
if (password.equals(PATTERN_KEY)) {
Intent startMain = new Intent(Intent.ACTION_MAIN);
startMain.addCategory(Intent.CATEGORY_HOME);
startMain.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
startActivity(startMain);
}else{
Context context = getApplicationContext();
// Create layout inflator object to inflate toast.xml file
LayoutInflater inflater = getLayoutInflater();
// Call toast.xml file for toast layout
View toastRoot = inflater.inflate(R.layout.layout_toast3, null);
Toast toast = new Toast(context);
// Set layout to toast
toast.setView(toastRoot);
toast.setGravity(Gravity.HORIZONTAL_GRAVITY_MASK | Gravity.BOTTOM,
0, 0);
toast.setDuration(Toast.LENGTH_LONG);
toast.show();
}
}
}
});
}
private void makeFullScreen() {
this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
if(Build.VERSION.SDK_INT < 19) { //View.SYSTEM_UI_FLAG_IMMERSIVE is only on API 19+
this.getWindow().getDecorView()
.setSystemUiVisibility(View.SYSTEM_UI_FLAG_HIDE_NAVIGATION);
} else {
this.getWindow().getDecorView()
.setSystemUiVisibility(View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_IMMERSIVE);
}
}
#Override
public void onBackPressed() {
return; //Do nothing!
}
public void unlockScreen(View view) {
//Instead of using finish(), this totally destroys the process
android.os.Process.killProcess(android.os.Process.myPid());
}
}
So,How i can achieve this...
Have a int field like failedCounter and increment it each time user inputs invalid patterns check if reached the limit then disable the input interface and have a handler to reset the value after the time delay.
int failedCount = 0;
final static int LIMIT = 5; //set your limit here
private void invalidPattern() {
if (++failedCount == LIMIT) {
//disable the input
new Handler().postDelayed(new Runnable() {
#Override
public void run() {
//reset the failed count
faildCount = 0;
//Enable the input interface here
}
}, 30000); // 30Sec delay
}
}
Use this two methods -
ScheduledThreadPoolExecutor c1;
private void IncorrectCallCounter() {
if (failedCounter>=0)
{
c1.shutdownNow();
LockScreenFor30Second();
}else
{
if (c1!=null)
c1.shutdownNow();
}
c1 = new ScheduledThreadPoolExecutor(1);
c1.schedule(new Runnable() {
#Override
public void run() {
failedCounter=0;
c1.shutdownNow();
}
}, 15, TimeUnit.SECONDS);
}
ScheduledThreadPoolExecutor c2;
private void LockScreenFor30Second() {
//Lock Screen Here
c2 = new ScheduledThreadPoolExecutor(1);
c2.schedule(new Runnable() {
#Override
public void run() {
//Unlock Screen Here
c2.shutdownNow();
}
}, 30, TimeUnit.SECONDS);
}
Declare failedCounter globally
private int failedCounter=0;
And call this method when you detect wrong pattern -
failedCounter=failedCounter+1;
IncorrectCallCounter();
If user enter wrong pattern 4 times in 15 seconds then this will call LockScreenFor30Second method. and inside LockScreenFor30Second add your code.
Related
I am developing an Android Wear OS 2.0 application. Every time a user gets an SMS from a given number, the watch should start vibrating, and a UI with a given text should appear, with a button, which stops the vibration. It works in the following way:
In the SmsReciever.java I'm checking if the phone number is matching, or the UI screen is already active.
public class SmsReceiver extends BroadcastReceiver {
//interface
private static SmsListener mListener;
#Override
public void onReceive(Context context, Intent intent) {
Bundle data = intent.getExtras();
Object[] pdus = (Object[]) data.get("pdus");
for(int i=0;i<pdus.length;i++){
SmsMessage smsMessage = SmsMessage.createFromPdu((byte[]) pdus[i], "3gpp");
String sender = smsMessage.getDisplayOriginatingAddress();
String alertPhoneNumber = "301112233";
if (sender.toLowerCase().contains(alertPhoneNumber.toLowerCase()))
{
String messageBody = smsMessage.getMessageBody();
//Pass the message text to interface
mListener.messageReceived(messageBody);
} else if (AlarmActivity.active) {
Intent intent1 = new Intent();
intent1.setClassName("hu.asd.watchtest", "hu.asd.watchtest.AlarmActivity");
intent1.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
context.startActivity(intent1);
}
}
}
public static void bindListener(SmsListener listener) {
mListener = listener;
}
}
I have needed the else if part, because sometimes when the UI was active, and I've received a new message, the vibration stopped. So that part starts the AlarmActivity (which handles the vibrating).
In the MainActivity.java I'm binding a new listener, so now every time I get the right message in the SmsReciever, the AlarmActivity should run:
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
requestPermissions(Manifest.permission.RECEIVE_SMS, PERMISSIONS_REQUEST_RECEIVE_SMS);
SmsReceiver.bindListener(new SmsListener() {
#Override
public void messageReceived(String messageText) {
Intent myIntent = new Intent(MainActivity.this, AlarmActivity.class);
MainActivity.this.startActivity(myIntent);
}
});
}
In the AlarmActivity.java the application wakes the screen up, then gets the Vibrator, sets the onClickListeners to the stop vibrating button, and then starts the actual vibration. I also change the active state here:
public class AlarmActivity extends WearableActivity {
static boolean active = false;
#Override
public void onResume() {
super.onResume();
active = true;
}
#Override
public void onStart() {
super.onStart();
active = true;
}
#Override
public void onStop() {
super.onStop();
active = false;
}
#Override
public void onPause() {
super.onPause();
active = false;
}
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_alarm);
PowerManager powerManager = (PowerManager) getSystemService(POWER_SERVICE);
final PowerManager.WakeLock wakeLock = powerManager.newWakeLock(PowerManager.ACQUIRE_CAUSES_WAKEUP|PowerManager.SCREEN_BRIGHT_WAKE_LOCK,
"MyWakelockTag");
wakeLock.acquire();
findViewById(R.id.stop_button).getBackground().setLevel(5000);
final Vibrator vibrator = (Vibrator) getSystemService(VIBRATOR_SERVICE);
final long[] mVibratePattern = new long[]{0, 400, 800, 600, 800, 800, 800, 1000};
final int[] mAmplitudes = new int[]{0, 255, 0, 255, 0, 255, 0, 255};
final Button stopButton = findViewById(R.id.stop_button);
stopButton.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
vibrator.cancel();
wakeLock.release();
new SendEmail().execute();
Intent myIntent = new Intent(AlarmActivity.this, MainActivity.class);
AlarmActivity.this.startActivity(myIntent);
}
});
setAmbientEnabled();
vibrator.vibrate(VibrationEffect.createWaveform(mVibratePattern, mAmplitudes, 0)); // 0 to repeat endlessly.
}
}
If the user presses the Button, then the MainActivity starts again. The problem is, that out of 50 cases, I can send multiple text messages, the watch will vibrate until I press the stop button, but in 1 case, it'll only vibrate once, then it will stop vibrating. It usually happens, if the AlarmActivity is active already and vibrating, or vibration was cancelled before. I'm guessing that I do way to much work with intents, or something with the Vibrator instances? Or when I get a new text, the watch requires the Vibrator, and my Application can't get it?
This is my first Android application, and I tried a lot of different implementations, but still not perfect.
How to open a dialog when from some non ui module when there might be different activity in display?
Let's say there could be multiple activities stacked, Activity_A, Activity_B, Activity_C. The common service module may running on non ui thread and running into case need to popup a dialog.
It could be done by passing the handler from all active activities to the module and post message to let the activity to pop dialog.
But that need some management in terms of passing the handler and determine who is on top of the view.
Is there a better way?
You can show dailog from non-ui thread using BroadcastReceiver
Understand Flow:
public class Sample extends Activity {
BroadcastReceiver updateUIReciver;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
updateUIReciver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
//UI update here
ShowFailedDailog(null, getString(R.string.mms_sending_service_failed_txt));
}
};
IntentFilter filter = new IntentFilter();
filter.addAction("update.from.nonui");
registerReceiver(updateUIReciver, filter);
}
void ShowFailedDailog(String title, String message) {
final Dialog dialog = new Dialog(context);
dialog.requestWindowFeature(Window.FEATURE_NO_TITLE);
dialog.setContentView(R.layout.import_backup_popup);
TextView Save = (TextView) dialog.findViewById(R.id.tOk);
Save.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
dialog.dismiss();
}
});
TextView cancel = (TextView) dialog.findViewById(R.id.tCancel);
cancel.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
dialog.dismiss();
}
});
dialog.show();
}
}
NON UI:
public class NonUiSerive extends Service {
Context context;
#Nullable
#Override
public IBinder onBind(Intent intent) {
return null;
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
if (intent != null) {
// ..... your tasks
if (SomeFlagUpdateTrue) {
Intent local = new Intent();
local.setAction("mms.seding.failed");
context.sendBroadcast(local);
}
}
this.stopSelf();
return 0;
}
}
Similarly register receiver all your three class it will update in every activity not restricted to one.
After try out I think the simplest is to use application context to open a activity for dialog. This way it would not care who's the current activity on top.
Intent dialogIntent = new Intent(applicationCotext, DialogActivity.class);
dialogIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
applicationCotext.startActivity(dialogIntent);
I am building app regarding battery indicator and i am using code from this post.
Getting battery status even when the application is closed
it is working fine when app is closed, but when an app is active or on foreground it did not work or did not send any broadcast.
This is main activity from i start service
public class Main extends Activity {
private MyService service;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
if (service == null) {
Intent i = new Intent(this, MyService.class);
startService(i);
}
finish();
}
}
Following is the service code.
public class MyService extends Service{
#Override
public IBinder onBind(Intent intent) {
// TODO Auto-generated method stub
return null;
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
Log.d("MyService", "onStartCommand");
// do not receive all available system information (it is a filter!)
final IntentFilter battChangeFilter = new IntentFilter(
Intent.ACTION_BATTERY_CHANGED);
// register our receiver
this.registerReceiver(this.batteryChangeReceiver, battChangeFilter);
return super.onStartCommand(intent, flags, startId);
}
private final BroadcastReceiver batteryChangeReceiver = new BroadcastReceiver() {
#Override
public void onReceive(final Context context, final Intent intent) {
checkBatteryLevel(intent);
}
};
private void checkBatteryLevel(Intent batteryChangeIntent) {
// some calculations
final int currLevel = batteryChangeIntent.getIntExtra(
BatteryManager.EXTRA_LEVEL, -1);
final int maxLevel = batteryChangeIntent.getIntExtra(
BatteryManager.EXTRA_SCALE, -1);
final int percentage = (int) Math.round((currLevel * 100.0) / maxLevel);
if(percentage==100)
{
Intent intent = new Intent(getBaseContext(), Last.class);
intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
getApplication().startActivity(intent);
}
// do not forget to unregister
unregisterReceiver(batteryChangeReceiver);
} }
And when following activity start i did not receive any broadcast.
public class Last extends Activity {
Button btnCancel;
Uri notification;
Ringtone r;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_last);
notification = RingtoneManager.getDefaultUri(RingtoneManager.TYPE_RINGTONE);
r = RingtoneManager.getRingtone(getApplicationContext(), notification);
r.play();
btnCancel = (Button) findViewById(R.id.stopsound);
btnCancel.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
// TODO Auto-generated method stub
r.stop();
}
});
} }
As I understood,
when you start application in first time, you see nothing, just service is started and a broadcast receiver is registered. When battery level will be changed, the method checkBatteryLevel() is calling and the broadcast receiver will be unregistered. As result you have never received a new changing of battery level.
please explain me how does android call lock screen after closing emergency dialer. I've tried to check every second if emergency call is the top activity if it's not then i just lock device but this didn't do it's job in android 5.0 and higher. So, I need another solution.
My code:
private static final long INTERVAL = TimeUnit.SECONDS.toMillis(1/100);
private Thread t = null;
private Context ctx = null;
private boolean running = false;
public MyService2() {
}
#Override
public IBinder onBind(Intent intent) {
return null;
}
#Override
public void onCreate() {
super.onCreate();
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
final ActivityManager activityManager = (ActivityManager) getSystemService(Context.ACTIVITY_SERVICE);
running = true;
ctx = this;
Log.i("Point","PreRun");
t = new Thread(new Runnable() {
#Override
public void run() {
Log.i("Point","preloop");
do {
Log.i("Point", "Prechech");
if (activityManager.getRunningTasks(1).get(0).topActivity.getPackageName().equals("com.android.phone") || activityManager.getRunningTasks(1).get(0).topActivity.getPackageName().equals("com.android.dialer"))
{
try {
Thread.sleep(INTERVAL);
} catch (InterruptedException e) {
Log.i("Point", "Thread interrupted: 'KioskService'");
}
} else {
running=false;
Log.i("Task is",activityManager.getRunningTasks(1).get(0).topActivity.getPackageName());
stopSelf();
}
}while (running) ;
}
});
t.start();
Log.i("Point","Done");
return super.onStartCommand(intent, flags, startId);
}
#Override
public void onDestroy() {
super.onDestroy();
Log.i("Point","Service is stopped");
}
}
And this:
public class MyActivity extends Activity{
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Button button = (Button) findViewById(R.id.button);
button.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
Intent intent = new Intent("com.android.phone.EmergencyDialer.DIAL");
startActivity(intent);
Intent intent1 = new Intent(MyActivity.this,MyService2.class);
startService(intent1);
}
});
}
}
You can launch your emergency dialer like this:
Intent intent = new Intent("android.intent.action.MAIN");
intent.setComponent(ComponentName.unflattenFromString("com.android.phone/.EmergencyDialer"));
intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
startActivity(intent);
Moreover please check if you have declared your service properly in manifest.
<service
android:name=".MyService2">
</service>
I want do develop an Android App, which calculates the battery app
So here's my idea how to do that: When the user starts the app, the app gets the battery level of the phone (For example: 80%). And after 1h the app gets the battery status again (Then it is for example: 76%). The calculation: in 1h the battery loses 4%, that means the battery will last about 20h (80/4)
I know, how to get the battery status, etc..
My question: How can I set the countdown for 1h in the background? There shouldn't be any textView where the countdown is displayed. The coundown needs to run in the background. How can I do that?
I googled and found this, but this isn't working: (I put these method in onCreate()
CountDownTimer countDownTimer = new CountDownTimer(5000, 1000) {
#Override
public void onTick(long millisUntilFinished) {
IntentFilter intFilter = new IntentFilter(Intent.ACTION_BATTERY_CHANGED);
BroadcastReceiver batteryLevelReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
int level = intent.getIntExtra(BatteryManager.EXTRA_LEVEL, 0);
}
};
}
#Override
public void onFinish() {
BroadcastReceiver batteryLevelReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
int level = intent.getIntExtra(BatteryManager.EXTRA_LEVEL, 0);
Toast toast = Toast.makeText(context, "Battery: " + level/4, Toast.LENGTH_LONG); // this is just, to check, if the countDown is still running
toast.show();
}
};
}
};
You need register once your broadcast receiver.
//in Oncreate
...
IntentFilter intFilter = new IntentFilter(Intent.ACTION_BATTERY_CHANGED);
BatteryReceiver batteryReceiver = new BatteryReceiver();
registerReceiver(batteryReceiver , intFilter);
...
public class BatteryReceiver extends BroadcastReceiver {
int startlevel = 0;
long lastUpdateTime = 0;
boolean isStartCheck = false;
#Override
public void onReceive(Context context, Intent intent) {
if(!isStartCheck){
startlevel = intent.getIntExtra(BatteryManager.EXTRA_LEVEL, 0);
lastUpdateTime = System.currentTimeMillis();
isStartCheck = true;
} else {
if((System.currentTimeMillis() - lastUpdateTime)/1000 > 3600) {
// 1h was going. do your work.
reset();
}
}
}
public void reset() {
lastUpdateTime = System.currentTimeMillis();
isStartCheck = false;
startLevel = 0;
}
}