Hi I made an android game which uses googleadmob. I have decided to port it to amazon app store as well and use game circle. They both have their own android manifests so this creates an error when building. How can I combine the abmob manifest into the game circle one. Please advise as i do not know xml!
Admob Manifest
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:installLocation="preferExternal" package="com.example.admobtest" android:versionName="1.0" android:versionCode="1">
<supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" />
<!-- Google Mobile Ads Permissions -->
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<application android:icon="#drawable/app_icon" android:label="#string/app_name" android:debuggable="false">
<!-- meta-data tag for Google Play services -->
<meta-data android:name="com.google.android.gms.version" android:value="#integer/google_play_services_version"/>
<activity android:name="com.unity3d.player.UnityPlayerProxyActivity" android:label="#string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" >
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="com.unity3d.player.UnityPlayerActivity" android:label="#string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" >
</activity>
<activity android:name="com.unity3d.player.UnityPlayerNativeActivity" android:label="#string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" >
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
<meta-data android:name="android.app.lib_name" android:value="unity" />
</activity>
<activity android:name="com.unity3d.player.VideoPlayer" android:label="#string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" >
</activity>
<!-- Google Mobile Ads Activity -->
<activity android:name="com.google.android.gms.ads.AdActivity"
android:label="#string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
</activity>
</application>
<uses-feature android:glEsVersion="0x00020000" />
<uses-sdk android:minSdkVersion="9" android:targetSdkVersion="19" />
</manifest>
Game Circle Manifest
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.amazon.gamecircle"
android:installLocation="preferExternal"
android:versionCode="1"
android:versionName="1.0">
<supports-screens
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"
android:anyDensity="true"/>
<application
android:icon="#drawable/app_icon"
android:label="#string/app_name"
android:debuggable="true">
<!-- Unity Activities -->
<activity android:name="com.unity3d.player.UnityPlayerProxyActivity"
android:label="#string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="com.unity3d.player.UnityPlayerActivity"
android:label="#string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
</activity>
<activity android:name="com.unity3d.player.UnityPlayerNativeActivity"
android:label="#string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
<meta-data android:name="android.app.lib_name" android:value="unity" />
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" />
</activity>
<activity android:name="com.unity3d.player.VideoPlayer"
android:label="#string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
</activity>
<!-- GameCircle Dependencies -->
<receiver android:name="com.amazon.inapp.purchasing.ResponseReceiver">
<intent-filter>
<action android:name="com.amazon.inapp.purchasing.NOTIFY" android:permission="com.amazon.inapp.purchasing.Permission.NOTIFY" />
</intent-filter>
</receiver>
<activity
android:name="com.amazon.ags.html5.overlay.GameCircleUserInterface"
android:theme="#style/GCOverlay" >
</activity>
<activity
android:name="com.amazon.identity.auth.device.authorization.AuthorizationActivity"
android:allowTaskReparenting="true"
android:launchMode="singleTask"
android:theme="#android:style/Theme.NoDisplay" >
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data
android:host="bundle id here"
android:scheme="amzn" />
</intent-filter>
</activity>
<receiver
android:name="com.amazon.identity.auth.device.authorization.PackageIntentReceiver"
android:enabled="true" >
<intent-filter>
<action android:name="android.intent.action.PACKAGE_INSTALL" />
<action android:name="android.intent.action.PACKAGE_ADDED" />
<data android:scheme="package" />
</intent-filter>
</receiver>
<!-- META-DATA -->
</application>
<!-- PERMISSIONS -->
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
</manifest>
Your merged manifest something look like this,
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
android:installLocation="preferExternal"
package="com.example.admobtest"
android:versionName="1.0" android:versionCode="1">
<uses-sdk android:minSdkVersion="9"
android:targetSdkVersion="19" />
<!-- Google Mobile Ads Permissions -->
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-feature android:glEsVersion="0x00020000" />
<supports-screens
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"
android:anyDensity="true"/>
<!-- Google Mobile Ads Permissions -->
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<application
android:icon="#drawable/app_icon"
android:label="#string/app_name"
android:debuggable="false">
<!-- meta-data tag for Google Play services -->
<meta-data android:name="com.google.android.gms.version" android:value="#integer/google_play_services_version"/>
<activity android:name="com.unity3d.player.UnityPlayerProxyActivity"
android:label="#string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" >
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="com.unity3d.player.UnityPlayerActivity" android:label="#string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" >
</activity>
<activity android:name="com.unity3d.player.UnityPlayerNativeActivity" android:label="#string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" >
</activity>
<activity android:name="com.unity3d.player.VideoPlayer" android:label="#string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" >
</activity>
<!-- Google Mobile Ads Activity -->
<activity android:name="com.google.android.gms.ads.AdActivity"
android:label="#string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
</activity>
<activity
android:name="com.amazon.ags.html5.overlay.GameCircleUserInterface"
android:theme="#style/GCOverlay" >
</activity>
<!-- GameCircle Dependencies -->
<receiver android:name="com.amazon.inapp.purchasing.ResponseReceiver">
<intent-filter>
<action android:name="com.amazon.inapp.purchasing.NOTIFY" android:permission="com.amazon.inapp.purchasing.Permission.NOTIFY" />
</intent-filter>
</receiver>
<activity
android:name="com.amazon.identity.auth.device.authorization.AuthorizationActivity"
android:allowTaskReparenting="true"
android:launchMode="singleTask"
android:theme="#android:style/Theme.NoDisplay" >
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data
android:host="bundle id here"
android:scheme="amzn" />
</intent-filter>
</activity>
<receiver
android:name="com.amazon.identity.auth.device.authorization.PackageIntentReceiver"
android:enabled="true" >
<intent-filter>
<action android:name="android.intent.action.PACKAGE_INSTALL" />
<action android:name="android.intent.action.PACKAGE_ADDED" />
<data android:scheme="package" />
</intent-filter>
</receiver>
</application>
</manifest>
Related
When I build my app I get an error when building gradle. Note that I do not have this permission set on my AndroidManifest.xml. How can I resolve this issue?
AndroidManifest.xml:4:2-98 Warning:
uses-permission#android.permission.READ_EXTERNAL_STORAGE was tagged at AndroidManifest.xml:4 to replace another declaration but no other declaration present
Android Manifest:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" package="com.unity3d.player" android:installLocation="preferExternal" android:versionCode="1" android:versionName="1.0">
<uses-permission android:name="android.permission.INTERNET"/>
<supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" />
<application android:theme="#android:style/Theme.NoTitleBar.Fullscreen" android:icon="#drawable/app_icon" android:label="#string/app_name" android:debuggable="false">
<activity android:name="com.unity3d.player.UnityPlayerActivity" android:label="#string/app_name" android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
<activity android:name="com.facebook.unity.FBUnityLoginActivity" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:theme="#android:style/Theme.Translucent.NoTitleBar.Fullscreen" />
<activity android:name="com.facebook.unity.FBUnityDialogsActivity" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:theme="#android:style/Theme.Translucent.NoTitleBar.Fullscreen" />
<activity android:name="com.facebook.unity.FBUnityGamingServicesFriendFinderActivity" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:theme="#android:style/Theme.Translucent.NoTitleBar.Fullscreen" />
<activity android:name="com.facebook.unity.FBUnityAppLinkActivity" android:exported="true" />
<activity android:name="com.facebook.unity.FBUnityDeepLinkingActivity" android:exported="true" />
<activity android:name="com.facebook.unity.FBUnityGameRequestActivity" />
<activity android:name="com.facebook.unity.FBUnityCreateGameGroupActivity" />
<activity android:name="com.facebook.unity.FBUnityJoinGameGroupActivity" />
<meta-data android:name="com.facebook.sdk.ApplicationId" android:value="fb..." />
<meta-data android:name="com.facebook.sdk.AutoLogAppEventsEnabled" android:value="false" />
<meta-data android:name="com.facebook.sdk.AdvertiserIDCollectionEnabled" android:value="false" />
<provider android:name="com.facebook.FacebookContentProvider" android:authorities="com.facebook.app.FacebookContentProvider..." android:exported="true" />
<meta-data android:name="com.facebook.sdk.ClientToken" android:value="..." />
</application>
</manifest>
So I need to integrate unity with android feature like connect to 3rd party app.
So I made .apk build after working at eclipse, but how to integrate between 2 AndroidManifest files?
First reference one is,
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.mygame.plugin"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="21" />
<application
android:allowBackup="true"
android:icon="#drawable/ic_launcher"
android:label="#string/app_name" >
<activity
android:name=".MainActivity"
android:label="#string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<intent-filter>
<data android:scheme="ka67492508561297" />
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.BROWSABLE" />
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
</activity>
<activity android:name="com.kakao.unity.plugin.ThirdPartyPostStoryActivity" android:windowSoftInputMode="stateAlwaysVisible" android:theme="#android:style/Theme.Translucent.NoTitleBar"/>
</application>
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.GET_ACCOUNTS" />
and the main one my game currently uses is
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.mygame.mygame1"
android:installLocation="preferExternal"
android:theme="#android:style/Theme.NoTitleBar"
android:versionCode="2"
android:versionName="1.01">
<supports-screens
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"
android:anyDensity="true"/>
<uses-sdk
android:minSdkVersion="9"
android:targetSdkVersion="22" />
<application
android:allowBackup="true"
android:icon="#drawable/app_icon"
android:label="#string/app_name">
<meta-data android:name="com.google.android.gms.version" android:value="#integer/google_play_services_version"/>
<activity
android:name=".MainActivity"
android:label="#string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<intent-filter>
<data android:scheme="ka7492508561297" />
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.BROWSABLE" />
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
</activity>
<activity android:name="com.unity3d.player.UnityPlayerProxyActivity"
android:launchMode="singleTask"
android:label="#string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
</activity>
<activity android:name="com.unity3d.player.UnityPlayerActivity"
android:launchMode="singleTask"
android:label="#string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
</activity>
<activity android:name="com.unity3d.player.UnityPlayerNativeActivity"
android:launchMode="singleTask"
android:label="#string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
</activity>
<activity android:name="org.onepf.openiab.UnityProxyActivity"
android:launchMode="singleTask"
android:label="#string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
</activity>
<activity android:name="com.google.android.gms.ads.AdActivity"
android:label="#string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
</activity>
<activity android:name="com.ka.unity.plugin.ThirdPartyPostStoryActivity" android:windowSoftInputMode="stateAlwaysVisible" android:theme="#android:style/Theme.Translucent.NoTitleBar"/>
</application>
<uses-permission android:name="com.android.vending.BILLING"/>
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<uses-permission android:name="android.permission.READ_PHONE_STATE"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="com.sec.android.iap.permission.BILLING"/>
<uses-permission android:name="org.onepf.openiab.permission.BILLING"/>
So I merged reference one to my main one like above,
But error says,
[UnityException: Unable to start activity!
No activity in the manifest with action MAIN and category LAUNCHER. Try launching the application manually on the device.]
I still can make .apk file, and can run on my phone, but can't connect to 3rd party app when in-game button touched that should launch connection.
So strange... how should I fix?
Thanks.
AndroidJavaException: java.lang.SecurityException: NFC permission required: Neither user 10379 nor current process has android.permission.NFC.
My AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:installLocation="preferExternal" package="com.Company.PluginsNFC" android:versionName="1.0" android:versionCode="1">
<supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" />
<uses-permission android:name="android.permission.NFC" />
<uses-feature android:name="android.hardware.nfc" android:required="true" />
<application android:icon="#drawable/app_icon" android:label="#string/app_name" android:debuggable="false">
<activity android:name="com.unity3d.player.UnityPlayerProxyActivity" android:label="#string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" >
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
</activity>
<activity android:name="com.unity3d.player.UnityPlayerActivity" android:label="#string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" >
</activity>
<activity android:name="com.unity3d.player.UnityPlayerNativeActivity" android:label="#string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" >
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
<meta-data android:name="android.app.lib_name" android:value="unity" />
</activity>
<activity android:name="com.unity3d.player.VideoPlayer" android:label="#string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" >
</activity>
<activity android:name="com.unity.eg.NFC.UnityNFC" android:label="#string/app_name" >
<intent-filter>
<action android:name="android.nfc.action.TAG_DISCOVERED" />
</intent-filter>
<intent-filter>
<action android:name="android.nfc.action.NDEF_DISCOVERED" />
<data android:mimeType="mime/type" />
</intent-filter>
<meta-data android:name="android.nfc.action.TECH_DISCOVERED" android:resource="#xml/nfc_tech_filter" />
</activity>
</application>
<uses-sdk android:minSdkVersion="9" android:targetSdkVersion="19" />
</manifest>
I am looking for a long time can not find where the problem is in.
Code :
public boolean IsUseNFC() {
this.mNfcAdapter = NfcAdapter.getDefaultAdapter(this.activity);
if(this.mNfcAdapter == null) {
this.activity.finish();
return false;
}
if(!this.mNfcAdapter.isEnabled()) {
this.activity.finish();
return false;
}
this.mNfcAdapter.setNdefPushMessageCallback(this, this.activity);
return true;
}
[Error] NfcAdapter.setNdefPushMessageCallback(this, this);
As the error message indicates, you did not request the NFC permission for your app. You need to add
<uses-permission android:name="android.permission.NFC" />
somewhere before the <application ... /> tag in your app mainfest.
Manifest:
This was working fine before some time. Now it shows 0-supported devices!
Please help me on this.
Shows these features on console though I am not using it.
android.hardware.screen.PORTRAIT
android.hardware.TOUCHSCREEN
android.hardware.WIFI
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.app.irb.wallpro"
android:versionCode="5"
android:versionName="1.0.5" >
<uses-sdk
android:minSdkVersion="8"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<!-- Include next permission if you want to allow UIL to cache images on SD card -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.SET_WALLPAPER_HINTS" />
<uses-permission android:name="android.permission.SET_WALLPAPER" />
<application
android:name="com.irbrothers.wallpro.ui.WallProApplication"
android:allowBackup="true"
android:icon="#drawable/app_icon"
android:label="#string/app_name"
android:theme="#style/AppTheme" >
<activity
android:name="com.irbrothers.wallpro.ui.SplashActivity"
android:label="#string/app_name"
android:screenOrientation="portrait" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name="com.irbrothers.wallpro.ui.PropertiesActivity"
android:configChanges="orientation"
android:screenOrientation="portrait" >
</activity>
<activity
android:name="com.irbrothers.wallpro.ui.HomeActivity"
android:configChanges="orientation|screenSize"
android:launchMode="singleTask" >
</activity>
<activity
android:name="com.irbrothers.wallpro.ui.EULA"
android:configChanges="orientation|screenSize"
android:screenOrientation="portrait" >
</activity>
<activity
android:name="com.irbrothers.wallpro.ui.AboutActivity"
android:configChanges="orientation"
android:screenOrientation="portrait"
android:theme="#android:style/Theme.Black.NoTitleBar"
android:windowSoftInputMode="adjustPan" >
</activity>
<activity
android:name="com.startapp.android.publish.list3d.List3DActivity"
android:taskAffinity="com.app.irbrothers.wallpro.AppWall"
android:theme="#android:style/Theme" />
<activity
android:name="com.startapp.android.publish.AppWallActivity"
android:configChanges="orientation|keyboardHidden|screenSize"
android:taskAffinity="com.app.irbrothers.wallpro.AppWall"
android:theme="#android:style/Theme.Translucent" />
<service android:name="com.irbrothers.wallpro.alarm.NotificationService" />
<receiver android:name="com.irbrothers.wallpro.recievers.NotificationAlarmReciever" >
<intent-filter>
<action android:name="com.irbrothers.notification" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.DATE_CHANGED" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.TIMEZONE_CHANGED" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.TIME_SET" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.TIME_TICK" />
</intent-filter>
</receiver>
</application>
</manifest>
Solved
Do not use any library which is already present in framework. Ex: "json-simple" here.
I just wanted to launch my application, but it always fails and gives me this error. Before, it would just install the .apk file, but now it just fails to start at all. I just began and was following the Android Developing tutorial.
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.myfirstapp"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="17" />
<application
android:allowBackup="true"
android:icon="#drawable/ic_launcher"
android:label="#string/app_name"
android:theme="#style/AppTheme" >
<activity
android:name="com.example.myfirstapp.MainActivity"
android:label="#string/app_name" >
<activity
android:name="com.example.myfirstapp.DisplayMessageActivity"
android:label="#string/title_activity_display_message"
android:parentActivityName="com.example.myfirstapp.MainActivity" >
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.example.myfirstapp.MainActivity" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</meta-data>
</activity>
</activity>
</application>
</manifest>
You can't have nested activity tags inside your Manifest, fix this issue and it should work.
YES - for example:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example" android:versionCode="1" android:versionName="1.0">
<uses-sdk android:minSdkVersion="3" />
<uses-permission android:name="android.permission.SET_WALLPAPER"></uses-permission>
<uses-permission android:name="android.permission.VIBRATE"></uses-permission>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-feature android:name="android.hardware.camera" />
<application
android:icon="#drawable/icon" android:label="#string/app_name">
<!-- Boot window -->
<activity
android:name=".ServicesDemo" android:label="#string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<!-- Second window -->
<activity android:name=".MainActivity" android:label="#string/app_name"
android:parentActivityName=".ServicesDemo" />
<!-- Second window -->
<activity android:name=".MyWall" android:label="#string/app_name"
android:parentActivityName=".ServicesDemo" />
<!-- Second window -->
<activity android:name=".MyRotations" android:label="#string/app_name"
android:parentActivityName=".ServicesDemo" />
<!-- Second window -->
<activity android:name=".MySetting" android:label="#string/app_name"
android:parentActivityName=".ServicesDemo" />
<receiver
android:enabled="true"
android:name=".IntentReceiver"
android:permission="android.permission.RECEIVE_BOOT_COMPLETED"
>
<intent-filter>
<action android:name="android.intent.action.BOOT_COMPLETED" />
<action android:name="android.intent.action.USER_PRESENT" />
<action android:name="android.intent.action.HEADSET_PLUG" />
<action android:name="android.intent.action.SCREEN_ON" />
<action android:name="android.intent.action.SCREEN_OFF" />
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
</receiver>
<service android:enabled="true" android:name=".MyService" />
<service android:enabled="true" android:name=".MyNewpic" />
</application>
</manifest>
You don't nest Activities in other Activities. This is how it should look like:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.myfirstapp"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="17" />
<application
android:allowBackup="true"
android:icon="#drawable/ic_launcher"
android:label="#string/app_name"
android:theme="#style/AppTheme" >
<activity
android:name="com.example.myfirstapp.MainActivity"
android:label="#string/app_name" >
</activity>
<activity
android:name="com.example.myfirstapp.DisplayMessageActivity"
android:label="#string/title_activity_display_message"
android:parentActivityName="com.example.myfirstapp.MainActivity" >
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.example.myfirstapp.MainActivity" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</meta-data>
</activity>
</application>
</manifest>
Do read the Android docs for the AndroidManifest.xml file