first time NBandroid user here, I've followed the instructions of 1 video and 3 textual tutorials on installing it into NetBeans, I can create a Android project, The code itself doesn't give errors but when I try run it it gives an innumerably large amount of errors,
Screenshot here.
I have 32bit netbeans version 8.2, java 32bit version 8u111 and windows 8
64bit.
I did as they said to the best of my knowledge, downloaded SDK and all the extra packages i needed (but only android 4.4.2 API not earlier or later), loaded it under tools->options, set nb android in the update list etc, Any help appreciated, sorry if I left out any info, I really need this problem sorted out soon.
You shouldn't use Netbeans for developing Android apps.
Android Studio is the official IDE and NetBeans and Eclipse both are not supported by Google (the developer of Android).
Just try
Just had the same issue. It looks like NBAndroid does not work with Netbeans 8.2.
It worked for me with Netbeans 8.1.
Related
I have downloaded the android source code 4.0.3, installed cygwin with make and gcc, and downloaded
ndk and sdk, integrated eclipse with cdt and adt. Using windows 7 64bit.
Can you guys tell me how to build this source code in eclipse in order to customize the native settings
menu.
Thanks in advance.
FYI :I have been through google, stackoverflow, but couldn't find any lead which works.
See these pages in the Developer docs: Initializing a Build Environment. This page seems to indicate that Mac, and Linux are the only supported build environment OS. I would suggest using one of those instead of Windows 7.
Once you've got environment set up see also: Building and Running
I think it will be very difficult. From my experience, even on the supported platforms there are difficulties to tune build environment. Windows is not supported so I think this is almost impossible there.
Maybe in your case it's worth to install a virtual machine?
EDITED
Thought I'd follow up a bit more and add the info here (as opposed to adding more comments below).
After installing Galileo and finding it went well and no android problems, I installed Helios. It too went well and no Android problems (yet).
I did add the necessary lines to the eclipse config ini file to increase Memory size and added Garbage Collection. When I did this to Gannymede, it made a significant speed improvement but, I don't see any effect in either Galileo or Helios. Makes me think that since they are not natively added for these two versions (at least not for 64-bit Cocoa / Mac), they may not be used. Nonetheless, they seem to have no negative affect. If anyone has knowledge to share on this, I'm all ears...
Thanks
I'd like to get opinions on updating Eclipse for Android development.
I currently use Eclipse (Ganymede) 3.4.2. on a Mac (duo core intel)
I've read many posts regarding this and, while there are differing opinions, probably mostly with regard to the interface. I have read about issues with the Android SDK and ADT with Eclipse versions above 3.4.2. but, thus far, all posts seem to be prior to the Android Dev site recommending the following (they previously recommend not using above 3.4):
Eclipse 3.4 (Ganymede) or greater
Eclipse JDT plugin (included in most Eclipse IDE packages)
If you need to install or update Eclipse, you can download it from
http://www.eclipse.org/downloads/.
Several types of Eclipse packages
are available for each platform. For
developing Android applications, we
recommend that you install one of
these packages:
o Eclipse IDE for Java Developers
o Eclipse Classic (versions 3.5.1 and higher)
o Eclipse IDE for Java EE Developers
Some questions:
Is there an advantage in switching from 3.4.2 Ganymede to Classic 3.5.1?
Is it worth the trouble?
Is anyone having compatibility issues with Android and the ADT? using 3.5.1?
Thanks - any input/recommendations are appreciated...
I don't encounter noticeable problems with Helios (3.6.1). We bundle Helios (Classic more or less) and a bunch of plugins we write together with ADT to form MOTODEV Studio. As a general rule, the integration and support for Android have gotten better with each Eclipse release. I don't believe the Android team tests against Ganymede any longer, so at the very least I'd suggest moving to Galileo.
I'm an old developer (Active since the Z80 days) starting fresh with Android.
The Android Developers page recommends installing Eclipse before installing the Android SDK.
It also states "There are known issues with the ADT plugin running with Eclipse 3.6. Please stay on 3.5 until further notice."
The Eclipse download page seems to offer 11 different flavors of the package. None mention Android and all seem to be the Version 3.6 that the Android Developers pages recommends avoiding. - What does one do?
Comments welcome
Joe Cullity
Get version 3.5 of Eclipse for Java Developers (you can reach this page via the "Older versions" link on the main download page). One of the problems I had with 3.6 was that autocomplete would freeze up for seconds at a time, trying to look up Android source. Until they fix that, 3.5 is better.
Once you've installed Eclipse, then you can follow the instructions to install the Android plugin.
What I'm running is Eclipse Galileo 3.5.0 and works great for me.
You want to download the "flavor" labeled Eclipse IDE for Java Developers from eclipse.org
I got MotoDev which is a complete Eclipse install with the Android SDK. It has emulators for all Moto phones. Perferct start in my opinion. Plus it's all Eclipse so you can all all the other options you want.
If you are interested download here:
http://developer.motorola.com/docstools/motodevstudio/download/
have fun, I am.
I am basically bb programmer and i used NetBeans ,BB JDE for BB development.
I am partially switching over to android also.So i want to know how to use Eclipse IDE that should be compatible to Both Blackberry JDE and android SDK.
What is IDE' that needs to be downloaded
.I downloaded BlackBerry_JDE_PluginFull_1.0.0.67.exe.
I have a doubt of adding JDE's to IDe and i want to know whether can i load the android SDK to this Eclipse IDE
Version: 3.4.1
Build id: M20080911-1700
Any Ideas will be useful
Regards
Rakesh Shankar.P
I use Eclipse for both Blackberry and Android development at the same time with no conflicts or issues. Your set up should work well.
I suggest using the Blackberry Update-Site to get the plugin installed:
http://na.blackberry.com/eng/developers/javaappdev/eclipseplug_updatesite.jsp
Has anybody had any success with developing for Android platform using Netbeans (5.5+ ) IDE? I know of atleast netbeans one plugin that is supposed to support it but wanted to hear if anyone is using netbeans for Android development and how easy it is to set it up.
There is a project called nbandroid (formerly called undroid) which is a Netbeans version of ADT and it works quite fine with SDK 1.0
http://nbandroid.org/
In the past it was hosted at undroid.nolimit.cz and nbandroid.kenai.com, both these sites are obsolete now.
Android was built with the Eclipse IDE in mind.
It can work with any IDE, but if you don't have any strong feelings towards NetBeans you're probably better off developing for it with Eclipse.
http://nbandroid.org/ and (with sources hosted at https://bitbucket.org/nbandroid/nbandroid) will help you.
This project is a continuation of the first attempt originally published at undroid.ulimit.cz.
-Radim