I am very new to NDK debugging and I am trying to build the cpp code for debugging.
This is how my Application.mk file looks :
APP_STL := stlport_static
APP_MODULES := abc xyz
APP_CFLAGS += -fno-rtti -fexceptions
APP_ABI := armeabi armeabi-v7a
NDK_TOOLCHAIN := arm-linux-androideabi-4.9
and I an getting the following error , I have tried all the toolchains in ndk tools , what am I missing ?
update:
I realized that NDK_PROJECT_PATH is set to null , when built is run from Android studio. I am able to run
ndk-build -C from the terminal.
Actually my ultimate aim is to be able to debug native c++ files , by setting break points.
So current scenario:
I have native code in xyz folder with has jni folder containing android.mk and application.mk
I can run ndk-build in this folder and get the .so files, which I manually copy paste in jnilibs folder of the my android app (say appB):
This is the gradle of the appB :
apply plugin: 'com.android.library'
android {
compileSdkVersion 23
buildToolsVersion "23.0.2"
defaultConfig {
minSdkVersion 13
targetSdkVersion 13
versionCode 1
versionName "1.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(include: ['*.jar'], dir: 'libs')
//compile 'junit:junit:4.12'
// compile 'com.android.support:appcompat-v7:24.1.1'
}
Later I use this app as dependency in another app say appA.
This is the gradle of appA:
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.2.0'
}
}
apply plugin: 'com.android.application'
android {
compileSdkVersion 24
buildToolsVersion "24.0.0"
defaultConfig {
applicationId "*****"
minSdkVersion 14
targetSdkVersion 24
versionCode 1
versionName "1.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
repositories{
mavenCentral()
}
dependencies {
compile fileTree(include: ['*.jar'], dir: 'libs')
testCompile 'junit:junit:4.12'
compile 'com.android.support:appcompat-v7:24.0.0'
compile 'com.android.support:design:24.0.0'
compile 'com.android.support:support-v4:24.0.0'
compile 'com.android.support:recyclerview-v7:24.0.0'
compile 'com.android.support:cardview-v7:24.0.0'
compile 'com.android.support:preference-v14:24.1.0'
compile project(':appB')
}
I need to be able to debug,
appA (which I can)
appB (which I can)
native code included as .so in appB (which I dont know yet how to)
aap
You can update the Android Studio to 2.2.2, and use the menu File-> Link C ++ Project with Gradle.
The official ndk samples can be found here!
There will be a local.properties files in your project folder from where the sdk & ndk paths can be configured. Normally the file has sdk directory path, you can configure your ndk path using keywork ndk.dir. For example
sdk.dir=YOUR_PATH_TO_SDK ( sdk.dir= /home/Android/Sdk)
ndk.dir=YOUR_PATH_TO_SDK ( ndk.dir= /home/Android/Sdk/ndk-bundle)
Related
I am trying to embed CrossWalk on native android using the method explained here:
embed crosswalk in android studio
The problem that I am having is that android studio is not building the needed libraries for ARM64, even though those libraries are on the Maven repository.
Here is my build.gradle file:
apply plugin: 'com.android.application'
android {
compileSdkVersion 24
buildToolsVersion "24.0.2"
defaultConfig {
applicationId "my.app.id"
minSdkVersion 19
targetSdkVersion 24
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
repositories {
maven {
url 'https://download.01.org/crosswalk/releases/crosswalk/android/maven2'
}
flatDir{
dirs 'libs'
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
exclude group: 'com.android.support', module: 'support-annotations'
})
compile 'com.android.support:appcompat-v7:24.2.1'
compile 'com.android.support:design:24.2.1'
compile 'org.xwalk:xwalk_core_library:22.52.561.4'
compile (name: 'wikitudesdk', ext:'aar')
testCompile 'junit:junit:4.12'
}
Is there a way to tell android studio expicitly to compile those libraries?
OK I finally found the solution here:
diego.org
Basically if you need the ARM64 library you first need to download the correct library yourself:
curl -O https://download.01.org/crosswalk/releases/crosswalk/android/maven2/org/xwalk/xwalk_core_library/22.52.561.4/xwalk_core_library-22.52.561.4-arm64.aar
Then install it to the local maven repository:
mvn install:install-file -DgroupId=org.xwalk -DartifactId=xwalk_core_library \
-Dversion=22.52.561.4-arm64 -Dpackaging=aar \
-Dfile=xwalk_core_library-22.52.561.4-arm64.aar \
-DgeneratePom=true
And update you build gradle so that the repositories point to you local maven repo:
repositories {
mavenLocal()
}
and you compile the correct lib:
compile 'org.xwalk:xwalk_core_library:22.52.561.4-arm64'
Hope it helps someone as future reference.
Take a look at section Crosswalk AAR Version in https://crosswalk-project.org/documentation/android/embedding_crosswalk/crosswalk_aar.html:
Support different CPU architectures with each APK (such as for ARM, x86).
A product flavor defines a customized version of the application build by the project. We can have different flavors which generate apk for each architecture.
android {
...
productFlavors {
armv7 {
ndk {
abiFilters "armeabi-v7a", ""
}
}
x86 {
ndk {
abiFilters "x86", ""
}
}
}
}
Get the version code from the manifest. Add an extra digit to the end of the version code which implicity specifies the architecture. The x86 final digit is 4, arm is 2.
versionCode manifest.versionCode + 4
Build your project with Gradle, the following commands will build the corresponding arch apk in build/apk directory.
$ gradle assemblex86
$ gradle assemblearmv7
Use $ gradle build to build both arm and x86 APKs at once.
OpenCV uses these magic strings for arm64: digit 3 and abiFilter arm64-v8a (reference).
I got a project which I imported from Eclipse to Android Studio. In Eclipse everything worked well.
It contains a main module (a project in Eclipse) which uses packages from a library module (library project in Eclipse). Since the migration did not went well, I have created a library module manually and just copied all the source code to the newly created module.
The problem is that the main module doesn't seem to find the packages from the library module and when I rebuild the project I get errors like "package bla bla does not exist".
Here is the main module gradle.build:
apply plugin: 'com.android.application'
android {
compileSdkVersion 25
buildToolsVersion "25.0.0"
defaultConfig {
applicationId "com.pointer.mamagoose"
minSdkVersion 9
targetSdkVersion 21
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'
}
}
}
dependencies {
compile project(':linphoneclean')
compile 'com.android.support:support-v4:25.0.0'
compile 'com.android.support:appcompat-v7:25.0.0'
compile 'com.google.android.gms:play-services:9.4.0'
compile files('libs/firebase-client-android-2.5.0.jar')
compile files('libs/apache-httpcomponents-httpclient.jar')
compile files('libs/apache-httpcomponents-httpcore.jar')
compile files('libs/android-support-v7-recyclerview.jar')
}
linphoneclean is the library module.
The entire project's settings.gradle:
include ':linphoneclean'
include ':tigris'
This is the build.gradle of the library module:
apply plugin: 'com.android.library'
android {
compileSdkVersion 25
buildToolsVersion "25.0.0"
defaultConfig {
minSdkVersion 9
targetSdkVersion 25
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
exclude group: 'com.android.support', module: 'support-annotations'
})
compile 'com.android.support:appcompat-v7:25.0.0'
testCompile 'junit:junit:4.12'
compile 'com.google.code.gson:gson:2.6.2'
compile files('libs/commons-lang3-3.4.jar')
compile files('libs/linphone.jar')
compile files('libs/firebase-client-android-2.5.0.jar')
}
The structure of the library module includes for example folder:
src/main/com/pointer/linphone (and inside there are all the java files with a deceleration of package com.pointer.linphone, Yet I still get an error saying >"package com.pointer.linphone does not exist).
What am I doing wrong?
After fighting with the same issue for hours here is what worked for me.
I've created a fresh project with blank activity, added a library module with a dummy class, defined the dependency. Verified that it works by importing the dummy class in the app. Then I copied all my relevant code from the real project.
My thinking is that it was probably issue with IDE's iml files, since starting from scratch and copying stuff over worked.
See properly source file contains both java folder and res folder,add java files in java packages and res in res folder.Add Activity name in Manifest file see here ,add necessary libraries files in Gradle file.Clean and rebuild the project in the Android studio.
https://developer.android.com/guide/topics/manifest/manifest-element.html
Maybe you can check if the library's AndroidManifest has defined the package correctly, like:
<manifest xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools"
package="com.pointer.linphone">
I need to develop an audio app in NDK using Android Studio. I have added
the ndk path to local.properties -
ndk.dir=/opt/android-ndk-r10
sdk.dir=/opt/adt-bundle-linux-x86_64-20140702/sdk
In build.gradle I added an entry for OpenSLES -
apply plugin: 'com.android.application'
android {
compileSdkVersion 20
buildToolsVersion "21.1.2"
defaultConfig {
applicationId "com.example.hellojni"
minSdkVersion 8
targetSdkVersion 21
ndk {
moduleName "HelloJNI"
ldLibs "OpenSLES" // Link with these libraries!
stl "stlport_shared"
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'
}
}
}
dependencies {
compile 'com.android.support:support-v4:20.0.0'
compile 'com.android.support:appcompat-v7:20.0.0'
}
Next I tried to add #includes for opensl -
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
but the IDE is not recognising the headers saying it cannot find the include files. I also tried importing the native-audio project into android studio but that too did not compile or run. I am aware that the official support is still not there for using NDK with Android Studio. But I have seen some videos that show how to integrate ndk with android studio.
Is there a way to do it.
Thanks in advance
OpenSL library is available for android platforms with API 9+, so you may want to change the mininimum required sdk.
Not sure how NDK chooses for which platform to compile, but you may need to compile yourself also using a custom Application.mk file like this:
APP_ABI := armeabi
APP_PLATFORM := android-9
TARGET_PLATFORM := android-9
Also, you should always target and compile with the highest available sdk.
Here's an example of what your build file should look like:
android {
compileSdkVersion 22
buildToolsVersion "22.0.1"
defaultConfig {
applicationId "com.example.hellojni"
minSdkVersion 9
targetSdkVersion 22
ndk {
moduleName "HelloJNI"
ldLibs "OpenSLES" // Link with these libraries!
stl "stlport_shared"
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:22.1.1'
}
Note: With the above configuration, the libraries are found for me (with the built-in ndk configurations).
I'm having issues when I try to use Bindroid in my Android Studio Project. I've set up a boilerplate app to create a HelloWorld example using Bindroid. I cloned the Bindroid source into my /libs folder. But when I go to run my app, I get a package Bindroid does not exist error.
I need to know how to import this code and use it with my project. For example, where should I place this code? How do I configure my project to use it? Here's my project structure:
EDIT
So I've added Bindroid according to the instructions, here is the resulting structure:
And here is my apps build.gradle
apply plugin: 'com.android.application'
android {
compileSdkVersion 21
buildToolsVersion "19.1.0"
defaultConfig {
applicationId "com.sg.spencergardner.finance5"
minSdkVersion 9
targetSdkVersion 21
versionCode 1
versionName "1.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:21.0.3'
compile project(':Bindroid:Bindroid')
}
And my project's settings.gradle:
include ':app'
include ":Bindroid"
You need to copy all the contents of this https://github.com/depoll/bindroid/tree/master/Bindroid under the folder name "Bindroid".
In your app's build.gradle, add.
compile project(':Bindroid:Bindroid')
:Bindroid:Bindroid corresponds to "Project Folder":"App/Library Folder". See https://github.com/depoll/bindroid/blob/master/BindroidSample/build.gradle#L5.
Also in your settings.gradle, you need to add ":app" and ":Bindroid".
I'm trying to set up Double Espresso, but that's probably not relevant here. What I'm trying to do is to set up a project in Android Studio using Gradle.
I'm very new to Gradle and build tools in general, though I've successfully used Maven before. Despite an hour of searching I can't find an answer to a very simple question.
In Jake Wharton's instructions it says
No more fumbling with local jars or dependency conflicts. Pull it in with one line:
androidTestCompile 'com.jakewharton.espresso:espresso:1.1-r3'
Pull in where? Where do I put/execute that command to import the project? In the command prompt? Do I put it in one of the scripts?
Thanks for any help.
You have a build.gradle file inside your app folder. In that file you can configure your project, "dependencies" and other options. It's very similar to maven. You have another build.gradle file in your root folder from your project. This conf file is more general and call the other build.gradle file.
e.g I have in one of my projects
apply plugin: 'com.android.application'
android {
compileSdkVersion 20
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.acostela.example"
minSdkVersion 17
targetSdkVersion 20
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(include: ['*.jar'], dir: 'libs')
compile 'com.android.support:appcompat-v7:20.+'
compile "com.android.support:gridlayout-v7:18.0.+"
compile 'com.j256.ormlite:ormlite-core:4.48'
compile 'com.j256.ormlite:ormlite-android:4.48'
compile 'commons-net:commons-net:3.3'
compile 'net.sf.opencsv:opencsv:2.3'
}
Dependencies here are similar to maven and the use in that tool of "/".
Gradle take libs from repositories in the same way of maven. In fact you can use the maven repository. You have a tab with the gradle sentence to download libraries.
http://mvnrepository.com/artifact/com.squareup.assertj/assertj-android/1.0.0