Virtual Reality for all drivers [closed] - android

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I am implementing the exercise that comes in the documentation of virtual reality of how to implement a VR view:
https://github.com/googlevr/gvr-android-sdk/tree/master/samples/sdk-simplepanowidget
I tested it with my Nexus 5 and it works fine but with a Motorola MotoG 3, I do not see the icon to be able to see it in the glasses of virtual reality and apart it does not move when you move the mobile.
I would like to know if there is any way to make the example work on any device, and how the scenario looks for the future.

This is debit for gyroscope sensor. If it's not present not runs well.

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OK button on the captured picture with system camera not working in one plus 6T with Android Pie [closed]

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In the system camera application accessed via new Intent(MediaStore.ACTION_IMAGE_CAPTURE) the OK button isn't working. Other buttons such as reset and cancel are working.
For other devices including other android Pie devices, it is working normally. Logcat shows the following error:
E/ReviewScreenImpl: onClickOKButton() - Fail to decode captured picture
This is most probably a device specific software issue since this issue has happened suddenly.

Augmented Reality, not disappear the object on screen when camera out the image [closed]

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I use Vuforia and Unity to build an android AR app. I follow guide on youtube. And when phone's camera scan the image target, the house object appear on the image target. But when I get the image target out phone's camera, the house object isn't removed and it still appear on screen.
Are you using Extended Tracking? Check the option in the inspector of your image target if the extended tracking is on.
For more information about extended tracking please refer to this Vuforia Guide.
If you want the house to disappear when tracking is lost, try attaching DefaultTrackableEventHandler.cs from under Vuforia/Scripts to your game object.
Specifically look at OnTrackingLost - it disables rendering and collision.
Good luck!

best android device for testing app [closed]

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Lenovo a6000 is not able to run material design code .
First of all, a question like this will provoke opinionated, heavily biased answers and provoke flamewar like discussions between religiously fanatic fanboy groups. It is not very wise to ask a question like this.
Furthermore, one single phone is never enough to really get your app tested. It gets you the impression how your app works on one device, but how it will work on all the others, you will never know. You will always need a variety of devices, and I am not just writing about phones, phablets and tablets, but also of different vendors. Because each vendor introduces "his" own peculiarities and quirks and you will notice that while running fine on a Nexus, your app might crash on an HTC or Samsung. Or while running nicely on those, it might not on a Huawei.
Why?
Because.
Because the vendor did something the others did not, and no one expected it. But your customers will hold you responsible for it. Because your app is crashing. And you don't want this.
So bottom line: There is no best phone for testing. Get a number of different devices from different vendors and test on all of them. Yes, it is expensive and tedious work, but you asked for it...and your customers will be thankful for a stable app. :)
Google nexus series is the best. Just use nexus for tests

How to do a screenshot for android? [closed]

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This question does not appear to be about programming within the scope defined in the help center.
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I'm trying to do a presentation of my android app, and I realise that there's no key combination to do a screenshot. After some online researching, I found that to be able to do a screenshot with an android phone, the device should be rooted.
Is there any other way to do screenshot on android without having the phone rooted?
Thank you.
The device is an HTC Inspire 4G.
If you use Eclipse, switch to DDMS perspective, select your device in Devices view and press button Screen capture.
No root required.
Usually you press the power and the volume down button at the same time but it could be different for your device
If you want to do it programatically, this is what you need. Good luck with it.
On Samsung Galaxy Phones/Tabs there are gestures to do that.
You can either use hand and swipe horizontally over display or (for Note devices) use SPen.
See Settings for gestures that apply to your device (and check that they are enabled).

Android tablet with gyro and compass [closed]

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Is there an Android based tablet which contains both an 3-axis gyro and a compass?
This maybe a silly question, but there are so many different android based devices out there that I don't really know where to start looking.
Thanks
I was searching for this as well for long time. (Oops! same question got negative points and pulled down and closed as this was not related to programming).
But if you are keen on only tablets there's already one Samsung Galaxy Tab which mentions having GyroSensor in its official specification.
Also note support for Gyroscope event is now more in android 2.3 gingerbread. So you may want to have a look at Nexus S running 2.3, here's the official specfication link text
And a lot more devices will be coming in 2011.
yes there is one called the archos g10 xs. It costs 199.00 at peddlerstore.com 20 bucks for shipping and it has a magnetic stand/keyboard has gps it really has everything. It has an 8" screen
http://peddlerstore.com/productcart/pc/viewPrd.asp?idproduct=490&idcategory=0

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