How to implement MockWebServer to work with proxy - android

I am trying to implement a MockWebServer from Square and i am behind a proxy. The problem is that every time i am executing my instrumentation test will fail because i am getting a 407 for every request i am doing to my MockWebServer.
debug.level.titleD/OkHttp: <-- 407 Proxy Authentication Required http://localhost:12345/user/login (767ms)
As u see i am pointing to my localhost and i dont know why i am getting this!
Here is my MockWebServer implementation!
public class MockedTestServer {
private final int PORT = 12345;
private final MockWebServer server;
private int lastResponseCode;
private String lastRequestPath;
/**
* Creates and starts a new server, with a non-default dispatcher
*
* #throws Exception
*/
public MockedTestServer() throws Exception {
server = new MockWebServer();
server.start(PORT);
setDispatcher();
}
private void setDispatcher() {
final Dispatcher dispatcher = new Dispatcher() {
#Override
public MockResponse dispatch(final RecordedRequest request) throws InterruptedException {
try {
final String requestPath = request.getPath();
final MockResponse response = new MockResponse().setResponseCode(200);
String filename;
// response for alerts
if (requestPath.equals(Constantes.ACTION_LOGIN)) {
filename = ConstantesJSON.LOGIN_OK;
} else {
// no response
lastResponseCode = 404;
return new MockResponse().setResponseCode(404);
}
lastResponseCode = 200;
response.setBody(RestServiceTestHelper.getStringFromFile(filename));
lastRequestPath = requestPath;
return response;
} catch (final Exception e) {
throw new InterruptedException(e.getMessage());
}
}
};
server.setDispatcher(dispatcher);
}
public String getLastRequestPath() {
return lastRequestPath;
}
public String getUrl() {
return server.url("/").toString();
}
public int getLastResponseCode() {
return lastResponseCode;
}
public void setDefaultDispatcher() {
server.setDispatcher(new QueueDispatcher());
}
public void enqueueResponse(final MockResponse response) {
server.enqueue(response);
}
public void shutdownServer() throws IOException {
server.shutdown();
}
My end point when i am executing instrumentation test is "/".
This problem only occurs when i am behind a proxy network, if in my mobile device i switch to another network that is not behind proxy the mock server works well. Any idea what i am doing wrong?
Edit:
When i am behind proxy the dispatcher never gets called

Ok i just figuered out in the end.... Result that my okhttp3 client was pointing to the real proxy server and not to the mock web server in localhost. I solved this by adding a proxy to my okhttp3 client only when in testing Flavour and then add it to Retrofit2 builder. The code looks like this.
if (BuildConfig.TEST_PROXY){
try {
InetSocketAddress sock = new InetSocketAddress(InetAddress.getByName("localhost"),12345);
builderOkhttpClient.proxy(new Proxy(Proxy.Type.HTTP, sock));
} catch (UnknownHostException e) {
e.printStackTrace();
}
}
It's important to note that the port when building the InetSocketAddress is the same as the mock web server port.

Related

Android and Java Ping/Pong Web Socket functionality

I have developed and Android application with is connecting to JAVA Web Socket and basically it is working very well.
The issue is, that sometimes the client is disconnected but connection at the server side is appearing to be connected.
I try to investigate, when and why it happened but unfortunately i could not find the a specific scenario that cause to this problem.
I have thought to implement Ping/Pong messaging between server and all clients and in case that there is no answer from the clients is to closed the connection at the server side.
i can easily implement such my private mechanism but I have read around and I understand that Java and Android has an build in Ping/Pong messaging mechanism but i was not able to find any example of that.
Can anyway, provide a simple example how to implement Ping/Pong messaging functionality using the build in tools?
I have succeed to implement Ping/Pong functionality between EE JAVA WebSocket and android application. The server is sending Ping message to client every 5 min. if server does not got Pong message back within 5 second, the server is closing client connection.
here is my solution if someone will need it:
WebSocket side:
public class User {
public ScheduledExecutorService pingExecutorService;
public Timer disconnectTimer;
private Session userSession;
private String userName;
public User(Session userSession) {
this.userSession = userSession;
}
public Session getUserSession() {
return userSession;
}
public void setUserSession(Session userSession) {
this.userSession = userSession;
}
public String getUserName() {
return userName;
}
public void setUserName(String userName) {
this.userName = userName;
}
}
#OnOpen
public void onOpen(Session session) {
User newUserConnection = new User(session);
connections.getConnections().put(session.getId(), newUserConnection);
schedulePingMessages(newUserConnection);
}
#OnClose
public void onClose(Session session) {
handleOnClose(session);
}
#OnMessage
public void onMessage(String message, Session session) {
messageHandler.handleMessage(message, session);
}
#OnMessage
public void onPong(PongMessage pongMessage, Session session) {
String sourceSessionId = session.getId();
User user = connections.getConnections().get(sourceSessionId);
user.disconnectTimer.cancel();
user.disconnectTimer.purge();
}
#OnError
public void onError(Throwable t) {
System.out.println(new Date() + "onError::" + t.getMessage());
t.printStackTrace();
}
private void schedulePingMessages(User newUserConnection) {
newUserConnection.pingExecutorService = Executors.newScheduledThreadPool(1);
newUserConnection.pingExecutorService.scheduleAtFixedRate(() -> {
scheduleDiconnection(newUserConnection);
try {
String data = "Ping";
ByteBuffer payload = ByteBuffer.wrap(data.getBytes());
newUserConnection.getUserSession().getBasicRemote().sendPing(payload);
} catch (IOException e) {
e.printStackTrace();
}
}, 300, 300, TimeUnit.SECONDS);
}
private void scheduleDiconnection(User user) {
user.disconnectTimer = new Timer();
user.disconnectTimer.schedule(new TimerTask() {
#Override
public void run() {
try {
user.getUserSession().close(new CloseReason(CloseCodes.UNEXPECTED_CONDITION," Client does not response"));
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}, 5000);
}
The android side just need to add the following override method:
#Override
public void onWebsocketPing(WebSocket conn, Framedata f) {
Log.i("ZCF","got Ping !");
super.onWebsocketPing(conn, f);
}

Action cable client for android

I want to subscribe to a specific channel of action cable.
Any library or client of actioncable for android?
I am using one library https://github.com/hosopy/actioncable-client-java but not able to connect with action cable.
1.connect with the rails action cable path
private void start() {
try {
Request request = new Request.Builder().url("ws://"+Constants.HOST_ADDRESS +"/cable").addHeader("auth-token", AUTH_TOKEN).build();
EchoWebSocketListener listener = new EchoWebSocketListener();
WebSocket ws = client.newWebSocket(request, listener);
client.dispatcher().executorService().shutdown();
client = new OkHttpClient();
} catch (Exception e) {
e.printStackTrace();
}
}
2.Subscribe to the channel
private final class EchoWebSocketListener extends WebSocketListener {
#Override
public void onOpen(WebSocket webSocket, Response response) {
webSocket.send("{\"command\":\"subscribe\", \"identifier\":\"{\\\"channel\\\":\\\"CommunicationsChannel\\\"}\"}");
#Override
public void onMessage(WebSocket webSocket, String text) {
try {
JSONObject jsonBot = new JSONObject(text);
}
}
}
The WebSocket listener can receive all the message send from rails application via ‘CommunicationsChannel’, you will be able to recive it in ‘onMessage’ function
check this resource for other actionable android implementation :
https://www.xploralab.com/?s=action+cable

Google Cloud Endpoints Api call returning null

I'm making an android app that uses a development server to respond api calls.
I set it up using the following guide:
https://github.com/GoogleCloudPlatform/gradle-appengine-templates/tree/master/HelloEndpoints
I used the skeleton code provided by google on the example, so my api and the AsyncTask that peforms the calls look like this:
MyEndpoint class:
/** An endpoint class we are exposing */
#Api(
name = "myApi",
version = "v1",
namespace = #ApiNamespace(
ownerDomain = "backend.myapplication.madelenko.example.com",
ownerName = "backend.myapplication.madelenko.example.com",
packagePath=""
)
)
public class MyEndpoint {
/** A simple endpoint method that takes a name and says Hi back */
#ApiMethod(name = "supplyJoke")
public MyBean supplyJoke() {
MyBean response = new MyBean();
response.setData(JokeDispenser.getJoke());
return response;
}
}
MyBean Class:
/** The object model for the data we are sending through endpoints */
public class MyBean {
private String myData;
public String getData() {
return myData;
}
public void setData(String data) {
myData = data;
}
}
The asyncTask:
public class FetchJokeTask extends AsyncTask<Pair<Context,String>, Void, String> {
private static MyApi myApiService = null;
private Context context;
#Override
protected String doInBackground(Pair<Context, String>... params) {
if(myApiService == null) { // Only do this once
MyApi.Builder builder = new MyApi.Builder(AndroidHttp.newCompatibleTransport(),
new AndroidJsonFactory(), null)
// options for running against local devappserver
// - 10.0.2.2 is localhost's IP address in Android emulator
// - turn off compression when running against local devappserver
.setRootUrl("http://10.0.2.2:8080/_ah/api/")
.setGoogleClientRequestInitializer(new GoogleClientRequestInitializer() {
#Override
public void initialize(AbstractGoogleClientRequest<?> abstractGoogleClientRequest) throws IOException {
abstractGoogleClientRequest.setDisableGZipContent(true);
}
});
// end options for devappserver
myApiService = builder.build();
}
context = params[0].first;
String name = params[0].second;
try {
return myApiService.supplyJoke().execute().getData();
} catch (IOException e) {
return e.getMessage();
}
}
#Override
protected void onPostExecute(String result) {
Toast.makeText(context, result, Toast.LENGTH_LONG).show();
}
}
For some reason, when I click a button and launch an AsyncTask, I get a 404 error. The toast returns html with the contents of a 404 page.
I used the debugger to find out why and I know that the asyncTask tries to execute this line and fails:
return myApiService.supplyJoke().execute().getData();
Therefore, it returns an error message.
Is there anything wrong with my config?
Please help me to figure it out. Thanks.
P.S.: The problem is that the execute() method throws an IOException. I hope this extra piece gives you some context. Thank you very much.

Servlet WebSocket Acessed by Android

I'm trying learn how to use the websocket and make a simple servlet for being connected with Android but I don't get it.
The index.jsp :
var ws = new WebSocket("ws://" + document.location.host + "/myws/ServletWS");
ws.onopen = function() { };
ws.onclose = function() { };
ws.onerror = function() { log("ERROR"); };
ws.onmessage = function(data) { var message = data.data; };
function sendMessage(msg) { ws.send(msg); }
How or where I receive the data from client?
Now on the servlet:
#Override protected StreamInbound createWebSocketInbound(String subProtocol, HttpServletRequest request) {
return new ConnectionWS();
}
class ConnectionWS extends MessageInbound {
private WsOutbound outbound;
#Override protected void onOpen(WsOutbound outbound) {
this.outbound = outbound;
}
#Override protected void onTextMessage(CharBuffer msg) throws IOException {
String message = msg.toString();
ServletWS.processData(message);
}
public void sendMessage(String message) {
CharBuffer cb = CharBuffer.wrap(message);
try {
outbound.writeTextMessage(cb);
} catch (IOException e) {}
}
}
public void processData(String message){
here I have to call the sendMessage with the answer to the client
}
I have saw a lot of examples on web but all of then about chat.
Thanks a lot for any help.
I understand that, you have a basic knowledge about tomcat configuration as well as java Servlet programming. As WekSocket is newly introduced in Tomcat, you may need to use latest tomcat version to implement WebSocket over it. I have used Apache Tomcat 7.0.42 for it.
So here we go. First, create a Servlet which will just create a new WebSocket for the request. You may need to modify it, if you want to go by session rather than request. Here is sample code.
import org.apache.catalina.websocket.StreamInbound;
import org.apache.catalina.websocket.WebSocketServlet;
public class WsChatServlet extends WebSocketServlet {
private static final long serialVersionUID = 1456546233L;
#Override
protected StreamInbound createWebSocketInbound(String protocol,
HttpServletRequest request) {
return new IncomingMessageHandler();
}
}
Now, create a Message Handler class which will handle each WebSocket stream independently. and that's it !
public class IncomingMessageHandler extends MessageInbound {
private WsOutbound myoutbound;
public IncomingMessageHandler() {
}
#Override
public void onOpen(WsOutbound outbound) {
logger.info("Open Client.");
this.myoutbound = outbound;
}
#Override
public void onClose(int status) {
logger.info("Close Client.");
}
/**
* Called when received plain Text Message
*/
#Override
public void onTextMessage(CharBuffer cb) throws IOException {
}
/**
* We can use this method to pass image binary data, eventually !
*/
#Override
public void onBinaryMessage(ByteBuffer bb) throws IOException {
}
public synchronized void sendTextMessage(String message) {
try {
CharBuffer buffer = CharBuffer.wrap(message);
this.getMyoutbound().writeTextMessage(buffer);
this.getMyoutbound().flush();
} catch (IOException e) {
}
}
/**
* Set websocket connection timeout in milliseconds,
* -1 means never
*/
#Override
public int getReadTimeout() {
return -1;
}
public WsOutbound getMyoutbound() {
return myoutbound;
}
public void setMyoutbound(WsOutbound myoutbound) {
this.myoutbound = myoutbound;
}
}
If not misunderstood and you want to use web sockets on Android then recommended API for you is jWebSocket.
Get it here, hopefully it already provides you APIs for a lot of the work that you need to do or even more.
http://jwebsocket.org/

Timing issue in an Android JUnit test when observing an object modifed by another thread

My Android app should do the following:
The MainActivity launches another thread at the beginning called UdpListener which can receive UDP calls from a remote server. If it receives a packet with a content "UPDATE", the UdpListener should notify the MainActivity to do something.
(In the real app, the use case looks like this that my app listens on the remote server. If there is any new data available on the remote server, it notifies every client (app) by UDP, so the client knows that it can download the new data by using HTTP).
I tried to simulate this in an JUnit test. The test contains an inner class which mocks the MainActivity as well as it sends the UDP call to the UdpListener:
public class UdpListener extends Thread implements Subject {
private DatagramSocket serverSocket;
private DatagramPacket receivedPacket;
private boolean running = false;
private String sentence = "";
private Observer observer;
private static final String TAG = "UdpListener";
public UdpListener(Observer o) throws SocketException {
serverSocket = new DatagramSocket(9800);
setRunning(true);
observer = o;
}
#Override
public void run() {
setName(TAG);
while (isRunning()) {
byte[] receivedData = new byte[1024];
receivedPacket = new DatagramPacket(receivedData, receivedData.length);
try {
serverSocket.receive(receivedPacket);
}
catch (IOException e) {
Log.w(TAG, e.getMessage());
}
try {
sentence = new String(receivedPacket.getData(), 0, receivedPacket.getLength(), "UTF-8");
if ("UPDATE".equals(sentence)) {
notifyObserver();
}
}
catch (UnsupportedEncodingException e) {
Log.w(TAG, e.getMessage());
}
}
}
private boolean isRunning() {
return running;
}
public void setRunning(boolean running) {
this.running = running;
}
#Override
public void notifyObserver() {
observer.update();
}
}
This is the corresponding test:
#RunWith(RobolectricTestRunner.class)
public class UdpListenerTest {
private MainActivityMock mainActivityMock = new MainActivityMock();
#Before
public void setUp() throws Exception {
mainActivityMock.setUpdate(false);
}
#After
public void tearDown() throws Exception {
mainActivityMock.setUpdate(false);
}
#Test
public void canNotifyObserver() throws IOException, InterruptedException {
UdpListener udpListener = new UdpListener(mainActivityMock);
udpListener.setRunning(true);
udpListener.start();
InetAddress ipAddress = InetAddress.getByName("localhost");
DatagramSocket datagramSocket = new DatagramSocket();
DatagramPacket sendPacket = new DatagramPacket("UPDATE".getBytes(), "UPDATE".length(), ipAddress, 9800);
datagramSocket.send(sendPacket);
datagramSocket.close();
assertTrue(mainActivityMock.isUpdate());
udpListener.setRunning(false);
}
private class MainActivityMock implements Observer {
private boolean update = false;
#Override
public void update() {
update = true;
}
public boolean isUpdate() {
return update;
}
public void setUpdate(boolean update) {
this.update = update;
}
}
}
The good thing is that my concept works. But, this test doesn't. That means it only does when I stop with a breakpoint at this line datagramSocket.close(); and wait for about a second. Why this happens is clear. But how can I do that automatically? I thought about using wait() but I have to invoke notify() from the other thread for that. The same problem with CountDownLatch. I'm not sure how to solve that without changing UdpListener.
You could write a simple loop with a specified timeout.
try {
long timeout = 500; // ms
long lastTime = System.currentTimeMillis();
while(timeout > 0 && !mainActivityMock.isUpdate()) {
Thread.sleep(timeout);
timeout -= System.currentTimeMillis() - lastTime;
lastTime = System.currentTimeMillis();
}
} catch(InterruptedException e) {
} finally {
assertTrue(mainActivityMock.isUpdate());
}
By the way - you should declare your running attribute to volatile.
one solution would be to use a blocking queue with size 1 for storing your received results.
The request for isUpdate (which would take an element from the blocking queue) would block until the update package(or any other package) is put into the queue.
is case you want all your calls to be non-blocking you could use a Future for receiving your result. Future.get() would block ontil your result is received.

Categories

Resources