I am working on an app that shows a large number of images like 100 in the first view the 4 images after you click each image. I am not willing to use any server or database. I can create the layout using a grid view but how do i add 100 images to an app? And then 4 to each image . The basic thing will be like an amazon or flipkart website .
This project is very important for me so please help as soon as you can.
Copy all 100 images to drawable folder. Naming them from id1 to id100 for easy access in Java code with R.drawable.id#
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I have set this duration for lists on Windows over the setting 'demuxer', however the android version does not contain this option.
I'm actually creating the list dynamically over a php file in a server, so it looks like this:
#EXTM3U
#EXTINF:-1,
image1.png
#EXTINF:-1,
video1.m4v
So I wonder if there is an option in android to make images (not videos) display over a minute and if there is no such option, maybe I can add something to the list to make images display longer?
I have seen a tutorial for the list to use 1000 but it is a tag based language (html?), which seems not to be the case of my list. (link to tutorial: http://chris-reilly.org/blog/vlc-slideshow-duration/)
It is worth mentioning that in the Android version there is a small input for VLClib, but I was unable to find anything related to what I'm looking for.
Any help will be appreciated.
The answer is #EXTVLCOPT:image-duration=100 after each image file. (change 100 for the number of seconds.
Found in https://forum.videolan.org/viewtopic.php?t=148945
I have a list of image URLs and have to show them and change them automatically in ImageView and need to count how many times every image appears to the user.
What could be the best approach to do this? can we avoid handlers here?
Android provides views which can be used to display images from various sources and provide transitions between them. Some of these views are the ImageView and the ImageSwitcher. These views provide a high level of functionality to display images in a user interface so that we can concentrate on the images we want to display rather than taking care of rendering.
You can get complete guide setup in links description.
In description there is a complete explaination for changing image using ImageSwitcher
by pressing a button, But by updating the code to change after certain can be done easily.
Link to tutorial:
https://www.sitepoint.com/handling-displaying-images-android/
A github link for application used with image switching button:## Heading ##
https://github.com/Adarshgkp04/Android_Image_transitions.git
Feel free to ask queries.
Hello guy'z I am new to android and I am working on a fitness app in which I have around 100 exercise and for each exercise I have around 10-15 images. The number of images vary depending on the exercises.
I want to animate those images so is there any library or any api for that.
I have read the android documentation and found DrawableAnimations https://developer.android.com/guide/topics/graphics/drawable-animation.html
But that does not suit my requirement because I have 100 exercises if I use AnimationDrawable. I have to make 100 xml files containing animationlist for each exercise, 1 file for 1 exercise. So I need help is there any library or any other way to accomplish this task.
Thanks in Advance
I am trying to pick images from the gallery in my android application and I want to place them above each other,
but the problem is that I want to use only a single image view.
Does anyone know the code for that?
Thanks for your help.
i am developing kids 1 to 100 learning number speaching application. here i used nearly 100 images used to refer the every images.
i have two two levels. dynamically creating buttons, runtimely load images into buttons here.
one is for number showing with images level.
another one is for alphabetic with images showing level.
totally i used 150 images from drawable folder.all images are PNG format with width and height is nearly each one 240 into 210 like that..
when i click NUMBERS level button , that part working fine. when i get back second alphabetic level its completely application crashed.
Error is: Out of Memory error only..
I refered this stack link : Strange out of memory issue while loading an image to a Bitmap object
they told like, get the image and decode and load it into drawable.
here exactly i dont know , how to get image from drawable and load into bitmap and decode the image and set into dynamic button..
note: here i dynamically created 100 buttons using for loop, that time, i need to load images.
i created successfully everything. when i run the program, i am getting memory error.
please help me solve this issue..
I Solved this problem using android:largeHeap="true" in application tag in AndroidManifest.xml