Xamarin Android Screen with Stacked Tables of Data - android

I need to fit several tables of data on a screen. For small screens, I though the best way to handle this, as a simple solution, was to have them all stacked up on top of one another. And then just to scroll down an view each table as you go down.
The tables of data need to be created with some kind of repeating, data-bound control. It seems like the ListView is the one to use with Android (but I'm open to suggestions).
The thing I am bumping up against is that you can't seem to have ListViews inside a ScrollView (note: I want to support KitKat). The rationale being that you can't have a scrollable control inside a scrollable control.
Is there any simple way of doing this? At this stage, I was hoping there'd be a simpler solution than going for the ViewPager swipe right option.
Thanks

Using the ExpandableListView solved my ux dilemma here. Or rather, the MvxExpandableListView.

Related

Is there a concept of partial layouts that can be changed during runtime without sliding?

I'm trying to find out what technique I have to use with my intended approach.
I have a layout that should consist of 3 parts: a top and right part that stay the same and a left part that can change in runtime. When the user decides to change this left part, it should display another layout at that location.
So far I've found these approaches:
ViewFlipper
Not really what I'm looking for since it's used by sliding your finger to the side instead of pressing a button
ViewPager
Seems to be pretty much the same as the ViewFlipper.
ViewStub
Can only be used once so not a viable option (I want the user to be able to change back and forth).
Sadly, none of them do the job (unless I have misinterpreted something). Is it even possible to do what I want?
If it's something not too complex, you could go with ViewAnimator.
For something more advanced Fragments are the solution.
Note: You could call setDisplayedChild() on a ViewFlipper to programmatically switch between views.
You could also call setCurrentItem() on a ViewPager (which by the way can use Fragments).

How to develop ListView within ListView?

Friends,
I am trying to develop an application which requires the below UI:
I know its not a feasible thing to run a ListView with-in ListView or with-in a ScrollView. So I'll like to know that Is there any other way to do this same thing ? as the UI has to be same as its running in its LIVE iOS App.
Thanks in advance.
Solution: Thanks guys for all of your answers, but as I told that the Expandable-ListView is not the option in my condition. So I have creating a dynamic layout in Java Class file using an amount of various Layouts & Widget's Array. It took a lot of practice but it covered the necessity.
android-expandable-listview-simple
check this it will help you
You don't really describe your problem in detail but from your indication of a blue bar at the left, I suppose that you want to have some sort of a secondary ScrollView inside the primary ListView; which itself has its one scrolling view. If so, then using an ExpdandableListView will not be the solution that you want.
Android has some difficulties managing a ScrollView inside another ScrollView but if this is what you want, then take a look at: ScrollView Inside ScrollView .
Be warned that these solutions are not perfect and that probably you will never achieve the same level of control for this type of thing on Android as you can have on iOS.

Enormous form: how can I do it in Android?

I'm developing an Android Tablet application with Android 3.1 SDK.
I have to implement a form in an Android Tablet. Now I'm doing on one screen with TableLayout, TableRow, TextView, Spinner, buttons, etc.
At this moment I have more than 80 views and then I get a warning about it.
The form is divided into sections and I think I can divide it into tabs but I don't know if I will have the same problem (I'm very new on Android development and now I learning how tabs work).
What do you recommend me? I will have, probably, 160 view or more.
I recommend that you split this huge form into multiple screens / steps somehow, it seems much more useable and managable to me. You could use fragments to hold the steps, and use some paging mechanism to navigate between these fragments. By switching fragments and saving their state you can keep the number of Views on the screen relatively low.
Check out the ViewPager component for this to navigate between fragments by swiping. Or you may use the plain old button based navigation (next/previous step e.g.).
If you really need to display all the form elements on one screen and want to keep the number of instantiated Views, you may be able to do this by using the virtualizing ListView, though it seems quite awkward to me. ListView constructs the rows as needed during scrolling, and you need to tell its adapter that you have X type of rows where X is the number of form-parts.
Why don't you logically break this Enormous form and using something like a Next button show the form in multiple activities. This would keep the screen clean, won't bombard the user with too much of information and finally won't give the warning of excess views on screen.

Three listviews in one screen

I have an app on iPhone with cascading design like on the picture, and I'd like to port it to Android. Is there a simple and recommended way to do this?
The section menu on the left (Section A, B,C,D) is the first that the user needs to select, then the user needs to pick a category in the middle (all, popular, pc, xbox,...), then he is presented with a list of articles for chosen category.
I could imagine doing it with three ListViews, but then the app could also listen to a swipe gesture to make the rightmost ListView "full screen", and hide the first two listviews. I could implement a swipe listener for the whole activity and set first two listviews' visibility to hidden, right?
Are my assumptions correct and would this be the right way to do this?
It could definetly work the way you explain it - if the design is good is another discussion. Personally I'm not a fan of throwing in endless amounts of data in one screen, when the space is as limited as it is on most mobile phones (I would probably do it with 3 different screens with a ListView on each)
Implementing the mentioned swipe gesture is doable and you could certainly just hide the two other ListViews with the function setVisibility( View.GONE ).
Hope it helps.
You might want to use the new fragments API, it's specifically built for this kind of thing (and it's compatible all the way down to Android 1.6). Also, as KasperMoerch says, putting all that info on a small screen can get ugly. Using fragments will make it easier for you to gradually increase the amount of information displayed as the screen size increases.
I'm not sure you can just listen for a swipe gesture over an entire activity like that. I think you have to wrap the fragments in a custom view (for example an extended LinearLayout) and do the swipe listening there. However, achieving a finger-tracking animation (i.e. where the rightmost pane follows the finger precisely as it swipes across) is a pretty daunting task (I wouldn't really know where to begin, probably in the custom view though). The best way (I think) to do it is to make a compromise and just start an animation (right-to-left slide) when you detect a swipe. However, the simplest solution is to not animate at all.
You can also take into consideration dropping the swipe gesture altogether and just providing an "expand" button.

How to implement swipe pages [duplicate]

I'd like to make a view in my Android app that flips between multiple views on a swipe/fling. I'd like it to behave more or less like the Android Launcher behaves when flipping between views. In particular,
It should flip views on swipe.
Generally a swipe will flip between one view and the next. It should not fling across all of the views.
If you swipe slowly, you should see the views dragging as you're swiping, eg. the way the Launcher does it.
I tried using a ViewFlipper with a GestureOverlayView as per Romain Guy's blog post here, but there's no indicator to the user as they're swiping. This makes discoverability difficult, which is presumably why Launcher does it the way they do.
I tried using a Gallery object, but when I swipe from left to right, there's a certain amount of momentum that flings the users through all the views rather than just taking them to the next view.
Is there a good way to accomplish what I'm trying to do?
I know this is an old question but ViewPager is created for this exact same purpose. ViewPager is part of android compatibility package and more can be found at http://android-developers.blogspot.com/2011/08/horizontal-view-swiping-with-viewpager.html
Take a look at HorizontalPager. It's actually based on RealViewSwitcher, which in turn is based on the Android homescreen's code, and supports snap-to paging with drag feedback, as well as nested vertically-scrolling subviews. Gesture support for fast swipes isn't all it should be, but this may get you part of the way there (and I'd welcome contributions back).
EDIT: As of 2012 you're much better off using Google's ViewPager - it's in the compat library.
Check out SwipeView within this project https://github.com/fry15/uk.co.jasonfry.android.tools It does exactly what you want it to do and is super simple to implement.
#CommonsGuy extended ViewFlipper to do it.
https://github.com/commonsguy/cwac-viewswiper
Ihaven't used this one yet so im not sure if it moves with your finger like the launcher if not your going to have to make an OnTochListener to do it for you in me.ACTION_MOVE you will update the view to change its position. I'll post some sample code when I get home if you don't get another answer.

Categories

Resources