Android startactivity freezes the app - android

I made very simple app. Basically I have activity A that starts activity B if button is pressed. So here's the code
openMapFAB.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
Intent intent = new Intent(getActivity(), MapActivity.class);
intent.putExtra("routeId", id);
startActivity(intent);
}
});
But here's the problem. activity B is very heavy (it basically open map (mapsforge) and do other heavy calculations). So when pressing buton my UI freezes about 4 seconds and then I get activity B opened. I would like to show some animation like circle progress bar or something like that. So is it possible to start activity not in the UI thread?
Here's what I tried so far
new Thread(new Runnable() {
#Override
public void run() {
while (progressStatus < 100) {
progressStatus += 25;
handler.post(new Runnable() {
#Override
public void run() {
//animation code
}
});
try {
Thread.sleep(1600);
if (progressStatus == 100){
Intent intent = new Intent(getActivity(), MapActivity.class);
intent.putExtra("routeId", id);
startActivity(intent);
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}).start();
However this is not exactly what I need. Any solutions or suggestions?

1) So is it possible to start activity not in the UI thread
Activity should be processed in Main UI Thread only. You will not be able to start an activity in other threads. Even after processing data in background thread, for invoking or pushing an activity methods like runOnUiThread is used
If you are performing long operations in main thread, Android will throw ANR
2) However this is not exactly what I need. Any solutions or
suggestions?
Now an alternative approach is to do heavy operations of your Activity in background using AsyncTask or IntentService and show progress bar until those operations are completed.
Once this operation is completed, publish the data to your MapActivity.
1) Sample Intent Service implementation
2) Sample AsyncTask example
Sample of AsyncTask on onCreate will be as follows
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
new BackAsync().execute("URL");
}
private String getURLDetailsTitle(String url) {
//Retrieve data from external URL
}
//AsyncTask to fetch data from URL called inside onCreate
private class BackAsyncextends AsyncTask<String, String, String> {
#Override
protected String doInBackground(String... urls) {
String str = getURLDetailsTitle(urls[0]);
while(true) {
publishProgress(str);
}
return str;
}
#Override
protected void onProgressUpdate(String... progress) {
//update progress
}
protected void onPostExecute(Long result) {
//update UI changes
}

Use AsyncTask and start progress bar in the doInBackground method and close it in the onPostExecute method.

Related

Android close activity after thread ends

I have an activity, and a buttonClick where I call a Thread that will POST some JSON to a PHP file. I want the activity to get Closed after the thread ends. How can I do that?
This is my click event:
Button bsave = (Button) findViewById(R.id.button3);
View.OnClickListener eventHandlerx = new View.OnClickListener() {
#Override
public void onClick(View arg0) {
sendJson( urlx, jsonarray);
}
...
And this is my Thread:
private void sendJson(final String urlx, final JSONArray jsonarray) {
Thread t = new Thread() {
public void run() {
Looper.prepare();
...}
...}
}
Where can I call finish() in order to close my activity?
Thank you
You can call finish() from anywhere within the UI thread. You can execute code from within the UI thread by using an AysncTask's onPostExecute (replace your Thread with it) or by starting a Runnable using the Activity's runOnUiThread.
Hope it will help
class SendJson extends AsyncTask<String, Void, String> {
#Override
protected String doInBackground(String... params) {
//here you can call functionality
}
#Override
protected void onPostExecute(String result) {
//here you can call finish
}
#Override
protected void onPreExecute() {
}
#Override
protected void onProgressUpdate(Void... values) {
}
}
Here's an example using Handler since you just want to close the activity:
new Handler().post(new Runnable() {
#Override
public void run() {
//do your stuff here
MyActivity.this.finish();
}
});
But as #dst mentioned, you should use AsyncTask whenever possible.
I did tests
- you can startActivity from non-ui Thread
- you can finish Activity from non-ui Thread
Look at the ACRA project - nice exception handling. In ReportExecutor in line 251 (https://github.com/ACRA/acra/blob/master/src/main/java/org/acra/builder/ReportExecutor.java#L251) activity is started in new thread.
I was too surprised why it is working :)

Launch second Intent & View from Main Activity and display ProgressDialog with Thread

I'm having some problems displaying a ProgressDialog. I have a method that scrapes information from a website, and I want to show the user some kind of "Loading" window instead of the app just looking like it is hanging for a second or two when it is working.
Everything works fine when I don't implement a ProgressDialog & Thread, but as soon as I try to implement a Thread to do the heavy lifting, the AboutMe View window is empty.
I have a MainActivity with a TextView that registers a OnClickListener.
A Click on the TextView does a:
startActivity(new Intent(getBaseContext(), AboutMe.class));
This is most of the AboutMe.class Activity:
public class AboutMe extends Activity {
private ProgressDialog aboutMeProgressDialog;
private String htmlAboutMe = "";
#Override
protected void onCreate(Bundle savedInstanceState) {
getAboutMe(); // Get information from Internet
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFeatureDrawableResource(Window.FEATURE_NO_TITLE, android.R.drawable.ic_dialog_alert);
setContentView(R.layout.abutme);
TextView tvAbout = (TextView) findViewById(R.id.aboutMe);
tvAbout.setText(Html.fromHtml(htmlAboutMe));
}
private void getAboutMe() {
try {
aboutMeProgressDialog = ProgressDialog.show(AboutMe.this, "", "Loading");
new Thread() {
#Override
public void run() {
try {
/** Code to scape webpage **/
}
catch (Exception exp) {
exp.printStackTrace();
}
handler.sendEmptyMessage(0);
}
}.start();
}
catch (Exception ex) {
ex.printStackTrace();
}
}
private final Handler handler = new Handler() {
#Override
public void handleMessage(final Message msg) {
aboutMeProgressDialog.dismiss();
}
};
I'm clearly missing out on something trivial, but I've tried to Google just about everything I can think of, but still can't get a Thread together with ProgressDialog to work for me.
please use run on ui thread method
instead of handler.sendEmptyMessage(0); use this code and remove handle message
runOnUiThread(new Runnable() {
#Override
public void run() {
aboutMeProgressDialog.dismiss();
}
});
dude let me know if this was successful,it works most of times
please call getAboutMe() method after calling super.onCreate(savedInstanceState);

Android progress dialog

My application fetches some html code from the internet and when done , displays it on the devices screen. Since it takes about 3-4 seconds to do that , in this time the screen stays black , I'd like to use a progress dialog. This is my code :
package com.nextlogic.golfnews;
// ALL THE IMPORTS ....
public class Activity1 extends Activity {
private ProgressDialog progressDialog;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main2);
progressDialog = ProgressDialog.show(Activity1.this, "", "Loading...");
new Thread()
{
public void run()
{
try
{
sleep(2000);
// HERE I'VE PUT ALL THE FUNCTIONS THAT WORK FOR ME
}
catch (Exception e)
{
Log.e("tag",e.getMessage());
}
// dismiss the progressdialog
progressDialog.dismiss();
}
}.start();
The program works but it doesn't display anything anymore. I have one error in logcat :
Only the original thread that created a view hierarchy can touch its views.
Could you please help me ? Thanks in advance.
The error is explicative enough. To update one visual object you must run the changes inside main thread. A quick and dirty fix could be calling the update code inside runOnUiThread().
However in your case I would use an AsyncTask to download and update the progress of the progress bar. The task has the property to run on UI thread when it ends (so you can update the views there, such as dismissing the progress dialog)
Here is an example how to use an AsyncTask to display a download progress dialog.
Update
Stackoverflow already has the answers to all your question. Here is an example of an AsyncTask to download some content and display the download progress. Just what you want.
Update 2
Ok here is your code using an AsyncTask:
public class Activity1 extends Activity
{
private ProgressDialog progressDialog;
#Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
new AsyncTask<Integer, Integer, Boolean>()
{
ProgressDialog progressDialog;
#Override
protected void onPreExecute()
{
/*
* This is executed on UI thread before doInBackground(). It is
* the perfect place to show the progress dialog.
*/
progressDialog = ProgressDialog.show(Activity1.this, "",
"Loading...");
}
#Override
protected Boolean doInBackground(Integer... params)
{
if (params == null)
{
return false;
}
try
{
/*
* This is run on a background thread, so we can sleep here
* or do whatever we want without blocking UI thread. A more
* advanced use would download chunks of fixed size and call
* publishProgress();
*/
Thread.sleep(params[0]);
// HERE I'VE PUT ALL THE FUNCTIONS THAT WORK FOR ME
}
catch (Exception e)
{
Log.e("tag", e.getMessage());
/*
* The task failed
*/
return false;
}
/*
* The task succeeded
*/
return true;
}
#Override
protected void onPostExecute(Boolean result)
{
progressDialog.dismiss();
/*
* Update here your view objects with content from download. It
* is save to dismiss dialogs, update views, etc., since we are
* working on UI thread.
*/
AlertDialog.Builder b = new AlertDialog.Builder(Activity1.this);
b.setTitle(android.R.string.dialog_alert_title);
if (result)
{
b.setMessage("Download succeeded");
}
else
{
b.setMessage("Download failed");
}
b.setPositiveButton(getString(android.R.string.ok),
new DialogInterface.OnClickListener()
{
#Override
public void onClick(DialogInterface dlg, int arg1)
{
dlg.dismiss();
}
});
b.create().show();
}
}.execute(2000);
new Thread()
{
#Override
public void run()
{
// dismiss the progressdialog
progressDialog.dismiss();
}
}.start();
}
}
You need to do this way
runOnUiThread(new Runnable() {
public void run() {
// Do Your Stuff
}});
Dismiss your dialog like this:
Handler handler = new Handler();
handler.post(new Runnable(){
public void run(){
progressDialog.dismiss();
}
});
Create a UI thread after completing network operation
runOnUiThread(new Runnable() {
#Override
public void run() {
progressDialog.dismiss();
}
});
The top answer works great, so here is an example to implement an AsyncTask in MonoDroid (thanks to Greg Shackels): http://mono-for-android.1047100.n5.nabble.com/AsyncTask-td4346647.html

How to run the same asynctask more than once?

I have my asyncTask run when the activity first starts, then if network connectivity is not available then i have a refresh button that tries to run the asyncTask to try again. But i get a debug error saying this..
07-29 18:14:21.290: ERROR/AndroidRuntime(9080): FATAL EXCEPTION: main
07-29 18:14:21.290: ERROR/AndroidRuntime(9080): java.lang.IllegalStateException: Cannot execute task: the task has already been executed (a task can be executed only once)
07-29 18:14:21.290: ERROR/AndroidRuntime(9080): at android.os.AsyncTask.executeOnExecutor(AsyncTask.java:541)
07-29 18:14:21.290: ERROR/AndroidRuntime(9080): at android.os.AsyncTask.execute(AsyncTask.java:499)
07-29 18:14:21.290: ERROR/AndroidRuntime(9080): at com.fttech.gameIT.MainMenu$1.onClick(MainMenu.java:90)
Is there anyway to run this twice?
Just create another instance and execute it.
Just like threads, AsyncTasks can't be reused. You have to create a new instance every time you want to run one.
You can never execute a thread again, not in Java, not in any other language, once the thread is done with the run() method, you cannot restart it, which is why you are getting the IllegalStateException.
You can however still call the methods on that thread but they will run on the thread that is calling them NOT on a different thread. Therefore you will have to create a new one.
You cannot run same instance of an AsyncTask more than once.
Let's assume you have an AsyncTask named MyAsyncTaks and you intend to do something like this,
MyAsyncTask myAsyncTask = new MyAsyncTaks();
myAsyncTask.execute(); // Works as expected
.
.
.
.
myAsyncTask.execute(); // This will throw you exception
The reason for this is, a thread once finishes its 'run' method, cannot be assigned another task. Here, on the first invocation of execute(), your AsyncTask started running and
after doing its job, the thread comes out of run. Naturally, next invocation of execute() will throw you exception.
The simplest way to run this more than once is to create a new instance of MyAsyncTaks and call execute on that.
MyAsyncTask myAsyncTask = new MyAsyncTaks();
myAsyncTask.execute(); // Works as expected
.
.
.
MyAsyncTask myAsyncTask2 = new MyAsyncTaks();
myAsyncTask2.execute(); // Works as expected
Though its not needed to be mentioned here, one must be aware that post Android SDK version Honeycomb, if your run more than one AsyncTask at once, they actually run
sequentially. If you want to run them parallally, use executeOnExecutor instead.
Just make a new call like new asyncTask().execute(); You must create a new object to restart that task.
I just create the asynctask then create a runnable that creates new instances of the asynctask. Then you can submit your runnable over and over again to the handler.
class MyAsyncTask extends AsyncTask<String, Void, String>{ ...}
Runnable myRunner = new Runnable(){
public void run() {
new MyAsyncTask ().execute(...);
}};
myHandler.post(myRunner);
This solved my problem:
public class MainActivity extends AnimationActivity {
MyAsyncTasks asyncTasks = new MyAsyncTasks();
#BindView(R.id.refresh_btn)
Button refreshBtn;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
setUnbinder(ButterKnife.bind(this)); // ButterKnife usage
syncTasks(); // run asyncTasks on activity start
refreshBtn.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
syncTasks(); // run asyncTasks on button click
}
});
}
private void syncTasks() {
try {
if (asyncTasks.getStatus() != AsyncTask.Status.RUNNING){ // check if asyncTasks is running
asyncTasks.cancel(true); // asyncTasks not running => cancel it
asyncTasks = new MyAsyncTasks(); // reset task
asyncTasks.execute(); // execute new task (the same task)
}
} catch (Exception e) {
e.printStackTrace();
Log.e("MainActivity_TSK", "Error: "+e.toString());
}
}
}
You can do it like this :
private MyAsyncTask createAsyncTask(){
if (myAsyncTask == null){
return myAsyncTask = new MyAsyncTask();
}
myAsyncTask.cancel(true);
return myAsyncTask = new MyAsyncTask();
}
and then you can use it :
createAsyncTask().execute();
this make a new instance of your background task everytime.
Async tsk only run once as the Exceptions says the task has already been executed..
So you just have to make a new instance of async and then call .execute();
in order to run it again .. thank you
I created an Arraylist of type ProgressUpdater(Name of class which extends AsyncTask) and added the instances into it(in the onClick of a button). So you can execute and cancel these task when needed.
public class MainActivity extends Activity {
ProgressBar progress;
ProgressUpdater task;
ArrayList<ProgressUpdater> pu = new ArrayList<MainActivity.ProgressUpdater>();
int count = 0;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
progress = (ProgressBar) findViewById(R.id.progress);
}
public void onClick(View v) {
switch (v.getId()) {
case R.id.btn:
task = new ProgressUpdater();
pu.add(task);
count++;
pu.get(count - 1).execute(0);
System.out.println("task" + task);
// task.execute(10);
break;
case R.id.btnCancel:
if (count >= 0) {
pu.get(count - 1).cancel(true);
pu.remove(count - 1);
count--;
}
// task.cancel(true);
break;
}
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
private class ProgressUpdater extends AsyncTask<Integer, Integer, Void> {
#Override
protected void onPreExecute() {
// TODO Auto-generated method stub
super.onPreExecute();
progress = (ProgressBar) findViewById(R.id.progress);
progress.setMax(100);
}
#Override
protected Void doInBackground(Integer... params) {
// TODO Auto-generated method stub
int start = params[0];
for (int i = start; i <= 100; i++) {
try {
boolean cancelled = isCancelled();
if (!cancelled) {
publishProgress(i);
SystemClock.sleep(100);
}
} catch (Exception e) {
e.printStackTrace();
}
}
return null;
}
#Override
protected void onPostExecute(Void result) {
// TODO Auto-generated method stub
super.onPostExecute(result);
Log.v("Progress", "Finished");
}
#Override
protected void onCancelled() {
// TODO Auto-generated method stub
super.onCancelled();
progress.setMax(0);
}
#Override
protected void onProgressUpdate(Integer... values) {
// TODO Auto-generated method stub
super.onProgressUpdate(values);
progress.setProgress(values[0]);
}
}
}
in your MainActivity you can put so this:
LeoAsyncTask leoAsyncTaskGeneric;
public void onClick_AsyncTask(View view) {
LeoAsyncTask leoAsyncTaskInner = new LeoAsyncTask();
leoAsyncTaskInner.execute();
leoAsyncTaskGeneric=leoAsyncTaskInner;
}
/**if you create a space in memory of your AsyncTask class as a generic, then you can create an instance of that same class within the onClick method, and there the equals, so every time you press onClick you will be using a new instance of the Class AsyncTask, it will not give you problems
*/
You could cancel your asyncTask when you press the button and then execute it again.
Inside OnClic method:
asyncTask.cancel();
AsyncTask asyncTask = new AsyncTask();
asyncTask.execute();
#coder_For_Life22 I think am late for the answer ,anyway you can do like
#Override
protected void onPostExecute(Void a) {
myAsyncTask=new MyAsyncTask();
}
in order to start a new AsyncTask after execution :)

cannot display progress bar at the time of loading another Activity in Android

This may be a simple question but i am a beginner ,i need your suggestion on this.
i have two Activities A1 and A2 .When i click the image on A1 screen i have to display progress bar until A2 screen appears(A2 activity has huge task to do).I tried
image.setOnClickListener(new ImageView.OnClickListener() {
public void onClick(View v)
{
myProgressDialog = ProgressDialog.show(A1.this,
"Please wait...", "Loading...", true);
new Thread() {
public void run() {
try{
Intent i = new Intent(A1.this,.A2.class);
startActivity(i);
} catch (Exception e) { }
// Dismiss the Dialog
myProgressDialog.dismiss();
}
}.start();
}
});
This couldn't display progress bar .I know that i am making a mistake but i couldn't figure out
Your best bet is to show the progress dialog in the A2 activity. Once you start an Activity, the previous activity goes into the background, so the progress dialog wouldn't display anyway.
First of all , the progress dialog needs to be called on a separate thread . Use the AsyncTask<> to display the dialog and at the same time perform some operation in the background . A sample code might be something like this
class hello extends AsyncTask<Void,Void,Void>
{
ProgressDialog dialog=null;
Intent i;
#Override
protected void onPreExecute()
{
dialog=ProgressDialog.show(A1.this,"PLEASE WAIT","LOADING CONTENTS ..",true);
}
#Override
protected void onPostExecute(Void result)
{
if(dialog.isShowing())
{
dialog.dismiss();
startActivity(i);
}
}
#Override
protected Void doInBackground(Void... params)
{
i = new Intent(A1.this,.A2.class);
return null;
}

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