Export Firebase data to file - android

I'm working on an app built using Firebase on Android. The application is for keeping track of in-patients currently under our care. Our team can enter progress notes for each patient, and add tasks needed yo be performed for each patient, and mark them when they're done. I have all that done, however, I need to add one more option, where I can select a patient, and export the current view (with all the many-to-one data associated with the main record) to an external file (editable file), so we may use it to write his/her final report and summary. I've searched online, and found many recommending to export the view as a bitmap, then to pdf ... but that makes the document un-editable .. If someone has any ideas, or can point me to the right direction, I'd be grateful. The final format is not really an issue ... pdf, txt, doc, html .... I guess it doesn't really matter, as long as the data can be exported as it is in the current view (ordered and making sense), and can be edited.
Any help will be appreciated. Thank you.

I once made an app with the option to export data to a txt file on the device storage. Here's the method I used:
public void exportTxt(String text){
if(Environment.getExternalStorageState().equalsIgnoreCase("mounted"))//Check if Device Storage is present
{
try {
File root = new File(Environment.getExternalStorageDirectory(), "MyAppFolder");//You might want to change this to the name of your app. (This is a folder that will be created to store all of your txt files)
if (!root.exists()) {
root.mkdirs();
}
File myTxt = new File(root, "filename.txt"); //You might want to change the filename
FileWriter writer = new FileWriter(myTxt);
writer.append(text);//Writing the text
writer.flush();
writer.close();
Toast.makeText(this, "File exported", Toast.LENGTH_SHORT).show();
} catch (IOException e) {
e.printStackTrace();
Toast.makeText(this, "Error: "+e.getMessage(), Toast.LENGTH_SHORT).show();
}
}
else
Toast.makeText(this, "Can't access device storage!", Toast.LENGTH_SHORT).show();
}
Don't forget to add this permission to your AndroidManifest.xml file:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
So in order to use this method, all you need to do is group all of your currentView data on a single String and pass it as a parameter.

Related

Android 6.0 Permissions

I am working on a big project with a reasonably big code base. What I want to ask you is hints on how to reliably check where I have to provide a solution to adapt for android 6.0 . What i have used is Analyze > Inspect Code , it does a static analysis of the code and than shows missing checks in the section :
Android > Constant and Resource Type Mismatches. It looks somewhat not the right place to find those problems and that is why I am asking to make sure I am using the right thing and am looking at the right thing, plus I am a bit confused because I have parts of code which write files and i am not getting notified about permissions checks there(is it a normal behaviour?!)
public static boolean write(String folderName, String filename, Object objToWrite) {
// serialize cardModel
FileOutputStream file = null;
ObjectOutputStream o = null;
File dirFile = AppController.getInstance().getApplicationContext().getDir(folderName, Context.MODE_PRIVATE);
try {
// Create archiveDir
File mypath = new File(dirFile, filename);
file = new FileOutputStream(mypath, false);
o = new ObjectOutputStream(file);
o.writeObject(objToWrite);
} catch (Exception e) {
e.printStackTrace();
return false;
} finally {
try {
o.close();
file.close();
} catch (IOException e) {
e.printStackTrace();
return false;
}
}
return true;
}
Should I get a warning for Write permission here ?
Another thing that makes me ask is this issue that i have posted on google regarding an Android Studio bug:
Android Studio Bug
Not every write to a file needs a permission - only the one to external storage - this function might also write to the app file space - this needs no permission. Depends on the parameters
Interestingly enough, the definition of what "external storage" vs "internal storage" has changed quite a bit since Android Lollipop. What does this mean?
This call will require you to have storage permissions in the external public directory:
public File getAlbumStorageDir(String albumName) {
// Get the directory for the user's public pictures directory.
File file = new File(Environment.getExternalStoragePublicDirectory(
Environment.DIRECTORY_PICTURES), albumName);
if (!file.mkdirs()) {
Log.e(LOG_TAG, "Directory not created");
}
return file;
}
However, if you do the following, you won't need STORAGE Permissions.
public File getAlbumStorageDir(Context context, String albumName) {
// Get the directory for the app's private pictures directory.
File file = new File(context.getExternalFilesDir(
Environment.DIRECTORY_PICTURES), albumName);
if (!file.mkdirs()) {
Log.e(LOG_TAG, "Directory not created");
}
return file;
}
According to Google:
`If none of the pre-defined sub-directory names suit your files, you can instead call getExternalFilesDir() and pass null. This returns the root directory for your app's private directory on the external storage.
Remember that getExternalFilesDir() creates a directory inside a directory that is deleted when the user uninstalls your app. If the files you're saving should remain available after the user uninstalls your app—such as when your app is a camera and the user will want to keep the photos—you should instead use getExternalStoragePublicDirectory().
Regardless of whether you use getExternalStoragePublicDirectory() for files that are shared or getExternalFilesDir() for files that are private to your app, it's important that you use directory names provided by API constants like DIRECTORY_PICTURES. These directory names ensure that the files are treated properly by the system. For instance, files saved in DIRECTORY_RINGTONES are categorized by the system media scanner as ringtones instead of music.
`

Android file writing

Having a problem writing out to a file, this code is taken directly from the android developer page and then tweaked a bit by me. Is there something i am missing? Quite new to Android development so sorry if it's something blatantly obvious.
send.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
FileOutputStream outputStream;
String data = "hello";
File fileDir = new File("data.txt");
if (!fileDir.exists())
fileDir.mkdirs();
try {
outputStream = openFileOutput("data.txt",Context.MODE_PRIVATE);
outputStream.write(data.getBytes());
outputStream.close();
} catch (Exception e) {
e.printStackTrace();
}
}
});
Basically, your problem is that you are trying to do it twice, once in a way that won't work, and once in a way that will, but hides the result.
File fileDir = new File("data.txt");
if (!fileDir.exists())
fileDir.mkdirs();
This would create a Java File object connected to a hypothetical file called "data.txt" located in the current working directory, which for an Android app is the root directory of the device - a place you most definitely are not allowed to write to. However, this may not obviously cause any errors, as the root directory exists so mkdirs() will do nothing, and you only create a File object, you don't actually try to create a file on "disk". Effectively this code does nothing for you - get rid of it.
Next you try something basically workable:
try {
outputStream = openFileOutput("data.txt",Context.MODE_PRIVATE);
outputStream.write(data.getBytes());
outputStream.close();
} catch (Exception e) {
e.printStackTrace();
}
openFileOutput() is a method of a Context (Activity or Service) which creates an output stream to write to an actual file located in the private internal storage area of your app. This is all fine and good, and normally a good choice for storing typical data. However, it is not a place that you will be able to examine when running a release app on a secured device, as neither ADB based tools nor Mass Storage or MTP access over USB have rights to it. So it's entirely possible that this code worked, but you had no way to discover that fact. If you are on an emulator, you can access this location with ADB or the DDMS browser, and if your apk is a debug one, you can use the run-as command line tool in the shell.
If you want to share the data, you might consider putting it on the External Storage instead.

Android, What is the right way to write a file to a subdirectory of the data/data/'package' folder

I have been trying for the last couple of days to find the right way of writing a file to a subdirectory of the android data folder.
Most answers i found were not clear or didn't address the problem in a right and working way so i finally decided to ask.
I am giving a user the possibility of backing up his data on my server by basically uploading the database to the server through a php script.
The database is located in
'/data/data/com.package/databases/data.db'
The problem here is when a user wants to reload a backed up database.
The application Downloads the file and should then write it (Overwriting the old one) to the /databases/data.db' file, and then reload.
I have managed to get everything to work up until where i have to write the downloaded file because FileOutputStream throws an illegal argument exception saying that i can't use path separators in the path.
I understand that FileOutputStream can only write to the first level of the data folder and not to subdirectories.
How can this be done?
If it can't be done, is there any way to set the default database path to the first level of the 'data' directory to solve this problem?
If this is a completely wrong approach to what i want to obtain i am open to critique but it would still be nice to get an answer, just for future knowing.
public void aSyncDatabaseDownloadFileFinish(PhpWrapper feed) {
if (validateServerResponse(feed.Result)) {
// Copy Database to Directory
try {
FileOutputStream fos = ctx.openFileOutput(ctx.getDatabasePath(DataDatabaseHelper.DBNAME).getAbsolutePath(),
Context.MODE_PRIVATE);
fos.write(feed.DownloadedBytes, 0, feed.DownloadedBytes.length);
fos.close();
} catch (IOException e) {
e.printStackTrace();
}
}
else
Toast.makeText(ctx, ctx.getResources().getString(R.string.nofilesonserver), Toast.LENGTH_SHORT).show();
}
Thanks in advance.
How can this be done?
In your case, use getDatabasePath() to write a file into the standard location for databases for your app.
Regardless of your path separator issue, openFileOutput() will work with files/ directory in your internal storage, not the databases/ directory.
Ok,
I got the answer thanks to Squonk, Still can't believe that it was that simple.
For anybody having the same problem here is an example:
if (validateServerResponse(feed.Result)) {
// Copy Database to Directory
try {
// This Solved the Exception
FileOutputStream fos = new FileOutputStream(ctx.getDatabasePath(DataDatabaseHelper.DBNAME), true);
fos.write(feed.DownloadedBytes, 0, feed.DownloadedBytes.length);
fos.close();
} catch (IOException e) {
e.printStackTrace();
}
}
else
Toast.makeText(ctx, ctx.getResources().getString(R.string.nofilesonserver), Toast.LENGTH_SHORT).show();
Thank you Squonk!

Robotium - Write to file in eclipse workspace or computer file system

I'm running some tests using Robotium on an Android application that interacts with a web-portal.
I'd like to save some information to file; for example I need to save the id of the username I created from the app and I want to make it read from Selenium to run tests on web-portal to verify a webpage for that user has been created.
Is it possible?
Could someone suggest me a solution or a work-around?
This is an example of code, but it doesn't work (I want to write to a file for example on c:\myworkspace\filename.txt a string):
public void test_write_file(){
if(!solo.searchText("HOME")){
signIn("39777555333", VALID_PASSWORD);
}
try {
String content = "This is the content to write into file";
File file = new File("filename.txt");
// if file doesnt exists, then create it
if (!file.exists()) {
file.createNewFile();
}
FileWriter fw = new FileWriter(file.getAbsoluteFile());
BufferedWriter bw = new BufferedWriter(fw);
bw.write(content);
bw.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
assertTrue(solo.searchText("HOME"));
}
This code should write to file on device; my goal is to write on a file on machine from which I'm launching the script; the application under test should have permission to write to memory card; but I ask how to go out from Android Environment and get my Desktop environment.
For tests I suppose you will need xml format to be saved: Create xml file and save it in internal storage android
And then you will need to copy saved file from your device, see this How to copy selected files from Android with adb pull
You could be not so lazy and search it yourself.
For reading from a file or writing to file you would have to use normal java method. There you can create a separate method to read/write, which can be called whenever needed. you can see examples here for normal text file and excel file.

File folder on Eclipse Android

I would like to make a xml file that will be modified during the execution of the application and i want to keep it after i close it for the next time i open it.
The first problem is that i don't know where do i have to put the file in the package explorer on Eclipse.
If i put the file on res/raw/ folder i could just read the file, but i can't modify.
I'm working with Jdom2.
The file is a score table for a game that will be modified every time the player finish a game.
That's the code i actually have to read the xml file stored on res/raw
try
{
puntf = getResources().openRawResource(R.raw.punt);
} catch (Exception ex)
{
Log.e("Ficheros", "Error");
}
And that's the code i actually have to modify the xml file(with Jdom2). But of course, that is wrong.
public void escritura()
{
try
{
xmlOutput.output(puntu, new FileOutputStream("punt.xml"));
}
catch (Exception e) {
e.printStackTrace();
}
}
Thanks a lot for your answers.
If you want to save a file and modify it programmatically I would suggest you to store it in this path:
/data/data/com.yourpackage.app/punt.xml
I have never worked with Jdom2, but you can have access to it by adding these lines of code:
File puntFile= new File("data/data/com.yourpackage.app/punt.xml");
FileOutputStream fos = new FileOutputStream(puntFile);
xmlOutput.output(puntu, fos);
You can also see the file in DDMS in file explorer. Just follow that path.
I can't understand if you want to save and edit the file during the process of your application or just save it somewhere before the app starts and edit it afterwords. If so, please give more details about that.
Hope I helped...
You should read uo on storage options on Andriod: THere's an article on this.... Use the resulting input and output streams for JDOM.

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