Well, the question is self-explanatory. As I was reading Google Docs provided for Android, they pointed to game samples over and over, but unfortunately there is no proper updated link to game samples. Does anyone know where can I find them? Any help appreciated.
For a sample application, see the Snake game, in the SDK samples
folder: /samples/Snake/.
And nothing here as well.
I think you mean this:
ANDROID SNAKE SAMPLE SOURCE
Related
Hello is there anybody who can help me with the opencv face detection with latest library for android. I already tried many demo from github but i got issues like library libtbt.so not found and app gets crash. If anyone has proper solution please send me link or demo that can run without error or any tutorial that I can follow.
I want for android, i have windows 7 and android studio latest version.
It is my first question so if anythig missing pardon for that
Thank you in advance.
First of all i'll attach a list of links to tutorials and videos i used to develop my opencv face recognition tool, in terms of your problem i think you're missing a key framework, if you follow the link i provided it should work let me know if it does. I know you wanted a demo but the best way to learn this is to follow one of the tutorials i provided.
how to install for mac : https://medium.com/#nuwanprabhath/installing-opencv-in-macos-high-sierra-for-python-3-89c79f0a246a
Tutorials :
https://opencv-python tutroals.readthedocs.io/en/latest/py_tutorials/py_atutorials.html
https://www.youtube.com/watch?v=YY9f-6u2Q_c
https://www.pyimagesearch.com/2018/07/19/opencv-tutorial-a-guide-to-learn-opencv/
I want to learn AndEngine.
How should I start? I don't see any good examples. I even tried finding the downloadable source code for AndEngine and MagneTank but no luck.
I suggest http://www.matim-dev.com/tutorials.html which includes many tutorials. These are often supported by code examples. I especially suggest the "Full game tutorial articles series". With this you will develop a game from scratch and learn very much about the AndEngine.
Try to checkout their project from here and download some sample source from internet e.g. here and run the examples keeping both source in a common project.
If you are looking for learning basic AndEngine game programming, I suggest looking at this book: AndEngine for Android Game Development Cookbook.
This is a very good way to start. I have learned it in just 1 week, and am now creating my own game.
Drop Block is an exampmle from google play store.
http://jimmaru.wordpress.com/2011/09/28/andengine-simple-android-game-tutorial/
and the famous example towers......> http://www.raywenderlich.com/12065/how-to-create-a-simple-android-game
Since AndEngine is composed of several sublibraries I created a repo manifest to use in order to have all the needed to try the examples.
You can find it here: https://github.com/gipi/AndEngine-repo
Many People have already answered here and I think they all are right:
But I want to include my answer as well , because I started as a rookie in AndEngine and now I am still a rookie but with a little more knowledge than earlier.
1) Install the AndEngine APK from Google Play, test all the functionality this engine shows in that, see if the game you are thinking to make is possible with all those tools in the APK.
2) As soon as you are ready go to github page of AndEngine and install it.
3) Tweak the Example (MOST IMPORTANT), you will not learn what AndEngine is and what it can or cant do unless you tweak the examples in the AndEngine library.
4) Now you have a basic understanding, so its time to start a game.
5) Go to matim-dev blog on how to make a complete game tutorial , it is the best tutorial on andengine so far in Internet.
6) If any problem ask your question in the andengine forum , well they never answer quickly but all the problems you will face are already discussed there so no problem just go for it and start AndEngine.
Pros and cons of AndEngine so far for me :
Pros :
i) not well documented, but still you can tweak the code easily and understand very fast.
ii) Use of Box2D is great with this, Animation Sprite everything works fine.
cons
i) Very slow compared to other frameworks, deleting and detaching bodies and sprites is very clumsy, after 3 months of development of AndEngine today also I am facing problems with deleting sprites and detaching bodies in AndEngine.
ii) Attaching google ads is a nightmare in AndEngine.
Try some basic app development on Android to get Fimilar with environemt.
But to get basic concepts you should read first chapter of
AndEngine for Android Game Development Cookbook by Jayme Schroeder
and Brian Broyles
from here
Create a account on Github(and fetch the code)/or download the AndEngine(Zip) locally. and experiment with examples.
further more, Download andEngine Android app to see examples in Motion!!
This is also useful link: Java Code Geeks
I am developing android game using opensource cocos2d-android-1 library available here . I also developed demo application using this tutorial.
Now I want to do further development but I am not getting any documentation for this library and how to use library. If anybody knows any blog, forum, documentation for this library project please suggest me.
I recommend you use cocos2d-x instead. It is also a port of cocos2d-iphone but with more platforms, a better documentation and a wider community than cocos2d-android (but still not as good as cocos2d-iphone).
It's probably a bit more painful to start because you need to understand how to run native code on android but you probably won't regret it when you decide to port your game on another platform.
many example is available on the github for cocos2d-android and documentation is not in large scale but you can handle most of the things from the test sample which is available in the cocos2d-andriod . if you getting any problem ..post here to get the answer or help..
Are there any decent Android NDK examples and tutorials out there? Where can I find them? If there are any geared more specifically towards game engine development (as I am looking to convert mine over to android) that would be most helpful.
There was a blog post a while about android game programming on the official blog. Also Quake was ported to Android using a mix of Java and Native code and has been open sourced. Not sure how good it is from a tutorial standpoint but looking at real code always helps me more than following a basic tutorial.
check out : http://www.mobisoftinfotech.com/blog/tag/android-ndk-tutorial/
Here is one complete documentation.
http://java.sun.com/docs/books/jni/html/jniTOC.html
I have looked around and cannot find any documentation or tutorials on how to run the Mages game engine in android:
http://code.google.com/p/mages/downloads/list
From the list above could someone please explain what I need to download. I need to make a simple game between 2 emulators. I noticed that the installation files in the link above has a clien.apk and a GASP file which is for Tomcat. I already have tomcat installed so this would be ideal.
Please help I am really stuck on how and which one to use.
Edit: Would it be easier just to use engine for this, is it possible to create a game between 2 players using andengine?
Thanks
Well I found a link which shows how to setup AndEngine so I'll just try and use that for now.
Thanks for all the answers they really helped.
http://www.youtube.com/watch?v=q-genimutmQ&feature=player_embedded