Okay I have gone through several posts and libraries like :-
Create guided tour in an Android app
application guide screens in android
And I have found some good libraries for creating tour guide. Some of the very good libraries I found are :-
TourGuide https://github.com/worker8/TourGuide and
ShowCase https://github.com/Espiandev/ShowcaseView
But the one thing that these differ from my requirements are they can be used over view components like buttons or textviews of the actual view of the application. But what I want to do is use screenshots of the application instead of the actual view components.
So while using these libraries, I cannot point out a particular view component which should be used to show the tour guide.
My question is :- Is there any way I can use these libraries for my requirements? Is there any other methods that I can use to create the tour guide using screen shots?
Thank you.
Is there any other methods that I can use to create the tour guide using screen shots?
Since you are using images to construct the app tour, I believe ImageSwitcher would be your solution, in case you would like to develop this module yourself.
Is there any way I can use these libraries for my requirements?
Otherwise you may try AppIntro, a clean and simple to use library that allow your to create the app intro by fragments, images, etc.
And since it is an image, so you may not be able to set a focus over a view components like the libraries you found and mentioned in your question. You would require to edit the image in any image editor such as Adobe Photoshop to add the focus or click effect on the image before you apply it in the AppIntro.
Related
An app includes a feed like Twitter or Instagram.
Tried it with the RecyclerView.
Would Litho (fblitho.com) be a good alternative to make a good feed with text, videos and pictures? Or maby other libraries?
I would suggest learning more about RecyclerView before trying to move onto different libraries. Even if you do end up using another library, it's always good to have a better understanding of what it's being built on top of.
RecyclerView is the best way to handle feeds like you're looking to build. Even with images, or videos.
If you have any specific questions about RecyclerView, you should ask them here. For example, why does RecyclerView not fit your current needs?
I strongly recommend you to take a look at epoxy. As it description says, it is an Android library for building complex screens in a RecyclerView. Models are automatically generated from custom views or databinding layouts via annotation processing.
Wish it can help you.
In my application the customer want me to embed a tutorial to help users learn it. This tutorial would be in the form of a screen with animations showing how to perform tasks.
Before implementing this ... I want know if there is any framework already out there, that I can easily use?
Thanks
You could embed a video file using a VideoView.
No. You'll have to do this manually. Designing a general framework or library to do this would be very hard since the use cases will wildly vary from app to app.
This question has 2 parts:
1) I'm new to Android development and find implementing the UI on Android quite overwhelming. It would be great help if you could point me to some free UI libraries or give me some advice on how mobile developers go about implementing the UI. Is there some framework of "standard" UI framework which I can use to build simple stuff that aren't directly possible from the Android API? I want to focus more on the content of the app rather than building all the quite common design patterns from scratch.
2) Currently, I'm building an app, which needs to have a gallery. I'm thinking of this
I want to supply a Vector of Photo (which contains URL to the thumbnail and the actual sized image) to this View and get something like that.
Thanks
That app is simply displaying the photos in a gridview. There are many libraries out there but Nostro's Universal Image Loader supports adding images from urls into gridview. Universal Image Loader
I want to create professional looking GUI for Android application. Something more than just raw widgets which I'm taught to use in countless tutorials in the web.
Unfortunately, I couldn't find any source of information how to customize those widgets and create better looking GUI.
Examples could be: http://android.appstorm.net/wp-content/uploads/2011/03/calorific-sc.jpg
or http://android.appstorm.net/wp-content/uploads/2011/03/chomp-sc.jpg
How are such GUIs created? If you could point me out to some tutorials on it, I would be really thankful!
Greetings,
Bart
There's nothing in those examples that looks like it couldn't be made from standard components. For instance the second screen of that calorific application is just a background image for the window with a list and a button with a background image as well. The first image could easily be done with just buttons and background images for views as well.
TLDR: Split the view into rectangles, assume that these are all standard components with images as backgrounds unless they seem to have nonstandard interactions.
Those are called custom components.
You will need to do a fair amount of work to get the look you want. (compared to using system components).
http://developer.android.com/guide/topics/ui/custom-components.html
Edit
Bone up on your Google-fu Bart!
http://www.google.com/search?q=custom+components+android+tutorial
I am trying to make an application in which I want to use wobble effect. It's same like the AndWobble2 apps. But I am not able to find how it should be exactly done. I found one library named Army Knife Library which is used for J2ME based mobiles. My question is can we use the same library for the adding the wobble effect to images or can we do this in opengl? Does anyone have any links or explanations to see how this is done? Thanks in advance.