I have a custom Spinner class and which uses an alert Dialog to display its contents and it has "Submit" and "Cancel" buttons. The alert dialog has one edit text and others are just read-only labels. On click of edit text the virtual keyboard appears and it moves the layout moves bit up but the buttons remain hidden. I want the buttons to be visible also.
Things I have tried so far:-
Manifest :-
android:windowSoftInputMode="stateVisible|adjustResize"
android:windowSoftInputMode="adjustPan"
In Activity Class:-
this.getWindow().setSoftInputMode(
WindowManager.LayoutParams.SOFT_INPUT_ADJUST_PAN);
It is just moving screen enough not to hide the edit text where as my button are still remain invisible.
You can't. The height of the keyboard is decided by the keyboard- it can't be made smaller. The rules for the keyboard are that if it the cursor would be covered, unless all movement is shut off it will scroll everything the minimum such that the cursor is on screen. There is no way to tell the OS to scroll it more than that. There is resize, but I'm not sure that will work for an alert dialog- I think those still go full screen. The keyboard API just isn't made for your usecase.
Related
I have two EditText views and one ImageView. My goal is to hide the ImageView when i am showing the keyboard (When the user have clicked on one of the EditText fields)
Then show the imageView again when the user have unfocused the EditText field or the keyboard is not visible anymore.
I have tried tons of different ways to do this. But nothing really works as intended. Do you guys have any idea how i could achieve this
Have you tried to detect if the keyboard is opened ? How do I Detect if Software Keyboard is Visible on Android Device?
Make debug and when is opened try to hide image . imageview.setvisibility (GONE)
if it does not work you can try to change layout
Make 2 layouts and switch visibility if the keyboard is open /closed
You can add a OnFocusChangeListener to the EditText,when you click the EditText,it will get focus,and then you can hide the ImageView.
<activity android:name="SearchResultsActivity"
android:windowSoftInputMode="adjustPan"/>
adjustPan:
The activity’s main window is not resized to make room for the soft keyboard. Rather, the contents of the window are automatically panned so that the current focus is never obscured by the keyboard and users can always see what they are typing. This is generally less desirable than resizing, because the user may need to close the soft keyboard to get at and interact with obscured parts of the window.
regards! :)
You can do one thing, place UIView-> UIImageView -> UITextfield1-> UITextField2.Handle the UIImageView hiding state in textfield delegates which are Begin and End editing delegate methods
My problem consistis in the second time the keyboard shows up on the SAME EditText.
I have many EditTexts inside a ListView, inside a Dialog, and the keyboard is set to ADJUST PAN. So far it is working fine, but when my list is bigger than the device screen and the EditText from last row is touched in first time the keyboard shows up and cover the layout correctly. But if I hide the keyboard from it native button to hide and click on the same EditText again the keyboard shows up and cover the layout and the Edittext, instead of covering and pushing to keep showing the EditText as the first time.
Any suggestions? Thank you!
I'm using the v16 API and having problems with where the popup is being placed when the onscreen keyboard is displayed.
The first problem is that if the EditText is at the bottom of the screen, when I touch the field to open it for editing the popup is displayed below the control and the immediately covered as the keyboard appears. It doesn't reposition itself above the EditText until a keypress triggers my validation code to fire again on the new value.
The second problem is that when I close the keyboard and the ScrollView containing the text scrolls back down from where it positioned itself to show the EditText above the keyboard the popup remains placed on the upper half of the screen instead of where the EditText is until I touch something else on the screen (triggering the ScrollView to do a redraw???).
Unfortunately that popup has various problems like this :(
Perhaps a simple solution in your case is to forcibly invalidate the UI when the keyboard has displayed and dismissed? Can't recall if the Popup will reposition if the EditText is invalidated, but worth trying as the alternative may be to re-implement.
Checkout my android-formidable-validation lib on github, it re-implements...though has its own problems - if you go down that path, why not give me a hand with some contributions ;)
Just like in texting applications, I want the keyboard to push the dialog box up when it raises. The issue I'm currently having is that the keyboard actually raises over my dialog box and the screen does not scroll.
Here's what I want: (Don't have enough reputation to post images)
Image one (Before)
Image two (After)
See how nicely it raises? How do I go about doing that?
Use a RelativeLayout and place your EditText using android:layout_alignParentBottom="true" it should then raise automatically when the keyboard is shown.
//try windowsoftinput mode in your manifest xml file.
android:windowSoftInputMode="adjustResize"
adjustResize 0x10 Always resize the window: the content area of the
window is reduced to make room for the soft input area
.
ref this
whenever I click on the EditText, the screen readjusts and the edittext-view moves up. But this is not enough and the soft-keyboard still covers the view to not show what a user typing.
My layout is as follows:
A listview occupying 65% of screen height, followed by an editetxt view and a button
LISTVIEW
______________________________
EDITTEXT |BUTTON
______________________________
My activity has the following flag set android:windowSoftInputMode="stateAlwaysHidden|adjustPan"
adjustPan forces the soft keyboard to appear on top of your layout, blocking anything at the bottom. You're going to want to use adjust resize instead, which will move up your EditText and Button, and shrink the ListView. If, in landscape mode, the ListView is shrunk to the point of being unusable/pointless, consider using a fullscreen IME keyboard.
Read about something like that just recently. Is this what you are looking for?
http://www.vogella.de/blog/2010/10/25/android-windowsoftinputmode/