Convert YV12 (yuv420p) to JPEG / Bitamp - android

In onPreviewFrame using android.hardware.Camera, if I use the default NV21 format, I can use YuvImage to compress to jpeg format, which works great. If I try to change the format using setPreviewFormat(ImageFormat.YV12), then it does not work anymore as YuvImage does not support YV12 format. I've found only one solution somewhere to convert Bitmap to YV12, but I want to do the opposite and get a jpeg out of these bytes. Is there a library to do this?

If YUV420 to JPEG is what you're looking for then,
#Override
public void onPreviewFrame(byte[] data, Camera camera) {
// TODO Auto-generated method stub
ByteArrayOutputStream out= new ByteArrayOutputStream();
decodeYUV420(pixels, data, previewSize.width, previewSize.height);
mBitmap = Bitmap.createBitmap(pixels, previewSize.width, previewSize.height,Config.ARGB_8888);
mBitmap.compress(CompressFormat.JPEG , 25, out);
.......
where, the decodeYUV420 method goes as follows:
public void decodeYUV420(int[] rgb, byte[] yuv420, int width, int height) {
final int frameSize = width * height;
for (int j = 0, yp = 0; j < height; j++) {
int uvp = frameSize + (j >> 1) * width, u = 0, v = 0;
for (int i = 0; i < width; i++, yp++) {
int y = (0xff & ((int) yuv420[yp])) - 16;
if (y < 0) y = 0;
if ((i & 1) == 0) {
v = (0xff & yuv420[uvp++]) - 128;
u = (0xff & yuv420[uvp++]) - 128;
}
int y1192 = 1192 * y;
int r = (y1192 + 1634 * v);
int g = (y1192 - 833 * v - 400 * u);
int b = (y1192 + 2066 * u);
if (r < 0) r = 0; else if (r > 262143) r = 262143;
if (g < 0) g = 0; else if (g > 262143) g = 262143;
if (b < 0) b = 0; else if (b > 262143) b = 262143;
rgb[yp] = 0xff000000 | ((r << 6) & 0xff0000) | ((g >> 2) & 0xff00) | ((b >> 10) & 0xff);
}
}
I've created a similar project to this on github check here
and the code implementation: here
and yes it works!

Related

How to continuously save Images to Buffer while my app camera starts in android?

In my application I want to save Images to Buffer as soon as user starts the camera to capture the frames of camera before the user try to capture an image. please suggest me a specific way to achieve this in android.
In the old camera api you can access the preview frame data relative easy.
From Android 5.0 has introduced the camera2, which is a lot more complicated to set up the correct handlers and states.
Now the Android 7.0 is released the main question is: are you fine to use old, deprecated code or not? Since some of our Android phones still use 4.2 and 4.4 other 5.0a and 6.0 for me is fine, but I don't know your case.
Here I have just removed a custom color, like how is removing the green screen, but if the user touch the preview screen it will select the desired color, like a brown or a blue, whatever.
private class CameraPreviewCallback implements Camera.PreviewCallback {
private int curColor, curRed, curGreen, curBlue;
#Override
public void onPreviewFrame(byte[] data, Camera camera) {
// conversion:
decodeYUV420SP(mRgb, data, mSurfWidth, mSurfHeight);
// check if need an update for the selected color
if (mRequestColorUpdate) {
int arrayIndex = mTouchY * mSurfWidth + mTouchX;
mChoosedColor = mRgb[arrayIndex];
btRecordVideo.setBackgroundColor(mChoosedColor);
mRequestColorUpdate = false;
updateBackgroundRemovalLimits();
// do my stuff, not important here
}
// remove background:
for (int i = 0; i < mRgb.length; i++) {
curColor = mRgb[i];
// split:
curRed = Color.red(curColor);
curGreen = Color.green(curColor);
curBlue = Color.blue(curColor);
if ((minRed <= curRed) && (curRed <= maxRed) && (minGreen <= curGreen) && (curGreen <= maxGreen) && (minBlue <= curBlue) && (curBlue <= maxBlue)) {
// set alpha to 0 bitwise:
mRgb[i] = curColor & 0x00FFFFFF;
}
}
// update the modified preview screen:
mBitmap.setPixels(mRgb, 0, mSurfWidth, 0, 0, mSurfWidth, mSurfHeight);
if (ivPreviewModified != null) {
ivPreviewModified.setImageBitmap(mBitmap);
}
}
}
You have to add to camera:
camera.setPreviewCallback(new CameraPreviewCallback());
And the camera initialized like this:
#Override
public void onResume() {
super.onResume();
//
camera = Camera.open();
startPreview();
}
And this is from stackoverflow :)
public class YuvToRgb {
// Byte decoder : ---------------------------------------------------------------------
public static final void decodeYUV420SP(int[] rgb, byte[] yuv420sp, int width, int height) {
// Pulled directly from:
// http://ketai.googlecode.com/svn/trunk/ketai/src/edu/uic/ketai/inputService/KetaiCamera.java
final int frameSize = width * height;
for (int j = 0, yp = 0; j < height; j++) {
int uvp = frameSize + (j >> 1) * width, u = 0, v = 0;
for (int i = 0; i < width; i++, yp++) {
int y = (0xff & ((int) yuv420sp[yp])) - 16;
if (y < 0)
y = 0;
if ((i & 1) == 0) {
v = (0xff & yuv420sp[uvp++]) - 128;
u = (0xff & yuv420sp[uvp++]) - 128;
}
int y1192 = 1192 * y;
int r = (y1192 + 1634 * v);
int g = (y1192 - 833 * v - 400 * u);
int b = (y1192 + 2066 * u);
if (r < 0)
r = 0;
else if (r > 262143)
r = 262143;
if (g < 0)
g = 0;
else if (g > 262143)
g = 262143;
if (b < 0)
b = 0;
else if (b > 262143)
b = 262143;
rgb[yp] = 0xff000000 | ((r << 6) & 0xff0000) | ((g >> 2) & 0xff00) | ((b >> 10) & 0xff);
}
}
}
}

how to identify the background color of image captured from camera in android?

I want to capture an image from camera only when the background color is white.
Also suggest how to detect background color of an image ?
Is there any library for this?
Thanks in Advance
this long story cannot be short :)
make sure you have set in camera preview:
mCamera.getParameters().setPreviewFormat(ImageFormat.NV21);
you can get on camera callback your image:
Camera.PreviewCallback previewCb = new Camera.PreviewCallback() {
public void onPreviewFrame(byte[] data, Camera camera) {
if(camera == null || extractedColorsBackground.getVisibility() == View.VISIBLE)
return;
Camera.Parameters parameters = camera.getParameters();
Camera.Size size = parameters.getPreviewSize();
Camera.CameraInfo info = new Camera.CameraInfo();
Camera.getCameraInfo(0, info);
if(mBitmapWidth == 0 || mBitmapHeight == 0) {
mBitmapWidth = size.width;
mBitmapHeight = size.height;
}
mCurrentImageRGB = new int[mBitmapWidth*mBitmapHeight];
Recognize.decodeYUV420SP2(mCurrentImageRGB, data, mBitmapWidth, mBitmapHeight);
}
};
and transformer:
public static void decodeYUV420SP2(int[] rgb, byte[] yuv420sp, int width, int height) {
final int frameSize = width * height;
for (int j = 0, yp = 0; j < height; j++) {
int uvp = frameSize + (j >> 1) * width, u = 0, v = 0;
for (int i = 0; i < width; i++, yp++) {
int y = (0xff & ((int) yuv420sp[yp])) - 16;
if (y < 0)
y = 0;
if ((i & 1) == 0) {
v = (0xff & yuv420sp[uvp++]) - 128;
u = (0xff & yuv420sp[uvp++]) - 128;
}
int y1192 = 1192 * y;
int r = (y1192 + 1634 * v);
int g = (y1192 - 833 * v - 400 * u);
int b = (y1192 + 2066 * u);
if (r < 0)
r = 0;
else if (r > 262143)
r = 262143;
if (g < 0)
g = 0;
else if (g > 262143)
g = 262143;
if (b < 0)
b = 0;
else if (b > 262143)
b = 262143;
rgb[yp] = 0xff000000 | ((r << 6) & 0xff0000) | ((g >> 2) & 0xff00) | ((b >> 10) & 0xff);
}
}
}
in mCurrentImageRGB - will be your int array of colors for this image. Now you can count how many is white.
more about white - if will be at least one #FFFFFF image this will be something amazing ) but you must count colors not white but very close to white, for example all that above #BBBBBB coz camera will not give you exact #FFFFFF )) you can see in callback what you get and you can act according situation.

FaceDetector does not detect faces

I get the images from device camera:
public synchronized void onPreviewFrame(byte[] data, Camera camera) {
//Get image from data
}
Decode the images to RGB:
int[] rgb = decodeYUV420SPtoRGB(data, width, height);
RGB to Bitmap:
Bitmap bitmap = rgbToBitmap(rgb,width, height);
Print images in ImageView to make sure that conversion is fine:
iv.setImageBitmap(bitmap);
Detect num faces:
FaceDetector faceDet = new FaceDetector(bitmap.getWidth(), bitmap.getHeight(), 1);
Face[] faceList = new Face[1];
int faces = faceDet.findFaces(bitmap, faceList);
Log.e("NumFaces: ",faces + "");
Decode functions:
private int[] decodeYUV420SPtoRGB(byte[] yuv420sp, int width, int height) {
if (yuv420sp == null) throw new NullPointerException();
final int frameSize = width * height;
int[] rgb = new int[frameSize];
for (int j = 0, yp = 0; j < height; j++) {
int uvp = frameSize + (j >> 1) * width, u = 0, v = 0;
for (int i = 0; i < width; i++, yp++) {
int y = (0xff & (yuv420sp[yp])) - 16;
if (y < 0) y = 0;
if ((i & 1) == 0) {
v = (0xff & yuv420sp[uvp++]) - 128;
u = (0xff & yuv420sp[uvp++]) - 128;
}
int y1192 = 1192 * y;
int r = (y1192 + 1634 * v);
int g = (y1192 - 833 * v - 400 * u);
int b = (y1192 + 2066 * u);
if (r < 0) r = 0;
else if (r > 262143) r = 262143;
if (g < 0) g = 0;
else if (g > 262143) g = 262143;
if (b < 0) b = 0;
else if (b > 262143) b = 262143;
rgb[yp] = 0xff000000 | ((r << 6) & 0xff0000) | ((g >> 2) & 0xff00) | ((b >> 10) & 0xff);
}
}
return rgb;
}
public static Bitmap rgbToBitmap(int[] rgb, int width, int height) {
if (rgb == null) throw new NullPointerException();
Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
bitmap.setPixels(rgb, 0, width, 0, 0, width, height);
return bitmap;
}
I get always 0 in Log.e("NumFaces: ",faces + ""); While I'm seeing in the imageView faces, real faces and faces in photos. I tried it with physical devices, 2.3 (bad camera) and 4.2 (good camera HD)
Edit: in 4.2 device I am getting 800x480 frames in onPreviewFrame.
Any idea what happens?
I have solved the problem by holding the device in my hands horizontally instead of vertically.

Android JavaCV create IplImage from Camera to use with ColorHistogram

I am using JavaCV in Android.
In my code, I have created a ImageComparator(class of OpenCV CookBook
http://code.google.com/p/javacv/source/browse/OpenCV2_Cookbook/src/opencv2_cookbook/chapter04/ImageComparator.scala?repo=examples
http://code.google.com/p/javacv/wiki/OpenCV2_Cookbook_Examples_Chapter_4) Object and use that object to compare images. If I use file from SD card the comparator is working.
File referenceImageFile = new File(absPath1); // Read an image.
IplImage reference = Util.loadOrExit(referenceImageFile,CV_LOAD_IMAGE_COLOR);
comparator = new ImageComparator(reference);
comparator = new ImageComparator(reference);
But from Camera Preview, when I am creating IplImage it is not working. I am getting the following Exception during comparison "score" calculation.
score = referenceComparator.compare(grayImage) / imageSize;
java.lang.RuntimeException: /home/saudet/android/OpenCV-2.4.2/modules/core/src/convert.cpp:1196: error: (-215) i < src.channels() in function void cvSplit(const void*, void*, void*, void*, void*)
For CameraPreview I am using the code from FacePreview to create IplImage.But it create Image in grayScale.
int f = SUBSAMPLING_FACTOR;
if (grayImage == null || grayImage.width() != width / f
|| grayImage.height() != height / f) {
grayImage = IplImage.create(width / f, height / f, IPL_DEPTH_8U, 1);
}
int imageWidth = grayImage.width();
int imageHeight = grayImage.height();
int dataStride = f * width;
int imageStride = grayImage.widthStep();
ByteBuffer imageBuffer = grayImage.getByteBuffer();
for (int y = 0; y < imageHeight; y++) {
int dataLine = y * dataStride;
int imageLine = y * imageStride;
for (int x = 0; x < imageWidth; x++) {
imageBuffer.put(imageLine + x, data[dataLine + f * x]);
}
}
How to create a Color IplImage from Camera to use with ImageComparator?
The below code seems to be working fine.
public void onPreviewFrame(final byte[] data, final Camera camera) {
try {
Camera.Size size = camera.getParameters().getPreviewSize();
processImage(data, size.width, size.height);
camera.addCallbackBuffer(data);
} catch (RuntimeException e) {
// The camera has probably just been released, ignore.
Log.d("Exception", " " + e);
}
}
protected void processImage(byte[] data, int width, int height) {
score.clear();
// First, downsample our image
int f = SUBSAMPLING_FACTOR;
IplImage _4image = IplImage.create(width, height, IPL_DEPTH_8U, f);
int[] _temp = new int[width * height];
if (_4image != null) {
decodeYUV420SP(_temp, data, width, height);
_4image.getIntBuffer().put(_temp);
}
//bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
//bitmap.copyPixelsFromBuffer(_4image.getByteBuffer());
Log.d("CompareAndroid", "processImage");
int imageSize = _4image.width() * _4image.height();
Iterator<ImageComparator> iterator = reference_List.iterator();
// Compute histogram match and normalize by image size.
// 1 means perfect match.
while(iterator.hasNext()){
score.add(((ImageComparator) iterator.next()).compare(_4image) / imageSize);
}
Log.d("CompareImages", "Score Size "+score.size());
postInvalidate();
}
This code seems to be working fine.
private void decodeYUV420SP(int[] rgb, byte[] yuv420sp, int width,
int height) {
int frameSize = width * height;
for (int j = 0, yp = 0; j < height; j++) {
int uvp = frameSize + (j >> 1) * width, u = 0, v = 0;
for (int i = 0; i < width; i++, yp++) {
int y = (0xff & ((int) yuv420sp[yp])) - 16;
if (y < 0)
y = 0;
if ((i & 1) == 0) {
v = (0xff & yuv420sp[uvp++]) - 128;
u = (0xff & yuv420sp[uvp++]) - 128;
}
int y1192 = 1192 * y;
int r = (y1192 + 1634 * v);
int g = (y1192 - 833 * v - 400 * u);
int b = (y1192 + 2066 * u);
if (r < 0)
r = 0;
else if (r > 262143)
r = 262143;
if (g < 0)
g = 0;
else if (g > 262143)
g = 262143;
if (b < 0)
b = 0;
else if (b > 262143)
b = 262143;
rgb[yp] = 0xff000000 | ((b << 6) & 0xff0000) | ((g >> 2) & 0xff00) | ((r >> 10) & 0xff);
}
}
}
I haven't tested it, but something like this should work:
IplImage yuvimage = IplImage.create(width, height * 3 / 2, IPL_DEPTH_8U, 2);
IplImage rgbimage = IplImage.create(width, height, IPL_DEPTH_8U, 3);
cvCvtColor(yuvimage, rgbimage, CV_YUV2BGR_NV21);

How Can i read the preview frames from the actual opensource android Camera

How can i read the preview frames from the actual camera source code? I am trying to modify the actual source code of camera application in android for reading the preview frames. Can anyone help me with this.
You shouldn't have to change the actual source code for reading frames. Implementing the Camera.PreviewCallback interface should suffice. It returns raw data from the camera.
Before messing with the source of the camera app try the example here:
CameraPreview
Then implement the Camera.PreviewCallback.
The captured frame comes in YUV420SP so you have to convert it to rgb in order to convert it into a colored bitmap and show it on screen.
Like this :
#Override
public void onPreviewFrame(byte[] data, Camera camera) {
int imageWidth = camera.getParameters().getPreviewSize().width ;
int imageHeight =camera.getParameters().getPreviewSize().height ;
int RGBData[] = new int[imageWidth* imageHeight];
byte[] mYUVData = new byte[data.length];
System.arraycopy(data, 0, mYUVData, 0, data.length);
decodeYUV420SP(RGBData, mYUVData, imageWidth, imageHeight);
Bitmap bitmap = Bitmap.createBitmap(imageWidth, imageHeight, Bitmap.Config.ARGB_8888);
bitmap.setPixels(RGBData, 0, imageWidth, 0, 0, imageWidth, imageHeight);
}
static public void decodeYUV420SP(int[] rgb, byte[] yuv420sp, int width, int height) {
final int frameSize = width * height;
for (int j = 0, yp = 0; j < height; j++) {
int uvp = frameSize + (j >> 1) * width, u = 0, v = 0;
for (int i = 0; i < width; i++, yp++) {
int y = (0xff & ((int) yuv420sp[yp])) - 16;
if (y < 0) y = 0;
if ((i & 1) == 0) {
v = (0xff & yuv420sp[uvp++]) - 128;
u = (0xff & yuv420sp[uvp++]) - 128;
}
int y1192 = 1192 * y;
int r = (y1192 + 1634 * v);
int g = (y1192 - 833 * v - 400 * u);
int b = (y1192 + 2066 * u);
if (r < 0) r = 0; else if (r > 262143) r = 262143;
if (g < 0) g = 0; else if (g > 262143) g = 262143;
if (b < 0) b = 0; else if (b > 262143) b = 262143;
rgb[yp] = 0xff000000 | ((r << 6) & 0xff0000) | ((g >> 2) & 0xff00) | ((b >> 10) & 0xff);
}
}
}

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