Starting AVD Emulator always gives "Android Emulator Closed unexpectedly" - android

My sincere thanks for your reading this.
I have just installed Android Studio and am attempting to run the default Hello World! script that is present when you create a new project.
Every time I try to run the the program in an Android Emulator my Emulator crashes and I get the error "Android Emulator Closed Unexpectedly" Every. Single. Time.
I have the Intel x86 Emulator Accelerator (HAXM installer) installed as suggested:
I try to run a Nexus 4 emulator with 512 mb of Ram and it never works:
When I run this I get:
During this, my system physical memory peaks at 80% but never goes to 100 (which I would expect if it were crashing).
I have searched similar questions including
Android emulator crashing on Windows 7 64 Bit Android 4.0 emulator always has a crashing Launcher? Android studio emulator fails to start with memory limit related error message and they say to lower the memory size (which is what I am trying to do). Unfortunately this isn't working
Any idea how I can solve this issue?
My computer specs are as follows:
64 Bit Windows
6gb Ram
Intel Core i3
I downloaded and installed all correct versions as instructed here: https://developer.android.com/studio/install.html

In my case, this issue took the whole weekend to solve.
All options I tried, until:
Android Development Studio prompted me to update the Android Emulator Version to 25.3.1 (no idea what it was on before as I didn't check this before). This was a download of ~170mb.
Once I downloaded and installed the update, the emulator now seems to run OK on low memory settings - settings in keeping with the answer to this question here: Android emulator generates a very annoying error
I am now running with settings:
RAM memory to 5012
Virtual heap 32
Internal storage 200 mb
External storage 64 mb
So basically, it was a complete fluke that this worked.

To anyone that gets this error after rooting the android image, (if using snapshots). You need to start the virtual device with the -writable-system parameter like when you rooted the device, excerpt from docs.
Snapshots
...Starting a virtual device by loading a snapshot is much like waking a physical from a sleep state, as opposed to booting it from a powered-off state.

I was also having the same problem, Every time I was starting Emulator, it was closing unexpectedly. then I tried to change the Emulator Performance in settings of AVD Managers; In Software it's not working but in Hardware it was showing blank black screen.
Then I realized, there might be some issue with Graphics Card(mine NVIDIA GeForce 940MX), It was showing this error
After Updating/Restarting the problem was not resolving, then I Disabled then Enabled the Graphics Card Driver in the Device Manager and It worked!!😊
LONG STORY SHORT: Check, the problem might be due to your Graphics Card!😐

in my case, i attempted using gennymotion [ you may install it asking google genymotion . com] this could serve as alternative.
if gennymotion after installation returns this error message "the version of openGl supported by your graphics card is too old:Genymotion requires at least openGl 2.0 support. "
then know our challenge is arising from not having required graphics driver
either you checkout this link [https://buffered.com/support/solve-opengl-error/] on how to resolve it in steps.
or you download the graphics drivers using the links below
Here are the links to the 4 most prominent graphics card manufacturers in the world:
Intel: http://www.intel.com/content/www/us/en/support/detect.html
restart your systems after installation of the appropriate graphics driver and continue your project .

Related

Android Emulator not starting up: "Android Emulator closed because of an internal error:..."

I am trying to start up an Android Emulator via Android Studio, but it is dying with:
Android Emulator closed because of an internal error:
emuglConfig_init: blacklisted=0 has_guest_renderer=0 mode:swiftshader_indirect,option:
(null) … Swiftshader selected, enabling Vulkan."
I have tried these things so far (based on recommendations I found on Stackoverflow and elsewhere):
updated the "SDK Tools" via Android Studio, where updates were available and cleared the cache; restarted Android Studio.
changed emulator option: "Graphics:" to "Software GLES 1.1"
checked the space I have on Mac:
Filesystem Size Used Avail Capacity iused ifree %iused Mounted on
/dev/disk1s5s1 500G 15G 48G 25% 553788 4881899092 0% /, so there is 48GB free on '/' directory
and the emulator "size on disk" is 1.4GB so it seems there is adequate space.
tried a cold boot of the emulator but fails just the same as when I "Run app" via Android Studio.
These are the emulator particulars:
Pixel 5 API 30
1080x2340: 440 dpi
Android 11.0
CPU: ARM64
Previously, I was using x86 based emulators (versus ARM now) and they seemed to pop up just fine. (Aiming for ARM as the target this time since I want to run on a Google Pixel phone). Not sure what to make of this. Anyway, stuck currently. If anyone has any ideas on how I might be able to get past this issue, pls let me know. Any recommendations appreciated.

Android Emulator startup time is too long

I am using Android Studio with Intel HAXM. The problem is that the Android emulator takes too long to load and once it is loaded it is slow despite the Intel HAXM installation.
I just referred this question and below were my results
Android Studio startup is taking long
Result: The emulator is still slow even after loading it for a couple of times.
Intel HAXM configuration
Memory allocated: 1.9 GB(this is the max size as specified during the installation)
Status: Intel HAXM is working.
Android Studio
AVD Details
API Level:19
Android Version: 4.4.2
Please see the screenshot
System Configuration
Core i3 2nd gen
4 GB RAM
Please let me know if further details are needed.
I had the similar problem to you in the past, but its just down to your processor (i3) as it cant handle the emulator that well, you can debug/run your app on to an android phone or tablet. If you have either of these to hand you need to go to RUN ---> EDIT CONFIGURATIONS and change the target devices to 'USB device'. On the phone/ tablet you need to go in to developer options and turn on USB debugging, if this doesn't work check to see if you have the phones/tablets drivers installed. There are plenty of tutorials on youtube. Good Luck! :)

Android Studio Emulator not starting

Because the emulator was really slow I installed the intel x86 emulator. I changed the settings in my emulator (ARM to intel atom). Now when I run a project it takes me to the emulator selection screen and when I select it, the project starts running, but the emulator doesn't pop up.
I tried switching the cpu back to ARM, but it still doesn't work.
When I close Android studio it asks me if I want to disconnect from the project so I'm sure it is running.
I came across a few posts that said to give the device 768 ram, but that didn't work.
Anyone knows a solution?
I was facing the exact same issue, but for me reducing the device RAM to 768 did fix it. Therefore I'd suggest continuing to decrease the RAM values and trying to launch it.
How about to use Rock speed Emulator - Genymotion?
I know it sometimes take time to launch emulator and launch app in emulator too. But it depends on your configuration of your PC and settings you have done in Eclipse or Android Studio.
For example: You may have kept "Build Automatically" ON and it sometimes slow down running time.
My current rep is not high enough yet to comment on another answer, so I am adding a new "answer" to +1 Paresh Mayani's answer to use Genymotion. I only recently discovered it and found it to be much much faster than the emulator. Instead of emulation it runs an Android rom in a VM using VirtualBox. I've found that it runs full speed on my machine and is just as fast in debug mode as normal mode, which is impressive since even my Nexus 5 struggles when connected to a debugger.
In my case also x86 was creating problem, I installed Android 5.0.1 armeabi-v7a and have set 768MB as RAM size and it worked.
Try to check and run the emulator ie. store a snapshot for faster startup...
I have tried that by checking the button and works fine.
If you're using an AMD machine try using the "ARM EABI v7 system image". For an intel chip use the "APIs Intelx86 Atom system image". Also, try a different tablet from the Android Studio settings e.g(Nexus 6), as the API level might not be supported from in the Nexus5 VM. You will also have a little wait time for the android emulator, mine takes about 7mins

how would you change Android AVD setting to make the emulator smooth as on the real android devices? [duplicate]

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I have got a 2.67  GHz Celeron processor, and 1.21  GB of RAM on a x86 Windows XP Professional machine.
My understanding is that the Android Emulator should start fairly quickly on such a machine, but for me, it doesn't. I have followed all the instructions in setting up the IDE, SDKs, JDKs and such and have had some success in starting the emulator quickly, but that is very rare. How can I, if possible, fix this problem?
Even if it starts and loads the home screen, it is very sluggish. I have tried the Eclipse IDE in version 3.5 (Galileo) and 3.4 (Ganymede).
Update
You can now enable the Quick Boot option for Android Emulator. That will save emulator state, and it will start the emulator quickly on the next boot.
Click on Emulator edit button, then click Show Advanced Setting. Then enable Quick Boot like below screenshot.
Android Development Tools (ADT) 9.0.0 (or later) has a feature that allows you to save state of the AVD (emulator), and you can start your emulator instantly. You have to enable this feature while creating a new AVD or you can just create it later by editing the AVD.
Also I have increased the Device RAM Size to 1024 which results in a very fast emulator.
Refer to the given below screenshots for more information.
Creating a new AVD with the save snapshot feature.
Launching the emulator from the snapshot.
And for speeding up your emulator you can refer to Speed up your Android Emulator!:
Using ssd hard drive has too much impact and I recommend to use more suitable ram (8 or higher)
IMPORTANT NOTE: Please first refer to the Intel list about VT to make sure your CPU supports Intel VT.
HAXM Speeds Up the Slow Android Emulator
HAXM stands for - "Intel Hardware Accelerated Execution Manager"
Currently, it supports only Intel® VT (Intel Virtualization Technology).
The Android emulator is based on QEMU. The interface between QEMU and the HAXM driver on the host system is designed to be vendor-agnostic.
Steps for Configuring Your Android Development Environment for HAXM
Update Eclipse:
Make sure your Eclipse installation and the ADT plug-in are fully up-to-date.
Update your Android Tools:
After each Eclipse plug-in update, it is important to update your Android SDK Tools. To do this, launch the Android SDK Manager and update all the Android SDK components. To take advantage of HAXM, you must be on at least release version 17.
Download the x86 Atom System Images and the Intel Hardware Accelerated Execution Manager Driver. Follow the image below:
Install the HAXM Driver by running "IntelHaxm.exe". It will be located in one of the following locations:
C:\Program
Files\Android\android-sdk\extras\intel\Hardware_Accelerated_Execution_Manager
C:\Users\<user>\adt-bundle-windows-x86_64\sdk\extras\intel\Hardware_Accelerated_Execution_Manager
If the installer fails with the message that Intel VT must be turned on, you need to enable this in the BIOS. See the description for how to do this in Enabling Intel VT (Virtualization Technology) .
Create a new x86 AVD: Follow the image below:
Or as for new SDK,
Try Android x86. It's much faster than the Google Android emulator. Follow these steps:
Install VirtualBox.
Download the ISO file that you need.
Create a virtual machine as Linux 2.6/Other Linux, 512 MB RAM, HD 2 GB. Network: PCnet-Fast III, attached to NAT. You can also use a bridged adapter, but you need a DHCP server in your environment.
Install Android x86 on the emulator, run it.
Press Alt+F1, type netcfg, remember the IP address, press Alt+F7.
Run cmd on your Windows XP system, change the directory to your Android tools directory, type adb connect <virtual_machine_IP>.
Start Eclipse, open the ADT plugin, find the device, and enjoy!
UPDATE: The latest version of Android studio (2.x) made major improvements to the bundled emulator. It's responsive and has a whole bunch of features.
For those still interested:
Try using Genymotion. You can download a version for Windows/Mac OS X/Linux after registering. A plugin for Eclipse is also available:
The installation of the plugin can be done by launching Eclipse and going to "Help / Install New Software" menu, then just add a new Update Site with the following URL: http://plugins.genymotion.com/eclipse. Follow the steps indicated by Eclipse.
This emulator is fast and responsive.
GenyMotion allows you to control various sensors of your device including the battery level, signal strength, and GPS. The latest version now also contains camera tools.
The emulator included in your (old) version of Eclipse is very slow.
Recent emulators are faster than they use to be in 2010. Update your SDK/IDE.
Personally, I use a real phone to do my tests. It is faster and tests are more realistic. But if you want to test your application on a lot of different Android versions and don't want to buy several phones, you will have to use the emulator from time to time.
The startup of the emulator is very slow. The good thing is that you only need to start the emulator once. If the emulator is already running and you run your app again, the emulator reinstalls the app relatively quickly. Of course, if you want to know how fast it will run on a phone, it is best to test it on a real phone.
Intel released recommended installation instructions for the ICS emulator on May 15, 2012. This worked for me. The emulator is now fast and the UI is smooth.
The first half of the instructions are detailed enough, so I will assume you were able to install the Intel x86 Atom System Image(s) using the Android SDK manager, as well as Intel HAXM.
Now to ensure that everything else is set up so you can enjoy a highly performing emulator:
Install Intel Hardware Accelerated Execution Manager (HAXM)
And start it:
sudo kextload -b com.intel.kext.intelhaxm (mac)
If HAXM is working properly, you may see this message when launching the emulator:
HAX is working and emulator runs in fast virtual mode
Otherwise, you may see this error:
HAX is not working and the emulator runs in emulation mode emulator:
Failed to open the hax module
Use GPU emulation. You cannot use the Snapshot option when using GPU emulation as of this writing. Ensure that GPU emulation is set to "yes".
Set the device memory to 1024 MB or more, but not more than the Intel HAXM setting. I use 1024 MB per device and 2048 for HAXM.
Always double-check the settings after saving! The emulator is very picky about what it allows you to set, and it will revert configurations without telling you.
With these settings the software keyboard no longer appears, nor do the on-screen back, menu, and recent keys. This appears to be a limitation of the current ICS Intel x86 system image. You will need to use the keyboard shortcuts.
On Mac OS you will need to hold fn + control for the F1 - F12 keys to work. Page up/down/left/right can be performed using control + arrow keys.
You can create emulator.bat with following command to start the emulator. It will start faster.
emulator.exe -cpu-delay 0 -no-boot-anim #<avd name>
Or on Unix (Mac or Linux flavors):
emulator -cpu-delay 0 -no-boot-anim #<avd name>
I've noticed that the emulator starts much faster if there's no Dalvik Debug Monitor Server (DDMS) connected. So if you start the emulator from Virtual Device Manager "SDK Setup.exe" and Eclipse is not started, the emulator works faster.
If you start the emulator from Eclipse: DDMS is there, so sometimes the emulator is extremely slow, but sometimes it's faster.
Emulators are slow. There's really nothing you can do about it, but there are alternatives to the emulator.
Genymotion - Preferred
VirtualBox
BlueStacks
YouWave
Windows Android Emulator
Jar of Beans
Andy
To make your emulator faster, you can host a GPU and use a lighter Android version (Android 2.3 (Gingerbread)).
Developing on a Mac would be better. Why use an emulator, BTW? Using a real phone makes more sense.
As of Revision 17 of Android SDK Tools, the emulator can use graphic acceleration and CPU-provided extensions for better efficiency. The prerequisites and full configuration and user notes are at:
http://developer.android.com/guide/developing/devices/emulator.html#acceleration
For enabling GPU aceleration, run the emulator from the command line or add "-gpu on" to the additional emulator command line options in the AVD configuration.
emulator -avd <avd_name> -gpu on
For using the CPU machine extensions, you have to install the driver (caution because it can conflict with existing VirtualBox or VMware drivers). Once it's installed it will be used automatically whenever you use an x86-based AVD.
Try to disable your antivirus. Maybe it will make emulator a little bit faster.
Android SDK rev. 17 supports Virtual Machine Acceleration using AMD and Intel virtualization technologies.
This feature can improve the emulator performance a lot!
See the following section in the Android emulator documentation for more details: Configuring Virtual Machine Acceleration
Don't forget to install the appropriate driver for your operating system:
Configuring VM Acceleration on Windows
Configuring VM Acceleration on Mac
Configuring VM Acceleration on Linux
After you have installed the drivers and downloaded an Android X86 system image (as described in the documentation) you should be able to create a new AVD using the x86 image:
For example:
Target: Intel Atom x86 System Image - API Level 10
CPU/ABI: Intel Atom (x86)
The option -cpu-delay <delay> described in Emulator Startup Options can help.
The emulator seems to slow itself down when idle. This is made apparent by rapidly mousing over the keys on the side and observing the light-up responses. As a workaround, I pass -icount auto to QEMU when starting the emulator. You can make a batch file called my_avd.bat to do it for you:
emulator #my_avd -no-boot-anim -qemu -icount auto
#my_avd -- launch a virtual device named 'my_avd'
-no-boot-anim -- disable animation for faster boot
-qemu args... -- pass arguments to qemu
-icount [N|auto] -- enable virtual instruction counter with 2^N clock ticks per instruction
This made animations buttery smooth and sped up adb install tenfold.
Android emulator release 9 has a new "snapshot" feature. You can save the state of the emulator (make an image of the emulator) and avoid booting when you start the emulator.
You can review the emulator issues on the Google I/O 2011: Android Development Tools talk, starting a 0:40:20.
The emulator runs slowly because the complete Android environment is running on emulated hardware and the instructions are executed on an emulated ARM processor as well.
The main choking point is rendering since it's not running on any dedicated hardware but it's actually being performed through software rendering. Lowering the screen size will drastically improve emulator performance. Getting more/faster memory isn't going to help.
They've mentioned, at the time, that they're developing an interface that would allow the emulator to pipe certain instructions through the host hardware, so eventually, you'll be able to leverage emulator performances with the raw power of desktop hardware.
The current (May 2011) version of the emulator is slow particularly with Android 3.0 (Honeycomb) primarily because the emulator does not support hardware GL -- this means that the GL code gets translated into software (ARM software, in fact) which then gets emulated in software in QEMU. This is crazy-slow. They're working on this problem and have it partially solved, but not with any sort of release quality.
Check out the video Google I/O 2011: Android Development Tools to see it in action -- jump to about 44 minutes.
Use the Intel x86 Emulator Accelerator
First, install the Intel x86 Emulator Accelerator (HAXM). This can be downloaded directly from Intel or using Android SDK Manager. In the SDK Manager, it's located under Extras.
In the version of Android Studio I used (0.8.9), Android SDK Manager downloads HAXM but doesn't actually run the installer (I assume this will be fixed in later releases). To run the installer I had to go to C:\Program Files (x86)\Android\android-studio\sdk\extras\intel\Hardware_Accelerated_Execution_Manager and manually launch intelhaxm.exe.
HAXM works with Intel devices, so created a new Emulator with Intel CPU.
Create a new AVD using Intel Atom x86
This improved things considerably, but the emulator was still feeling a bit sluggish. The final step was selecting Use Host GPU in Android Virtual Device Manager (AVD).
After these changes, Android Emulator was launching in 5-10 seconds and running without any noticeable lag.
Be aware that these features are hardware dependent (CPU/GPU) and may not work on some systems.
Try Genymotion for Android Studio. Blazing fast! Just needs one time installation. No more AVD pain.
To add further information to this.
I have recently upgraded my Ubuntu installation to Ubuntu 10.04 LTS (Lucid Lynx) which in turn updated my Java version to:
Java version "1.6.0_20"
Java(TM) SE Runtime Environment (build 1.6.0_20-b02)
Java HotSpot(TM) 64-Bit Server VM (build 16.3-b01, mixed mode)
And now the emulator (although takes a while to start) seems to be running faster than previously.
It might be worth people upgrading their JVM.
A new option is the Visual Studio Emulator for Android--it's fast, Hyper-V, x86, and free to download even without VS.
Here's what I noticed nobody mentioned it at all.
Assign all available processors to the emulator
Here's what you can try. It does speed up the emulator for me, especially during loading time. I noticed the emulator is only using a single core of the available CPU. I set it to use all available processors.
I'm using Windows 7.
When the Android emulator is starting, open up the Task Manager, look under the Process tab, look for "emulator-arm.exe" or "emulator-arm.exe *32"... Right click on it, select Processor Affinity and assign as much processor as you like to the emulator.
After developing for a while, my emulator became brutally slow. I chose wipe user data, and it was much much better. I am guessing that it takes time to load up each APK file you've deployed.
Well, since somebody suggested Android x86 as an alternative testing emulator, I'll also present my favorite. This might not be an alternative for everyone, but for me it's perfect!
Use the Bluestacks Player. It runs Android 2.3.4 and is very fluid and fast. Sometimes it is even faster than a normal device. The only downside is, that you can just test apps on the API Level 10 and just on one screen size, but it's perfect just for testing if it's working or not. Just connect the Player with the adb by running
adb connect 127.0.0.1
After compiling, it installs instantly. It is very impressive, considering I have rather an average computer hardware (dual core with 4 GB of RAM).
I had intermittent slow emulator (SDK v8.0) load times, up to three minutes on Intel Core i7 920 2.67 GHz CPU running on Xubuntu 10.04 VirtualBox 3.2.12 guest with Eclipse (3.6.1) loaded. I changed the VirtualBox guest memory from 1024 MB to 2048 MB and from that point on, I never experienced the slowness again (load times consistent at 33 seconds, CPU load consistent at 20%). Both Eclipse and the emulator are memory hogs.
Android emulator is dead slow. It takes 800MB memory while running.
If you are on Windows, You can use Microsoft Android Emulator. It is superb, provides you functionalities more than Android Studio Emulator. And most important it is fast ( consumes 13MB only).
It comes with Visual Studio 2015 Technical Preview. I am using it and happy with it. I downloaded and installed entire VS pack, I need to look how we can install VS Emulator only.
Visual Studio Emulator for Android
EDIT:
Try https://www.visualstudio.com/vs/msft-android-emulator/
I noticed that the my emulator (Eclipse plugin) was significantly slowed by my Nvidia graphics card anti-aliasing settings. Removing 2x anti aliasing from the graphics menu and changing it to application controlled made it more responsive. It is still slow, but better than it used to be.
To reduce your emulator start-up time you need to check the "Disable Boot Animation" before starting the emulator. Refer to the Android documentation.
If in case you don't know, you do not need to close the emulator every-time you run/debug your app. If you click run/debug when it's already open, your APK file will get uploaded to the emulator and start pretty much immediately. Emulator takes annoyingly long time only when it started the first time.
Here are some tips to speed up the Android emulator: How to speed up the Android Emulator by up to 400%.
Good way to speed up Android Emulator and app testing is Install or Upgrade your Android Studio to Android Studio 2.0 version and then go to app open Settings/Preferences, the go to Build, Execution, Deployment → Instant Run. Click on Enable Instant Run. And After That This will ensure you have the correct gradle plugin for your project to work with Instant Run.
And Instant run will look like this
However Android Studio is right now in Preview you can try it now.

Unbearably slow android emulator -- is there a fix?

I know that the topic was discussed here last year, but I am hoping that someone has since found a fix. The emulator is simply not working for me anymore. It took 15 minutes or so to load hello world a few days ago, and now I can't get it to load a simple MapsDemo from the api samples no matter how long I wait.
I'm using eclipse with the android plugin (sdk and avd manager). My pc is 2.31 GHz quadcore with 8GB ram and windows 7 x64. Nothing is being logged in LogCat apparently.
Are there any alternatives or certain fixes I can try before buying a phone? I'd just upgrade my phone to an HTC Incredible and debug from the phone, but Verizon won't have any for at least a month and I'd really like to have my app out by then.
The best advice I've received is to use to target an older platform and a lower resolution. The emulator for Android 1.5 at HVGA is significantly faster to load than 3.1 at tablet resolution.
If you are running an emulator for a newer Android version, and want to see what it is doing while loading, you can watch on 'adb logcat'. It at least gives some better feedback than the word "Android" with a light shining across it!
Delete all your AVDs & re-install the SDK in a new directory. This should clear out any lurking config settings or AVD based issues which could be causing the slowdown.
Also try shutting down any virus/spyware scanner you may have running because you can then see if your AV app is trying to scan the AVD and or SD card images which could slow things down.
(btw, I'm running the emulator on a Quad Core Q6600 with 4gb RAM & Win 7 x64 and it starts in less than 1 min, so I doubt it's a compatibility issue).
I usually start it then after I see the "ANDROID" screen close it and restart it and it works and starts up a lot faster the second time.
I have started using ubuntu v11 (with dual boot) ,emulator is now starting within 40sec and working without any errors ,which i have encountered in windows 7 and performance is also good.
I just had the very same problem today, after I received the advise, to create a 400MiB SD Card on my AVD. I did so, but nothing worked anymore. I waited half an hour for my App to compile, but nothing happened even though the LogCat was still runníng ... So I came in here to find a solution and I did!
Here`s what speeded the whole thing up again:
I went to the AVD Manager (Window > AVD Manager in Eclipse)
Above the AVDs you can see the path where everything is stored that is created by the machine
So I went to that folder of the path and it was filled with previously compiled stuff
So I deleted it and voila, my App is run within a minute again!
P.S. It might be the case, that you won`t find the last folders described in the path, because they are hidden. Just type in that path, and they will be there: The hidden folders looked like this: .android\avd
Just type it in manually and erase all that stuff in there.
Using SDK Manager download and Install Intel x86 Emulator Accelerator(After downloading this SDK Package can find executable file at path "SDK_LOCATION"\extras\intel\Hardware_Accelerated_Execution_Manager Install it) and also Intel x86 Atom System Image packages.
Then create a new AVD with CPU/ABI as Intel Atom(x86), and Check Use GPU Host. Done!

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