I´ve set up a clone of this repo, and got it up and running at heroku:
https://github.com/dondido/webrtc-video-room
.. after trying about 15 others that I had various problems with. It works great under Windows in chrome and firefox, but when trying to access it with a webview on android in the app I´m developing (in B4A), I see only a grey screen. I do however manage to succesfully use https://appr.tc which is a very similar demo from google in the webview, so something should be amended in the android code. I think it relates to navigator.mediaDevices.getUserMedia, but I really don´t know what needs to be changed for this to function. I´ve been sitting and comparing the git repo for mentioned appr.tc but can´t nail the part that I have to amend. I am aware that I can just clone the appr.tc repo instead, but this one also needs GAE, which I want to avoid.
Any help?
Thanks!
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Prerequisites: Got a working app from a friend who needs some changes made. They were outsourcing and now want to internally manage it.
I come from a web and game dev background, so Android/IOS development is new to me, but a lot of the principles seem to be the same.
I got the project onto my device, installed all of the dependencies, and fixed all of the file paths.
The app successfully builds, and I have my virtual Android device running it great!
However, my buddy wants some really simple layout changes, and for the life of me, I can't find where to just edit the home screen layout. I was trying to solve my issue from a web dev approach, by grepping where the logo screen is used in the app, but those files seem to just load a white "background" layer, and not the entire composed page?
I'm missing something really silly here, and I just want to ask a real person on here, instead of digging through documentation and trying to word a condensed question in a Google search.
Here are my condensed questions: How can I just edit the home screen of my app in Android Studio? Where can I find the full home page file to view the entire layout, and not just a fragment?
Edit: The app also utilizes the Flutter SDK, which may explain why I have been having trouble with layout edits. I'm going to look at it again after work today, and hopefully answer my own question. I appreciate the help so far!
Edit 2: After going back to the app with a different approach, I found out my project had defaulted to the "android" sub folder of my master, and wasn't showing any of the Flutter .dart documents. After going up one folder directory, I was finally able to access that Main.Dart file with the display information.
I was able to mount it for inspection, but its saying my emulated device isn't supported. I need to look at it when I have time tonight, and may need to ask a separate question for it. I have my project sdk set to Android 33, and my virtual device is set to Android version 33. I searched around Stack, with a few people with reporting similar issues. I tried following their solutions, but it didn't seem to work.
I'm trying to use codeanywhere's app to do some coding on my android phone while on the road. It works fine except I'd like to make backups of my files and can't figure out a way. My attempts:
Download files and folders from the app. There is an option to do this in a ... menu but it doesn't work; it takes me to a blank page where nothing happens
Through scp. This is only possible using an ssh key, and I couldn't find an easy to use android app for scp with keys instead of password.
By connecting to github. After reading this I decided to create a new github account for this purpose. However I can't figure out how to set up a new repository on android. Also this seems a bit elaborate just to take backups of a toy project..
Any ideas? Or suggestions for other ways to do on the road coding (I'm writing in Haskell)?
In case anyone has the same problem: downloading files / folders works from the website (not the app)
Im starting to loose my mind her.
Im building a VERY simple app.
All it needs to do, is show some information, an play some videos.
Everything works just great on iOS. I simply link to the video like this <span></span><img src="img/vidImg_afbryder.png" />, and it starts playing.
But on Android, its a totally deferent story. When i straigt-up link to the video like the ios version, nothing happens.
When i use this https://github.com/macdonst/VideoPlayer, and my link looks like this
<span></span><img src="img/vidImg_afbryder.png" />, nothing happens.
All the videos ar contained locally in the app, as it needs to work offline.
Im building the app with HTML/CSS/JS in webstorm and then compiling it on build.phonegap.com/
Im not using x-code or anythin, just stright-up HTML/CSS/JS. i do have the config.xml file
Ive tried searching like a mad man, but still no luck. Can someone help me, or point me in the right direction.
P.S. This is my first app, and therefor my first encounter with phonegap.
If you use any one plugin, you have to use a specific one for Android and one for iOS. After this, you need to compile using xcode or eclipse, for example. To use the plugin you mentioned, have a look on http://www.adobe.com/devnet/html5/articles/getting-started-with-phonegap-in-eclipse-for-android.html
My original post was about one month ago. Looks like Google has really cleaned it up and made the basic features upstream. With the help of Nikolay's comment, I was able to build the contenttest shell and chromium test shell. However the chromium test shell looks exactly like the content shell. It basically has an address bar and back/forward button. That's it.
I am still trying to find my ways in this giant project. But my understanding is that Chromium should be a fully functional browser including the basic UIs such as menus, bookmarks, etc (just like Firefox). Chrome is Google's flavor with their own Google specific services. But Chromium should has the basic features as a fully functional browser. So is it the right understanding? If so, why Android port is not? Anybody knows that if there is the full UI code for Android in Chromium? If not, is it coming or it will be like this going forward? Any other open source project that can be used to add a basic full browser UI to chromium for Android?
There is no Chromium build for Android. As of right now the closest you are going to get is to build the ContentShell described in https://code.google.com/p/chromium/wiki/AndroidBuildInstructions - content shell gives you a lot of the browser that you need, however not all of it.
Okay here's the deal:
I want to download the full source of the MMS/SMS application that ships with Android phones. I want to be able to modify it, and add a little custom functionality to it.
I am developing using Eclipse, and I'm on Windows 7. I have noticed that there is now a Git for Windows, but I am pretty lost in it and not sure how to integrate everything with Eclipse.
Basically, I want to just get it to the point where I have all the source code visible in Eclipse and be able to see the app run JUST like the built-in texting/MMS app that is already on my phone. Then I'll know that I can modify it and proceed.
Any ideas?
Thanks!
There's a mirror of the SMS/MMS app on GitHub here. Just import that to Eclipse and customise away.
Unless you want to customize and use it only on your own phone (without publishing), this is not a good idea. This is because it uses classes that are hidden from the sdk. By default you won't even be able to build the apk via eclipse, but there is a way. The reason why this is a bad idea is that the hidden apis are not guaranteed to remain the same through different api-levels and your app can stop working with the next android update, and might also not work on previous api-levels. In-fact your app might not even work on selected phones running the same api-level.