Android Mvp, presenter - android

I have read, and try to implement mvp pattern on Android for a while.. However, I never find an example that show activity's presenter, and fragment's presenter at the same time?
As both Activity and Fragment consider as view. And view is control by presenter.
Sometime activity is do nothing just for host fragment, but sometime it does many things such as contain many fragments and receive all input info from them and finally call restful service for save all data.
QUESTION
Since most of the time activity is just for host the fragment, does it really need to have presenter?
If not, when activity need to call rest api, how should they do. (according to map pettern)
If yes, don't you feel it's too overhead for create extra classes. Because most of the time, activity is for hosting fragment. Also, I really want to know how you guy name the class...
For example, currently I have AbcActivity.class, AbcFragment.class, AbcPresenter.class(For fragment), AbcContract.class (Contain view, presenter interface)... what next ?? AbcActivityPresenter ??
Sorry, for long typing, i'm ask from stack exchange app.

I have create a blog post about MVP
http://www.nonvoid.com/model-view-presenter/
Yes,
The activity needs the presenter.
The fragment does not have a
presenter.
The presenter tells the activity what to display but
doesn't care about the implementation details.
There could be one, many or no fragments in an activity. The presenter doesn't care.
You'll see from my blog post that the "over head" is negligible compared to the added maintainability. The REST API calls should be encapsulated in the presenter.

Related

Does every view have to have presenter in MVP pattern?

I am working on a small application using MVP pattern. My home activity has viewpager with multiple fragments in it and each fragment has its own presenter. Fragments aren't communicating with each other so the activity doesn't have any logic, it is just initializing fragments on start.
So if I would like to implement the pattern by the book and stay true to its principals should I implement presenter also for the activity? And if so what should be its role?
If you want to implement MVP by the book and stay true to its principals, every UI that has user interaction should have a presenter. In this case, if your activity is not interacting with the user, there is no need to have a presenter, and your fragments can have their own. If your activity needs, let's say show a loading to the user because of some data loading prior to show the fragments (this is a user interaction because you are interacting with the user to let them know that something is happening so they should wait), then might be good to consider having a presenter for the activity.
MVP doesn't care at all about whether is an Activity/Fragment/View, it just knows View which is considered as an abstraction of whatever can be shown to the user :)
That is at least, from the 'rules' perspective. My 2 cents is, be flexible, if you see that it actually ends up adding value to you and your project, do it, otherwise, sometimes you have to 'break' the rules or create your own.
For using the fragments with their own presenters, I try to use the presenter-contract classes duo to manage the UI events in the fragments.
For example, Consider a click event to show a toast message in case of two possible outcomes: 1. Save and 2. Delete
Then, I will declare two view contract methods like this:
interface View{
fun showSaveMessage()
fun showDeleteMessage()
}
And then, in the fragment, I will use an instance of my presenter class to display the messages at appropriate times like: presenter.doSaveAction(), the presenter in turn will cause the view to show the toast message.
Also, when I come to the actual logic of the fragment, like for fetching some data from a remote server, I use Interactor class along with the Presenter-View classes to perform it.
I believe staying true to all the principles is virtually dependent on what kind of application you are building. Sometimes, it is more feasible to use MVVM with MVP than only MVP pattern for the app architecture too.
I hope this answers your question, kind of?

Multiple Activities / Fragments and the Model View Presenter pattern

Firstly, I know that with Model View Presenter there are different implementations, and in my mind as long as you have the layers of abstraction clearly defined and doing their appointed roles then how you implement this pattern is open to interpretation. I have been implementing this pattern in quite a few apps where there was just one Activity. I've now started a new project that has multiple Activities and attached Fragments, including nested fragments (ViewPager).
I'm now trying to translate the MVP to this project and I've hit a concept wall and would like some guidance and insights.
So far I've created the above structure and started to do a 1 : 1 relationship with View & Presenter (regardless of Activity or Fragment). I feel that this is OK, however if for example I sent a request to do something from an Activity View to its Presenter, which returns a result to the Activity View how would I go about propagating the result i.e. update all the other Activities/Fragments that are currently not in a Paused() or Stop() state. I feel like in this case there should be a central Presenter that updates all necessary Activity and Fragment Views, but I'm not sure how to go about doing this.
Currently when each Activity and Fragment is created it creates a new instance of a Presenter class, passing in itself as a reference (the Activities and Fragments implement their own interfaces), which the presenter stores as a WeakReference and can invoke the relevant interface methods when returning a result.
According to the docs whenever Fragments want to communicate with one another and the attached Activity you should use a callback interface. With this in mind should I have one callback interface that the Activity implements and the Fragments callback to whenever they request something, so in essence only the Activity would have a Presenter and Model layer that the Fragments have to callback to in order to make various requests?
Sorry if this sounds a bit muddled, hopefully this is clear enough to understand what I want to achieve, and if I’m thinking along the right lines... or totally off the mark!
I think this is okay to have a presenter inside activity. Basically activity is like a controller, it should know about the presenter.
It would be wrong to put a presenter inside a fragment if activity or other fragment needs it too. You can put a presenter inside a fragment only if this presenter is designed specifically for fragment.
which the presenter stores as a WeakReference and can invoke the relevant interface methods when returning a result
Why do you need a WeakReference here? If you have 1:1 relationship then I assume your presenter does not have it's own lifecycle, meaning that it's lifecycle depends on either activity or fragment. There is no risk of having memory leaks because it's not a singleton, right? It should be safe to have a strong reference.
I'm not sure if I answered your question because it looks a bit broad to me. My point is that, fragments are just separated "parts" of activity and you should treat them as parts. If presenter belongs to this part only, then it should be inside. Otherwise it should be in activity. You are right about using an interface to access activity, this is a well-known design approach which Google uses in their examples.
Nope, no interface anymore. You either use RxJava Observables to update all the views as described here or some kind of Bus(Otto-deprecated or EventBus). And you will like it because they make interacting too easy.

Fragment callbacks explosion, how to deal?

I am creating my app with using fragments. I have something like main activity, it has FrameLayout as root layout to hold fragments.
After much thought I have decided to separate my application logic in several parts, for example : MainActivity is responsible for app basic navigation (MainPageFragment, CategoryListFragment, ProductListFragment, ProductDescriptionFragment), AuthActivity is responsible for autherization, registration (SignInFragment, RegistrationFragment, RecoverPasswordFragment).
A little about my app. If you have recommendation or don't agree with app structure, I would be grateful for any critics.
What is the problem, as you can see my MainActivity has many responsibilities. There are four Fragments now but it can be more in the future.
Lets consider next situation. In my MainActivity I have MainPageFragment and this fragment in turn of course has some views. And on click event I need to change fragment, for instance from MainPageFragment to the CategoryListFragment. In this case I have several ways to handle clicks or other events from framgents.
The most common way is to have activity implements callback interface defined in fragment class as nested class inteface. This approach is quite good and easy to use. But what if my host activity has to handle multiple callbacks from fragments, to say more, there can be more than one callback from single fragment, class(activity) declaration starts growing, class body too. What are another possible approaches to solve this problem.
You can handle all clicks, events directly inside fragment (start activity, replace framgent......) you can do this painless, but for me personally callback approach looks better, but maybe there is nothing bad, and I can use this approach.
Use one or several interfaces for getting information from fragments. For example create class CallbackEvent for holding such info as framgentId, eventType .... Using this approach we can reduce interfaces and methods, but Activity class body can become larger in first approach.
Use something like EventBus pattern to communicate between app components via third party service.
Of course there are some other ways to do this, but I have described most popular.
Please suggest, or just explain how to do you solve this problem in your apps, what approach is better, how to built this communication easy to maintain.
I am grateful for any advice,critics in advance.
If your app becomes more complex using the callback pattern will get messy, especially if fragments need to communicate with fragments. I'd only use that pattern for apps with low complexity (activity, one or two fragments).
Clicks, events etc. should be handled inside a fragment if whatever happens stays within the fragment. Don't replace a fragment from within the fragment, that's the Activity's responsibility. It might look easier to just do a getActivity().someMethod in the fragment but this leads to hard to maintain code. You might understand now what it's doing but will struggle in half a year.
This approach looks messy to me too (similar to 1.)
That's the one I'd recommend. I'm using EventBus (https://github.com/greenrobot/EventBus) but there are alternative implementations like Otto (https://github.com/square/otto) and I've never looked back to the times when I used the callback pattern. Using an EventBus decouples the communication between the different components and your code becomes much simpler and leaner. However you need to be careful with that approach since there are some pitfalls. One is that it gets much easier to communicate from any component to any other component which could lead to even messier code than the listener/observer pattern. Another one is that events are asynchronous compared to synchronous listener calls so you need to make sure you're only receiving the "right" events at the right moment in the component's lifecycle. The main advantages of an EventBus approach are IMO:
A message is always an object forcing the developer to code object oriented compared to the more functional listener method calls
It decouples the different components. Publisher and subscribers don't have to know about each other. Decoupling the components will make your code much leaner and easier to read (and maintain).
It can be used by arbitrary components. E.g. I replaced all LocalBroadcastManager calls by EventBus messages (EventBus is MUCH faster that using a LocalBroadcastManager). Being able to communicate between arbitrary components is especially convenient if the components can't access each other directly (like a Dialog and a Preference object)
I have two rules of Fragment - Activity separation.
One is logic. Anything that deals with View (layout expansion, display, listeners, etc) should go inside a Fragment. Important background processes (http requests, file reading, image processing, etc) should go inside Activity. Part of the reason is explained in my second point:
Lifecycle. Activity's lifecycle outlasts Fragment's. Fragment is also fragile it doesn't even retain its views. And this is the reason Fragment should be decoupled from Activity. Listeners and callbacks are tight coupling and they are the cause of countless null pointer exceptions when some process tries to update a View of a Fragment that has called its onDestroyView. Having said this I'd suggest Publisher - Subscriber pattern like Event Bus where you can plan a message delivery in which it gets digested only when a publisher (which in this case corresponds to Fragment's view) is available.
The numerous click listeners you have are related to how you design your UI. Moving code around doesn't really help much, unless you trim down your layouts.

Fragment Callbacks vs EventBus in Android

I have faced with the problem. My Activity is fragment container, so to communicate between activity and fragments I used common Callback approach. In this case my activity has to implement tons of callback interfaces depending on fragment count.
I don't like to hardcode and unreadable code. In my case my class declaration can take several lines to list all interfaces.
I am trying to get rid of this.
There is another approach is to use EventBus pattern.
In activity
EventBus.getDefault().register(this);
In fragment
EventBus.getDetault().post(new MyEvent(description));
And handle several event types in activity.
Maybe there will be better to use EventBus here instead default Callback approach ??
Or maybe there is my fault that my activity is holding a lot of fragments (God Object) and it is better to use activities instead Fragment ?
Please suggest which approach is better ?
For simple one Activity to one Fragment hierarchy, callback is simplest decision to go. But think about Activity containing a Fragment, and the Fragment contains swipe-able ViewPager, and each tab of ViewPager has Fragments A,B,C.
The Fragment A,B,C will go to long journey to send event to mother Activity, and it can be lost interface connectivity between Activity and children when they are restored during crazy complex Android Activity-Fragment lifecycle dances. In this case, eventbus like otto can be a good choice.
The drawback of event bus approach is, it is hard to maintain where the event is come from. So, keeping a few sender is recommended.
Your interface approach is awesome, just keep up with them, and maybe try and slice/make your interface static and add all the little little voids and return methods to that interface so you can just implement one and call the functions.
EventBus? how about LocalBroadcastReceiver ? its a matter of preference and which one you feel will suit you better, after all if you handle 10,000 request and hate having 100 interfaces, you will end up using 1 and nesting 99.
& just forgot, it is better to hold alot Fragment instead of Activity because at the end of the day the Activity lifecycle is pretty hard to maintain second of all you can not really control Activityies well all as compared to Fragments and Fragment is a good slave, serves you better
hope its valuable

Android best practices for Fragment to Activity communications

I am new to Android Fragment and trying to learn Fragment to Activity communications.
What is the better approach(best practice) in Android for Fragment to Activity communication?
Lets say I have FragmentA and ActivityA.
After my screen popups FragmentA, I would like to perform somemethod(probably UI related) in ActivityA
Here are two(pattern) possible
Solutions:
In FragmentA getActivity and cast the Activity to ActivityA and then call somemethod.
In FragmentA create an interface callback and then implement that callback in ActivityA. Then on the callback, call somemethod.
Which pattern is more common/perfer in Android development and why. Or do you have an even better way to communicate from fragment to activity in Android to share with me?
Any comments, opinions, and suggestions is highly appreciated and welcome. ^^ .
The second solution is the preferred one, because it allows your fragment to be more independent of its hosting activity.
If in the future you decide to put your fragment on a different activity, there are no changes needed on the fragment, and you will only need to implement the interface on your activity.
I'll add a third solution which is using an event bus (Otto for instance), which also works, although some might argue that it makes your code a little less readable.
First method will be a bad practice. Second method will work fine but your fragment is going to be tightly coupled with your activity.
There is one more better approach is to use some event bus library like otto
Using this you can communicate effectively with loose coupling in your activity & fragment.
Your second approach is more flexible. You might not see a huge benefit in one activity and one fragment case. If you have to use the same fragment in another activity, it will most likely break by casting your activity like that. That said, there is nothing wrong with the first approach, but it is just a little restricted.
First pattern is best when your fragment is used only by one activity.
Second approach is needed if you want your fragment to communicate with some other objects not the activity that hosts fragment. If you always want to communicate with hosting activity callback is not needed. Just create an interface and implement it on as many activities as needed. Then in your fragment cast activity returned by getActivity().
MyInterface myInteface = (MyInterface) getActivity();
myinterface.somemethod();
You can even check if activity implements needed interface(s) etc.
The interface approach works fine and is more flexible in so far as it doesn't tie your fragment to the activity directly. One thing you should also consider is how much work the activity might need to do, that is it may end up managing several fragments. This has a tendency to lead to 'fat fragments' as my question here asked when I started using them

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