Android SPP Bluetooth: Implement a Background connection attempt - android

I would like to minimize the need for user involvement in working with SPP medical devices. The user should only have to pair the device and then connections happen automatically when the device becomes connectable. HDP classic devices are like this and so are BTLE devices (the latter takes work on Android).
So the obvious solution is after pairing, create the RFCOMM Socket and invoke the connect() method (and perhaps all the workarounds to handle the various bugs).
However, this blocking method times out after 12 or so seconds according to the documentation so if I really want to continuously be ready for the device when it 'comes on-line', I need to do this in a while-loop until the connection succeeds.
So the question is if I do this, will this continuous 'pinging' for the device overload the system and drain the battery? Given that something like this happens for HDP implementations on Android, they must also do something like this but maybe they reduce the frequency of pinging so it isn't so resource demanding.
Does anyone have any experience with attempting to do continuous monitoring for SPP devices? Thanks!

I have used Bluetooth SPP connection for industrial devices and had a similar problem. It does not seem a good idea to have a service trying to connect all the time, as it will need to always run on the background and drain more battery.
My solution would be if possible to have the SPP medical device to ask for connection once powered to the paired device(your android), or when you try to connect to the medical device, automate the connection procedure which should take about 1-2 seconds (if you can filter the devices by their MAC address(preferably) or name in your app)
Based on the bluetooth chip in your medical device, you should have plenty of connectivity options from this end, but if not you can try to connect on demand.

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HM-10 as BLE Listener: setting up a brief connection from it

I need to estabilish a brief communication between a BLE master and a BLE peripherical device.
Until I have to use the mobile phone I have no problems, since I select the bluetooth device from Android, I can connect to it and then I can receive data simply writing them to HM-10.
BUT, this approach is battery expensive, since the BLE scanning is more battery expensive than the BLE advertising (right?). So I want that the mobile becames an advertisor and the HM-10 takes the ROLE of Slave.
BUT, I still don't understand if it is possible to connect to other devices: I tried AT+CONN and it always fails (AT+CONF). Is there any way to send brief data from the HM-10 to the advertisor, even without connecting?
Even my firmware looks slightly different from the readme! For example,AT+LN is present in the documentation but it appears to not exist. Does a better version of the firmware for this device exist, or, are sources available somewhere? I installed the HM-Soft V705 (lastest).
Thanks
UPDATE 1:
#ChrisStratton Ok, I have some intresting news: I was already following your idea (phone advertise sometimes, while HM-10 always scan and tries to connect to the service if it sees it, then HM-10 send some data, phone answer). I managed to make the phone visible from HM-10 (don't ask me how!). I am using the BLE Tool Android app to test everything. Now, the central problem now is that HM-10 won't connect to the android service even if the advertisor is connectable (see attached images).
I am sospicious that the AT+CO (that I discovered is a kind a replacement of AT+LN, but I am not sure) can help, but i don't know how.

Android Nearby Connections - How to prevent overlap with connections and discovery

I am using the Nearby Connections API. From what I've read, one should not be discovering while simultaneously being connected to a device because this reduces bandwith and causes possible dropped connections.
However, I am building an application where each phone tries to relay any message it receives to as many other phones as possible. As such, it is best to always be discovering in order to maximizing the number of endpoints.
What is the best method for ensuring that discovery time does not overlap with actual connection time? Should I be entering discovery mode on a regular preset interval? Is there a way to store discovered devices for later (so I can connect to them after I have discovering all local devices)?
You can connect to discovered devices even after calling stopDiscovery, so one solution is to scan for a fixed duration, and then connect to the devices that were found. (Note: If you're trying to do something in the background, try to synchronize the devices by advertising on the start of the hour since discovery can drain a lot of battery.)
Alternatively, you can try to keep the devices continuously connected to each other, by forming 2~3 connections per device, and flooding the network by updating all of your connected peers, who then do the same, until everyone sees the message. (Note: Being connected drains battery, although not as much as discovery does)

Bluetooth proximity scan while paired

I have been doing a ton of research on this project I want to do, probably read every SO post (bluejacking, RFCOMM, beacons, etc...) and my head is spinning.
I want to create a system at home, using Arduino (with bluetooth le) that will scan bluetooth and detect when my phone or any of my family members phones are in proximity. Whether this is a MAC scanner or simply getting the friendly name. I would also like to get the RSSI. I dont need to do accurate distance measurement but I would like to know approximately how close they are. Does anybody have any suggestions for this approach? I know I can create an app on the phone and have it become a beacon and this may be an option but I am concerned with Android, it would have to be Marshmallow 5.0 at a minimum. I would like support to be a little lower than that, like JB or KK. So, it seems like there should be a simple scan, just looking for the MAC or name. That is all I really need.
That said, the main question I have is, can you scan for and see bluetooth devices in range if they are already paired to something? Like a Bluetooth headset? I understand bluetooth is point to point but does it allow multiple connections or at least broadcast the mac or name when paired?
This question, along with any general suggestions will help me out tremendously!
Thanks!
Bluetooth Discovery from the Listener involves Listening for Bluetooth Inquiry packets(RX) and inquiry response (TX).if done continuously this will deplete the battery. Hence most devices (including Mobile Phones and Headsets) has a policy of when to be discover-able and connectable. Headsets in particular are discoverable only when they are instructed and connectable until one device is connected to it ( There are probably exceptions where the headset has the capability to be connected to multiple phones at the same time). Most Mobile Phones are discoverable only when they are in settings screen ( Android,IOS and Windows Phones), but unlike the headset case they are connectable.
so one option with the MobilePhone is to see if it is possible to connect to them after pairing once ( for example by trying a service search on the remote device and see if it returns the service attributes, this internally makes a connection and indirectly ensures the presence of the device).
if you are specific about a mobile phone which is already paired then you might need to establish a higherlayer connection ( such as SPP) with Authentication and encryption. This would force a two way check between devices to see whether they are already paired. other less secure option is to rely on the Phone (Android and IOS phones doesn't generally Allow a higher layer connection without encryption/pairing) and try to establish an SPP connection to the phone.
Another option is to use Bluetooth-LowEnergy. But Note that security in BT was superior to BLE till BTv4.1 and same on BTv4.2.

Most efficient way to connect Bluetooth to embedded device

I have: 1) An embedded device with a Bluetooth connector that I use with BlueZ, and 2) I have an Android phone that I am writing an application on.
Goal: I want to make sure that when these two devices are near each other, they quickly detect each other and establish communication. Unfortunately, I'm running in to complications of what is feasible on Android and power efficient.
Initial Design: Originally, I've been thinking and implementing the following --
Embedded Device: Constantly in discoverable mode, creates a service with an RFCOMM server running to accept multiple connections.
Android Phone: Listen for Broadcast intents that would tell me when the embedded device (discoverable) is nearby, and then create an RFCOMM client socket to it.
The difficulty I am having with this design is that I do not get intents when I would expect them. Even if I turn the embedded device on and cycle the Android phone's Bluetooth adapter to off/on ... none of these Broadcast intents are received:
BluetoothDevice.ACTION_FOUND
BluetoothDevice.ACTION_ACL_CONNECTED
BluetoothDevice.ACTION_BOND_STATE_CHANGED
The only thing that seems to work is to periodically either have the phone try to connect to the Bluetooth device's RFCOMM socket, or to periodically trigger Bluetooth scans (both power inefficient). This will trigger ACTION_FOUND and ACTION_ACL_CONNECTED. If i shutdown the embedded device, I will receive ACTION_ACL_DISCONNECTED. The issue, again, is that none of these are received if I do not explicitly have the phone try to initiate a socket connection. This is bad for power efficiency on the phone.
Do I have this logic backwards? Should the embedded device keep track of Bluetooth MAC addresses that it has paired with and be the RFCOMM client, whereas the Android application creates a service and is the RFCOMM server just hanging around and waiting for a connection? This seems logically backwards, though... I wouldn't think the Android phone would create a service or be the server to make this happen.
If I go in to my car, it almost immediately manages to establish a connection with my phone. So, I know this is possible!
The concrete questions I have are two-fold: 1) Is there something I am doing wrong with my "initial design" to make it more effective, and 2) Is the 2nd logic I propose what things like cars use to establish quick communication and poll frequently? (since the battery power of the car is not a concern...)

Android. connect bluetooth devices

I'm attempting to write an app that involves connecting two android devices via bluetooth.
It is my understanding that one device acts as a server, listening for incoming connections while the other acts as the client, and initializes the connection using the server's MAC address.
Consider the following:
I have my android phone in my pocket, I start working on my android tablet. I want to connect the tablet to the phone (via bluetooth) without taking the phone out of my pocket (I do not want to pull out the phone and manually start listening for incoming connections).
What would be a good way to achieve this? It seems like I would have to make the phone the server, constantly listening for connections 24/7. However, my gut says this will violently drain the battery.
Any suggestions?
You are right, you could make your phone (or your tablet) the server. But it ought not use that much battery; once you set up a server socket and start accepting connections the code simple blocks and waits for an incoming connection. In my experience I haven't found this to be too much of a battery drain (but I have no hard figures to back that up).
If there is a UI involved with the server you'll want to split out the server socket into a separate thread so as to not block UI events.
Typically phones behave this way - i.e wait for incoming connections from paired devices. Waiting / Scanning for incoming connections is less power hungry than trying to find or connect to devices in a poll mode. Many bluetooth chips have low power scan which implements power efficient scanning.

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