Gradle stock on build ***** gradle project info - android

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I have buy new macbook and I download android studio when I start new project its stock in build ..... Gradle project info
android studio last version 2.3
I try gradle work offline in setting and the same
OS X 10.9.5
java 1.8 (121)
android studio only show Building My Application Gradle project info
Thank you

According to this you may just be experiencing a slow network connection. WHen a project is created for the first time there is a lot to be downloaded, and it can take a while on slow connections.
ACcording to this you may be using the wrong version of android studio. If you navigate to the folder where you have Android Studio's files, look for "studio.exe" and "studio64.exe". First though, close the current open Android Studio window. Start by selecting "studio64" and opening it. Create a new project and see if it gets stuck. If it gets stuck, try with "studio.exe" and create the project again. If it gets stuck agian, try a different solution.
And according to this you could try pressing "cancel" and finding your build.gradle on project-level. IN there you will find something like this:
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.3.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
Replace 2.3.0 with an earlier version, e.g. 2.0.0. Then press (in the menu bar at the top) build>make project. Gradle will start to build should in theory finish.
If none of these work, leave a comment so I know and can look for other alternatives to these

Related

Android Studio and Kotlin code inspection is unusable when there are multiple errors in file

In Kotlin files when I have multiple errors, Android Studio becomes unusable.
When I make any change everything freezes for a few seconds, when I disable code inspection then it works normally.
This does not happen with java
Is this an issue with my pc or Kotlin or android studio, and is there any kind of a solution
Did you update your kotlin version?
I passed over a similar problem because of updating some implements or kotlin,google-services version etc. in the middle of a project!
After i returned the previous version; it is fixed...
So try using previous version for example kotlin_version = '1.3.40' in the project's build.gradle.
buildscript {
ext.kotlin_version = '1.3.40'
...
...
}
dependencies {
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
...
It might not be an issue with Kotlin.
Ensure that both the Kotlin plugin and Android Studio plugins are up to date.
The IDE can hang if it does not have enough memory allocated.
To change the memory allocation, go to Edit -> Edit Custom VM option and update the memory allocation as shown in the image below. This might help.
If you need additional assistance finding this setting, please refer to the official Android Studio Configuration guide.

Breakpoints not working on Android Studio 3.3

After upgrading Android Studio to version 3.3 this week, some breakpoints are not being recognized as valid, and are not stopping the thread.
Am I missing anything?
Found the answer with the help of #pskink.
"If" statements are "invalid" locales for breakpoints. See the checkmarks below:
The issue is in the build tool chain (gradle, d8/r8). Problem is fixed in Android Studio 3.4 Beta 1 with gradle 3.4.0-beta01.
Or a workaround solution for this issue can be used by locally updating the top-level build.gradle configuration for your project:
buildscript {
repositories {
maven {
url 'http://storage.googleapis.com/r8-releases/raw' // ADD THIS.
}
}
dependencies {
classpath 'com.android.tools:r8:1.3.55' // ADD THIS. Must be before the Gradle Plugin for Android.
classpath 'com.android.tools.build:gradle:3.3'
}
}
Once the next point release of Android Gradle Plugins takes place these changes can be removed.
For more information, see: https://issuetracker.google.com/issues/122450679
I got the same problem. The problem is solved by upgrading Android Studio from 3.6.2 to 4.0.0
it works for android 4.0.1. there is a button "attach debugger to android process" on top menu bar. click it and select the process. then the debugger will hit the break point.

Android Studio Setup Issues

I am trying to get started with Android Studio
I have installed it on several PCs and have used fresh downloads and I keep getting the same issues:
- Cannot resolve symbol 'fun' or Cannot resolve symbol 'view'. I guess this may be all symbols but these at the only ones I am trying to use now
- Objects do not show up on screen when I am trying to design apps
As I said, I have done this on several PCs now and have tried many steps suggested on SO and other forums (such as Cleanup, Invalidate Cache, adding SDKs, etc) and still get the same results.
Each time these have been clean installs with default settings so I think I must be missing a step or something.
Any advice?
Ta
Make sure your project level build.gradle contain the gradle version same as android studio version
buildscript {
repositories {
jcenter()
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.1.3' //3.1.3 is the android studio version
}
}
If you are getting "Cannot resolve symbol 'fun'", you might be trying to use Kotlin code in an Android Studio setup expecting Java. You could either change your setup to accept Kotlin or switch to using Java in your project.
The other unresolved symbol "view" probably just needs to be added as an import, you can do this by hovering over it and pressing Alt+Enter to automatically add the class to your imports.

Work on Android Studio 3.0 project on 2.3

I've been working on an android app in Android Studio 3.0 canary 6 on another computer and using Github so that I can work on the project from any computer. Unfortunately, 3.0 doesn't scale correctly on my Surface Pro 4, so it is unusable. When I load the project in 2.3, I get an error that says something along the lines of "this gradle version requires Studio 3.0". I have tried tinkering with the gradle version in 2.3, but to no avail. Is it at all possible to totally convert the project for use in 2.3 (permanently; I would have no need to use 3.o again. I was just playing around with it.), and if so, how would I go about doing that? Thank you!
Yes, you can do that.
From 3.0 to 2.3.3 you must do the following changes:
Open your project on the Android Studio 2.3.
Expand Gradle Scripts, open gradle-wrapper.properties file and change the final piece of distributionUrl attribute to /gradle-3.3-all.zip . This may vary depending on your 2.x version.
Next, open build.gradle(Project: YOURPROJECT) and change the classpath inside dependencies {} to 'com.android.tools.build:gradle:2.3.3' . In repositories {} that is inside buildscript {} change google() to maven {url 'https://maven.google.com/' name 'Google' }. You should do this same thing to allprojects {} that is found just below dependencies {}.
Finally, open build.gradle(Module: app) and inside dependencies {} change the word "implementation" to "compile". Now sync your Gradle.
These changes will make the error you found, regarding the IDE version, to stop showing. You'll probably have other errors popping up that are related to sdk and dependencies versions. Just adjust the versioning of the sdk and dependencies to the ones that are used by your Android Studio 2.3. Some XML files may also show errors and you must manually correct those.

Convert Project after Android Studio 2.2 update

Hello AndroidStudio Users,
Recently I have updated my Android Studio with 2.2 version, No so many Gradle and Instant Run update I got, that I have updated.
But whenever I open a new project, I am getting the following dialog to convert the project.
Is it required to convert? What it will convert actually? Does anyone know?
It just update your build.gradle file for new features of Android Studio.
buildscript
for Android Studio Version 2.1.3
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.1.3'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
to Latest Android Studio Version 2.2
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.2.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
Here you would find all changes had been made with - the newest version of Android Studio: http://tools.android.com/recent/androidstudio22andemulator2522arestable
This release is focused on bug fixes, performance, and the following
new features:
Design
Layout Editor
Constraint Layout
Layout Inspector (Experimental)
PSD File Support in Vector Asset Studio
Develop
Firebase Plugin
Updated Code Analysis & Lint checks
Enhanced accessibility support
Improved C++ Support Edit & Debugging
IntelliJ 2016.1.3 platform update
Samples Browser
Improved Font Rendering
Build
Jack Compiler Improvements
Java 8 Language Support
C++ ndk-build or CMake
Merged Manifest Viewer
Build cache (Experimental)
OpenJDK Support
Instant Run Improvements
Test
Espresso Test Recorder (Beta)
APK Analyzer
GPU Debugger (Beta)
Virtual Sensors in the Android Emulator
Check also: http://android-developers.blogspot.com/2016/09/android-studio-2-2.html
As you see there are many changes which force you to talk with your team mates. If they would decide to stick with older version 2.1.3, please unnistall the latest one and the most important: don't convert your project, as you may have issues with opening converted project on older Android Studio version.
The problems I alraedy see are:
- new android sdk version 25.+
- new Gradle plugin version
- constraint-layout
Hope it will help
changed it just an hour back.. you can convert it !!
If you are working on VCs tell your team mate to update sdk 25.2.2 .
Convert the project to new sdk and you gotta feel whole new experience.
Surprise :xml preview has been changed :)

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