android studio storing information? - android

How Android Studio store informations about my PC or my IP?
Lets say that i compile and build an Android project in a PC and then transfer that project to another PC and run it there.
Do you think there is still some kind of catches or stored libraries that store my info of my old computer?

If running Linux, there is a folder inside each project called .idea all the information needed to migrate and run project in a new Andrioid Studio Environment is there.

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Transfering Android Studio files to another PC

I'm currently using android studio to develop an app, but my pc seems pretty bad for it so I'm very afraid that it stops working and i can't access my codes anymore. Is there any way I can transfer the files to another computer? I have the app folder with all the codes, even tried using whatsapp, email and google drive to send the documents but it won't let me. If I buy another computer can I use an external hard drive to transfer my apps to the new computer? Idk if it matters, but i'll be switching from a MacOS to a Windows.
Sure. Just copy the folder where your project is in to an external hard drive, copy it in the other PC, install the same version of Android version you are using in the other PC and open that copied folder as a project with Android Studio.
There should be no problem.
Maybe you have also to reconfigure things like Firebase access or the like, but with repeating the process you did it should be enough.

Migrating project from one PC to another for Android Studio

So I created a project in Android Studio in a laptop, and now I want to transfer it to another laptop. I will have to make necessary changes including the project path name. Is there any shorter way which can allow me to do so in a simple manner ? The new device is running on 2.1.2 and the previous device has 2.1.1
Actually, you don't need to do any change in the project . After transfering your project to the new laptop, open Android Studio, open the File/New/ImportProject and select your project. This should be enough.
Okay, so I found the solution to my problem. If one has to transfer project from one PC to another, the versions ( compile sdk version, appcompat version, IDE version, etc) should be matching in the buid.gradle file.
If one is working on multiple devices on a same project, try to keep all the devices at the same version.

Anyone know how I can run an android sample app?

I'm fairly new to android development using Android Studio. The examples online say to build with Gradle. I choose Gradle when importing the project but then I get an error saying that it is not a Gradle based project. Does anyone know how I can get over this to run it on my phone?
Pick a sample project to import that has build.gradle file in BOTH the app module directory AND the project root directory.
Strongly recommend rather than importing an existing project, you create a new one from scratch yourself, following along with a tutorial.
Here's a really good first tutorial for Android Studio which is recent (August, 2014) as of this question, so it will all be relevant to the current version of Android Studio.
http://www.codeproject.com/Articles/801078/Hello-Android-The-Hello-World-Application
As far as getting the app onto your phone you can either (a) plug in the USB cable from the phone to your PC and run from Android Studio, or (b) email the app's APK file as an attachment to any email address you check on your phone (such as gmail for example). For the email method, you also need to change a security option to allow apps from unknown sources.

How to use a Android Studio project on two computers?

I use two computer for coding. My desktop pc and the notebook. I sync the two computers with dropbox. How can I import/load a project on each of this two computers? The project base folder is different on each computer. When I try to load/import a project which is created on the other computer it loads the project but I got a error with a wrong path.
"Gradle "Test2Project" project refresh failed:
Could not fetch model of type "IdeaProject" using Gradle distribution "http://services.gradle.org/distributions/gradle-1.6.zip".
Project directory "C:\Users\thomas\AndroidStudioProjects\Test2Project" does not exist."
The wrong pfad is the right pfad on the other computer. How can I import Android Studio projects so that it works even on another computer with a different folder structure?
Like the others i agree, that using a VCS would be the best solution. Even though you can try to filter all android studio related files (like *.iml, .idea folder and local.properties). I don't know if you can do this with dropbox or if you need some kind of 3rd software.
After that you should be able to make source code changes on both computers without greater problems. (You may have to declare project dependencies changes for the android studio twice)
Builds depending on the build.gradle files should work to. But again: using a VCS is the better way to go.
Go for git, you can use bitbucket.com as a free remote repository.
This is a problem I have ran into when trying to store Android projects in a Dropbox folder. What happens is that Machine 1's IDE is mapping system resources (like the SDK) as being in that machine's filesystem. When you go to Machine 2, everything will work EXCEPT for what you expect--because the SDK will probably be in a different spot!
One way to get around this is to use your VCS (dropbox, git, whatever) as a repository for JUST your source files, and then have a local project created on each machine that reads from the Dropbox folder. This requires two separate projects that are mapped differently, but that have the same source folder.
I discovered this problem when I tried to load up an Android project on a new install on a Mac machine:
Do you see what's happening there? My Mac Android Studio is saying, "Hey, I don't see where "C:\Android\SDK is, but I do see that you have an Android SDK in a different folder, so I'm going to update your project files to reflect the actual location of the SDK."
In my opinion, the only way around this is to create your project on both machines, and version control your source and assets folder. If you don't create the project separately on each machine and use VCS for just the source and assets, the only way to get around build and filepath errors is to store your SDK in the same folder on each machine. This worked for me when I was building on a Windows desktop and Windows laptop, but no longer works for me since I am using a Macbook Pro.
I know this was questioned about 4 years ago, but this is up to now still an issue. Using a VCS seems like a good solution, but for me it is simply more overhead than i want to have. I also use Dropbox to synchronize my folders and the history they provide is for my private programming needs good enough. So i think, it would be good, if android studio simply uses relative paths.
I know it needs some system paths and it does a good job in looking at the local.properties and setting it to the correct place when the project is loaded.
The main problem with using Dropbox are the build-directories. There are many many references to fully qualified paths in the files within these directories. So my solution was to exclude the build-directories from Dropbox-synchronisation.
When you work at your laptop, build the app, create new files, change files or delete files, the build on your pc will be completely outdated when you switch back to it. but android studio will recognize this and do a fresh build when you start your project for the first time after working on the laptop.
so the biggest problem at this point is the file local.properties and this is handled correctly by android studio. it may be a good idea (or a really bad one, i don't know the drawbacks) when the build system wouldn't write fully qualified paths in the files within the build directory.
But up to now this is my solution for using Dropbox and not using a VCS:
exclude build-paths from Dropbox synchronisation
i hope this helps somebody.

Android: Is it possible to cut/paste android SDK and use it?

I am using eclipse as IDE for android programming. I have update android SDK to API 9. these are installed on my laptop.
Now, I want to transfer all of these to my PC. On my PC, I didn't have eclipse and SDK.
My question is, may I copy folders of eclipse and SDK from laptop and paste it on my PC? can I use it and create new project after this?
Thanks
Try and see is the best answer to this.
My suggestions is to launch eclipse on your desktop and get ADT.
Otherwise I think you have to be careful where your Android SDK is. if you put in Eclipse then it should work.
(In my case I needed the SDK and NDK to be at the root of C:)
bottom line there is not better way than a clean installation
Yes, you can just copy the whole project (your app) folders over to your PC. In Eclipse, use the File/Import… command, then select General/Existing Projects into Workspace to add the copied project/s to your Eclipse workspace.
As for the Android SDK folder, I wouldn't transfer that one over, and just run the SDK installer for Windows again on the second PC to be sure.
Yes Very much. Just copy and paste. This should work in most cases. (Except if you try to transfer a 64bit eclipse version to a 32bit machine. If this happens just download the eclipse 32 bit version and point your workspace and android SDK to the copied one).
Copy paste has and advantage if you are planning to generate debug key (need this if you are using Location Information using Google API). If you copy paste, you dont have to keep generating a new key per machine.
Yes, you can copy all the things as far as you keep respecting the path changes. Keep track of them and change paths in Eclipse. You must have Java although.

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