hi there I just want to know if my android app constructed using firebase for authentication , can only work on physical devices or there is no problem with genymotion emulator.
No problem at all. Just follow this FAQ to install OpenGapps on the device:
https://www.genymotion.com/help/desktop/faq/#google-play-services
Related
I have an app with many downloads and good reviews, but yesterday I got one 1-star review of someone. He said my app won't start on his specific device. I don't own that device. So what can I do to find out what causes the error?
I know I can see crash reports in the Google developer console, but that was just a review. I can still see what device he owns and want to improve my app that he would be satisfied and can start the app. What possibilites do I have?
Depending on the device it might be availible on Amazons device farm. It will save you from having to buy the device and you're able to build tests on the platform to fit into your workflow.
List of current devices
Use BlueStack for testing. Make an android AVD having version that is causing the crash and then find the errors in it
use emulater,
there are so many emulators available in android studio.
Genymotion.
BlueStacks
Droid4X
Windroy
I'm using genymotion on my Ubuntu 15.04. On my (college)network I cannot use whatsapp etc... So, on my real android phone, I use Surfeasy VPN app. But when I do the same on Google Nexus 10-5.0.0 virtual device in genymotion, everything works fine until the last step(Adding routes..) after which it hangs and displays a black screen. I tried using DroidVPN where it hangs at Authenticating... step. Does using "surfeasy for pc" solve the issue? why do I get this problem?
please help me out.
PS: openvpn isn't compatible with the device.
I am trying to test my app on genymotion and am using parse as a backend.
Whenever I try to login, android displays an error: Unfortunately, the app has stopped working.
The same happens with virtualbox.
However, if I use the emulator, it works and login also works on Kindle fire jelly bean.
Any ideas on what could be wrong?
PS - If I use the internet, it works on both virtual box and genymotion.
You should add the logcat to help better. If you use google play services, you must install this in your genymotion.
You can try this:
How do you install Google frameworks (Play, Accounts, etc) on a Genymotion virtual device?
download Genymotion from this link https://cloud.genymotion.com/page/launchpad/download/ and register on site then login through your id and password...
I am using windows 7 and I have created one basic app that is firstapp i am running this in android emulator it is not launching in emulator.
This app is working fine in android device and webbrowser but its not launching in emulator please give some best hint
and this is my log
please tell me some need full help
And share me some best tutorials for beginners as well.
Thanks
You should go with this site.
And if you're using Alloy Framework for MVC then follow this.
I think you are trying to access a web service/web site from the android device which is on a PC right?
if so please note that when referring to the host machine in the emulator use the ip adress as 10.0.2.2
I am testing facebook Single-Sign-On application.
I am using android platform 2.2 and api level 8. I have similarly created emulator with the same configuration. It is working fine in emulator. But when i test it on actual device that is HTC Desire HD ver 2.2 froyo updated. It opens up a dialog with facebook as title and shows loading screen then disappears.
I am unable to understand the reason for such behavior.
Please help me on this.
Regards,
Pankaj
You need to get the debug on device working and see the error that appears in LogCat.You can find instructions oh how to use debug on device here
You can plug in your device using the usb cable (making sure usb debugging is on in the options).
then debug your application and you will see what the cause is in the debugging console.
I suspect tho your problem is to do with how you are transferring the apk file to the phone (it needs to be signed for facebook SSO to work and you need to have set the key correctly in your facebook app).
See here for more information:
http://www.juje.me/2011/04/export-the-signature-of-your-android-app-for-facebook-api-use/