I'm writing an application for android and it has a feature that will share with friends on social networks. When someone passes by the link and downloads the application from the play market, after installing the application, the person who posted the link, receives bonuses for installation by other people. Tell me in which direction I need to read or how such a callback is organized
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Since a few days, users of my android mobile application are getting a warning, because the app is using sensitive data.
My app requests the daily steps count from fitnessAPI to display it.
I have read that I should go through the verification process of the oauth screen.
But I do not really know what data I should put in it. It seems rather "web" oriented, because it asks me a application homepage link, and application privacy policy link.
I do not know what I should put in these fields for a mobile app.
Should I put a link to the google play store page of the application?
Or a link to my website that shows my work?
You need to have a registered domain to host these files
Preparing for verification
I'm a student doing university project in which we are developing an app that has the use case to combine social media feeds of the users. For this i need access to facebook graph api "user_post"
I have already made an app on facebook developer portal and i have written code for facebook login inside my android app but now i want to work on user feed but when i went to request permission section, they are asking for app review, business verification etc. Now problem is that how can i submit my app for review when i have not access to api in order to develop and test it.
I'm searching ways for 2-3 weeks but all solutions are not working as facebook has updated alot of things. I will be very thankful if someone will be able to help me with this facebook api access as i'm new to it.
You can always test it with your account, that is admin, developer or tester in the App. user_posts will work with that account without review.
I am interested in using FB App Invites and app links functionality so users can invite their friends. I want to be able to pass referral code as well.
I don't have a web server nor do I know if I should for this purpose. I am just too confused about the process
I followed the docs and I was able to generate an app link using FB hosting tool in the form of https://fb.me/123456789
I can use that in the App invite dialog that I will integrate in my android app.
Now my question is, how can I add referral code to that so when the new user download the app, the newly installed android app will receive that referral code?
Facebook's policy does not allow awarding for (all)invites/sharing/commenting/liking any more.
You could anyway implement it like airbnb that you award the user who is downloading the app with something, when being referred. If you only want to track conversions you should utilize Facebook's insights dashboar
Update
If you want to track Google Play reffs utilize this: https://developers.google.com/analytics/devguides/collection/android/v4/campaigns#general-campaigns
I'm working with the official facebook sdk and example scene for unity and am sending app requests using : FB.AppRequest() which returns a list of friends to send invites to.
However no matter what I try, I only get a list of friends associated with the app and cannot see any other friends who haven't played the app.
I have even tried setting the 'app_non_user' filter, but this makes no difference.
I have read on the Invitable_Friends api, but am not sure how this would be implemented in the unity sdk.
Any advice would be much appreciated. Thanks
Your app must be approved by Facebook to get people's friends lists beyond people using the app. Look in the developers.facebook.com section to find how to do this. I haven't done this, but a game I worked on needed to do this.
Getting approved involves sending your app and it goes through an approval process.
Here's the relevant bit:
https://developers.facebook.com/docs/apps/faq#invite_to_app
"If your app is a game and has a presence on Facebook Canvas:
You can use the requests Dialog and set filters=app_non_users to filter the dialog to only show people who don't use the app."
Today I have created my new app in facebook developer portal. My application is an Android game and need to access friend list and publish permission.
The Submission form asks for the game apk to be uploaded with some pictures explaining why I need this permissions and the flow in the game. My question is, how am I supposed to send this if I haven't fully integrated facebook in my game? I expected to be able to finish my game in a sandbox or something and then when everything is ok I would send my game to facebook for reviewing it and accept/reject the permissions.
Please help with this issues because I'm stuck. I need to integrate facebook with this permissions but don't really know how to send all the information requested without even fully integrated facebook in my game.
Thanks in advance.
You can always ask any person that have a role on the app for any permission. You don't have to get reviewed for that.
When you want to ask people that don't have a role on the app it is first then you need to get reviewed.