Android - Open dialogue builder in fancy way - android

I have been using android dialog builder by inflating layouts in it. Everything is working fine and perfect. But now, I want to change the way of opening of the dialog builder. I want open the dialog builder like the swipe card. .i.e. From left to right OR top to bottom etc.
I know stackoverflow is not all about asking questions, but showing some effort at least. But issue is, I am not able to find any examples or clues on it.
Need some advice, or reference to be followed.
Thanks!
Dialog Opening Code:
final Dialog dialog = new Dialog(main.this);
dialog.setContentView(R.layout.prompt_dialoge);
dialog.setTitle("Draw your signature below");
Button dialogButton = (Button) dialog.findViewById(R.id.btnOk);
// if button is clicked, close the custom dialog
dialogButton.setOnClickListener(new View.OnClickListener()
{
#Override
public void onClick(View v)
{
}
});
dialog.show();

Add style to your new Dialog() constructor like below.
final Dialog dialog = new Dialog(main.this, R.style.DialogStyle);
dialog.setContentView(R.layout.prompt_dialoge);
dialog.setTitle("Draw your signature below");
Button dialogButton = (Button) dialog.findViewById(R.id.btnOk);
// if button is clicked, close the custom dialog
dialogButton.setOnClickListener(new View.OnClickListener()
{
#Override
public void onClick(View v)
{
}
});
dialog.show();
Add this style to your styles.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="DialogStyle" parent="#android:style/Theme.Dialog">
<item name="android:windowAnimationStyle">#style/DialogAnimation</item>
</style>
<style name="DialogAnimation">
<item name="android:windowEnterAnimation">#anim/slide_in_right</item>
<item name="android:windowExitAnimation">#anim/slide_out_right</item>
</style>
</resources>
slide_in_right.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<translate
android:duration="200"
android:fillAfter="true"
android:fromXDelta="100%p"
android:interpolator="#android:anim/linear_interpolator"
android:toXDelta="00%p" />
</set>
slide_out_right.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<translate
android:duration="200"
android:fillAfter="true"
android:fromXDelta="000%p"
android:interpolator="#android:anim/linear_interpolator"
android:toXDelta="100%p" />
</set>

Related

How can I implement the flip transition between fragments in dialog fragment as well

I have two dialog fragments:
I need to make a flip transition between them
I checked the android developer site, but it explains about the fragment transition https://developer.android.com/training/animation/reveal-or-hide-view.html#CardFlip
How can I implement the same in dialog fragment?
An example showing how to set a animation to a dialog fragmnet
Being DialogFragment a wrapper for the Dialog class, you should set a theme to your base Dialog to get the animation you want:
public class CustomDialogFragment extends DialogFragment implements OnEditorActionListener
{
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState)
{
return super.onCreateView(inflater, container, savedInstanceState);
}
#Override
public Dialog onCreateDialog(Bundle savedInstanceState)
{
// Set a theme on the dialog builder constructor!
AlertDialog.Builder builder =
new AlertDialog.Builder( getActivity(), R.style.MyCustomTheme );
builder
.setTitle( "Your title" )
.setMessage( "Your message" )
.setPositiveButton( "OK" , new DialogInterface.OnClickListener()
{
#Override
public void onClick(DialogInterface dialog, int which) {
dismiss();
}
});
return builder.create();
}
}
Then you just need to define the theme that will include your desired animation. In styles.xml add your custom theme:
<style name="MyCustomTheme" parent="#android:style/Theme.Panel">
<item name="android:windowAnimationStyle">#style/MyAnimation.Window</item>
</style>
<style name="MyAnimation.Window" parent="#android:style/Animation.Activity">
<item name="android:windowEnterAnimation">#anim/anim_in</item>
<item name="android:windowExitAnimation">#anim/anim_out</item>
</style>
Now add the animation files in the res/anim folder:
( the android:pivotY is the key )
anim_in.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<scale
android:interpolator="#android:anim/linear_interpolator"
android:fromXScale="0.0"
android:toXScale="1.0"
android:fromYScale="0.0"
android:toYScale="1.0"
android:fillAfter="false"
android:startOffset="200"
android:duration="200"
android:pivotX = "50%"
android:pivotY = "-90%"
/>
<translate
android:fromYDelta="50%"
android:toYDelta="0"
android:startOffset="200"
android:duration="200"
/>
</set>
anim_out.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<scale
android:interpolator="#android:anim/linear_interpolator"
android:fromXScale="1.0"
android:toXScale="0.0"
android:fromYScale="1.0"
android:toYScale="0.0"
android:fillAfter="false"
android:duration="200"
android:pivotX = "50%"
android:pivotY = "-90%"
/>
<translate
android:fromYDelta="0"
android:toYDelta="50%"
android:duration="200"
/>
</set>
Finally, the tricky thing here is to get your animation grow from the center of each row. I suppose the row is filling the screen horizontally so, on one hand the android:pivotX value will be static. On the other hand, you can't modify the android:pivotY value programmatically.
What I suggest is, you define several animations each of which having a different percentage value on the android:pivotY attribute (and several themes referencing those animations). Then, when the user taps the row, calculate the Y position in percentage of the row on the screen. Knowing the position in percentage, assign a theme to your dialog that has the appropriate android:pivotY value.
It is not a perfect solution but could do the trick for you. If you don't like the result, then I would suggest forgetting the DialogFragment and animating a simple View growing from the exact center of the row.

How to show animated popup in Android

I'm looking for a way to make a popup (not Dialog) like it is in Whatsapp when you click on a profil picture.
Something like this. How do this work in Android? What do I'm looking for?
I want to show some Informations if a user clicks on a ImageView in my ListView Header.
Until now I open a new Activity if the ImageView is clicked.
holder.projectImageImageView.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
Intent intent = new Intent(context1, JobInfo.class);
intent.putExtra("projectInfo", projectItems);
intent.putExtra("distributorInfo", distributorItems);
intent.putExtra("contractorInfo", contractorItems);
context1.startActivity(intent);
}
});
This Code is inside a CustomAdapter which extends BaseAdapter.
Is there any way to do what I want?
Kind Regards!
You can set dialog window enter animation and exit animation in style and can set in dialog using this-
<style name="animationdialog">
<item name="#android:windowEnterAnimation">#anim/dialog_in</item>
<item name="#android:windowExitAnimation">#anim/dialog_out</item>
</style>
dialog = new Dialog(getActivity(),android.R.style.Theme_Holo_Dialog_NoActionBar);
dialog.setContentView(R.layout.custom_layout_dialog);
dialog.getWindow().getAttributes().windowAnimations = R.style.animationdialog;
dialog_in.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<scale
android:duration="500"
android:fromXScale="0.3"
android:fromYScale="0.3"
android:pivotX="50%"
android:pivotY="50%"
android:toXScale="1.0"
android:toYScale="1.0" />
<alpha
android:duration="500"
android:fromAlpha="0.0"
android:interpolator="#android:anim/decelerate_interpolator"
android:toAlpha="1.0" />
</set>
dialog_out.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<scale
android:duration="500"
android:fromXScale="1.0"
android:fromYScale="1.0"
android:pivotX="50%"
android:pivotY="50%"
android:toXScale="0.0"
android:toYScale="0.0" />
<alpha
android:duration="500"
android:fromAlpha="1.0"
android:interpolator="#android:anim/decelerate_interpolator"
android:toAlpha="0.0" />
</set>
You can create a Layout for a custom Dialog with TextView that you need
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<TextView
android:id="#+id/text"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:textColor="#FFF"
android:layout_toRightOf="#+id/image"/>
<Button
android:id="#+id/dialogButtonOK"
android:layout_width="100px"
android:layout_height="wrap_content"
android:text=" Ok "
android:layout_marginTop="5dp"
android:layout_marginRight="5dp"
/>
</RelativeLayout>
and in your Activity, in onClick()
final Dialog dialog = new Dialog(context);
dialog.setContentView(R.layout.custom);
dialog.setTitle("Title...");
// set the custom dialog components - text and button
TextView text = (TextView) dialog.findViewById(R.id.text);
text.setText("Your Text");
Button dialogButton = (Button) dialog.findViewById(R.id.dialogButtonOK);
// if button is clicked, close the custom dialog
dialogButton.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
dialog.dismiss();
}
});
dialog.show();

AlertDialog with animations

I have an AlertDialog that coming in and out with animations, and I want to add buttons to it, how can I do it?
Here is my AlertDialog code:
private void openPopUP() {
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setTitle("Game Paused");
builder.setMessage("Check out the transition!");
dialog = builder.create();
dialog.getWindow().getAttributes().windowAnimations =
R.style.dialog_animation;
dialog.show();
}
Here is my style code:
<resources>
<style name="AppBaseTheme" parent="android:Theme.Light"/>
<style name="AppTheme" parent="AppBaseTheme"/>
<style name="dialog_animation">
<item name="android:windowEnterAnimation">#anim/slide_in_left</item>
<item name="android:windowExitAnimation">#anim/slide_out_right</item>
</style>
</resources>
Here is my anim folder files:
Slide in left:
<?xml version="1.0" encoding="utf-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:fromXDelta="100%p" android:toXDelta="0"
android:duration="500" />
Slide out right:
<?xml version="1.0" encoding="utf-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="500"
android:fromXDelta="0"
android:toXDelta="100%p" />
I need to add 3 buttons inside the alertdialog, how can I do it? Thank you.
You can use the method builder.setPositiveButton(String title, DialogInterface.OnClickListener listener) and then builder.setNeutralButton(...) and finally builder.setNegativeButton(...)

Show DialogFragment with animation growing from a point

I'm showing a DialogFragment when the user taps on a row in a ListView. I'd like to animate the showing of the dialog so that it grows from the center of the row. A similar effect can be seen when opening a folder from the launcher.
One idea that I've had is a combination of TranslateAnimation and ScaleAnimation. Is there another way?
Being DialogFragment a wrapper for the Dialog class, you should set a theme to your base Dialog to get the animation you want:
public class CustomDialogFragment extends DialogFragment implements OnEditorActionListener
{
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState)
{
return super.onCreateView(inflater, container, savedInstanceState);
}
#Override
public Dialog onCreateDialog(Bundle savedInstanceState)
{
// Set a theme on the dialog builder constructor!
AlertDialog.Builder builder =
new AlertDialog.Builder( getActivity(), R.style.MyCustomTheme );
builder
.setTitle( "Your title" )
.setMessage( "Your message" )
.setPositiveButton( "OK" , new DialogInterface.OnClickListener()
{
#Override
public void onClick(DialogInterface dialog, int which) {
dismiss();
}
});
return builder.create();
}
}
Then you just need to define the theme that will include your desired animation. In styles.xml add your custom theme:
<style name="MyCustomTheme" parent="#android:style/Theme.Panel">
<item name="android:windowAnimationStyle">#style/MyAnimation.Window</item>
</style>
<style name="MyAnimation.Window" parent="#android:style/Animation.Activity">
<item name="android:windowEnterAnimation">#anim/anim_in</item>
<item name="android:windowExitAnimation">#anim/anim_out</item>
</style>
Now add the animation files in the res/anim folder:
( the android:pivotY is the key )
anim_in.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<scale
android:interpolator="#android:anim/linear_interpolator"
android:fromXScale="0.0"
android:toXScale="1.0"
android:fromYScale="0.0"
android:toYScale="1.0"
android:fillAfter="false"
android:startOffset="200"
android:duration="200"
android:pivotX = "50%"
android:pivotY = "-90%"
/>
<translate
android:fromYDelta="50%"
android:toYDelta="0"
android:startOffset="200"
android:duration="200"
/>
</set>
anim_out.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<scale
android:interpolator="#android:anim/linear_interpolator"
android:fromXScale="1.0"
android:toXScale="0.0"
android:fromYScale="1.0"
android:toYScale="0.0"
android:fillAfter="false"
android:duration="200"
android:pivotX = "50%"
android:pivotY = "-90%"
/>
<translate
android:fromYDelta="0"
android:toYDelta="50%"
android:duration="200"
/>
</set>
Finally, the tricky thing here is to get your animation grow from the center of each row. I suppose the row is filling the screen horizontally so, on one hand the android:pivotX value will be static. On the other hand, you can't modify the android:pivotY value programmatically.
What I suggest is, you define several animations each of which having a different percentage value on the android:pivotY attribute (and several themes referencing those animations). Then, when the user taps the row, calculate the Y position in percentage of the row on the screen. Knowing the position in percentage, assign a theme to your dialog that has the appropriate android:pivotY value.
It is not a perfect solution but could do the trick for you. If you don't like the result, then I would suggest forgetting the DialogFragment and animating a simple View growing from the exact center of the row.
Check it out this code, it works for me
// Slide up animation
<?xml version="1.0" encoding="utf-8"?> <set xmlns:android="http://schemas.android.com/apk/res/android" >
<translate
android:duration="#android:integer/config_mediumAnimTime"
android:fromYDelta="100%"
android:interpolator="#android:anim/accelerate_interpolator"
android:toXDelta="0" />
</set>
// Slide dowm animation
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<translate
android:duration="#android:integer/config_mediumAnimTime"
android:fromYDelta="0%p"
android:interpolator="#android:anim/accelerate_interpolator"
android:toYDelta="100%p" />
</set>
// Style
<style name="DialogAnimation">
<item name="android:windowEnterAnimation">#anim/slide_up</item>
<item name="android:windowExitAnimation">#anim/slide_down</item>
</style>
// Inside Dialog Fragment
#Override
public void onActivityCreated(Bundle arg0) {
super.onActivityCreated(arg0);
getDialog().getWindow()
.getAttributes().windowAnimations = R.style.DialogAnimation;
}
DialogFragment has a public getTheme() method that you can over ride for this exact reason. This solution uses less lines of code:
public class MyCustomDialogFragment extends DialogFragment{
...
#Override
public int getTheme() {
return R.style.MyThemeWithCustomAnimation;
}
}
To get a full-screen dialog with animation, write the following ...
Styles:
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<item name="colorPrimary">#color/colorPrimary</item>
<item name="colorPrimaryDark">#color/colorPrimaryDark</item>
<item name="colorAccent">#color/colorAccent</item>
<item name="actionModeBackground">?attr/colorPrimary</item>
<item name="windowActionModeOverlay">true</item>
</style>
<style name="AppTheme.NoActionBar">
<item name="windowActionBar">false</item>
<item name="windowNoTitle">true</item>
</style>
<style name="AppTheme.NoActionBar.FullScreenDialog">
<item name="android:windowAnimationStyle">#style/Animation.WindowSlideUpDown</item>
</style>
<style name="Animation.WindowSlideUpDown" parent="#android:style/Animation.Activity">
<item name="android:windowEnterAnimation">#anim/slide_up</item>
<item name="android:windowExitAnimation">#anim/slide_down</item>
</style>
res/anim/slide_up.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:shareInterpolator="#android:interpolator/accelerate_quad">
<translate
android:duration="#android:integer/config_shortAnimTime"
android:fromYDelta="100%"
android:toYDelta="0%"/>
</set>
res/anim/slide_down.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:shareInterpolator="#android:interpolator/accelerate_quad">
<translate
android:duration="#android:integer/config_shortAnimTime"
android:fromYDelta="0%"
android:toYDelta="100%"/>
</set>
Java code:
public class MyDialog extends DialogFragment {
#Override
public int getTheme() {
return R.style.AppTheme_NoActionBar_FullScreenDialog;
}
}
private void showDialog() {
FragmentTransaction fragmentTransaction = getSupportFragmentManager().beginTransaction();
Fragment previous = getSupportFragmentManager().findFragmentByTag(MyDialog.class.getName());
if (previous != null) {
fragmentTransaction.remove(previous);
}
fragmentTransaction.addToBackStack(null);
MyDialog dialog = new MyDialog();
dialog.show(fragmentTransaction, MyDialog.class.getName());
}
In DialogFragment, custom animation is called onCreateDialog. 'DialogAnimation' is custom animation style in previous answer.
public Dialog onCreateDialog(Bundle savedInstanceState)
{
final Dialog dialog = super.onCreateDialog(savedInstanceState);
dialog.getWindow().getAttributes().windowAnimations = R.style.DialogAnimation;
return dialog;
}
Use decor view inside onStart in your dialog fragment
#Override
public void onStart() {
super.onStart();
final View decorView = getDialog()
.getWindow()
.getDecorView();
decorView.animate().translationY(-100)
.setStartDelay(300)
.setDuration(300)
.start();
}
If you want to work over APIs you have to do inside your DialogFragemnt->onStart and not inside onCreateDialog
#Override
public void onStart()
{
if (getDialog() == null)
{
return;
}
getDialog().getWindow().setWindowAnimations(
R.style.DlgAnimation);
super.onStart();
}
Note: This is just a complement to other answers.
No matter which the solutions you pick you might have the same problem as me.
I need to UNINSTALL the game from my development device before installing the new version for the animation changes to take effect.
I am not sure why but I guess it has to do with the optimized deployment on Android studio not recognizing the changes.
Have you looked at Android Developers Training on Zooming a View? Might be a good starting point.
You probably want to create a custom class extending DialogFragment to get this working.
Also, take a look at Jake Whartons NineOldAndroids for Honeycomb Animation API compatibility all the way back to API Level 1.
Add this code on values anim
<scale
android:duration="#android:integer/config_longAnimTime"
android:fromXScale="0.2"
android:fromYScale="0.2"
android:toXScale="1.0"
android:toYScale="1.0"
android:pivotX="50%"
android:pivotY="50%"/>
<alpha
android:fromAlpha="0.1"
android:toAlpha="1.0"
android:duration="#android:integer/config_longAnimTime"
android:interpolator="#android:anim/accelerate_decelerate_interpolator"/>
call on styles.xml
<style name="DialogScale">
<item name="android:windowEnterAnimation">#anim/scale_in</item>
<item name="android:windowExitAnimation">#anim/scale_out</item>
</style>
On java code: set Onclick
public void onClick(View v) {
fab_onclick(R.style.DialogScale, "Scale" ,(Activity) context,getWindow().getDecorView().getRootView());
// Dialogs.fab_onclick(R.style.DialogScale, "Scale");
}
setup on method:
alertDialog.getWindow().getAttributes().windowAnimations = type;

Can I change the Android startActivity() transition animation?

I am starting an activity and would rather have a alpha fade-in for startActivity(), and a fade-out for the finish(). How can I go about this in the Android SDK?
Starting from API level 5 you can call overridePendingTransition immediately to specify an explicit transition animation:
startActivity();
overridePendingTransition(R.anim.hold, R.anim.fade_in);
or
finish();
overridePendingTransition(R.anim.hold, R.anim.fade_out);
See themes on android: http://developer.android.com/guide/topics/ui/themes.html.
Under themes.xml there should be android:windowAnimationStyle where you can see the declaration of the style in styles.xml.
Example implementation:
<style name="AppTheme" parent="...">
...
<item name="android:windowAnimationStyle">#style/WindowAnimationStyle</item>
</style>
<style name="WindowAnimationStyle">
<item name="android:windowEnterAnimation">#android:anim/fade_in</item>
<item name="android:windowExitAnimation">#android:anim/fade_out</item>
</style>
In the same statement in which you execute finish(), execute your animation there too. Then, in the new activity, run another animation. See this code:
fadein.xml
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:fillAfter="true">
<alpha android:fromAlpha="1.0"
android:toAlpha="0.0"
android:duration="500"/> //Time in milliseconds
</set>
In your finish-class
private void finishTask() {
if("blabbla".equals("blablabla"){
finish();
runFadeInAnimation();
}
}
private void runFadeInAnimation() {
Animation a = AnimationUtils.loadAnimation(this, R.anim.fadein);
a.reset();
LinearLayout ll = (LinearLayout) findViewById(R.id.yourviewhere);
ll.clearAnimation();
ll.startAnimation(a);
}
fadeout.xml
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:fillAfter="true">
<alpha android:fromAlpha="0.0"
android:toAlpha="1.0"
android:duration="500"/>
</set>
In your new Activity-class you create a similiar method like the runFadeAnimation I wrote and then you run it in onCreate and don't forget to change the resources id to fadeout.
Use overridePendingTransition
startActivity();
overridePendingTransition(R.anim.fadein, R.anim.fadeout);
fadein.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<alpha xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="#android:anim/accelerate_interpolator"
android:fromAlpha="0.0" android:toAlpha="1.0" android:duration="500" />
</set>
fadeout.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<alpha xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="#android:anim/anticipate_interpolator"
android:fromAlpha="1.0" android:toAlpha="0.0" android:duration="500" />
</set>
For fadeIn and fadeOut, only add this after super.onCreate(savedInstanceState) in your new Activity class. You don't need to create something else (No XML, no anim folder, no extra function).
overridePendingTransition(R.anim.abc_fade_in,R.anim.abc_fade_out);
If you always want to the same transition animation for the activity
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
overridePendingTransition(android.R.anim.fade_in, android.R.anim.fade_out);
#Override
protected void onPause() {
super.onPause();
if (isFinishing()) {
overridePendingTransition(android.R.anim.fade_in, android.R.anim.fade_out);
}
}
You can simply create a context and do something like below:-
private Context context = this;
And your animation:-
((Activity) context).overridePendingTransition(R.anim.abc_slide_in_bottom,R.anim.abc_slide_out_bottom);
You can use any animation you want.
I wanted to use the styles.xml solution, but it did not work for me with activities.
Turns out that instead of using android:windowEnterAnimation and android:windowExitAnimation, I need to use the activity animations like this:
<style name="ActivityAnimation.Vertical" parent="">
<item name="android:activityOpenEnterAnimation">#anim/enter_from_bottom</item>
<item name="android:activityOpenExitAnimation">#anim/exit_to_bottom</item>
<item name="android:activityCloseEnterAnimation">#anim/enter_from_bottom</item>
<item name="android:activityCloseExitAnimation">#anim/exit_to_bottom</item>
<item name="android:windowEnterAnimation">#anim/enter_from_bottom</item>
<item name="android:windowExitAnimation">#anim/exit_to_bottom</item>
</style>
Which I then reference in my theme:
<style name="AppTheme">
...
<item name="android:windowAnimationStyle">#style/ActivityAnimation.Vertical</item>
...
</style>
Also, for some reason this only worked from Android 8 and above.
I added the following code to my BaseActivity, to fix it for the API levels below:
override fun finish() {
super.finish()
setAnimationsFix()
}
/**
* The activityCloseExitAnimation and activityCloseEnterAnimation properties do not work correctly when applied from the theme.
* So in this fix, we retrieve them from the theme, and apply them.
* #suppress Incorrect warning: https://stackoverflow.com/a/36263900/1395437
*/
#SuppressLint("ResourceType")
private fun setAnimationsFix() {
// Retrieve the animations set in the theme applied to this activity in the manifest..
var activityStyle = theme.obtainStyledAttributes(intArrayOf(android.R.attr.windowAnimationStyle))
val windowAnimationStyleResId = activityStyle.getResourceId(0, 0)
activityStyle.recycle()
// Now retrieve the resource ids of the actual animations used in the animation style pointed to by
// the window animation resource id.
activityStyle = theme.obtainStyledAttributes(windowAnimationStyleResId, intArrayOf(android.R.attr.activityCloseEnterAnimation, android.R.attr.activityCloseExitAnimation))
val activityCloseEnterAnimation = activityStyle.getResourceId(0, 0)
val activityCloseExitAnimation = activityStyle.getResourceId(1, 0)
activityStyle.recycle()
overridePendingTransition(activityCloseEnterAnimation, activityCloseExitAnimation);
}
// CREATE anim
// CREATE animation,animation2 xml // animation like fade out
Intent myIntent1 = new Intent(getApplicationContext(), Attend.class);
Bundle bndlanimation1 = ActivityOptions.makeCustomAnimation(getApplicationContext(),
R.anim.animation, R.anim.animation2).toBundle();
startActivity(myIntent1, bndlanimation1);
Most of the answers are pretty correct, but some of them are deprecated such as when using R.anim.hold and some of them are just elaboratig the process.
So, you can use:
startActivity(intent);
overridePendingTransition(android.R.anim.fade_in, android.R.anim.fade_out);

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