Replace current application with rebuilt version from new Android Studio Project - android

Information:
Currently, I have an application on the market that is actively used. Rather than refactor all my code to rebuild the application, I rebuilt the whole application from scratch in a new Android Studio Project with identical/updated information (applicationId/packageId/versions). I want to upload this apk to the google play store to have it update users normally.
Problem:
Testing this situation on my devices hasn't worked. I have a device with the 'old' application on it and I attempt to install the 'new' version and I receive this error during installation: "The package seems to be corrupt"
Question:
Is this process even possible? If so, why might I be getting this error? If not, what is the method by which I could do this?
Thanks!

It is possible as you say, however you need to keep three things in mind:
Package name must be the same
Signing key must be the same
Version number must be higher than last version
Other than that, there should be no problems

You are not going to be able to push the update to the play store with your new project, because the file that you sign the application with (signing key), is associated with your project old SHA 1 and without that file, you cannot push an update.
I suggest you create a new copy of your old project and work there

Related

How do I check if the signing of an app is correct?

I'm developing some changes for an app. It worked properly and compile fine before I configured a VPN (I think this may be related to the problem). Since that the aplication compiles fine but I can't update from previous versions to the new one (let's say from 1.0.0 to 1.0.1), an error message says "The package appears to be corrupt". The version number and code are updated.
I've found this, but it doesn't fix my problem: I've compiled in release and debbug.
It's documentated that the problem is related with the signing of an app in Xamarin because I can install the apk from scracth without updating, I've loaded the keystore again, check the path %AppLocalData%, configure again the path manually... nothing. Besides, the 'debbug.keystore' file doesn't open when the app is compiled, nevertheless it's open when I use the command in the document to load it again. I don't know if it should open, just saying. The key file is the same, nothing else changed.
Thank you for your help!
The debug.keystore is as the name suggests, only for debugging. It will differ between different machines you install Visual Studio.
Make your own keystore and save it somewhere secure. Especially if you plan to release the App in Play Store. If you misplace it, you will have a bunch of issues.
Creating your own keystore will also ensure the same and correct signature every time, and you can configure your project to use your own keystore instead of the debug.keystore that Xamarin.Android defaults to.
I made everything above again and it worked, not sure what was wrong. For those of you that may have a similar problem that's what I tried:
Check your keystore (it must be the same for different compilations) and store in a safe place as Cheesebaron says.
Check you have well configured the path for your keystore.
You may have a wrong enviroment variable if the step above fails (i.e. %AppLocalData% pointing to other location).
Check your version number. The number for a version must be higher than previous versions, you may use YYMMddXX (XX for differnet compilations in the same day)
If you altern to compile in release/debug, make sure your code doesn't affect the path to the keystore

Android Studio: The device already has an application with the same package but a different signature

I have an app, which I also have in the Google Playstore. I built this app on an old machine at the time and signed it there as well. Since I need to update the app, I pulled the code from my repo to my new machine (different Android Studio version). Likewise, I had saved the key for the signature and copied it to my new machine. I can also build the app with the signature. However, when updating on the phone, it keeps crashing. Android Studio tells me the following when I do this:
The device already has an application with the same package but a different signature.
The key, as I said, is actually the same for the siganture
How can I fix this? The app is used by multiple users through the playstore.
But I also need to have the possibility to update the app only via the APK (so not only from the store).

App not installed. An existing package by the same name with a conflicting signature. Two app with same prefix package name [duplicate]

In my emulator, when I try to do an upgrade of my apk programmatically. I get:
Android App Not Install.
An existing package by the same name with a conflicting signature is already installed
I'm still in the testing phase of this upgrade, so the file I download is a signed apk of a previous version, which I think should work without any issues.
From the suggestion in: an existing package by the same name with a confilcting signature is already installed I tried to run the emulator both in debug mode and in normal mode... neither worked.
Any thoughts on what I'm missing?
I had the same error message, but these answers did not help. On a 4.3 nexus 7, I was using a user who was NOT the owner. I had uninstalled the older version but I kept getting the same message.
Solution: I had to login as the owner and go to Settings -> Apps, then swipe to the All tab. Scroll down to the very end of the list where the old versions are listed with a mark 'not installed'. Select it and press the 'settings' button in the top right corner and finally 'uninstall for all users'
The problem is the keys that have been used to sign the APKs, by default if you are running directly from your IDE and opening your Emulator, the APK installed in the Emulator is signed with your debug-key(usually installed in ~/.android/debug.keystore), so if the previous APK was signed with a different key other than the one you are currently using you will always get the signatures conflict, in order to fix it, make sure you are using the very same key to sign both APKs, even if the previous APK was signed with a debug-key from another SDK, the keys will definitely be different.
Also if you don't know exactly what key was used before to sign the apk and yet you want to install the new version of your app, you can just uninstall the previous application and reinstall the new one.
Go to Settings > Apps, find and open the app info. Then, open the overflow menu (3 vertical dots), and choose Uninstall for all users.
Go to Settings > Apps, find and open the app info. Then, open the overflow menu (3 vertical dots), and choose Uninstall for all users.
If you are using the debug apk, the key that is used to sign it is in
C:\Users\<user>\.android\debug.keystore
If you use that same key, there should not be a conflict when installing.
If you don't want to bother with the keystore file, then just remove the package altogether for all users.
Connect your device with Mac/PC and run adb uninstall <package>
Worked for me.
Ref: https://android.stackexchange.com/questions/92025/how-to-completely-uninstall-an-app-on-android-lollipop
If above solutions did not work for you then you may have doing something as following ..
1) installing the app from Appstore.
2) updating it with sign APK with same package name updated version.
So basically there are two kinds if APK's.
1) you uploaded on playstore known as original APK.
2) download from playstore known as derived APK.
In this case basically you are downloading derived apk and updating it with original APK.
For let it work fine uploaded new signed released APK in the internal test mode on the Google Play Store and download the derived APK to check the update scenario.
There is a difference between signed and unsigned APK files. Most likely you had an unsigned on there previously. You just need to delete the unsigned before you install the signed version. How this can be accomplished varies on the exact version, but in general, go on the emulator to settings-> application, long click your app, and delete/remove/uninstall it.
If you use multiple users at android, verify that the app is uninstalled everywhere.
It may be application is not uninstall successful. If your device is this case, you can try this method.
First get the package name of the application, e.g 'com.xxx.app', you can use Root Explorer and find it from Manifest file(RE can decode the file). then you can use this script to uninstall it:
adb shell pm uninstall com.xxx.app // replace to package name that you want to remove
I had an issue where both debug and release build won't install on devices I used for debugging. The same msg would appear when trying to install the new version. The only workaround was to uninstall the current version and install the new one.
It looks like Android studio marks the apk it installs so that installation using the package managers would distinguish between version installed for debugging and versions downloaded from Google play or other external sources (this never happened to me when using eclipse).
There may be another reason when your application will not update when you either change/add/remove shareId in AndroidManifiest.
"android:sharedUserId"
Please check that also.
To prevent would recommend to use sharedUserId in your application despite in your current requirement you need or now.
Same package error:
Create a new Package in your app with different name.
Copy and paste all file in your old package to new Package.
Save Code.
Delete old Package And Clean and rebuild project.
I had to login as the owner and go to Settings -> Apps, then swipe to the All tab. Scroll down to the very end of the list where the old versions are listed with a mark 'not installed'. Select it and press the 'settings' button in the top right corner and finally 'uninstall for all users'
I tried all the above and it did not work.
I found that in spite of uninstalling the app a new version of the app still gives the same error.
This is what solved it:
go to Settings -> General -> application Manager -> choose your app -> click on the three dots on the top -> uninstall for all users
Once you do this, now it is actually uninstalled and will now allow your new version to install.
Hope this helps.
I just choose uninstallAll in Gradle Bar. It worked for me.

getToken() failed. Status BAD_AUTHENTICATION error

I've found the following error when running my android application in android studio. app couldn't get installed on my device because of this error. Didn't find the solution :(
please help
Auth: [GoogleAccountDataServiceImpl] getToken() failed.
Status BAD_AUTHENTICATION,
Account: ,
App:com.android.vending,
Service: androidmarket com.google.android.gms.auth.be.account.b.d: Long live credential not
available.
I had the same issue what helped me was that I had wrong credentials in my google-services.json file and after getting a new file my problem was fixed.
in the process of resolving this issue I also updated my google play services but I do not think this is necessary .
I got this error when tried to install app directly from Android Studio.
It was due to certificate mismatch, since I used release certificate for setting up the app in Play Console, while Android Studio signs the app with debug certificate by default.
Installing app via adb resolved the error.
https://developers.google.com/games/services/android/quickstart#step_4_test_your_game
Make sure to run an APK that you exported and signed with a
certificate that matches one of the certificates you used during the
application setup in Google Play Console.
I have the same problem some days ago. I just compile my whole code in a new project and Problem Solved!!.
Don't know what was the real problem. There is an issue filed here, with no solution.
There are several reasons you can get that message:
The account you are trying to log on with needs to be re-authenticated on the phone (try a different account)
The gms:play-services version is out of date (needs to be 15+ as of Jan 2021)
Your app fingerprint is not the right one. You need one for dev builds, different one for prod -- which is different based on how you sign (do you have the final publish key, or does Play store re-sign with the final publish key?)
Follow the Google tutorial and get their stand-alone project, it should take 20 min, and check your setup there. If you are running it with all the right accounts it should work. Then go back to your app.
https://developers.google.com/identity/sign-in/android/start
I updated Google Play Services on my phone and stopped receiving the same error. I am importing com.google.android.gms:play-services-cast:9.6.1 and analytics:9.6.1. Not sure if the version running on the device was too low but problem is now resolved but not sure how to prevent this error for users running older versions of Google Play Services.
Tested the other solutions but nothing worked. Rebooted the device and error was gone.
If you using firebase server, As per the firebase updation if you give phone number authentication put your country code before contact number it is mendetory.
example - +91 9999998888
This happened to me, auth errors in ADB, among them:
android Warn Auth [GoogleAuthUtil] GoogleAuthUtil
Because, like mentioned above, I had a debug build running on phone previously. So I fully uninstalled the app on my phone, and the next [Build and Run] ran successfully.
Please try the App with new google credentials or even try creating the whole peoject on console og google play services if you have used it .
In my case it was a dependency version problem. I had to update the auth dependency for firebase to the latest one:
implementation 'com.google.firebase:firebase-auth:17.0.0'
Here is my take towards this problem:
You may be using a single email to try and log in to google. It may be possible you might have changed the password of the particular email in the recent past. Make sure u remove your google-email from your phone/emulator. When u re-run your application, you will be asked to enter both email and password credentials.
Check if your credentials.json is still valid. Sometimes its possible that your client ID might be removed/corrupted if you have not used your android application for a long time. Make a new one and dont forget to copy-paste it in app folder of Android Project view.
PS: I am new to Android Studio and writing answers on stackoverflow in general. If you are reading this comment please let me know what improvements i can make while answering questions in the future.
I copied and ran the code in a different project that had priorly worked on simple DB operations of Firebase. Probably it already had the authentication files in place so launching the app was solved there
Mostly your token has gone bad. And needs a new one.
Go to project database > settings > General > download Json file and replace it with the one in the local project directory.
I fixed this problem with updating fingerprints (sha1 or sha256)
My problem was with Microsoft App Center.
We recently set our pipelines to send aab files to App Center, instead of apk files.
It seems that our bundle was resigned by App Center with some generated keystore. That's how App Center distributed apk files, even though our pipeline uploaded aab files.
In other words: even though our pipeline is using our own keystore to sign the aab bundle, in order to distribute through the App Center, after sending the aab to App Center, the App Center is creating universal apks with another generated keystore.
After rolling back our pipeline to send apk instead of aab, Google SignIn on our react-native app with firebase was working again.
"When you distribute Android Application Bundle (AAB), App Center generates a universal APK, signs it with a generated signing key, and distributes it to a device."
Source: https://learn.microsoft.com/en-us/appcenter/distribution/uploading

Android apk replace vs Update

I have an application already installed on the mobile, am trying to install the update version of it.
I placed the apk inside the data/data folder, using file manager at the path,am trying to install it -
it shows a dialog to replace but not upgarde (Signed with the same key-store and version code/version name has an incremental value).
Could someone explain me more on this?
There is a difference between installing and subsequently, updating, apps off Google Play. Applications installed via a File Manager, for instance, will always prompt you to replace and not update an application. Side-loading apps on devices directly, does not have that mechanism to update. This is true not only for your app, but for every app.
It does not matter how it was signed or even the increment of your app's version.
Upgrade is only possible when you actually follow the installation procedure from Android Market. Else, it would just be a replace.

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