Android Instant App APKs - android

Whenever I use command line to produce feature APKs, it produces 2 APK. My feature apk and base apk. However, I don't upload them to Play Store. It says : Sorry we could not save your changes" Whenever I use Android Studio -> Build -> Generate Signed APK it only produces my base feature apk and when I try to upload the zip folder to Play Store, it says "Your Feature APKs contains "productdetail" apk either does not exist or was not included". Any idea why can it happen? Or any help how to produce v1+v2 signed APKs to upload them to Play Store?

At the moment, there are some bugs building your Instant App via the Studio menus (Build -> Generate Signed APK). You should run gradle directly, either by using the far right gradle panel in Studio and executing the top level assembleRelease task or via command line (./gradlew assembleRelease).
If you haven't already, to setup gradle to sign your APKs (v1+v2) use signingConfigs as per here.
Each of your feature modules (including base) will need to have signingConfigs setup in their build.gradle file to ensure each feature APK is signed correctly.

Related

How to get the updated Apk file from the android studio.?

I am developing an android application. All the things is going well when I run the application into genymotion virtual device.And Since the apk is stored in F:...\app\build\outputs\apk location. So I just want to collect it from this location and download it to install in a android phone.As I simultaneously updating the application with code but this apk doesn't provide me the updated apk file according to the updated code .They just give me the old apk file even if i run my application again and again from the android studio. Can anyone suggest me why this is happening ??? I just want to run this apk into phone or download this apk file for another purpose.
This three steps will do Go build->Build apk
Go to Build > Build APK to generate a normal APK.
Go to Build > Generate Signed APK to generate signed APK.
Signed APK are those which we generate to release our application. Here it is, why is it necessary to generate signed APKs: Why should I Sign my Application APK before release
If you build a debug APK, it will still work on all devices but you cannot release it.
From terminal run the following command to make sure that you get the updated apk.
1. gradle clean (from windows )
-or-
./gradlew clean (from linux) -
Above command deletes the build folder.
2. gradle build (from windows)
-or-
./gradlew build(from linux)
Above command builds all the flavor for your application.
Edit: Original answer
Signed apk is needed to install in any other non debug device. This will be same as the debug app that runs in your test device/emulator.
Build -> Generate signed apk

Cannot install signed apk to device manually, got error "App not installed"

I'd like to publicate my app to GooglePlay but first i would like to do a last testing with the signed apk to ensure that all of the used API keys are working correctly with the release version (GMaps, Facebook, etc)
So i just made a signed version of my app with our release key and when i try to install the app to the device i got an error:
I have tried to copy the apk to the device and install it with an apk installer app.
Strange thing is when i do the same process with debug signing key, all is well, I can install and run the app.
Here are the steps of the procedure:
I select the release key, type password.
I do select release build type instead of debugging
Just in case i also defined in the gradle file the signing keys but I must admit i dont know is it necessary.
I tried like 7 seven times now so i assume this problem is not just a
mistyped password, also I can make this work with the standard debug android signing key.
Please help if you can.
You may be using the android 5.0 or above device.
May be your development version is not uninstalled properly.
Try this,
Just go to the Settings --> Apps --> Click on your App. ---> In App info page at the action bar menu there will be an option called " Uninstall for All users " click that. Your app will be completely uninstalled and now you can try installing the new version with no issue. Hope this will help you
NOTE : This is for lollipop and above.
Refer the screenshot attached.
For Current Updated Android Studio 2.3 users this answer is for you as hardly people use eclipse nowadays for Android development as Android studio has huge advancements.
So, Follow this way to create your Signed apk file.
Build > Generate Signed apk.
Create Keystore path.
Put Password, alias, key password.
Build type select accordingly(eg to release in playstore use release).
Signature Version select both V1 and V2 checkboxes.
Finsih.
Go to from explorer where you selected for the apk to store and you will see your .apk file name as app-release.apk use it.
selecting Signature Version v1 and v2 both solved the problem for me....try it
The same thing happened to me, as long as I generated my apk from Build> Build APK. I could install and un-install the apk as many times as they were without any problem, but instead if I generated the Build> Generate Signed APK, when I passed the apk to the phone and try to install it, it only allowed me one occasion, the same one that came out the following message:
until then everything was fine if I selected "INSTALL IN ANY WAY", but what happened if I uninstalled the app and wanted to reinstall it (a possible scenario), the following happened:
so I solved the problem by disabling play protect, which I achieved (within Google Play)> Menu> Play Protect> Search for security threats (disable).
"App not installed" shows when an app with same package already installed in same device. just delete your first application which you were using for testing purpose before making it to signed apk. This will work. cheers!
Select both Signature Version v1 and v2 will resolve the issue
v1 scheme
A JAR file can be signed by using the command line jarsigner tool or
directly through the java.security API. Every file entry, including
non-signature related files in the META-INF directory, will be signed
if the JAR file is signed by the jarsigner tool. For every file entry
signed in the signed JAR file, an individual manifest entry is created
for it as long as it does not already exist in the manifest
V2 scheme
v1 signatures do not protect some parts of the APK, such as ZIP
metadata. The APK verifier needs to process lots of untrusted (not yet
verified) data structures and then discard data not covered by the
signatures. This offers a sizeable attack surface. Moreover, the APK
verifier must uncompress all compressed entries, consuming more time
and memory. To address these issues, Android 7.0 introduced APK
Signature Scheme v2
By default, Android Studio 2.2 and the Android Plugin for Gradle 2.2 sign your app using both APK Signature Scheme v2 and the traditional signing scheme, which uses JAR signing.
It is recommended to use APK Signature Scheme v2 but is not mandatory.
please see the details
In Android Studio 3.0 and Above
As described here
Note: The Run button builds an APK with testOnly="true", which means the APK can only be installed via adb (which Android Studio uses). If you want a debuggable APK that people can install without adb, select your debug variant and click Build Bundle(s) / APK(s) > Build APK(s).
Add android:testOnly="false" inside Application tag in AndroidManifest.xml
Reference: https://commonsware.com/blog/2017/10/31/android-studio-3p0-flag-test-only.html
Above shubham soni answer works for me,actually it happens to android version >=5.0.In above you able to install just use this while creating your apk...
Here I resolved this issue
The reason behind this issue is, there is already an application with the same package name in the phone, but you cannot find it in phone menu(U already made the un-installation but actually its still in your phone).
To see the application go to phones SETTINGS -> APPS.
There you can see the application, but inside that the UNINSTALL button may be disabled. click on the menu overflow button to see Uninstall for all users.
After performed uninstalled for all users I have successfully installed my signed apk.
You can also use adb to uninstall the app from phone.
adb uninstall package name
In addition to this,
if your mobile supports multiple users then check if respective app is not installed for other users. If it is installed for others then first uninstall previous app and try again
I faced the same issue today, I remembered that I signed my apk with the "new" Google Play signing:
Make sure if you signed your application with Google Play signing.
If you did:
Upload your apk to Google Console (like you
usually would when updating your application):
After it has successfully uploaded, open the Artifact library in the menu.
You will see the apk you have just uploaded.
Press the download button and select Download derived APK.
You will now be able to install the apk.
You can delete the draft after have downloaded the apk without having to update your application to the Google Play Store
minifyEnabled false
is the only that worked for me after 3 days of research on all forum!
Android Studio 4.1.1
If you want to create the debug apk, and just before creating the apk you tried running on your phone/simulator (doing create signed apk right away will cause the APP NOT INSTALLED),YOU SHOULD CLEAN THE PROJECT before creating signed bundle/apk
It's quite old question, but my solution was to change versionCode (increase) in build.gradle
Go To Build.Gradle(module:app)
use this - minifyEnabled false
That may because you run APK file from external SD card storage.
Just copy APK file into internal storagem problem will be solved
This can happen due to your choice of the signature version. On some phones, installation errors occur if the signature version was selected as V2. So if that happens, try selecting V1, it will surely work.
Removing android:testOnly="true" attribute from the AndroidManifest.xml worked.
link
I am using Android 10 in MiA2. The mistake I was making is that I tried to install the app via ES Explorer. I tried Settings -> Apps & Notifications -> Advanced -> Special App Access -> Install Unknown Apps -> ES File Manage -> Allow from this source. Even then the app won't install.
Then I tired to install the app using the default File Manager and it installed easily.
The checked answer is for rooted devices, or at least it doesn't work for me.
I found a way that you can simply solve the problem by uninstall your apk from adb by using adb uninstall app.package.name (make sure that Debug app is installed on your phone)
then try to install signed apk. Hope this helps you guys.
I was facing the same issue with my android application.
I just updated a library and then created a signed APK. Now it's working.
if Your Android Studio Version Greater than 3.0
Looks like we can not directly use the apk after running on the device from the build -->output->apk folder.
After upgrading to android studio 3.0 you need to go to Build -> Build Apk(s) then copy the apk from build -> output -> apk -> debug
File > Project Structure > Build Variants > Select release > Make sure 'Signing Config' is not empty > if it is select from the drop window the $signingConfigs.release
I did this with Android Studio 3.1.4 and it allowed me to create a release apk after following all the steps above of creating the release apk and release key and adding the info to the app gradle. Cheers!
You don't have to uninstall the Google Play version if App Signing by Google Play is enabled for your app, follow the steps:
1. Make a signed version of your app with your release key
2. Go to Google Play Developer console
3. Create a closed track release (alpha or beta release) with the new signed version of your app
4. You can now download the apk signed by App Signing by Google Play, choose derived APK
Install the downloaded derived APK
The reason is App Signing by Google Play signs release apps with different keys, if you have an app installed from Play Store, and you want to test the new release version app (generated from Android Studio) in your phone, "App not installed" happens since the old version and the new version were signed by two different keys: one with App Signing by Google Play and one with your key.
Kindly uninstall the debug app in the device or just increase the version code to overcome this issues
In my case I was trying to test installing a signed APK and the current installed version on my device was unsigned (building a debug version directly from Android studio)
I tried a lot of things and the following combination worked
Clean, Rebuild
Generating a new key. I used a new key alias that had not been used before. Also, for all the passwords, I used only alphabets and numbers without any spaces or special characters
To uninstall any apk, version etc from the device, I connected my device via usb and ran the command
gradlew uninstallAll
The signed release and debug apk worked
(Note: The debug and release configurations had)
minifyEnabled false
shrinkResources false
versionCode and versionName must be greater than preview version in app level build.gradle file.

Android Studio does not zipalign signed APKs

I use Android Studio to create Android Apps. When I created signed apps, using the option "Build -> Generate Signed APK..." in Android Studio I selec the previously created keystore file and start the generation process. Everything seems to work fine.
Then I try to updload the app into the Play Developer Console, and get the error, that the app is not zipaligned.
Now I zipalign the app by hand, using the command line. Now uploading the app works.
Cant I zipalign the app in the APK generation process right away using Android Studio?

Generate unsigned release APK with Android Studio

I am trying to generate an unsigned release APK using Android Studio.
My app will not be signed and not distributed on the Store.
In Android studio, I go to Build Variants and I select my project + Build Variant = Release.
I run the release, Android studio generates the file my_project-release-unsigned.apk
Nice! But, when I try to install or deploy the APK, I got the error:
Installation failed since the APK was either not signed, or signed incorrectly.
I dont understand why I got this error since the APK has been explicitly generated unsigned!
Well, if you could tell me how I can setup gradle to generate my APK unsigned....
I am pretty lost!
Per Signing Your Application:
All applications must be signed. The system will not install an application on an emulator or a device if it is not signed.

Release version of *.apk in Android Studio

I want to submite an application to Google Market. I found there is only one apk file generated in a project, its path is Project1Project/Project1/build/apk/Project1-debug-unaligned.apk
It looks like it's a debug version. Where do I find (if any) a release version of an application or how do I generate it?
Since Android Studio is based on IntelliJ, that's how to do it in IntelliJ:
Build -> Generate Signed APK
and provide it with your key and its password.
You can build an unsigned release version. See the answer here. I don't see an easy way to do it from the GUI, but you can use the shell command:
./gradlew assembleRelease
Make sure to cd to your project's directory before running the command. This will produce the file
Project1Project/Project1/build/apk/Project1-release-unaligned.apk
If you run ./gradlew assemble, both the release and debug version will be built.
More documentation here.
From Android Studio 1.3.1, the ready-to-publish apk location is :
app -> app-release.apk
This should be published to Google Play
Intermediate apks are at :
app -> build -> outputs -> apk -> app-release-unaligned.apk
This is Intermediate result of Signing process, should not be published to Google Play
Android gradle produces apk in two binaries: Unaligned and Aligned. Unaligned refers to how the data, files are structured within the APK file. A utility called zipalign modifies the APK to align data in a way that is optimized for users. Unaligned simply skips the zipalign stage.
Whereas an Aligned APK is an optimized version. The files are more structured and compressed, which helps the app run faster. They are also optimized for RAM usage so they can consume less RAM on the devices.
you will also see size difference in the APK generated.

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