I am trying to build my android application with support for OpenSceneGraph. I am trying to render a simple box from my project's raw folder. However, when I build the project I am getting this compile error in the FileUtils class of the OpenSceneGraph library:
Class 'stat64' doesn't have constructor stat64(const char *,stat64*)
Any ideas what is causing the problem?
I'm also faced with such problem when I have tried to compile OpenSceneGraph to Android. The problem is that NDK's <sys/stat.h> header for Android API less that 21 doesn't contain stat64 function definition so compiler thinks that stat64 is a struct. Problem can be solved by adding
#if defined(ANDROID) || defined(__ANDROID__)
#if __ANDROID_API__ < 21
#define stat64 stat
#endif
#endif
after src/osgDB/FileUtils.cpp:92.
Related
I need to create a .so Android shared library for a project, and I need to use functions from a C++ static library (.lib). The .so library is meant to be used just as a bridge, so I can use functions from my static library in Android apps and games. I've created a C++ cross-platform Android project in Visual Studio 2017 (also testing it in VS2019), included the header file for the static library and the library itself, and everything is theoretically configured and linked.
The current library I'm using is a simple static library for tests that has just a single function:
namespace StaticLibrary
{
extern "C" void Func()
{
// something
}
}
The file for the Android looks something like this:
#include "StaticLibraryHeader.h"
extern "C"
{
// ...
void StaticLibFunc()
{
StaticLibrary::Func();
}
}
When I try to compile the project, the compiler says:
C:\\Microsoft\AndroidNDK64\android-ndk-r16b\toolchains\x86_64-4.9\prebuilt\windows-x86_64/lib/gcc/x86_64-linux-android/4.9.x/../../../../x86_64-linux-android/bin\ld: error: F:\Android_IOS_libs\MobileLibraries2019\Build\x64\Debug\libStaticLibTest_x64_Debug.lib: bad extended name index at 778
and:
undefined reference to 'Func'
I can get rid of this second error by using the --whole-archive option of the linker but then this new error shows up, along with the first one:
C:\\Microsoft\AndroidNDK64\android-ndk-r16b\toolchains\x86_64-4.9\prebuilt\windows-x86_64/lib/gcc/x86_64-linux-android/4.9.x/../../../../x86_64-linux-android/bin\ld: fatal error: F:\Android_IOS_libs\MobileLibraries2019\Build\x64\Debug\libStaticLibTest_x64_Debug.lib: attempt to map 60 bytes at offset 6324 exceeds size of file; the file may be corrupt
I've also used Google Lib2A ( https://code.google.com/archive/p/lib2a/ ) to create a .a file, but then the following error happens:
C:\\Microsoft\AndroidNDK64\android-ndk-r16b\toolchains\x86_64-4.9\prebuilt\windows-x86_64/lib/gcc/x86_64-linux-android/4.9.x/../../../../x86_64-linux-android/bin\ld: error: F:\Android_IOS_libs\MobileLibraries2019\Krilloud_Android\lib\x64\libStaticLibTestDLL_x64_Debug.a: member at 192 is not an ELF object
C:\\Microsoft\AndroidNDK64\android-ndk-r16b\toolchains\x86_64-4.9\prebuilt\windows-x86_64/lib/gcc/x86_64-linux-android/4.9.x/../../../../x86_64-linux-android/bin\ld: error: F:\Android_IOS_libs\MobileLibraries2019\Krilloud_Android\lib\x64\libStaticLibTestDLL_x64_Debug.a: member at 870 is not an ELF object
C:\\Microsoft\AndroidNDK64\android-ndk-r16b\toolchains\x86_64-4.9\prebuilt\windows-x86_64/lib/gcc/x86_64-linux-android/4.9.x/../../../../x86_64-linux-android/bin\ld: error: F:\Android_IOS_libs\MobileLibraries2019\Krilloud_Android\lib\x64\libStaticLibTestDLL_x64_Debug.a: member at 1656 is not an ELF object
I'm not an Android/Java developer, so I'm lost here. How do I properly link and use my static library in a .so project? Can it be done using Visual Studio or do I really need to install Android Studio for this? I will also need to create the same thing for iOS, so I was hoping to have both projects in a Visual Studio solution.
I am using __system_property_get() from sys/system_properties.h to get a system property. I am trying to use r10c ndk because I need arm64 toolchain.
__system_property_get() is defined in libc.so. Below is the readelf output of libc.so for armv5/armv7a.
readelf -Ws libc.so | grep property_get
194: 00009100 20 FUNC GLOBAL DEFAULT 4 __system_property_get
198: 00009100 20 FUNC GLOBAL DEFAULT 4 __system_property_get
But, looks like it has been removed for arm64 version! I am getting a linker error saying it is not defined. I analyzed all the shared libraries of arm64 but none of them have that symbol.
Is there an alternate API to get the system property in the native code?
Thank you!
It's useful API for native apps, just as it is for Java apps, it originates from the native side (see http://rxwen.blogspot.com/2010/01/android-property-system.html), and other Android system code uses it, so it's unlikely to go away soon.
#include <android/log.h>
#include <dlfcn.h>
#if (__ANDROID_API__ >= 21)
// Android 'L' makes __system_property_get a non-global symbol.
// Here we provide a stub which loads the symbol from libc via dlsym.
typedef int (*PFN_SYSTEM_PROP_GET)(const char *, char *);
int __system_property_get(const char* name, char* value)
{
static PFN_SYSTEM_PROP_GET __real_system_property_get = NULL;
if (!__real_system_property_get) {
// libc.so should already be open, get a handle to it.
void *handle = dlopen("libc.so", RTLD_NOLOAD);
if (!handle) {
__android_log_print(ANDROID_LOG_ERROR, "foobar", "Cannot dlopen libc.so: %s.\n", dlerror());
} else {
__real_system_property_get = (PFN_SYSTEM_PROP_GET)dlsym(handle, "__system_property_get");
}
if (!__real_system_property_get) {
__android_log_print(ANDROID_LOG_ERROR, "foobar", "Cannot resolve __system_property_get(): %s.\n", dlerror());
}
}
if (!__real_system_property_get) return (0);
return (*__real_system_property_get)(name, value);
}
#endif // __ANDROID_API__ >= 21
In older NDKs this was not an officially supported API. It was mistakenly exposed to the 32-bit ABIs early on, but wasn't exposed to the 64-bit ABIs until it was officially supported. Regardless, it is exposed by the system at all API levels, so newer NDKs are able to use this regardless of ABI or minSdkVersion.
Confirming #bleater's answer as a workaround for the unexposed __system_properties_* symbols: dlopen libc and dlsym as needed.
I have a simple file stlTest2.cpp like this:
#include <jni.h>
#include <cmath>
bool isnan (void);
There is something more complicated in some code I am porting. My question is this. Why would this work when building using GCC outside of the NDK, but not with using the NDK? There error it gives is this:
jni/stlTest2.cpp:6: error: expected unqualified-id before 'sizeof'
jni/stlTest2.cpp:6: error: expected ')' before 'sizeof'
The immediate reason for this is that math.h (included via <cmath>) defines isnan as a macro. Why is the build outside of the ndk not including the #define from math.h, but this is? If I comment out the includes in the code, all is fine, but that is not acceptable as this problem repeats itself.... a lot.
The isnan macro was added in C99. In C++11 it was added as a function in the std namespace, overloaded for float and double and long double (so a typical <cmath> header, such as your non-NDK GCC is probably using, might have something like this:
#undef isnan
inline bool isnan(float ...) { ... }
inline bool isnan(double ...) { ... }
inline bool isnan(long double ...) { ... }
), but apparently the NDK hasn't gotten the memo, and is still providing the C99 macro as a convenience. (isnan was never a macro in C++, but before TR1 added std::tr1::isnan, there wasn't really a C++ alternative, so multiple C++ compilers provided the C99 macro.)
Do you need to be able to use the compiler-provided isnan or std::isnan? If not, then you can just change this:
#include <cmath>
to this:
#include <cmath>
#undef isnan
(and similarly for any other problematic macros, provided you don't need them).
In $ndk\sources\cxx-stl\gnu-libstdc++\libs\armeabi\include\bits\c++config.h (change armeabi to whatever is appropriate) change this:
/* #undef _GLIBCXX_USE_C99_MATH */
to
#define _GLIBCXX_USE_C99_MATH 1
Then clean and build your project again.
I have a core project which I'm building as a shared library. In one of the headers, I've defined a simple class shown below:
typedef pthread_mutex_t Mutex;
class CORE_API AutoLock
{
public:
AutoLock(Mutex& m);
~AutoLock();
private:
AutoLock();
AutoLock(const AutoLock&);
AutoLock& operator=(const AutoLock&);
Mutex m_Mutex;
};
where CORE_API is defined as:
#ifdef CORE_DLL
#define CORE_API __attribute__ ((dllexport))
#else
#define CORE_API __attribute__ ((dllimport))
#endif
In the Android.mk for core, I've defined CORE_DLL under LOCAL_CFLAGS. However, when building, I get the warning:
warning: 'dllimporot' attribute directive ignored
When ndk-build gets to the other project where I want to use the AutoLock class, I get the error:
error: 'AutoLock::AutoLock()' is private
error: within this context
Why would the compiler ignore the dllexport attribute? I would hope that once that's fixed, my other project should build and be able to use the AutoLock class without any problems.
Shared libraries are created differently on Android (Linux) than with Windows.
In Windows you have the special dllimport and dllexport directives but not on Android (Linux).
When using your shared library, you should just compile with -lYourLibraryName
This might help you: http://www.adp-gmbh.ch/cpp/gcc/create_lib.html
Have a look at the sample code available in the android-ndk, specially the Android.mk file this might solve your problem.
I'm trying to use the NDK with C++ and can't seem to get the method naming convention correct. my native method is as follows:
extern "C" {
JNIEXPORT void JNICALL Java_com_test_jnitest_SurfaceRenderer_drawFromJni
(JNIEnv* env, jclass c)
{
//
}
}
with a header wrapped in extern "C" {} aslo.
Everything compiles fine, creates a .so file and copies to the libs folder under my project, but when I debug and run in Eclipse I keep getting a log cat message that of "no implementation found for native...". Is there something i'm missing as all the NDK examples are in C?
Thanks.
There are a couple of things that can lead to "no implementation found". One is getting the function prototype name wrong, another is failing to load the .so at all. Are you sure that System.loadLibrary() is being called before the method is used?
If you don't have a JNI_OnLoad function defined, you may want to create one and have it spit out a log message just to verify that the lib is getting pulled in successfully.
You already dodged the most common problem -- forgetting to use extern "C" -- so it's either the above or some slight misspelling. What does the Java declaration look like?
An additional cause for this error: your undecorated native method name must not contain an underscore!
For example, I wanted to export a C function named AudioCapture_Ping(). Here is my export declaration in C:
JNI_EXPORT int Java_com_obsidian_mobilehashhost_MainActivity_AudioCapture_Ping(JNIEnv *pJniEnv, jobject object); //Notice the underscore before Ping
Here was my Java class importing the function:
package com.obsidian.mobileaudiohashhost;
...
public class MainActivity extends Activity {
private native int AudioCapture_Ping(); // FAILS
...
I could not get Android to dynamically link to my native method until I removed the underscore:
JNI_EXPORT int Java_com_obsidian_mobilehashhost_MainActivity_AudioCapturePing(JNIEnv *pJniEnv, jobject object);
package com.obsidian.mobileaudiohashhost;
...
public class MainActivity extends Activity {
private native int AudioCapturePing(); // THIS WORKS!
...
I had the same problem, but to me the error was in the file Android.mk. I had it:
LOCAL_SRC_FILES := A.cpp
LOCAL_SRC_FILES := B.cpp
but should have this:
LOCAL_SRC_FILES := A.cpp
LOCAL_SRC_FILES += B.cpp
note the detail += instead :=
I hope that helps.
Called extern "C" as provided in the automatically-generated Studio example, but forgot to wrap the entire rest of the file, including following functions, in {} brackets. Only the first function worked.
An additional reason: Use LOCAL_WHOLE_STATIC_LIBRARIES instead of LOCAL_STATIC_LIBRARIES in android.mk. This stops the library from optimizing out unused API calls because the NDK cannot detect the use of the native bindings from java code.
There is a cpp example under apps in ndk:
https://github.com/android/ndk-samples/blob/master/hello-gl2/app/src/main/cpp/gl_code.cpp
Use javah (part of Java SDK). Its the tool exactly for this (generates .h header from .class file).
If your package name includes _ character, you should write 1(one) after _ character as shown below:
MainActivity.java
package com.example.testcpp_2;
native-lib.cpp
JNICALL
Java_com_example_testcpp_12_MainActivity_stringFromJNI(
I try all above solutions, but no one can solved my build error(jni java.lang.UnsatisfiedLinkError: No implementation found for...),
at last I found that I forget to add my verify.cpp source file to CMakeList.txt add_library segement(verify.cpp is auto generate by Ctrl + Enter short key, maybe other file name), hope my response can help some one.
my build environment: Gradle + CMake
I Faced the same problem, and in my case the reason was that I had underscore in package name "RFID_Test"
I renamed the Package and it worked.
Thanks user1222021
I faced the same problem twice. It happened, that the phone I tried to start the app from Android Studio used an API level that I haven't downloaded yet in Android Studio.
Upgrade Android Studio to the latest version
Download the necessary API from within Android Studio