Ok, so my questions not really about programming, but it concerns Android Studio so I thought I'd get help from here. Does anyone know where Android Studio initially downloads SDKs?
I don't have a very powerful setup, when I downloaded Android Studio I only had about 30gb in my C:Drive and 70gb in D: Drive.
When I opened Android Studio the first thing I did was, ofc, download the SDKs that I needed. I set the SDK location to D:/sdk Drive.
The problem with that was when it was downloading, I was doing idle stuff, the computer suddenly prompted me that it nearly had no space left. I opened My Computer and saw that C: only had 1gb left. Which was stupid! I chose D: as my SDK location. Now since this couldn't be, and my computer was lagging like hell because of this, I had to uninstall Android Studio, but now the new problem is that I got "some" memory back, but only 9gb! I literally lost 20gb of memory without knowing where it went.
My guess is that it's from those uninstalled, undeleted SDKs, or something. Correct me if I'm wrong? I wanna know if there's a way for me to find those unwanted data. I still plan on reInstalling Android Studio but maybe another time.
General answer if you still have Android Studio installed You can check the download location of the Android SDK from Android Studio in case you have it installed ( Settings -> Appearance & Behavior -> System Settings -> Android SDK ).
In my case on a Windows machine it was C:\Users\$user\AppData\Local\Android\Sdk – so you might have a look in this folder.
I found it. Altho thumbs up to Matthias Wenz, since he pointed me to the right direction. It's in "AppData\local\temp" if anyone's lookign for them too.
In Windows OS, you can find them in the following addresses:
%temp%\PackageOperationXX
Or
%userprofile%\AppData\Local\Temp\PackageOperationXX
like:
%temp%\PackageOperation01
%userprofile%\AppData\Local\Temp\PackageOperation01
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Recently I installed Xamarin and the Android SDK in order to mess around with Android development. After spending all day fixing errors before writing a single line of code, this one has me stumped. I haven't found a solution anywhere on the internet.
I have installed the emulator and I have downloaded several system images. I have searched for this config.ini but didn't find which one the error seemed to be referencing. I can build the solution just fine but when I try to debug it just says "There were deployment errors", and in the output window just says "Error: cancelled."
Is there any way to solve this issue?
Thanks.
So I come across the same error message on my device manager. I solved it with following step:
Go to your ~\.android\avd. There should be a folder named
[YourDeviceName].avd. For my case it was Nexus_5X_API_28_x86.avd.
Inside the folder there should be a config.ini. Look for a property
named image.sysdir.1. Mine was image.sysdir.1=system-images\android-28\google_apis_playstore\x86\.
Make sure the your have properly downloaded such image in
%ANDROID_HOME%\system-images.
For me, it seems that I have installed Android SDK twice in two different locations with Android Studio & Visual Studio Xamarin installation, and they have messed up my device manager. So I uninstalled one and moved the images and it worked fine then. While this is probably a year too late for OP, I hope this could help someone in the future.
I just had the same issue.
You solve this problem like this:
Select the corresponding Android emulator device
Hit the Ellipsis character at the upper right corner of Android Device Manager
Select "Download system image" menu item
This will download the missing system images for your Android emulator.
Here are some screenshots, depicting the solution (they're in German):
I suspect Microsoft didn't add these because they're not courtesy of Google. You need to accept Google's license terms when downloading the images.
So I'm back into the "I want to create an app" mode so I downloaded Eclipse Juno from the google developer site last night and updated most of the stuff in the Android SDK Manager. But I have two issues:
Although I can create an android project, the MainActicity java file won't create under "src" folder. I definitely get to choose which activity I want in the project creation wizard. I have no idea why this happens.
I really need to use a virtual device for my app development, but why does Juno has no device to select? Sometime last year, I remember the previous version had many choices for AVD and I could easily debug.
I am completely lost on this and actually installed Eclipse twice in the last two days thinking it's something I've done. Can someone guide me?
Thanks
I'm trying to start out with Android programming (I'm running Mac OS X Lion). I had an old version of Eclipse and installed ADT version 20 in it, and code didn't compile properly. Fine; I hadn't done much in there, and after reading some stuff here it sounded like the easiest thing for the long run would be to put together a completely new installation.
So I downloaded the latest version of Android, with the SDK, from the Android developer Getting Started site, and ran it (in its own directory). I loaded one of my previous workspaces and it said that one wouldn't work because the ADT was version 20 and it needs 21. I figured fine, there wasn't much in there and I'd just start a new workspace.
So I started a new workspace, and here's where the real trouble came: It gives me the start screen with newbie welcome instructions but won't go any further than that. When I try to create a new Android Application Project, it goes through the menus but as soon as I click Finish I get a please-wait circular icon, and little happens. There's a line at the bottom that says "66M of 142M" - it increases slowly into the 80s and then drops back down into the 60s, endlessly. And the links provided on the welcome page (Building Your First App, etc.) don't work - I click on them and nothing happens.
Any idea what's going wrong here? Is there some cruft left over in my system from older versions, which I should delete? If so, how should I go about doing that? If not, what else might I try to get it working?
I can't comment beneath yours because of my level, but you can help Eclipse run faster by giving it more memory. Doing this speeds things up quite a bit.
As far as installations go, maybe try Google's packaged version of Eclipse + Android SDK. The whole package is available here. It's already preconfigured to work and provides eclipse with ADT installed by default. Of course, if you already have an existing Eclipse you want to modify this won't help you too much. But if you're new to Eclipse it's a good way to get started with Android development.
Good day guys
I have this kind of problem from my Eclipes Juno
I can't create a new android project because of this one
and i found several topics about this problem
but almost of the answers was pointing into two solutions
"Uninstall the support library from the Android SDK manager"
"have an internet connection and update online"
and i have two problems too...
first, i don't have internet connection in our home
Second, "i don't have it" (Support Library)
This is my android SDK
as you can see I have no Support Library so notting to uninstall
maybe you'll be confused "where did i get that platforms if as i said i have no internet connection in our home"
well i've manually downloaded all of it and manually extracted to my "plaform" directory....
i have encountered some errors before like this one
and luckly i was able to solve it using just manual downloading and extracting (a little workarounds)
but this one seems to be one of the hardest to me for now...
I keep browsing the web for finding such a "support library.zip" so that all i have to do is extract that one to its respective directory
and a step by step to where do i extract it... but sadly i found nothing...
i im thinking of some posible solutions
and maybe i need a help of a person who has a good running Eclipse Juno
make a request like " can you zip your support library folder from your SDK and upload it here"
and a simple "path" to what directory do i have to extract it.
whatever it maybe...
ill just trying every single workarounds just to solve it "offline"
i know online solution is less hassle and just a little clicks and problem solved,
but did you know how it happened?
do you know what eclipse or SDK did to solve that?
that's the reason why i want it offline just for me to understand every bit of it...
i want to solve it Offline...
Thank you in advance.....
you can go to download ADT-20.0.0.zip ,Install it and then restart Eclipse.
because Google is 2.2 and the earlier version to official library, support many 3.0 and higher version of the function, in the new construction time, the default will give you add libs folders and android - support - v4. Jar。
I also can be directly sent to you ADT-20.0.0.zip。please tell me your E-mail!
I would like to ask my fellow developers of their experience with eclipse.
I have recently started with eclipse and android, though the interface and development is not bad at all; but i have a major nagging issue.
Out of the blue eclipse or android compiler, am not sure, decides to go bonkers and misbehave. I spend so much time trying to debug and find errors in my code just to realize that a shutdown and restart of eclipse fixes it.
For example, one of my elements was returning null (using findViewById in android) - i spend about an hour trying to debug. Then decided to restart eclipse and it was fine. I wonder why?!
Is there anything that i ought to do ? ANything that i am missing with the eclipse settings. It really troubles me because it puts a brake on my development every now and then
Thanks
I personally never got comfortable with Eclipse and wound up settling on IDEA. When I had to work in C#, I found I was so stuck on it that I sprung out of my own pocket for the plugin to make Visual Studio work like IDEA
When I started to pick up Android, I begrudgingly went back to Eclipse, but once I needed to actually do something in Android, I checked back and discovered current version of IDEA (including the free one) supports Android development now too. Instructions for Eclipse all translate to it reasonably well, and the emulator won't change, so if that's where the issue is, you should find out reasonably quickly.
There are two general things that I suggest:
Fire up the emulator from outside of eclipse at startup time and leave it running (if you don’t already do this).
Add some memory to your development machine.