Situation:
VS 2022, 17.0.4
Maui App,
net6.0-android
AndroidManifest.xml contains also:
android.permission.INTERNET
android.permission.CHANGE_NETWORK_STATE
android.permission.ACCESS_WIFI_STATE
android.permission.CHANGE_WIFI_MULTICAST_STATE
android.permission.CHANGE_WIFI_STATE
Connected mobile Phone:
Samsung SM-G960F (Android 10.0 - API 29)
OS: Windows 11, latest patch.
All firewalls are down (for testing purpose only!)
While debugging the develop computer is only connected to a Wifi network; computers ethernet card is disabled.
Mobile phone is connected to this dev computer via USB cable (to be able to debug) and to the same Wifi network as the computer.
App starts and works fine, app can be debugged. No issue at all - except:
After the application is fully initialized and ready to accept user interactions -> Click on button -> Desired method is called -> Code is worked out -> The code should make a simple UDP call but it does not (or the packet does not reach the UDP listener due to missing configuration?).
The UDP receiver works fine and is capable to receive UDP packets.
My mobile phone and the UDP receiver app are using the same port.
I read/found already that in the previous cross-platform framework, means “Xamarin (Android SDK 12)”, some permissions must be set (I did, see above) and that the multicastlock must be set over the WifiManager …
I tried this in my MAUI app. But could not find anything guiding me nor figured it out by myself.
My MAUI sending code:
var dataToBeSend = "What ever ...";
var data = Encoding.UTF8.GetBytes(dataToBeSend);
var UdpClient = new UdpClient();
// UdpClient.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
UdpClient.ExclusiveAddressUse = false;
UdpClient.EnableBroadcast = true;
// UdpClient.Client.Bind(new IPEndPoint(IPAddress.Parse("255.255.255.255"), BroadcastPort));
// UdpClient.Client.Bind(new IPEndPoint(IPAddress.Any, BroadcastPort));
UdpClient.Send(data, data.Length, "255.255.255.255", BroadcastPort);
As said: very easy and straight forward.
Notice that I also tried binding UDP code …
So please can someone be so kind to guide me or give me a hint?
Thank you very much in advance!
ANSWER:
After two days I found a solution - and would like to share it because may be it helps someone else.
The code to make the UDP call msut be placed in a THREAD (not task!)
codesnippet:
var communication = new Communication();
var udpThread = new Thread(new ThreadStart(communication.FireUDPCall));
udpThread.Start();
The firewalls can stay turned on / active!
in my current project it is a requirement to send a file from a windows computer to an android device over bluetooth without anything on the phone other than it's standard state and of course a paired bluetooth connection. i've looked over pybluez and it seemed simple enough to send files between a client and server architecture (and in fact got it sending between my laptop and desktop rather quickly) but I cannot for the life of me find any way to get python to send a file from the computer to android once the connection is established; my attempts have been grabbing the bluetooth mac address like thing from the device like so
nearby_devices = bluetooth.discover_devices(
duration=8, lookup_names=True, flush_cache=True, lookup_class=False)
and then later trying to send the files like so
port = 1
for addr, name in nearby_devices:
bd_addr = addr
sock=bluetooth.BluetoothSocket( bluetooth.RFCOMM )
sock.connect((bd_addr, port))
sock.send("download-app")
sock.close()
Of course with the example script given by the pybluez documentation I can seamlessly send files between a client and a server but I am still stuck without a way to send a file to the selected android device (even if I specify it's address and know it's within range)
You're most of the way there...
As you know, you need something to talk to at the other end of your Bluetooth connection. You just need to replace your custom server with a well-known service (generally one of these options).
In my case, my phone supports the "OBEX Object Push" service, so I just need to connect to that and use a suitable client to talk the right protocol. Fortunately, the combination of PyOBEX and PyBluez does the trick here!
The following code (quickly patched together from PyOBEX and PyBluez samples) runs on my Windows 10, Python 2.7 installation and creates a simple text file on the phone.
from bluetooth import *
from PyOBEX.client import Client
import sys
addr = sys.argv[1]
print("Searching for OBEX service on %s" % addr)
service_matches = find_service(name=b'OBEX Object Push\x00', address = addr )
if len(service_matches) == 0:
print("Couldn't find the service.")
sys.exit(0)
first_match = service_matches[0]
port = first_match["port"]
name = first_match["name"]
host = first_match["host"]
print("Connecting to \"%s\" on %s" % (name, host))
client = Client(host, port)
client.connect()
client.put("test.txt", "Hello world\n")
client.disconnect()
Looks like PyOBEX is a pretty minimal package, though, and isn't Python 3 compatible, so you may have a little porting to do if that's a requirement.
I haven't personally explored it but check out this blog -
http://recolog.blogspot.com/2013/07/transferring-files-via-bluetooth-using.html
The author uses the lightblue package as an API for the Obex protocol and send files over the connection. Now the lightblue package appears to be unmaintained. There are other packages like PyObex (which I could not import for whatever reason) which you could also explore as alternatives but lightblue seems to be the way to go.
I have made a Python 3 port of PyOBEX based on the PyOBEX code on bitbucket. I've tested so far only the client functionalities, but I expect the server to be working fine as well, since most of the compatibility issues with Python 3 were due to struct.pack/struct.unpack binary blobs appended to strings that should have all been tackled.
I have a problem with testing my application on Android platform. I have functional application on x86 architecture. This application can connect to Bluetooth LowEnergy device and communicate with it. BT device is HM-10 module - serial line.
But when I try the same application, but just compiled for Android, I'm not able to receive any data back. On the other hand I can see on remote device that all data from mobile terminal are sent.
What I suspect as a possible problem is that signal QLowEnergyService::characteristicChanged is not emitted. In the documentation http://doc.qt.io/qt-5/qlowenergyservice.html is written that you should register for changes, but at least on PC it is done automatically somehow.
Would anyone please help me ?
You have to do some magic
QLowEnergyDescriptor notification = _characteristic.descriptor(
QBluetoothUuid::ClientCharacteristicConfiguration);
if (!notification.isValid()) {
qDebug() >> "QLowEnergyDescriptor not valid";
}
connect(_service, &QLowEnergyService::characteristicChanged, this,
&Device::onCharacteristicChanged);
_service->writeDescriptor(notification, QByteArray::fromHex("0100"));
I want to be able to discover Android devices on my network and possibly retrieve some device information about them. This is very easy with Apple devices since they run Bonjour services. However, I can't seem to find any similar service running on Android.
This must work without modifying the Android device, installing some service, or opening some port. It's meant to work with vanilla Android devices in the way that Bonjour helps you find vanilla Apple devices. Even being able to just verify that the device is running Android would be sufficient.
Chosen Answer: Although it's not the top rated answer (yet), please take a look at the response by Luis. As he mentions, you can use a DNS lookup (using your local DNS server) to discover Android devices. I have found this to have a 100% success rate, as Android forces devices to use a hostname of android-_____. This is apparently difficult to change on the phone, even if it is rooted. So I think this is a pretty accurate method. Thanks, Luis!
Example:
$ nslookup 192.168.1.104 192.168.1.1
Server: 192.168.1.1
Address: 192.168.1.1#53
104.1.168.192.in-addr.arpa name = android-711c129e251f14cf.\001.
Sample Code: If you wanted to implement this in Java (e.g., to run on Android), you can't easily use getHostName() because it uses the external DNS servers. You want to use the local DNS server on your router, for example. Luis mentions below that you could modify the DNS servers of the Wifi connection, but that could possibly break other things. Instead, I've found the dnsjava library to be extremely helpful to send targeted DNS requests. Here is some sample code using the library:
String ipAddress = "104.1.168.192";
String dnsblDomain = "in-addr.arpa";
Record[] records;
Lookup lookup = new Lookup(ipAddress + "." + dnsblDomain, Type.PTR);
SimpleResolver resolver = new SimpleResolver();
resolver.setAddress(InetAddress.getByName("192.168.1.1"));
lookup.setResolver(resolver);
records = lookup.run();
if(lookup.getResult() == Lookup.SUCCESSFUL) {
for (int i = 0; i < records.length; i++) {
if(records[i] instanceof PTRRecord) {
PTRRecord ptr = (PTRRecord) records[i];
System.out.println("DNS Record: " + records[0].rdataToString());
}
}
} else {
System.out.println("Failed lookup");
}
} catch(Exception e) {
System.out.println("Exception: " + e);
}
This gives me the output:
DNS Record: android-711c129e251f14cf.\001.
Bingo.
There is an very simple approach that gave me positive results in few different devices.
When a device connects to your router it receives an IP (i.e. DHCP) and registers a name in DNS. The name that is registered seems to be always in the form android_nnnnnnnn.
Of course, you can name any computer with the same approach and trick the check, resulting in false positives ...
Also, I can't ensure that all device suppliers are following the same approach, but I've found it to work correctly in a few devices from different brands (including different SDK levels) that I've tested.
--EDITED--
How to do it
It depends on where you would be running the code to discover the Android devices. Assuming that you would be running the code in an Android device:
First discover devices responding to ping in your network. You can use the code in my answer to this post: execComd() to run a ping command.
Get the name of responding devices using the code:
InetAddress inetAddress = InetAddress.getByName(string_with_ip_addr);
String name = inetAddress.getCanonicalHostName();
--EDIT 2--
Proof of concept
The method below is just a proof of concept for what I've wrote above.
I'm using isReachable() method to generate the ICMP request, which is said to only work with rooted devices in many posts, which is the case for the device used for testing it. However, I didn't give root permissions for the application running this code, so I believe it couldn't set the SIUD bit, which is the reason why some claim that this method fails. I would like to do it here from the perspective of someone testing it on a non-rooted device.
To call use:
ArrayList<String> hosts = scanSubNet("192.168.1.");
It returns in hosts, a list of names for devices responding to ping request.
private ArrayList<String> scanSubNet(String subnet){
ArrayList<String> hosts = new ArrayList<String>();
InetAddress inetAddress = null;
for(int i=1; i<10; i++){
Log.d(TAG, "Trying: " + subnet + String.valueOf(i));
try {
inetAddress = InetAddress.getByName(subnet + String.valueOf(i));
if(inetAddress.isReachable(1000)){
hosts.add(inetAddress.getHostName());
Log.d(TAG, inetAddress.getHostName());
}
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
return hosts;
}
Regards.
Android is not going to be as easy as iOS. There is no Bonjour equivalent.
Android 4.0, Ice Cream Sandwich, introduced Wi-Fi Direct Peer to Peer networking. At first I hoped it might be able to be scanned in the the way your thinking, but it helps Android devices communicate without an access point, so they're not really "on your network". Besides, ICS runs on only a fraction of Android devices.
Rather than an active netscan approach, you're left with a passive monitoring approach. If your network is secure, sniffing the encrypted packet is possible, but inconvenient. You'll have to
put your network interface into monitor mode
capture the 4-way handshake
decrypt it using the network's pre-shared key
this will give you the key you need to decrypt traffic
If you want to see this in action, Wireshark supports WPA decryption.
Once you're able to view the Wi-Fi traffic, you will notice Android devices tend to communicate with certain Google servers and their HTTP connections have User Agent strings that can be identified.
This is the basis for a workable passive solution.
Tenable Network Security offer products that seem to take this type of approach.
Another Idea
#Michelle Cannon mentioned Libelium's Meshlium Xtreme whose approach will not get you all the way there (not without good up to date MAC address range tables). But it could be part of reaching a lesser goal.
You can:
Detect all wireless devices
Eliminate Apple devices using the MAC's Organizationally Unique Identifier (OUI)
Tell it's a mobile device by by monitoring signal strength to determine it's moving (and mobile devices will tend to show up and go away)
You may be able to use the MAC OUI as a hint it's Android
You may be able to use the MAC OUI as a hint it's not Android (but a laptop or wireless card, etc.).
This may be workable if your willing to detect devices that are probably Android.
DHCP Fingerprinting
#Michelle Cannon suggested DHCP fingerprinting. I wasn't sure at first but I have to thank him for suggesting what's looking like the best bet for simple passive scanning. As a cautionary tail, I'd like to explain why I was late to the party.
There are things we know, thinks we don't know, and things we think we know but are wrong.
In a lot of ways, it's good that Android uses the Linux kernel. But it's not good if you want to discover Android devices on your network. Android's TCP/IP stack is Linux's therefor Android devices will look like Linux devices or so I thought at first. But then I realized Linux has a lot of build configuration parameters so there could be something distinctive about Android when seen on a network, but what?
DHCP fingerprinting uses a the exact DHCP options requested by the device plus timing. For this to work you generally need an up to date fingerprint database to match against. At first it looked like fingerbank was crowed sourcing this data, but then I noticed their files hadn't been updated for almost a year. With all the different Android device types, I don't think it's practical to keep updated fingerprints for a single project.
But then I looked at the actual DHCP signatures for Android and I noticed this:
Android 1.0: dhcpvendorcode=dhcpcd 4.0.0-beta9
Android 1.5-2.1: dhcpvendorcode=dhcpcd 4.0.1
Android 2.2: dhcpvendorcode=dhcpcd 4.0.15
Android 3.0: dhcpvendorcode=dhcpcd-5.2.10
Linux normally uses dhclient as their DHCP client, but Android is using dhcpcd. Android has a strong preference for using software licensed with the BSD style where possible and dhcpcd uses a BSD license. It would seem dhcpvendorcode could be used as a strong indicator that a mobile device is running Android.
DHCP monitoring
A client uses DHCP to get an IP address when joining a network so it's starting without an IP address. It gets around this problem by using UDP broadcasts for the initial exchange. On Wi-Fi, even with WPA, broadcast traffic is not encrypted. So you can just listen on UDP port 67 for client to server traffic and 68 for the reverse. You don't even need to put your network interface into promiscuous mode. You can easily monitor this traffic using a protocol analyzer like Wireshark.
I preferred to write code to monitor the traffic and decided to use Python. I selected pydhcplib to handle the details of DHCP. My experience with this library was not smooth. I needed to manually download and place IN.py and TYPES.py support files. And their packet to string conversion was leaving the dhcpvendorcode blank. It did parse the DHCP packets correctly, so I just wrote my own print code.
Here's code that monitors DHCP traffic from client to server:
#!/usr/bin/python
from pydhcplib.dhcp_packet import *
from pydhcplib.dhcp_network import *
from pydhcplib.dhcp_constants import *
netopt = {
'client_listen_port':"68",
'server_listen_port':"67",
'listen_address':"0.0.0.0"
}
class Server(DhcpServer):
def __init__(self, options):
DhcpServer.__init__(
self,options["listen_address"],
options["client_listen_port"],
options["server_listen_port"])
def PrintOptions(self, packet, options=['vendor_class', 'host_name', 'chaddr']):
# uncomment next line to print full details
# print packet.str()
for option in options:
# chaddr is not really and option, it's in the fixed header
if option == 'chaddr':
begin = DhcpFields[option][0]
end = begin+6
opdata = packet.packet_data[begin:end]
hex = ['0','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f']
print option+':', ':'.join([(hex[i/16]+hex[i%16]) for i in opdata])
else:
opdata = packet.options_data.get(option)
if opdata:
print option+':', ''.join([chr(i) for i in opdata if i != 0])
print
def HandleDhcpDiscover(self, packet):
print "DHCP DISCOVER"
self.PrintOptions(packet)
def HandleDhcpRequest(self, packet):
print "DHCP REQUEST"
self.PrintOptions(packet)
## def HandleDhcpDecline(self, packet):
## self.PrintOptions(packet)
## def HandleDhcpRelease(self, packet):
## self.PrintOptions(packet)
## def HandleDhcpInform(self, packet):
## self.PrintOptions(packet)
server = Server(netopt)
while True :
server.GetNextDhcpPacket()
This code is based on pydhcplib's server example because it listens for client requests, like a server.
When my Nexus 7 Android 4.2 tablet connects, this interesting information is captured (redacted):
DHCP REQUEST
vendor_class: dhcpcd-5.5.6
host_name: android-5c1b97cdffffffff
chaddr: 10:bf:48:ff:ff:ff
DHCP DISCOVER
vendor_class: dhcpcd-5.5.6
host_name: android-5c1b97cdffffffff
chaddr: 10:bf:48:ff:ff:ff
The host name seems to have a fixed format and is easily parsed. If you need the IP address you can monitor the server to client traffic. Note: only the initial exchange, when an new client first shows up without an IP address, is broadcast. Future lease extensions, etc., are not broadcast.
Reverse DNS Lookup
#Luis posted a great solution that demonstrates how simpler is better. Even after seeing Android's DHCP client was setting host_name to android-5c1b97cdffffffff, I didn't think to ask the router for it's list of names using reverse DNS lookups. The router adds the host_name to it's DNS server so you can still access the device if its IP address changes.
The host_name is expected to remain listed in the DNS for the duration of the DHCP lease. You could check if the device is still present by pinging it.
One drawback to depending on host_name is there are ways this could be changed. It's easy for the device manufacturer or carrier to change the host_name (though after searching, I've been unable to find any evidence they ever have). There are apps to change host name, but they require root so that's, at most, an edge case.
Finally there's an open Android Issue 6111: Allow a hostname to be specified that currently has 629 stars. It would not be surprising to see configurable host_name in Android Settings at some point in the future, maybe soon. So if you start depending on host_name to identify Android devices, realize it could be yanked out from under you.
If you're doing live tracking, another potential problem with Reverse DNS Lookup is you have to decide how frequently to scan. (Of course this is not an issue if you're just taking a one-time snapshot.) Frequent scanning consumes network resources, infrequent leaves you with stale data. Here's how adding DHCP monitoring can help:
On startup use Reverse DNS Lookup to find devices
Ping devices to see if they are still active
Monitor DHCP traffic to detect new devices instantly
Occasionally rerun DNS Lookup to find devices you might have missed
If you need to notice devices leaving, ping devices at desired timing resolution
While it's not easy (nor 100% accurate), there are several techniques that make it possible to discover Android devices on your network.
AFAIK, Android system doesn't provide any zeroconf app/service on it's built-in system app/service stack. To enable the auto-discovery on the actual device attached to local network, you need either install some third-party zeroconf app or develop your own app/service and install it on the actual device, some API options are:
JmDNS (for Apple's bonjour protocol)
Cling (for Microsoft's UPnP protocol)
Android NSD API (introduced since Android 4.1)
I am not quite clear about your requirements, if you want something similar (i.e. auto discover and connect) on vanilla Android devices, you can probably use Wi-Fi direct which is now available on some later device running Android 4.0, however, it requires both devices support Wi-Fi Direct and only create an ad-hoc P2P connection with Wi-Fi turned off, much like a bluetooth connection with a longer range:
For Wi-Fi Direct API support, check out official guide - Connecting Devices Wirelessly.
I am looking at this an thinking
http://www.libelium.com/smartphones_iphone_android_detection
pay special note to this
Do the users need to have an specific app installed or interact somehow to be detected?
No, the scan is performed silently, Meshlium just detects the "beacon frames" originated by the Wifi and Bluetooth radios integrated in the Smartphones. Users just need to have at least one of the two wireless interfaces turned on.
Long time ago I use to use an app called stumbler on my mac to find wifi networks, I think this is similar
Other ideas
Well if I need to determine android phones on a local network how would I do it. Absent of a dns service running I only have a couple possibilities
The SSID if its being broadcast - can't tell me anything The ip address - android lets you have a lot of control over host naming so I guess you could define a specific ip range to your android devices. -not to useful.
Alternately lets say I see an unknown device on the network, if bluetooth is turned on then I am broadcasting a bluetooth device signature SDPP that I can use to deduce my device type.
If I were running a service that supported android and I wanted to discover specific android devices on my network, then I could just register the mac addresses for those devices and watch for them on the network.
Other than that you would need to run either a bonjour (dns-sd) or upnpp dameon on the device.
Updated Response
Sorry, I haven't understood the original question correctly. Only your comment made it really clear to me that you do not want to have to install anything on the target devices but you just want a way of discovering random phones in your network.
I'm not sure if this would really be possible in the way you want it. Without having any network discovery service running on Android you will not find the device in first place. Of course you can use some low-level network protocols but that would only give you an indicator that there's something but not what it is (being an Android device, a PC, a whatever else).
The most promising approach would be to check for preinstalled apps that have network functionality of some kind. E.g. Samsung devices have Kies Air (if the user enables it), Motorola are using UPnP for their Media Server and HTC has something own as well, if I remember correctly. However, there's no app that is installed on all Android devices of all vendors and carriers. So you can't rely on solely one of those but would need to check for various different services using their specific protocols and behaviors in order to get additional information about the device. And, of course, the user would have to enable the functionality in order for you to use it.
Old response
An additional alternative to yorkw's list is AllJoyn by Qualcomm. It's an open source cross-platform discovery and peer-to-peer communication framework I've used in the past myself already.
Though Qualcomm is a big sponsor of AllJoyn this does not mean that you need a Qualcomm chipset in your define. In fact AllJoyn works on any chipset including Intel and nVidia. It doesn't require rooted phones or any other modifications to the Android framework and just works "out of the box" using Wi-Fi and/or Bluetooth as pairing methods.
I am learning a lot from this topic.
there is also something called dhcp fingerprinting, apparently different devices act differently to the kind of network scans we've been discussing such as those using NMAP a linux scanner. Maps of the behavior from these probes are available on the internet.
http://www.enterasys.com/company/literature/device-profiling-sab.pdf
https://media.defcon.org/dc-19/presentations/Bilodeau/DEFCON-19-Bilodeau-FingerBank.pdf
http://community.arubanetworks.com/t5/ArubaOS-and-Mobility-Controllers/COTD-DHCP-Fingerprinting-how-to-ArubaOS-6-0-1-0-and-above/td-p/11164
http://myweb.cableone.net/xnih/
Here's a one liner that pings all of the machines on your network (assuming your network is 192.168.1.x) and does a reverse lookup on their names:
for i in {1..255}; do echo ping -t 4 192.168.1.${i} ; done | parallel -j 0 --no-notice 2> /dev/null | awk '/ttl/ { print $4 }' | sort | uniq | sed 's/://' | xargs -n 1 host
Requires GNU parallel to work. You can install that on OSX using "brew install parallel"
From this you can just look at the devices named android-c40a2b8027d663dd.home. or whatever.
You can then trying running nmap -O on a device to see what else you can figure out:
sudo nmap -O android-297e7f9fccaa5b5f.home.
But it's not really that fruitful.
I want to connect a custom device with cp2102 to Android powered tablet. I connect it in VCP mode (using PID EA60) and use JavaComm to find it,
#SuppressWarnings("unchecked")
Enumeration <CommPortIdentifier> ports = CommPortIdentifier.getPortIdentifiers();
while (ports.hasMoreElements())
{
final CommPortIdentifier port = ports.nextElement();
Log.d(null, port.toString());
}
but I never enter the loop.
I have an option to use FTDI instead of silabs. They have a variant of using their D2xx dll through JNI. I followed their guide but I have a memory crash (signal something and heap corrupted message in LogCat), when I connect ft232r and try to determine the number of connected devices. When I unplug the device from the tablet, the same code (their sample code) works just fine, returning zero, which is true.
When I use JavaComm with FTDI the result is the same as with cp2102: the loop is not entered.
I guess I miss something or do something wrong.
If I'm to use, say, usb-mode instead of VCP, I'm ready to start searching, I just need a hint.
Any help would be greatly appreciated.
The issue here is that the CP210x driver is not enabled in the Android kernel by default. So you will either need to build this driver in to your kernel to get the tty access and ability to use JavaComm.
The other option is to use the USB Host functionality and access your CP210x directly with it's API.