How to solve a high resolution image out of memory? - android

Below is the code I use to read my image file when I save my image file using FileProvider:
public static Bitmap readBitmapFromIntentReturn(Context context, Intent intentReturn, Uri uri) {
try {
AssetFileDescriptor fileDescriptor = null;
fileDescriptor = context.getContentResolver().openAssetFileDescriptor(uri, "r");
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFileDescriptor(fileDescriptor.getFileDescriptor(), null, options);
options.inSampleSize = SystemFunctions.calculateInSampleSize(options);
options.inJustDecodeBounds = false;
Bitmap bitmap = BitmapFactory.decodeFileDescriptor(fileDescriptor.getFileDescriptor(), null, options);
return bitmap;
} catch (IOException e) {
e.printStackTrace();
}
return null;
}
2. Method use to resize the image before I upload it or other, not sure the size is resize correctly or not:
public static int calculateInSampleSize(BitmapFactory.Options options) {
final int reqHeight = 360;
final int reqWidth = 360;
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 2;
}
}
Log.d("TestSampleSize", "TestSampleSize : " + String.valueOf(inSampleSize));
return inSampleSize;
}

Related

Android studio decodeStream returns image in landscape orientation

In an android studio project, I get an image from the gallery using the BitmapFactory.decodeStream method. But the received bitmap is always in landscape orientation, so pictures with a height greater than the width are rotated by 90 degrees. How to solve the problem? Here is the getter code
public static Bitmap decodeSampledBitmapFromResource(Context context, Uri resourceUri, int reqWidth, int reqHeight) throws IOException {
InputStream imageStream = context.getContentResolver().openInputStream(resourceUri);
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeStream(imageStream, null, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
imageStream.close();
imageStream = context.getContentResolver().openInputStream(resourceUri);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
//the bitmap is always in landscape orientation
return BitmapFactory.decodeStream(imageStream, null, options);
}
private static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of the image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) >= reqHeight
&& (halfWidth / inSampleSize) >= reqWidth) {
inSampleSize += 1;
}
}
return inSampleSize;
}

Bitmap null when attempting to load scaled down version

I'm attempting to scale down a bitmap to load a smaller version into memory. I'm pretty much following Google's example (search Loading Large Bitmaps Efficiently), except that I'm loading from the image gallery instead of a resource. But I seem to be getting back a null bitmap after calculating dimensions. Here's my code:
/** OnActivityResult Method **/
final Uri imageUri = data.getData();
final InputStream imageStream = getActivity().getContentResolver().openInputStream(imageUri);
Bitmap bitmapToLoad = Util.decodeSampledBitmapFromResource(imageStream, 500, 500); // bitmapToLoad is null.
mIvScreenshot.setImageBitmap(bitmapToLoad);
/**Helper Methods **/
public static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) >= reqHeight
&& (halfWidth / inSampleSize) >= reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
public static Bitmap decodeSampledBitmapFromResource(InputStream is,
int reqWidth, int reqHeight) {
Rect rect = new Rect();
// First decode with inJustDecodeBounds = true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeStream(is, rect, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeStream(is, rect, options);
}
Can anyone catch what I'm doing wrong?
I managed to get it working. Thanks to Biraj Zalavadia (How to reduce an Image file size before uploading to a server) for the scaling logic, and the cursor code here (How to return workable filepath?). Here is my onActivityResult():
try {
final Uri imageUri = data.getData();
String[] filePath = { MediaStore.Images.Media.DATA };
Cursor cursor = getActivity().getContentResolver().query(imageUri, filePath, null, null, null);
cursor.moveToFirst();
String imagePath = cursor.getString(cursor.getColumnIndex(filePath[0]));
Uri newUri = Uri.parse(ScalingUtilities.scaleFileAndSaveToTmp(imagePath, 500, 500));
final Bitmap selectedImage = BitmapFactory.decodeFile(newUri.getEncodedPath());
mIvScreenshot.setImageBitmap(selectedImage);
} catch (Exception e) {
// Handle
}

Show Bitmap into UI thread with IndoorAtlas

Here is what i want supposed to be : load floorplan in IndoorAtlas and show current location.
Here is my code :
public void loadFloorPlanImage(FloorPlan floorPlan) {
BitmapFactory.Options options = createBitmapOptions(floorPlan);
FutureResult<Bitmap> result = mIndoorAtlas.fetchFloorPlanImage(floorPlan,options);
result.setCallback(new ResultCallback<Bitmap>() {
#Override
public void onResult(final Bitmap result) {
runOnUiThread(new Runnable() {
#Override
public void run() {
ImageView imageView = (ImageView) findViewById(R.id.imageView);
imageView.setImageBitmap(result);
}
});
}
});
}
And this :
private BitmapFactory.Options createBitmapOptions(FloorPlan floorPlan) {
int reqWidth = 2048;
int reqHeight = 2048;
final int width = (int) floorPlan.dimensions[0];
final int height = (int) floorPlan.dimensions[1];
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 2;
}
}
options.inSampleSize = inSampleSize;
return options;
}
I received error result :
java.lang.NullPointerException: Attempt to write to field 'int android.graphics.BitmapFactory$Options.inSampleSize' on a null object reference
at skripsi.ubm.studenttracking.indoor.createBitmapOptions(indoor.java:370)
at skripsi.ubm.studenttracking.indoor.loadFloorPlanImage(indoor.java:322)
at skripsi.ubm.studenttracking.indoor$1.onResult(indoor.java:163)
at skripsi.ubm.studenttracking.indoor$1.onResult(indoor.java:159)
Could you help me ?
You need to initialize like this:
BitmapFactory.Options options = new BitmapFactory.Options();
options = createBitmapOptions(floorPlan);

BitmapFactory.decodeStream is returning wrong size bitmap

I am having a strange behaviour when trying to decode a photo of the size 2448x2448 pixels. In code, I am calculating that a inSampleSize of 6 should be applied (based on the required size of the resulting bitmap) and when I call BitmapFactory.decodeStream with those options I am expecting a bitmap like this:
full_photo_width = 2448
full_photo_height = 2448
inSampleSize = 6
expected_width = (2448 / 6) = 408
expected_height (2448 / 6) = 408
actual_width = 612
actual_height = 612
Here is the code:
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
try {
BitmapFactory.decodeStream(getContentResolver().openInputStream(uri), null, options);
} catch (FileNotFoundException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
int photo_width = options.outWidth;
int photo_height = options.outHeight;
float rotation = rotationForImage(this, uri);
if (rotation != 0f) {
// Assume the photo is portrait oriented
matrix.preRotate(rotation);
float photo_ratio = (float) ((float)photo_width / (float)photo_height);
frame_height = (int) (frame_width / photo_ratio);
} else {
// Assume the photo is landscape oriented
float photo_ratio = (float) ((float)photo_height / (float)photo_width);
frame_height = (int) (frame_width * photo_ratio);
}
int sampleSize = calculateInSampleSize(options, frame_width, frame_height);
if ((sampleSize % 2) != 0) {
sampleSize++;
}
options.inSampleSize = sampleSize;
options.inJustDecodeBounds = false;
Bitmap bitmap = null;
try {
bitmap = BitmapFactory.decodeStream(getContentResolver().openInputStream(uri), null, options);
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
And the calculateInSampleSize function:
public static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
// Calculate ratios of height and width to requested height and width
final int heightRatio = Math.round((float) height / (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
// We round the value to the highest, always.
if ((height / inSampleSize) > reqHeight || (width / inSampleSize > reqWidth)) {
inSampleSize++;
}
}
return inSampleSize;
}
The code works for all the photos for all the photos and decodeStream is returning a bitmap with the correct size (depending on the calculated inSampleSize) in all the cases, except with a particular photo. Am I missing something here?
Thanks!
Please refer to official API documentation: inSampleSize.
Note: the decoder uses a final value based on powers of 2, any other value will be rounded down to the nearest power of 2.

MediaStore.Images.Media.getBitmap and out of memory error

My code code is:
public Bitmap loadPhoto(Uri uri) {
Bitmap scaled = null;
try {
scalled = Bitmap.createBitmap(
MediaStore.Images.Media.getBitmap(getContentResolver(), uri),
0,0,90, 90);
if (scaled == null) { return null; }
} catch(Exception e) { }
return scaled;
}
After this. I display scaled in ImageView. Every image comes from the device camera.
Every time, I get error: out of memory after I display three photos from camera. How to solve this?
Answer of Praveen Katha will always return null. Here is the updated answer.
Here is the trick, close the input stream after every use. Input Stream means to be used one time. For more information, please follow this answer
private static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) >= reqHeight
&& (halfWidth / inSampleSize) >= reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
public static Bitmap decodeSampledBitmapFromUri(Context context, Uri imageUri, int reqWidth, int reqHeight) throws FileNotFoundException {
Bitmap bitmap = null;
try {
// Get input stream of the image
final BitmapFactory.Options options = new BitmapFactory.Options();
InputStream iStream = context.getContentResolver().openInputStream(imageUri);
// First decode with inJustDecodeBounds=true to check dimensions
options.inJustDecodeBounds = true;
BitmapFactory.decodeStream(iStream, null, options);
if (iStream != null) {
iStream.close();
}
iStream = context.getContentResolver().openInputStream(imageUri);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
bitmap = BitmapFactory.decodeStream(iStream, null, options);
if (iStream != null) {
iStream.close();
}
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return bitmap;
}
Try using BitmapFactory to fix the problem http://developer.android.com/reference/android/graphics/BitmapFactory.html
The MediaStore.getBitmap method is a convenience method that does not specify a sample size when obtaining the bitmap. If you are using getBitmap(ContentResolver, Uri), and want to use a sample size, just use the ContentResolver to get the input stream, and decode the bitmap as you would normally (calculating sample size first, and then loading it with the appropriate sample size).
For those who are looking for code sample:
private static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) >= reqHeight
&& (halfWidth / inSampleSize) >= reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
public static Bitmap decodeSampledBitmapFromUri(Context context, Uri imageUri, int reqWidth, int reqHeight) throws FileNotFoundException {
// Get input stream of the image
final BitmapFactory.Options options = new BitmapFactory.Options();
InputStream iStream = context.getContentResolver().openInputStream(imageUri);
// First decode with inJustDecodeBounds=true to check dimensions
options.inJustDecodeBounds = true;
BitmapFactory.decodeStream(iStream, null, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeStream(iStream, null, options);
}

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