Linking AdMob to Google Play created a new app - android

I've created a new app in AdMob dashboard to integrate ads on my Android app before I publish it in Google Play Store and linked it to Firebase as well.
After publishing my app to Google Play Store, I've waited 48 hours for the indexing to be able to link my AdMob to my app in Google Play Store.
So I linked my app to from Google Play to AdMob but AdMob created a new app instead of actually just linking my existing AdMob app to my Google Play Store app.
So my question is
how do I actually just link my existing AdMob app to my Google Play Store App?
I want to avoid recreating all my ad units and re-link everything and publish an update on Google Play Store.
Follow up questions:
Does linking your Play Store app to AdMob has always been like this?
Do I really need to link my Google Play Store app to my AdMob?
What are the complications / benefits of linking my AdMob to my Google Play Store app?
What action can you recommend for this situation?
Thank you.

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Any clue?
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Google Developers Console and Google Play Console

I want to implement the "sign in with Google" button in my Android app. And I read this:
Before you can start integrating Google Sign-In in your own app, you
must configure a Google Developers Console project and set up your
Android Studio project. The steps on this page do just that. The next
steps then describe how to integrate Google Sign-In into your app.
And in order to publish the app I need also a Google Play Console, and I was wondering why do I need to create a Project in Google Developers Console?
Can I make this also in Google Play console??
What is the difference between Google Developers console and Google Play console?
Thanks
Cheers
Google Developers console you can think of as a Google "Cloud" console. Almost anything to do with interacting with Google servers from your app is done there. Most of the APIs and features are cross-platform iOS, Android and Web. You can find it at https://console.developers.google.com/.
Signing in with Google is a cloud feature, and cross-platform so lives there. You can have a Google account on any platform.
Google Play console is focused on publishing your app to Android users. If you want stats for running your business, to affect the store listing, or roll out a new APK that's where to go.

Can I use both Google AdMob and Amazon Mobile Ads in my Android app

I found this link:
Can I use AdMob in android apps published on Amazon Appstore?
The answer is Yes - It is good to know that but my question is:
Can I use both Google AdMob and Amazon Mobile Ads in my android App that will be publish on the Google Play Store?
Does it violate Google Play Developer Program Policies? Anyone has done this?
If you are displaying 2 ads at the same time then it's
against AdMob and Amazon Mobile Ads policies and will likely get your account banned,
will almost certainly alienate your users.
If you aren't displaying them both at the same time then you are effectively mediating. In this case both AdMob and Amazon Mobile Ads can be used in conjunction with each other. In fact, they even provide mediation solutions just for this purpose.
References: https://developers.google.com/mobile-ads-sdk/docs/admob/android/mediation
https://developer.amazon.com/public/apis/earn/mobile-ads/docs/with-other-sdks

How to test AdMob before publishing application to Google Play?

I followed this document to integrate the AdMob to my application.The testing banner is shown correctly. My question is where should I get my own banner_ad_unit_id before I publish the app to Google play?
P.S.: I have an AdMob account and my application is published as beta version to Google Play already. But when I was trying to create ad banner in AdMob, it required me to search the application in Google Play.
After searching and linking the app in your AdMob account, you should be able to go to the ad unit management page and copy your ad unit id. It is right under the description for the banner.
Actually when you create ad banner, there is an option called "add your app manually" and you can use that to add your app.

Google Play Services with AdMob. Check availability?

I'm in the process of migrating from AdMob SDK to Google Play Services. I've done most of the job and things seem to be working fine, but I'm not sure I understand the logic behind some of the interaction.
The changes I've made can be found here: Google Play Services Migration.
When am I utilizing Google Play Services with my new code? The site "Set up Google Play Services SDK" states that your app should verify the version available before attempting to perform API transactions. However, when running my app on an emulator that does not have Google Play Services, I am still able to fetch an ad using an AdView and AdRequest.Builder(). I do however note the LogCat warning Google Play services is missing.. How can the ad still be showing?
Also, will the Google Play Services referenced library be included in the APK export, or is this just for the development environment?
Google Play Services consists of two components. One is the jar linked to the app and the other is part of the system (Android OS). The AdMob ad display component is in the jar while other play services are in the system.
If a app is built with Google Play Services you will have the ability to display AdMob ads, but you won't get some of the other Google Play Services features.
So yes, when your app is linked to the library some Google Play Service classes will be included in your APK.
It is also possible to display AdMob ads by using the older (now deprecated) AdMob SDK.

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