How to fix layout for 5.5+ inches? - android

I've this problem. I've publish my app on the Play Store, and I see the first problem: in the devices with 5.7 inches some text "exploded" and it goes out the card, like this example:
now I'd like to know how to fix this problem. I think that a good way is to create a layout-sw400dp file for any xml and adapt the layout, but is it really work? Or there are other ways to fix it?
Thanks

Yes, you can create a different xml file and put it in layout-sw400dp , it will work well. And the second option is you can use constraintLayout which will adapt the layout according to the screen sizes. ConstraintLayout helps you to make responsive layouts. You can learn constraintLayout from here
https://developer.android.com/training/constraint-layout/index.html

Related

Is there a quick and easy way to preview a layout at different screen sizes?

Is there a quick and easy way to see how my application will look on different screen sizes and shapes? Currently, I'm going into the AVD manager, editing my device definition, and then launching a fresh emulator. It takes maybe ten minutes for each one.
They layout is defined entirely from resource files. I don't actually need to execute the app. Is there a faster way to do this?
Edit: I should add: there are some custom widgets in the app.
While looking at a layout open the "Design" tab or open the "Preview" tab on the side. On the top of the window you will see a list where you can change the layout and orientation.
May not solve your entire issue, but it's a good to know.
If you want to have a preview of a static page (not rendered at runtime, like recyclerview), you could use android studio to do that.

Android development, graphical layout?

Hi im just starting to make an app, and on eclipse i get 2 tabs. Graphical layout is one of them. I see a black cell phone screen and some buttons and text stuff to put on it. What is this for and how do i use it? Thank you
With the graphical layout you can just drag and drop items in, and the xml is the actual code. Adding things via the graphical layout will edit your code for you, and visa versa. Personally I prefer to just use the xml because the graphical layout can be a little difficult to get the results you want, and it's always useful to have a good understanding of the xml code and how it works.
Android uses XML layouts. They can be a real pain to edit. The graphical layout tab with the picture of the phone is supposed to make it a little easier.
Sometimes you still have to dip down into the XML to get things just right, but the graphical layout will at least give you a preview.
It's your Interface Builder.
It builds interfaces ;)

My Relative Layout Design shows messy view of my widgets in graphic Layout view (Layout Editor) but it works well in emulator

I am trying to develop a RelativeLayout in the Layout Manager of Eclipse(Galileo) with Windows XP
My RelativeLayout consists of
some TextViews
some LinearLayouts , each Layouts in turn contains some Buttons and TextViews
I have arranged it with the reference id one below one using property:
"layout Below & Layout above etc.,.
But in Layout editor it is showing some messy type and it looks fine in Emulator
How can I arrange it well and good in the Emulator itself.I have spent some 2 days for this. can't get anything
Is this a system error? Or, are there any techniques to handle the RelativeLayout?
Guide me.
Thanks in advance !!
https://docs.google.com/open?id=0B_W2CaYMJagaZTVjMzY1YmMtMDE2My00OGQzLTkxMTEtMmYwMTVkNzFhZTgz
https://docs.google.com/leaf?id=0B_W2CaYMJagaZTFiMTRkYWUtNDYwNi00YjY3LWI3MjctY2NkZWFjYjI3MjNm&hl=en_US
This is the Url I have posted my screen shots.. for Your reference
It is the same situation for me trying to design relative layout with eclipse. Try to post your question on Eclipse forum . It's not important issue for me, but if you'll find the answer - it would be great.
The layout editor is not really all that reliable, especially for relative layout. It's nice for some simple layouts, but a lot of the time with more complex layouts it won't render correctly. If you're doing anything complex, you pretty much have to get a feel for the XML elements, use them to the best of your ability, then try in the emulator (or on a device).
Also you could use tools for layout creating.. for example http://www.droiddraw.org/

The Eclipse XML Graphical Layout Editor for Android SDK

I am trying to use the Graphical Layout editor to make my app, so far so good but now I am in this problem:
I want the grey small textview to go a little higher but no matter what I do this isnt happening. How do those apps in the market have such beautiful GUIs when I can barely create a simple one? What are they using that I am not? :P Thanks.
Well, To fine tune the UI, you will eventually have to edit the generated XML. It would be good if you start getting your hands dirty with the XMLs. Please post the XML and then anyone would be able to suggest what changes to make.
I think you would probably reduce the padding or margin of the textview above.
Have you tried editing the XML and decreasing the top margin of the text? Or decreasing the bottom margin of the view above the text?

Is there any design issues i need to follow while designing UI in android?

I'm using Relative layout for designing UI. Please give me guidelines to follow.
Hey, You can use Layouts according to the requirement that will depends on your application.
If you want to display the UI in table format then use TableLayout
If you want to display that line by line than use LinearLayout
like that you have to select the layout
Note: You can use multiple Layouts in the single Xml file that is in LinearLayout you can use tablelayout if required
You will find lots of tutorials here: https://developer.android.com/guide/practices/ui_guidelines/index.html.
Relative Layout
Hmm, I'd suggest looking at JQTouch ( http://sencha.com) which is aimed at web-kit browsers, including iPhone and Android. It has APIs to help you with layout and various transitions. Seems to work well in Dolphin although I have not tried it on the iPhone.

Categories

Resources