Building a generic interactive map from coordinates on Android and iOS - android

I am working on an app for Android and iOS that needs to display a generic map of the United States (not a Google map, just state borderlines, no more detail needed or wanted). Each state needs to be tappable/highlight-able and the map needs to be easy to resize across the different screen sizes available to Android/iOS.
I've found that my best bet for rendering the map on Android is to use Canvas and on iOS is to use CoreGraphics and CoreAnimations.
I've found state borderline coordinate data on a site called Global Administrative Areas . The sites offer files that can be edited with Gqis.
This brings me to my questions:
Can you use Gqis to produce code that is usable by Canvas on Android and CoreGraphics on iOS?
Does anyone have a better idea on how to approach rendering the interactive generic map?
(edit) Am I on the right track with Canvas and CoreGraphics?

After doing more research, I've found that Gqis, or Qgis as it's called now, does not provide an SDK to interact with geopackage data. I've found two solutions:
a paid solution - use ArcGIS's Spatial Database, Android SDK, and iOS SDK to handle the data from the geopackage.
a free solution - use Qgis to create a Spatial Database that can then be used with the free GeoPackage SDKs provided by the National Geospatial-Intelligence Agency (Android SDK) (iOS SDK) to handle the data from the geopackage.
Lastly, Canvas and CoreGraphics seem to be a good way to handle the actual rendering of the map.

Related

MapBox Find terrain class by coordinates in Android

I spent several hours looking for simple solution and still haven't found one.
MapBox style editor uses this simple feature. That you can hover and click over map, and it shows small popup stating all terrain classes you enabled in your map.
Question, how to do it in Android version of MapBox given I have installed my style. Now I want click on any place in the map and get the same popup stating, for example, that this is building, woods, background here. Or other place would satte, that this is major road.
This IS doable as MapBox studio itself shows. i can't believe it uses some API not available for anyone, as this is one API no map provider gives, while still able correctly draw terrain. What so complex to add this API?
And NO I am not interested in address. I am interested exactly on terrain, for simple task - distinguiosh water from non-water, road from non-road, building, from non-building, don't care where it is by address, so reverse geolocation does not work. Or simpler - I need SIMPLER geolocation, than address.
Your questions kind of confusing but I'll try and help. If I'm reading correctly, you are trying to create an Android app that uses an API similar to Mapbox Studio that allows the user to select/distinguish the difference between objects on the map such as buildings, water, forest, etc.
If this is the case, then first you must understand that Mapbox Studio is using OpenStreetMap data to distinguish between objects. These objects are stored in a database with tags. It's tough to explain so i'll just leave a brief reading wiki page that might help.
To my knowledge, there isn't any API's specific to Android that will give you the kind of information you're looking for. However, if I was in your dilemma I'd take a look at the Overpass API as it's a complex query tool that allows you to send coordinates to it and it will return all the tags (such as building or water) at that location within a JSON object. From there you can parse and use the data in your app. It is very powerful so I suggest reading up on how to use it and test using a website called Overpass Turbo, that's if you decide to use it.
Nevertheless, I hope this helps and I understood your question correctly.

Alternative(To Google Maps) Open Source Map API that provides a database of nodes and Arcs on roads

I need a Map API for Android that can provide me with indexed nodes and indices that make up the road network. The main idea is to determine if two GPS devices are on the same road. Thank you in advance
A Map API by itself will not have that information. Anyway, you can get it from OpenStreetMap freely. You can download it from here.
I don't understand from your question if you intend on displaying the results on a map. If so, and you want a nice and free map API, I would suggest Leaflet. It's not as mature as the likes of OpenLayers but, as you've tagged this post with "android", Leaflet just kicks ass in the mobile department.
OpenStreetMap is definitely a good source of data for this kind of project. Unlike google maps, it gives developers access to the underlying vector data of a map (fully open). This allows interesting new use cases which simply are not possible with google maps, and something involving geometric calculations like this would definitely fit into that category. You either need OpenStreetMap or some other source of "vector" map data, and beyond OpenStreetMap this can be expensive.
Unfortunately that's not the full answer to your question. You still have a lot of work to do to use the data in the way you intend. You need to calculate the proximity of two points (GPS readings from two devices?) to nearby roads, and figure out which road the point lies closest to. It's the kind of powerful geo calculation you might do using a GIS package such as QGIS or a functions of a geo-aware database system PostGIS.
But that's not the answer to your question, because you need to do these calculations on device. I'm not aware of an off-the-shelf library to do this on android. I think you would have to roll your own.
But another challenge is to get the vector data onto the device in a suitable format in the first place, and this is the first thing to solve. You'd want the vector data either as a large download for a whole country, or perhaps a smaller area, perhaps with an on-the-fly download feature within this app. Whole countries are not infeasible when working with maps in vector form (ever tried the awesome MayDroyd app?), but require some compact formatting. Happily some of these problems are starting to be solved in open source off-the-shelf libraries. You could try to build on top of MapsForge for example.
So then you're back to the challenge of writing on-device code to poke around in this data and do the calculations you want to do. I suppose it could be rather good if projects like MapsForge included generic PostGIS style geo-functions to make this easier. Something to ask the mapsforge developers about perhaps.

Creating custom map on Android

I am creating Map applications for both Desktop(C#) and Android. In some case I need to use custom maps for my applications and it should be able cache in the devices/PCs. I have already found map engine (GMap.Net) for Desktop which is quite good (at least for me).
1). Are there any good engine for Android (preferably open source)?
2). Is there any way that I can use the same engines for both?
3).Any tools to create my own map(from our own bitmap images overlay
onto the openstreetmap,google etc. to get the lat/lon and also for
different zoom level. )

graphical representation in android

I stumbled upon this site today and found it quite intriguing.. Some of these apps have really stunning display of data, especially the norton mobile utilities. I want to graphically represent the information in my android application. I have researched a lot about graph librarioes available for android and have used chartdroid and achartengine, but still am not satisfied with the end result.
Which is the best charting library for android available for free?
They are probably using custom views overrinding the onDraw method to plot lines, shapes and paths using the canvas or the surface of the view.
Have a look http://mindtherobot.com/blog/272/android-custom-ui-making-a-vintage-thermometer/

Offline maps OSM

I am a bit stuck with an idea of offline maps in android application.
I want to use Open Street Maps. But how can I redesign their styles and then use in my project? By the way, the resource, I am looking for, has to be free..
Are there any good tutorials about this? I am new to this, so would be thankful for any helpful information.
Here are the basics:
Raster tiles are awful. To my mind, this approach of mobile mapping is very old-fashioned and has no advantages (unless your plan is to make a very bad-looking application).
The other thing is vector tiles. All the data is saved in much more efficient way and can be displayed very beautifully.
And the solutions (nominees) are:
Mapsforge - thanks to #dkiselev
OSMAnd app - thanks to #dkiselev
Mapbox GL (the android version has no releases now, but they are working really hard on it). If you really like mapbox, you can think about
Mapbox Android SDK, which uses raster tiles, but I believe, that
switching to Mapbox GL will not be that hard, when the GL lib will be released.
AirBNB AirMapView - open source and has release version
Urban Labs Sputnik Demo - also interesting solution, but I didn't use it.
Mapzen Open - open source android app, that uses all the best from everywhere. - winner!
And by the way, mapbox gl actully allows rendering your own mapping data (from your own provider). There is a closed issue on github about that, opened by me couple of days ago, and very good answer by one of the project developers.
If you don't care about using your own data source and want to rapidly implement custom (not google/apple) maps into your project - there are dozens of solutions for you as well. You could think of Mapbox, Scobbler, GetYourMap or, again, just google it to find more. There is actually a great article on OSM website about most popular libraries and apps for android ever developed.
Finally, I wish you good luck with your mapping project. And never forget:
if you can't find something doesn't mean it really doesn't exist
- probably you've just been searching not enough.
Offline raster tiles cache
If you need to show your map offline with custom style, you may use any kind of OSM renders. http://wiki.openstreetmap.org/wiki/Rendering
For the case of several cities, I would recommend you http://wiki.openstreetmap.org/wiki/AlaCarte or http://wiki.openstreetmap.org/wiki/TileMill
Create your own style, and export map tiles to sqlite db archive.
After that, you will need to create your own TileProvider for OSMDroid library. This answer could help you How to use MOBAC created OSMDroid SQLite tile source file offline?
Offline vector tiles.
Getyourmap
If you need more than just rendering with custom style, you may use:
https://getyourmap.com/ it's OSM vector renderer. But there would be some problems with accessing raw data to create routing and searching.
OSMAnd
And maybe the hardest but the best way, is to use OSMAnd. It's open-source, there are lots of capabilities, but it's an application, not a component or library.
So if you want to create a stand alone app. you will need to cut off features which you don't need.
Mapsforge
https://github.com/saintbyte/mapsforge It's opensource so it would be possible to add routing and searching. Style, as I know may be customized, but I haven't try it.

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