ObjectBox lazyList behaviour - android

I'm not sure I understand from the documentation how should I use the Lazy List.
What the different between findLazy() and findLazyCached() the function description is exactly the same.
Should I make a find() query first time and just then use findLazy()?
Example of using:
Box<FastCacheData> box = box.boxFor(FastCacheData.class);
LazyList<FastCacheData> build = box.query().build().findLazy();

What the different between findLazy() and findLazyCached() the function description is exactly the same.
They both return a LazyList, which will only load the member objects as they're each accessed. The difference between the two is that the cached version will cache the object so that further accesses won't result in extra loads - the non-cached version will load a fresh object every time.
Should I make a find() query first time and just then use findLazy()
It's a question of when you want the loading to happen. If you want the whole thing loaded when the find() call is made, use the find() call. Else if you want to defer the loading to when you access the data, use the findLazy() call.

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After DataSource.Invalidate() new PagedList has only one page

I have a list with pagination which I implemented using Paging library. Items on this list can be modified (changed/deleted).
According to official documentation, I'm first changing in-memory list cache from which my DataSource gets pages and after that calling datasource.invalidate() in order to create new pair PagedList/DataSource:
If you have more granular update signals, such as a network API signaling an update to a single item in the list, it's recommended to load data from network into memory. Then present that data to the PagedList via a DataSource that wraps an in-memory snapshot. Each time the in-memory copy changes, invalidate the previous DataSource, and a new one wrapping the new state of the snapshot can be created.
It works and looks WELL if user modifies items on first page.
However, if user is on page two or further during datasource.invalidate() he will be thrown at the end of the first page.
Debugging shows this happens because new PagedList has only first page when it's submitted to PagedListAdapter.submitList. Adapter compares old and new lists and removes all items not from first page. It happens always but not visible for user if he is on the first page.
So to me, it looks like new pair PagedList/DataSource have no idea about number of pages which fetched previous pair and datasource.invalidate() doesn't fit for the situation in docs. Behavior that I see acceptable for cases then user updates all list (like swipe-to-refresh) but not
an update to a single item in the list
Has anybody faced such issue or somehow archived things I want? Maybe I'm missing some trick which helps me to get new PagedList already with all pages.
For clarification: library version 2.1.0. Custom PageKeyedDataSource based on in-memory cache and remote servise (No Room)
I want to share my research in case anybody is interested:
Issue ("lack of feature") is known, at least I've found the couple related discussions on official tracker one two
If you are using PositionalDataSource or ItemKeyedDataSource you should dig into the direction of requestedStartPosition/requestedInitialKey from initial params as this answer says. I didn't have much time to build the whole solution but those params are indeed different for initial load after invalidation
About my case : PageKeyedDataSource. Here you can read that there is no similar to requestedInitialKey params in this type of data source. Still, I found a solution which fits me, very simple, although, feels like a dirty trick:
When loadInitial() is called after invalidate() in-memory cache returns all already loaded pages instead of just first one.
At first I was worry that something will break if, for example, requestedLoadSize is 5 but the result is 50 items list but turns out it's just a hint and it can be ignored. Just don't forget to pass nextPageKey which corresponds to the last cached page and not the first one.
Hope it will help
With observable method you will only get first page list items....if you want to edit other items you can get that list by adapter.currentlist method.
Example:
private fun list():MutableList<String>{
val list = mutableListOf<String>()
for (value in videosAdapter.currentList.orEmpty()) {
val abc = value.snippet.resourceId.videoId
list.add(abc)
}
return list
}

SimpleDB - how long after insert until item is available to be read?

I have a Fragment, and once the user presses OK, an Item is added to my database and its ID is added to the ArrayAdapter. Immediately after, the adapter tries to draw the view, but the first time it tries to get its attributes, it returns a null HashMap (it gets drawn properly the following times).
Is there a way to make sure the item is in the table before trying to get its attributes?
Even putting the attribute retrieval into a while loop until it returns a not-null HashMap doesn't work so it doesn't look to be an issue of time.
You need to do Select or GetAttributes with ConsistentRead=true as Amazon SimpleDB supports two read consistency options: eventually consistent read and consistent read. Eventually consistent read is default. For more detail please refer doc. link
Try using AsynTask.
Add item to database in doInBackground.
Read it in postExecute.
You are done.

When to Load image in ListView?

When I use ListView the getView() method is called many times. Every time when the getView() is called i load the image with Asyc task. I mean every time i reset the image which is annoying.
How to understand when to load the image?
You should cache loaded images, by storing i.e. on SD card, so once you got a copy there, no need to download it again. There's lot of ready-to-use classes that can do the job for you, like:
http://greendroid.cyrilmottier.com/reference/greendroid/widget/AsyncImageView.html
you must must have two flags.
One which says if you've already loaded the image, if true you do nothing.
One which says if you're currently loading the image, if true you do nothing.
The members will also help you on maintaining the state of the image.
Your code should look something like this:
private boolean isLoading = false;
private boolean hasLoaded = false;
if(!hasLoaded){
if(!isLoading){
isLoading = true;
//do async load
//on positive completition callback set hasLoaded to true
//on negative completition callback set isLoading to false
}
}
One of the best solution is to create image cache using the WeakReference. This way you can keep images in memory and only need load from server when they are not in memory. In this method the image would be removed from the memory when system encounter low memory situation. So your current activity would always keep the hard reference to the bitmap's required and the image cache would keep the weak reference to the bitmap's.
below reference links will help you
http://developer.android.com/training/displaying-bitmaps/cache-bitmap.html
http://www.codeproject.com/Articles/35152/WeakReferences-as-a-Good-Caching-Mechanism
the Volley library (made by google) has a very intuitive class for an imageView that can have a url , called "NetworkImageView" .
you should check it out and watch the video, since they show that it's quite annoying to do it using asyncTask (plus the asyncTask is known to have a limit of tasks, about 255 or so) .
for setting the url, just use setImageUrl .
it has some useful methods for the phases of loading too: setDefaultImageResId , setErrorImageResId.
it's also supposed to have built in caching mechanism of some sort, but i haven't read much about it, so you might want to check out their samples.
this will remove the need to use asyncTasks for the listView's items.
one of my questions regarding the volley includes a sample code , here .
You can add a caching layer and optionally preloading the images. A good strategy for caching Images (Bitmap objects to be exact) is to use a strategy called LRU or least recently used.
Android support library has a class called LruCache that implements this strategy. So for example, when you download/load the image for the first time, you stick it into the cache. later, you can first check if it's already in cache and load it from there.
For preloading, A good rule of thumb is to preload the previous ten and the next ten items.

How do I edit Endless adapter in a way that the loading stops if there is no data to load?

The endless adapter that I've used in my code, doesn't stop expecting data even if I am out of it. Thus the throbbing symbol, which is the loading symbol here, keeps on circling expecting some data.
How do I stop it? How do I make the endless adapter know that I'm out of data?
Also, I would like to tweak the adapter so that it can use multiple lists. Is it possible? By multiple lists, I mean list embedded inside another list. If yes, is there an example or any ideas as to how to do it?
How do I make the endless adapter know that I'm out of data?
Quoting the documentation:
Your EndlessAdapter subclass also needs to implement cacheInBackground(). This method will be called from a background thread, and it needs to download more data that will eventually be added to the ListAdapter you used in the constructor. While the demo application simply sleeps for 10 seconds, a real application might make a Web service call or otherwise load in more data.
This method returns a boolean, which needs to be true if there is more data yet to be fetched, false otherwise.
Since this method is called on a background thread, you do not need to fork your own thread. However, at the same time, do not try to update the UI directly.
If you expected to be able to retrieve data, but failed (e.g., network error), that is fine. However, you should then return false, indicating that you have no more data.
Also, I would like to tweak the adapter so that it can use multiple lists. Is it possible? By multiple lists, I mean list embedded inside another list.
No. Android does not support the notion of lists inside of lists. You are welcome to take a look at my MergeAdapter (if you really mean that you wish to concatenate multiple lists together) or Android's ExpandableListView (if your lists-in-lists is really some sort of shallow tree structure).
It is possible to use different data for your own Adapter this data can be of any type such as
ArrayList<HashMap/HashSet<?,List<?>>> it is your own business how you will use it within your getView(...) method. You can implement a poller service which will update your Adapter with data accordingly and setAdapter() after. If there's no data just idle...
hope this helps abit.

How to load data to make them visible in an ActivityList?

I'm relatively new to Android and have the following question. I have a local DB on the device from which I want to display the content in an ActivityList. Let's say there is a table "person" on the DB containing general information like "name, surname etc."
Every row in the table should be displayed as an item within the ActivityList.
I know that there exists a sort of Adapter with which I can directly fill the ActivityList with my table data, but is this the way to do it?
Isn't it better to load all the data at startup and then hold them for the entire session and pass the data from one activity to another(or make them static..) if necessary, instead of loading the data every time I change to another Activity?
If I would have a normal Java application I would load the Data at startup and then just work with the loaded objects (at least for reasonable data sets).
Doesn't it make sense for an Android App too?
I will up-rate every answer that makes sense to me.
Thanks!
Slash
I would have a look at the ContentProvider.
You can use it to query your database and then show the content in the ListView using a CursorAdapter.
You need to use an Adapter if you want to work with ListView. So, that is a must. And you can set the Adapter data from your Activity.
As for the "sense" question, it probably makes sense. But as always it depends on a few things:
Will this data be used through out the application? Then it absolutely makes sense to load it once and use it everywhere. How you do that is up to your needs, static access or passing the data, all should work.
And DB access is always expensive. And if you have lots of rows, the loading process from the database can be extremely slow. So, again, load it once and use it everywhere is a good plan.
But be careful about blocking the UI thread when you load this data. You should never access DB from your UI thread. Instead use a worker thread or AsyncTask.

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