Problems running app on actual device - android

OK, please take it easy on me, I am new to the whole Xamarin community. I have built a simple calculator app using MVVMCross. When I run the app in an emulator everything works great. It still needs some UI attention, but functionally it all works. When I go to archive it and make an install on my phone, it installs just fine. The issue is when I go to run it. As soon as it opens I get an error message. "Calculator.UI.Droid has stopped" Open app again. I have gone through everything I can find online to do this and nothing is working.
Here is my setup:
Visual Studio 2017 Community with latest updates
Windows 10 with latest updates
Latest Java SDK
Project Properties:
Compile using Android Version 7.1 (Nougat)
Minimum Android Version 5.0
Target Android Version 7.1
Use Fast Deployment - false
Generate one package (.apk) per selected ABI - unchecked
Enable ProGuard - checked
Linking - SDK and User Assemblies
Android Phone:
Google Pixel 2 with latest updates.
Any help would be appreciative. Just let me know if you need more information. Thanks in advance

I myself are also using Xamarin, and quite often I get this problem, most times it is related to the code, so please make sure that's the case.
comment out your calculator stuff, and try running the basic app on your physical device. if that works try to find the problem, idk if you can use breakpoints because your problems happens on boot.

Related

Missing class android.window.OnBackInvokedCallback

I am new with dotnet MAUI, still learning while working. I am trying to build my Android Application, I use my physical Device (Android 6.0 API 23).
If I Debug or make Release the app is compiling and building without any errors and crashes and works on my other physical devices. But if I switch R8 (which I need for publishing in Google Play) it crashes. It couldn`t even load MainPage. Staying in Splash Screen and in Visual Studio 2022 Community edition I can see "Application in break mode".
I can`t fix this issue: Warrning: Missing class android.window.OnBackInvokedCallback (referenced from: android.window.OnBackInvokedCallback androidx.activity.OnBackPressedDispatcher.mOnBackInvokedCallback and 4 other contexts)
I installed latest Nuget packages and
Xamarin.AndroidX.Activity 1.6.1
Xamarin.AndroidX.Activity.Compose"1.6.1
Xamarin.AndroidX.Activity.Ktx 1.6.1
Xamarin.AndroidX.AppCompat 1.5.1.1
Xamarin.AndroidX.Core" 1.9.0.1
Xamarin.AndroidX.Legacy.Support.Core.UI" 1.0.0.16
Xamarin.AndroidX.Lifecycle.Runtime" 2.5.1.1
Xamarin.AndroidX.Navigation.Common 2.5.3
Xamarin.AndroidX.Navigation.Runtime 2.5.3
Xamarin.AndroidX.Window 1.0.0.10
Xamarin.AndroidX.Window.WindowExtensions 1.0.0.10-alpha01
But I still can`t solve this problem. I searched a lot, but had no luck to find the right solution.
If someone can help, I will be really thankfull!

android studio run button doesnt do anything

I had my project running. And testing it on mobile device by clicking on the run button. But suddenly it has stopped working. Whenever i click on run button (run configuration is selected) it opens the dialog to choose the device but afterwards it does nothing.
Please help me with this problem. Since it has wasted my whole time.
I had the same issue. Studio project was working fine. After updateding the gradle plugin, it started showing the same issue.
Updating the Android studio to latest version only solved the problem. Looks like compatibility issue
#ShoaibAnwar Firstly Android Studio 2.0 has a security risk. http://www.androidcentral.com/google-advises-developers-upgrade-android-studio-211-over-security-concerns
You should upgrade to the latest dev release (2.1.1) in the dev channel or if you are not in a hurry, the latest stable 1.5.2. in the stable channel. (Perhaps in the future, 1.5.2 will be available in the dev channel) The run button in 2.0 won't work, instant run will not always deploy changes.
Secondly I would not mix TV and mobile modules. It is advised to separate android TV and wear modules from mobile and tablet modules. Just create 2 separate apks.
Any way to make common APK for API-15+ on mobile and API-21+ on TV?
http://tools.android.com/download/studio/builds/1-5-2/

Rendering problems with my first project in Android Studio

So I am currently working on my first project in android studio, and im following this book on how to create apps but it seems like when I try to run the app to see if its working (Its a blank android app) it prompts me with the Emulator but nothing shows up then I get prompted with this, I've tried googleing error message and there were some solutions but none of them worked for me so I am not sure if I missed something.
What could I be doing wrong?
This is what it looks like
The version on the simulator and the preview must be the same:
api version
simply low the level on the preview or install a simulator with a higher level version
Try to rebuild your app it usually works for me.

Can't run a blank activity in Android Studio (rendering problems)

I'm very close to giving up with Android development. I don't currently have an Android phone so I'm trying to use emulators. In Eclipse, after fixing 500000 bugs/errors I finally managed to get an emulator to launch - but it kept getting stuck on the Android loading screen (even after like 45 mins) so somebody recommended me to use Android Studio.
I downloaded this on my PC, and when I tried to run a blank activity I got this error:
When I tried to actually play around with the activity, I got a rendering error:
I saw some stuff online that said to use a downgraded Android version for the error to go away - however, I only have 2 versions as you can see and none of them are working.
I tried downloading/installing Android Studio on my laptop too and got the exact same problems. What is going on? I have spent 2 days trying to run a blank activity now and am really on the verge of just giving up. Any ideas?
EDIT: Trying out Jorge Casariego's suggestion but cannot find Open Modules when I right click
Looks like it happens because you are updated Android build tools to "24.0.0 rc1" but not update gradle build plugin to 1.3.0-beta1 version.
Make sure that you have in yourProjectFolder/build.gradle
dependencies {
classpath 'com.android.tools.build:gradle:1.3.0-beta1' // or 1.2.3
}
And in yourProjectFolder/mainModuleName/build.gradle you have
android {
...
buildToolsVersion "24.0.0 rc1" // or 23.0.1
...
}
or as a variant use last stable versions of build tools
To downgrade your SDK, you need to download a different SDK version. To do this, you need to run the SDK Manager which is the 4th image from the right:
This will allow you to download different versions of Android, allowing you to get API 19/20/21, which should fix your issue.
I get this rendering problem all the time and I've been developing for almost 2 years now, with over 10 months on android studio. These rendering problems are only for the activity preview, which usually isn't very helpful at all anyway. If you don't have an Android device, my best suggestion would be to download the GenyMotion emulator. It is 1000x better than the built in emulator, and even has a plugin for android studio that allows you to run it from within the IDE. If you need to check how a layout works, I would recommend just running the app in the emulator, as you will get a much better idea of how things look anyway, rather than trying to approximate it with the layout previewer.
Edited 6/10/18:
The packaged emulator has been updated extensively and now performs much better. For that reason, I've removed the link to the 3rd party tool. I realize my intention at the time was to be helpful, but having a link to a 3rd party tool in a stackoverflow question seems inappropriate, especially given the reason for highlighting it is outdated.
To resolve this issue follow the following steps :
Go to your app folder under Navigation section.
Right Click -> Open Module Settings
Set Compile with SDK Version as API 22 or below (Lollipop)
Set Build version as 21.1.2
Clean + Build your Project
to use the new M preview, you'll need to also use Android Studio 1.3 Preview (from the canary channel).
I have this problem too. Because I named my App the wrong thing. It has a "-" character in the app name. Ex: Web-ViewDemo. It causes a wrong location, so android studio can't do anything totally right 100%.
In short, try to rename your app!

Android SDK emulator doesn't run my programs?

I recently got introduced to Android via a school course. Did some very simple examples earlier, and decided to installed all the required peripherals at my home computer too. I was on my way to develope all kind of cool stuff, until i noticed that something is wrong with my Android SDK or the emulator itself - it won't run any of the programs i try to.
I've got Eclipse & All the required add-ons / plugins installed. I get no error messages at any stage ( in eclipse or in the emulator itself ). Whenever i press run at Eclipse, the emulator takes it's time and starts up, but doesn't start the program, and doesn't actually show even the slightest hint of it. Looks just like if i had tried to start only the emulator. I've tried to create several different AVD's, and tried to use different versions of Android on them. No luck.
Im using windows 7 x64, and after a couple of rounds with Google, i found a few other guys who are having the same problem with the same OS.
Any help is greatly appreciated, as im running out of options here.
You need 32 bit eclipse and 32 bit JVM. There should be an error in the "console" window in eclipse if you hit run.
Click on the Menu button of the emulator to unlock it. You may then need to rerun the app.

Categories

Resources