How make compiler into android studio project with renderscript? - android

I tried to import multiple android projects with render scripts, but often it does not make me compile with the "Project SDK is not defined" warning.
How should I do? Do I have to include some words?
I was interested in this project:
https://android.googlesource.com/platform/frameworks/rs/+/master/tests/java_api/LivePreview/
Use Android Studio 2.3.3

Those sources are part of the platform build, not a normal app build used by Android Studio (or even Eclipse.) In order to build it in Android Studio, you would need to manually setup your own project structure and pull the code into the correct place. Sources need to follow the Android Studio / gradle layout (app/src/main/java/... for Java sources, app/src/main/rs for Renderscript sources, etc.)
The SDK location is typically stored in the local.properties file at the top level of your project tree and is developer specific (not committed to rev control.)

Related

How to import an Android Studio project from android.googlesource.com?

I'm trying to open the DeskClockApp (https://android.googlesource.com/platform/packages/apps/DeskClock/) in my version of Android Studio. However, since no gradle files are downloaded, Android Studio is struggling to see the project as an Android-Gradle app.
I've tried downloading the source code as a zip, importing it as Git from Android Studio's VCS, etc. The online repository doesn't have the gradle files b/c the developer added a gitignore for gradle (makes sense). I also considered adding the gradle files myself but the project structure seems to be slightly different than the structure defined online. When I first import that project it says Android Framework detected, however, on configuring it for Android it cannot find any module to run, or even display the correct files (in the Project view). Is there any way to generate the correct gradle files for this? Maybe run it without gradle?

Unable to select JNI build variant after upgrading Android Studio to version 3.3

I have a Java Android project that includes JNI code written in C.
I often need to debug into the native code and before upgrading Android Studio to version 3.3 it was working.
Now in my project view I don't have any code in my cpp folder. I have confirmed that all of the C libraries are in the folder on my HDD. The CMAKE file is also missing from the project view but is also in the correct place on my HDD.
I have not changed any code from my source control since upgrading.
I am using
'com.android.tools.build:gradle:3.3.0'.
In the Build Variants section next to my JNI module I just have five dashes instead of the debug/production options.
I have uninstalled and reinstalled android studio too.
Is it possible after upgrading I need to add something to my configuration to correct including CMAKE?
I had the same issue, just figured it out. In AndroidStudio 3.3.1, they changed things around a bit I guess. Now you have to link your NDK build to the app you are building it as part of.
This is documented at: https://developer.android.com/studio/projects/gradle-external-native-builds
The section, "Use the Android Studio UI" is what you want.

Android Studio 0.4.3 Eclipse project without gradle

Prior to this version it seemed easy to open an eclipse project as-is in Android Studio without any conversion. I prefer the Android Studio environment, but am working on a project that uses eclipse as the main IDE. I'd rather not have to download the eclipse bundle just for this one project.
Is there any way to open an eclipse project as-is, without conversion to the gradle build system, in Android Studio 0.4.3?
EDIT:
It appears that if you use Android Studio's download from source control feature, it'll let you open the project that way. But what if I already have the source downloaded? I don't want to remove it just to redownload it again. It seems like this option has disappeared from the main 'import' wizard.
We're strongly encouraging users to move toward the Gradle build system, and we're in the slow process of making that the only way to create new projects in Android Studio -- you're seeing this now on importing Eclipse-based projects. We'd like to replace all other build systems in use with Gradle, including Ant and the Eclipse internal builder, though the latter two are farther out on the roadmap.
If your ultimate goal is to move to Android Studio, then you might want to reconsider and just set up a Gradle build file. You don't have to adopt the Gradle-style multimodule project structure (which the current Eclipse importer imposes upon you by making a copy of your project); you can rework your build.gradle file to use the Eclipse-structured project in-place. You can get a good start on this if from Eclipse you use the feature to export your project to Gradle build files. It will set up the project in that fashion, though that feature in ADT is a little out of date and you'll need to update the version of the Android Gradle plugin in the build file and the Gradle version in the wrapper that it outputs.
I think this may actually solve your problem. IntelliJ or Android Studio have never been able to use the Eclipse project directly -- they've always imported the Eclipse project and converted to an IntelliJ-style project, and if you later change the Eclipse project, you'll need to re-import into IntellilJ-land. I'm guessing your real desire is to use the Eclipse project in Android Studio without having it make a copy and converting into its preferred directory structure. (By the way, we'll eventually improve Eclipse-to-Gradle import to lift this restriction).
Once you have the Gradle build file in place, you can use it when working with the project in Android Studio, and you'll still have the Eclipse project files when working with it in Eclipse. The big drawback is that you'll have to keep them in sync as you change dependencies and project structure, but hopefully that doesn't happen too often. Even if you weren't using Gradle, you'd still need to keep both projects in sync anyway, so Gradle isn't costing you anything there.
Having said all that, it doesn't directly answer your question, which is how to use the your project without Gradle.
Once you have an IntelliJ-built project, you can open it in Android Studio and use it normally without migrating to Gradle (though I think it does show you a popup when opening the project recommending you do so; you can ignore that). What you need to do is to get that initial IntelliJ project, and once you have it, check all the .iml files into source control -- those .iml files contain all the project information. To get those files, you'll need to import the Eclipse project either in IntelliJ CE, or in Android Studio prior to 0.4.0. Then you'll have your .iml files -- hang on to them.
I'll point out that if you're using Gradle as your build system, we recommend that you don't check those .iml files into source control. There, the build.gradle files are the source of truth for project structure; the fact that Android Studio creates .iml files at all is an implementation detail that reflects that internally Android Studio is still treating this project as an import instead of deriving structure from the Gradle files directly (and we resynchronize state when we know we need to). But saving those .iml files into source control or modifying them directly will lead to confusion or loss of any changes you make there when it resynchronizes.
I think you should give a try to Intellij Idea with ADT Plugin instead of Android Studio, if such requirements are there. Intellij IDEA will support both type of Android projects.
What If I want to move to Android Studio completely sometime?
There is nothing new in Android Studio it is just an IDE based on Intellij IDEA. You can easily switch between Intellij IDE and AS anytime. The only thing is to learn in AS is the new gradle build system. IDE related most of the features are there in Intellij IDE as well.
If you want to move Android Studio start using gradle Build System. That is only the main power of new Tools.
As per your question you don't wanna move your project in gradle then you can have both IDE together like Intellij IDEA at place of Eclipse and Android Studio as well. Msot of the Developer including me having Eclipse along with Android Studio.
EDIT :
I found a workaround to import Eclipse project in Android Studio but I will not recommend you to do this
Look at my answer here
Not Use Gradle In Android Studio

Unable to build Eclipse library projects after ADT update

I have a main project (mainapp) I am developing for Android under Eclipse. It uses the facebook-android-sdk library (fblib) which is a separate Eclipse project with it's project properties checked as "Library". Under the project properties > android section for mainapp, I have fblib added as a library. everything works fine.
I needed to create a new version of mainapp which uses different database files (assets subdirectory). To do this, I created a new Eclipse project (newapp) and setup mainapp as a library under project properties > android.
Everything was working fine until the latest ADT update. I am getting errors trying to build/run newapp (Conversion to Dalvik format failed with error 1). If I go to mainapp and uncheck "Library" from project properties > android, I can build mainapp as a regular application and it seems to work just fine.
I've searched for multiple jar files in project directories, updated proguard to 4.8beta, deleted/added jars to the build path, removed exports, added exports, deleted dependencies, added "lib" directories, cleaned, restarted, rebooted and pretty much anything else google would turn up, but to no avail.
It was all working fine with ADT 16 so I'm really confused here. Has adding a library project to an application, which also incorporates a library project, become somehow deprecated? I just can't seem to get this working.
The new ADT makes you call it 'libs' instead of lib. rename your directory and see if that fixes it
Refer: http://code.google.com/p/android/issues/detail?can=2&start=0&num=100&q=&colspec=ID%20Type%20Status%20Owner%20Summary%20Stars&groupby=&sort=&id=27490
I've also noticed in my own projects, under Java Build Path > Order and Export, I sometimes need to go in and make sure all my linked sources have their boxes checked.
I had similar issues. The issues were because of different build system introduced "Gradle".
Resolution: Forcibly open Android SDK Manager, and take update to install
1. Android SDK Build Tools revision 17
2. Android SDK platform tools revision 17
3. Android SDK tools revision 17
From all library project dont forget to enable "Android Private Libraries" the check box inside properties-> order and export.
Thanks.

Create an Android library project in NetBeans

How can I create an Android library project in NetBeans IDE? The build target would be a JAR for use in another Android project. I've seen the documentation at http://developer.android.com/guide/developing/projects/projects-eclipse.html for creating a library project in Eclipse, but I'm using NetBeans. I do not see an isLibrary property available in the properties for the Android project. If there is not a built-in way to accomplish this, how might I go about manually setting up an Android library project? Forgive me if this is a thick question.
Netbeans is using the standard android project layout (see the features site) and the standard ant-based build. This means that there is a project.properties file in the project's root. A library project has android.library=true in it, along with the android target version (and eventually other android library references). This file can be viewed and opened under Important Files. When cleaning and rebuilding, Netbeans behaves as if this is a lib project (does not create apk etc.)
Otherwise, you could use the SDK android tool (located in $SDK/tools) to generate the lib project on the cmdline and then try to import it into Netbeans somehow.

Categories

Resources