Facebook Android SDK: AccessToken.refreshCurrentAccessTokenAsync() not extending expiration - android

My Android app is using the Android Facebook SDK's LoginManager and AccessToken classes. We use LoginManager.getInstance().logInWithReadPermissions() to initially link a Facebook account to our service. This method works fine and has no issues.
The issue we are having is when we're trying to refresh a Facebook access token upon our app starting (in the background you could say). For this, we use AccessToken.refreshCurrentAccessTokenAsync(), which from Facebook's docs states that it extends an access token's expiration. I'll note that the callback provided in this case does fire the OnTokenRefreshed() method, so it at least appears to be functioning. However, upon checking (from our backend services) we can see that the expiration date for that access token has not been extended since refreshCurrentAccessTokenAsync was called.
Here's a snippet:
if (AccessToken.getCurrentAccessToken() == null)
{
return;
}
AccessToken.refreshCurrentAccessTokenAsync(new AccessToken.AccessTokenRefreshCallback()
{
#Override
public void OnTokenRefreshed(AccessToken accessToken)
{
Log.d(TAG, "OnTokenRefreshed >> " + accessToken);
}
#Override
public void OnTokenRefreshFailed(FacebookException exception)
{
Log.w(TAG, "OnTokenRefreshFailed >> " + exception.getClass().getSimpleName() + ": " + exception.getMessage(), exception);
}
});
However, again I'll mention that we notice on the backend that the expiration date is still set to ~60 days from when it was initially linked using FacebookManager.getInstance().loginWithReadPermissions().
Any ideas why the expiration date isn't changing? Any help would be hugely appreciated.

The caveat is in the fine print in the doc:
extends the expiration date, if extension is possible
Extending access tokens by virtue of just wishing to extend expiration is no longer offered. See here: https://developers.facebook.com/docs/facebook-login/access-tokens/refreshing The 'refresh' function really now just refreshes permissions. Of course, there is this sort of puzzling note
These tokens will be refreshed once per day, for up to 90 days, when
the person using your app makes a request to Facebook's servers.
I take it to mean that if the app performs one of the graph API requests then the expiration may be extended still only to a maximum of 90 days.

Related

Auth0 Android - How to renew id_token?

I have Auth0 and cognito all wired up. I can login to the app and everything works great. Until the id_token expires, then everything fails.
What is the ODIC Conformant way to refresh/renew id_tokens?
The following code only refreshes the access token for me.
Initial auth:
WebAuthProvider.login(auth0CredentialsManager.getAuth0Account())
.withScope("openid email profile offline_access") // is offline_access required?
.withResponseType(ResponseType.ID_TOKEN | ResponseType.CODE | ResponseType.TOKEN) // I'm not sure if this is necessary to specify...
.withParameters(params)
.withAudience(String.format("https://%s/userinfo", BuildConfig.AUTH0_DOMAIN))
.start(Auth0LoginActivity.this, new AuthCallback() {
#Override
public void onFailure(#NonNull Dialog dialog) {
// Show error Dialog to user
dialog.show();
onAuth0Failure(null);
}
#Override
public void onFailure(AuthenticationException exception) {
Bugsnag.notify(exception);
onAuth0Failure(exception);
// Show error to user
}
#Override
public void onSuccess(#NonNull Credentials credentials) {
handleSignIn(credentials); //this call saves credentials using SecureCredentialsManager. If you want to see it let me know
}
});
And when I need to get a fresh id_token, I'm trying this (but it only refreshes the access token):
// auth0CredentialsManager is SecureCredentialsManager
auth0CredentialsManager.getCredentials(new BaseCallback<Credentials, CredentialsManagerException>() {
#Override
public void onSuccess(Credentials credentials) {
auth0CredentialsManager.saveCredentials(credentials);
// do more stuff here... except the id_token is expired (access token is not).
}
Do I:
Need to request offline_access or is that only for access tokens? (in my testing, it appears to only refresh access tokens).
Research/Things I've tried:
https://auth0.com/learn/refresh-tokens/ seems to indicate I just set openid scope, but I'm doing that and only getting the intial id_token. Do I need to refresh the token with prompt=none parameters and make another login call? https://auth0.com/docs/api-auth/tutorials/silent-authentication seems to indicate silent login is only needed for single page applications though.
AuthenticationAPIClient.delegationWithRefreshToken looks like it would be the right call to make, but it always throws com.auth0.android.authentication.AuthenticationException: An error occurred when trying to authenticate with the server.
Okay, here's what I've learned.
As of version 1.18.0, the call to getCredentials does NOT consider id token expiration. It only checks if the access token is expired, and if it is, it will then refresh the id_token and access token. Unfortunately the access token expiry is locked in at 24 hours unless you do additional work.
Make sure you have setOIDCCompliant to true when you create your Auth0Account instance, or else the call to renew will hit the /delegation endpoint which is now deprecated and only works if your client id is setup to support non oidc compliant calls.
One other thing to be aware of that's somewhat off topic. The SecureCredentialsManager clears out credentials if anything appears to go wrong. This isn't acceptable for me, as simply being offline and being unable to make the call causes the credentials to be cleared.

How to switch between 2 users on the same device with Sinch APIs

I have implemented Sinch APIs in my app, but i am not able to " log out " or switch between 2 users on the same device. the "logged out" user keep receiving incomming call( but not able to answer ) even I use unregisterManagePush() method. I made a query on Sinch's support page. But the support team told me to read the docs again. But I did exactly what the docs says.this is my code:
if (MyFirebaseMessaging.sinchClient!=null) {
MyFirebaseMessaging.sinchClient.stopListeningOnActiveConnection();
MyFirebaseMessaging.sinchClient.unregisterManagedPush();
MyFirebaseMessaging.sinchClient.terminateGracefully();
MyFirebaseMessaging.sinchClient=null; }
UPDATE 1: CODE I HAVE TRIED
if (MyFirebaseMessaging.sinchClient!=null) {
MyFirebaseMessaging.sinchClient.stopListeningOnActiveConnection();
MyFirebaseMessaging.sinchClient.unregisterManagedPush();
MyFirebaseMessaging.sinchClient.terminateGracefully();
}
if (MyFirebaseMessaging.sinchClient!=null) {
MyFirebaseMessaging.sinchClient.stopListeningOnActiveConnection();
MyFirebaseMessaging.sinchClient.unregisterManagedPush();
MyFirebaseMessaging.sinchClient.terminate();
MyFirebaseMessaging.sinchClient=null; }
if (MyFirebaseMessaging.sinchClient!=null) {
MyFirebaseMessaging.sinchClient.stopListeningOnActiveConnection();
MyFirebaseMessaging.sinchClient.unregisterManagedPush();
MyFirebaseMessaging.sinchClient.terminate();
}
=> They are all dose not work at all. Sinch keep call the previous user who logged out.

AzureAD for Android throws ADALError.AUTH_REFRESH_FAILED_PROMPT_NOT_ALLOWED

I have an app in which user authentificates in Office365 with AzureAD library for Android.
It works well, users can authentificate and work with the app. Unfortunately, after a while they start hitthing AuthenticationException with ADALError.AUTH_REFRESH_FAILED_PROMPT_NOT_ALLOWED as an error code.
I checked the source code of AzurelAD. The only place, which is throughing this issue is acquireTokenAfterValidation() method:
private AuthenticationResult acquireTokenAfterValidation(CallbackHandler callbackHandle,
final IWindowComponent activity, final boolean useDialog,
final AuthenticationRequest request) {
Logger.v(TAG, "Token request started");
// BROKER flow intercepts here
// cache and refresh call happens through the authenticator service
if (mBrokerProxy.canSwitchToBroker()
&& mBrokerProxy.verifyUser(request.getLoginHint(),
request.getUserId())) {
.......
Logger.v(TAG, "Token is not returned from backgroud call");
if (!request.isSilent() && callbackHandle.callback != null && activity != null) {
....
} else {
// User does not want to launch activity
String msg = "Prompt is not allowed and failed to get token:";
Logger.e(TAG, msg, "", ADALError.AUTH_REFRESH_FAILED_PROMPT_NOT_ALLOWED);
callbackHandle.onError(new AuthenticationException(
ADALError.AUTH_REFRESH_FAILED_PROMPT_NOT_ALLOWED, msg));
}
// It will start activity if callback is provided. Return null here.
return null;
} else {
return localFlow(callbackHandle, activity, useDialog, request);
}
}
My source code:
authenticator.getAccessTokenSilentSync(getMailService());
public class Authenticator {
..............
public String getAccessTokenSilentSync(ServiceInfo serviceInfo) {
throwIfNotInitialized();
return getAuthenticationResultSilentSync(serviceInfo).getAccessToken();
}
private AuthenticationResult getAuthenticationResultSilentSync(ServiceInfo serviceInfo) {
try {
return authenticationContext.acquireTokenSilentSync(
serviceInfo.ServiceResourceId,
Client.ID,
userIdentity.getAdUserId());
} catch (AuthenticationException ex) {
// HERE THE EXCEPTION IS HANDLED.
}
}
..............
}
Stacktrace I'm getting:
<package name>.data_access.error_handler.AuthenticationExceptionWithServiceInfo: Refresh token is failed and prompt is not allowed
at com.microsoft.aad.adal.AuthenticationContext.localFlow(AuthenticationContext.java:1294)
at com.microsoft.aad.adal.AuthenticationContext.acquireTokenAfterValidation(AuthenticationContext.java:1229)
at com.microsoft.aad.adal.AuthenticationContext.acquireTokenLocalCall(AuthenticationContext.java:1123)
at com.microsoft.aad.adal.AuthenticationContext.refreshToken(AuthenticationContext.java:1609)
at com.microsoft.aad.adal.AuthenticationContext.localFlow(AuthenticationContext.java:1261)
at com.microsoft.aad.adal.AuthenticationContext.acquireTokenAfterValidation(AuthenticationContext.java:1229)
at com.microsoft.aad.adal.AuthenticationContext.acquireTokenLocalCall(AuthenticationContext.java:1123)
at com.microsoft.aad.adal.AuthenticationContext.refreshToken(AuthenticationContext.java:1609)
at com.microsoft.aad.adal.AuthenticationContext.localFlow(AuthenticationContext.java:1261)
at com.microsoft.aad.adal.AuthenticationContext.acquireTokenAfterValidation(AuthenticationContext.java:1229)
at com.microsoft.aad.adal.AuthenticationContext.acquireTokenLocalCall(AuthenticationContext.java:1123)
at com.microsoft.aad.adal.AuthenticationContext.access$600(AuthenticationContext.java:58)
at com.microsoft.aad.adal.AuthenticationContext$4.call(AuthenticationContext.java:1072)
at com.microsoft.aad.adal.AuthenticationContext$4.call(AuthenticationContext.java:1067)
at java.util.concurrent.FutureTask.run(FutureTask.java:237)
Version of AzureAD library I'm using: 1.1.7 (to prevent blaming too old version - I've checked the changelist since from 1.1.7 to 1.1.11 and haven't found anything related to question)
Problem: Right now, I'm treating this error, as a signal to through the user to the login screen. In my opinion, it leads to a poor experience for the user. The fact that it happens very often and affects many users make it even worse.
Question: Is there anything I can do different to avoid this AuthenticationException or workaround it somehow (i.e. avoid user enters credentials once again).
Have you verified that AuthenticationContext.acquireTokenSilentSync() is truly the method that you wish to invoke?
The docs indicate that this method will explicitly not show a prompt. From the docs:
This is sync function. It will first look at the cache and automatically checks for the token expiration. Additionally, if no suitable access token is found in the cache, but refresh token is available, the function will use the refresh token automatically. This method will not show UI for the user. If prompt is needed, the method will return an exception.
The refresh token you are issued should last two weeks per this AAD book. After the refresh token expires users are expected to reauthenticate. Can you inspect net traffic with Fiddler or Charles and inspect the expiry of the tokens? If you can verify that the tokens are failing to refresh before their expiry it may indicate a bug in the AD library.
To clarify the difference in methods on AuthenticationContext - there are two categories of methods: "silent" methods (which will not present a dialog to user in the event that they need to reauthenticate), and non-silent. Non-silent methods will, in the event of requiring reauthentication (or consent) from the user, start a new Activity containing the AAD login. At that point the authentication flow is restarted.
Additionally, if you make changes to your application's registration in Azure such as adding new permission scopes your users will be required to re-grant consent for the application to continue to handle their data.
This is because you need to refresh your token and implement this in your code so the user won't be prompt to login every time the access token is expired. please check out how to implement refresh token here:
https://msdn.microsoft.com/en-us/library/azure/dn645538.aspx
Hope this helps.

Android in-app billing, how to handle app reinstalls

I'm very confused on how in-app billing works. I've read the documentation and I must have missed something because I don't understand the final step I need to implement into my application to make this work. The in-app billing works great, however, if a user uninstalls my app and installs it again at a future date, my application doesn't know how to determine if the in-app purchase has previously been made. Here's a snippet from my main class where I attempt to handle all of this:
#Override
public void onCreate(Bundle savedInstanceState)
{
mContext = this;
startService(new Intent(mContext, BillingService.class));
BillingHelper.setCompletedHandler(mTransactionHandler);
}
I am using the example classes from the dungeons example project. What I don't understand is how the below code works at the time of purchase, but re-running it doesn't work to check if something been purchased already. I have been stuck on this part for about a month now and I've been getting very frustrated with it.
public Handler mTransactionHandler = new Handler()
{
public void handleMessage(android.os.Message msg)
{
Log.i(TAG, "Transaction complete");
Log.i(TAG, "Transaction status: "
+ BillingHelper.latestPurchase.purchaseState);
Log.i(TAG, "Item purchased is: "
+ BillingHelper.latestPurchase.productId);
if (BillingHelper.latestPurchase.isPurchased())
{
new Message("Thank you!", getApplicationContext());
PAY_VERSION = true;
SharedPreferences purchasePreferences = getSharedPreferences(PURCHASE_PREFERENCES, Activity.MODE_PRIVATE);
Editor purchaseEditor = purchasePreferences.edit();
purchaseEditor.putBoolean("purchased", PAY_VERSION);
purchaseEditor.commit();
Intent intent = getIntent();
finish();
startActivity(intent);
}
};
What I need is some way to query the server to see if this item has been purchased or not. I understand that there's a PURCHASE_STATE_CHANGED thing there somewhere however I have no idea how to do anything when it determines the state has changed or how to initiate it to check. I'm lost and all I need is a good push in the right direction because so far I'm just completely lost.
EDIT:
I've also heard you need to parse JSON, but I have no idea how to even begin doing that.
EDIT 2:
Am I supposed to call this stuff to check?
BillingHelper.restoreTransactionInformation(BillingSecurity.generateNonce());
BillingHelper.getPurchaseInformation(new String[] {"myItem"});
That code previously had crashed on my sisters phone (SGS3, ICS) but not on mine (GN, ICS, and JB work). I was calling it in onCreate() of my first activity. Not really sure what to do with getPurchaseInformation(...) once it's been called. It has no return value so I'm not sure if I can parse the JSON or whatever I'm supposed to do...
Also, those 2 lines give me this:
08-27 11:54:04.271: E/BillingService(17702): BillingHelper not fully instantiated
08-27 11:54:04.271: E/BillingService(17702): BillingHelper not fully instantiated
JSON
An example of a JSON order object that includes a subscription purchase token is shown below.
{ "nonce" : 1836535032137741465,
"orders" :
[{ "notificationId" : "android.test.purchased",
"orderId" : "transactionId.android.test.purchased",
"packageName" : "com.example.dungeons",
"productId" : "android.test.purchased",
"developerPayload" : "bGoa+V7g/yqDXvKRqq+JTFn4uQZbPiQJo4pf9RzJ",
"purchaseTime" : 1290114783411,
"purchaseState" : 0,
"purchaseToken" : "rojeslcdyyiapnqcynkjyyjh" }]
}
How to parse JSON in Java.
Android supports JSON library
Android Billing
If you have a remote server, we recommend that you store purchase information on your server instead of in a local database on a device. Look here.
Read about Managed per user account, Unmanaged, or Subscription
I use billing like this:
In onCreate
BillingHelper.setCompletedHandler(handlerTransaction);
You have handler in your code.
Next in onClick or something
BillingHelper.requestPurchase(this, currentMarketProduct.getMarketId());
You are on the right track with the second update. The trick is to realise everything is done in async.
The typical flow is as follows:
User installs your app.
On first load of your app, you check if you need to restore
purchases.
If you do, send a RESTORE_TRANSACTION synchronous request to Google.
Google will respond with a acknowlegment response to your
RESTORE_TRANSACTION request. (This is only an acknowlegement that
they received your request.)
At this point, you should mark that you had already sent a restore request to Google and no further restores needs to be sent from the app.
Now asynchronously Google will start sending a 'PURCHASE_STATE_CHANGED' event to your app for each in-app purchase the user has previously purchased. This call is the same as what Google would had sent if the user had made that purchase for the first time.
Since it's the same call, your app would pick up the event and handled it normally as if the user has just purchased the in-app product (thereby "restoring" the purchased feature).
In regard to steps 2 and 5, what I've done for my app is to keep a SharedPreference value called 'APP_INITIALISED' that defaults to false. Everytime my app starts up, if 'APP_INITIALISED' is false, I tell Google to RESTORE_TRANSACTION (step 2) then I set APP_INITIALISED to true (step 5).

How to notify users about an Android app update?

I've built an Android app which is now on Play Market. From time to time, I make updates to it, and I'd like to let users know that a new version is available.
How can I send an update notification to the users of the app?
You do not need to do anything specific for this. Since you mentioned that you are using Google Play, the update notification is taken care of by Google Play.
You just need to update the APK with a higher versionCode and Google Play should do the rest.
Update 2020: now you can use in-app updates mechanism
Docs: https://developer.android.com/guide/playcore/in-app-updates
You can do this in a lot of ways, depending on when you want the user to be able to see that there is an update available.
If you want the user to know about the update when the app is started, just create a utility method (inside the onCreate method of your main/first Activity) that checks if a newer version is available in Google Play. If it does, display an alert dialog with a relevant message and an Intent which opens your app in Google Play when the user clicks on the positive button of the alert dialog.
If you are updating the app regularly, the user will keep getting this alert dialog every time the app is started and hence, may get irritated. Thus, this is not the best approach.
If you want the user to get a notification on the phone (and not when the user starts the app), you can use the AlarmManager class to schedule a background service which checks for an update at regular intervals. If the service finds that an upgrade is actually available, publish a notification with an intent that opens your app in Google Play.
Of course, another approach is to leave it to the OS itself. If the user has not set the "Automatically update" preference for your app, the user will get a notification regularly about an update available for your, as well as any other apps.
But not all users enable background data on their devices, so this is not completely reliable.
In the end, you must respect the users preferences. If the user does not want to automatically update the app, or does not want to see a nagging dialog box whenever he/she starts your app, don't alert the user about the update.
In my opinion, you should create a PreferenceActivity that has a preference like "Check for updates regularly", which can be set from within your app. If it is set, do the needful in your own service. May be even give the user an option to select the period after which the service will check for an update.
I hope this helps!
It is up to each phone owner if she wants to be notified on new versions by google play, and it's up to each phone's manufacturer if this is to be enabled by default.
If you however are in a situation where you "require" the user to update to the new version to be compatible with some form of protocol or you have a similar similar use case where you have a server component somewhere, you might want to notify the user of a potential version conflict in the UI based on information about what is the latest version.
This information can be grabbed directrly from google play, however as #Yahel pointed out in this question google play is a closed system with no official API, and you might need to rely on unpredictable undocumented API. There is an unofficial API library here.
This leaves only one option, which is to keep this information on your own server. If you allready have a serverside this might be trivial. Simply put the latest version in an XML file and retreive that at regular intervals from your code. If the version code is outdated, trigger the notification in your UI. Here is an example implementation for doing that.
I hope this was helpful :-)
I know this is an old question but still if people are coming here to check this question, Google is now providing official support for in-app notification for application update the full documentation can be found here
Use this : https://www.push-link.com/
Google Play will notify your users that the app has an update via the notification bar.
If you set up a notification system yourself, the likely result would be that, although the user is notified of an update sooner, when he/she goes to Google Play to install the update it will not yet be available. This is because there is a lag from the time you "publish" an app/update and the time until it appears on Play. Telling your users that there is an update when the update is unavailable would only lead to confusion and frustration.
My advice: stick with Google's update notification system and don't worry about trying to get users an update 15 minutes sooner.
Some people use Android Cloud-to-Device Messaging (C2DM) to notify their users of updates. I don't think I'd bother, since I think Google Play does a pretty good job of notifying me of updates already, and implementing C2DM adds a whole new dimension to writing an app (because it requires a server component). But maybe you want to offer your users a richer update notification than you get from Google Play.
#Davek804's answer above is wrong. android:versionCode is an integer value that represents the version of the application code, relative to other versions, so using "1.5b" there is incorrect. Use "15" (or "150") instead
Found a nice solution for your problem:
Let´s say you want to check for version updates manually on app start and notify your users for the new Update.
Step 1: Download android-market-api (not the .jar file, the full project!)
Step 2: After importing it to eclipse, write in your activity the following code:
MarketService ms = new MarketService(activity);
ms.level(MarketService.REVISION).checkVersion();
now, we need to modify MarketService.java, because it seems to be broken.
Step 3: rewrite callback method and add the following methods
protected void callback(String url, JSONObject jo, AjaxStatus status){
if(jo == null) return;
String googlePlayversion = jo.optString("version", "0");
String smartphone_version = "";
PackageInfo pInfo;
try {
pInfo = act.getPackageManager().getPackageInfo(act.getPackageName(), 0);
smartphone_version = pInfo.versionName;
} catch (NameNotFoundException e) {}
boolean new_version_avaible = compare(smartphone_version, googlePlayversion);
if(new_version_avaible){
showUpdateDialog(jo);
}
}
private static boolean compare(String v1, String v2) {
String s1 = normalisedVersion(v1);
String s2 = normalisedVersion(v2);
int cmp = s1.compareTo(s2);
String cmpStr = cmp < 0 ? "<" : cmp > 0 ? ">" : "==";
System.out.printf("result: "+"'%s' %s '%s'%n", v1, cmpStr, v2);
if(cmpStr.contains("<")){
return true;
}
if(cmpStr.contains(">")||cmpStr.contains("==")){
return false;
}
return false;
}
public static String normalisedVersion(String version) {
return normalisedVersion(version, ".", 4);
}
public static String normalisedVersion(String version, String sep, int maxWidth) {
String[] split = Pattern.compile(sep, Pattern.LITERAL).split(version);
StringBuilder sb = new StringBuilder();
for (String s : split) {
sb.append(String.format("%" + maxWidth + 's', s));
}
return sb.toString();
}
If you want to test it, modify googlePlayversion string to a higher version than your local one.
The source comparison method I used is from How do you compare two version Strings in Java?
There is also a very good approach for checking version and give user in app notification or when you want to forcefully update the application if you can decide the first connection of your app with the server.In the response of the first request you can send the current version of app stored on your server and then on client end you can take the appropriate action.
Advantages of this approach-:
1-No extra request for version no.
2-It is also applicable if you are downloading the app other than the google playstore.
3-you can also use this idea if you want to check the version at particular operation of your app ex- transaction(if you add a new payment gateway.)
Don't know if you want to walk extra miles. You can try out google appengine, which serve version number for your app and let you android app check the appengine to see if there is a new version when the application is launched. That way, it does not matter if your app is in google play market nor amazon app store nor if it is installed on the phone without those two via sideloading. It is not very hard to setup appengine just for serving your application version in json. Replace "Hello World" string with your app version name ...
This can be using a simple webservice just this is one of the way to acheive.
i.e., when ever the app launch hit that webservice with the current version of the user app and on the server you need to check whether any new version is available or not(Must maintain the newest version of the app) and send the corresponding response to the user. If any newer version is available prompt the user to download the newest version of the application and if no newest version is available then allow the user to continue.
Hope so atleast something must be useful to you.
There are two models that are basically used to tackle the issue.
Pull Based
Push Based
Its depends on the architecture or design of particular system that determines whether pull based or push mechanism is used.
For pull based model you just make one http request to concerned server regarding the new version of application. The current application version no can be saved in SQLLite in android application. This can be given to server and new version can be checked against it at the server.
For push mechanism you can use C2DM push notification service.. details of which are given at http://code.google.com/android/c2dm/
Generally when you upload a new application to Google play most users get a notification about an update, some will have the app automatically downloaded to their device, depending on the settings they have.
If you seriously want to make a notification from your app to ask them to update (so that everyone gets the notification, whatever their Google play settings are, then you will have to make a web service which returns the number of the newest version. You can then compare that inside your app and post a notification. You could use Google App Engine ( https://developers.google.com/appengine/) because that works with eclipse and java, which you probably already have.
I would not recommend this approach as it creates a lot of work for you to provide something that most users have already got.
i think this is too late but it can be help some one
public enum AppVersionUpgradeNotifier {
INSTANCE;
private static final String TAG = "AppVersionUpdateManager";
private static final String PREFERENCES_APP_VERSION = "pref_app_version_upgrade";
private static final String KEY_LAST_VERSION = "last_version";
private SharedPreferences sharedPreferences;
private VersionUpdateListener versionUpdateListener;
private boolean isInitialized;
public static synchronized void init(Context context, VersionUpdateListener versionUpdateListener) {
if (context == null || versionUpdateListener == null) {
throw new IllegalArgumentException(TAG + " : Context or VersionUpdateListener is null");
}
if (!INSTANCE.isInitialized) {
INSTANCE.initInternal(context, versionUpdateListener);
} else {
Log.w(TAG, "Init called twice, ignoring...");
}
}
private void initInternal(Context context, VersionUpdateListener versionUpdateListener) {
this.sharedPreferences = context.getSharedPreferences(PREFERENCES_APP_VERSION, Context.MODE_PRIVATE);
this.versionUpdateListener = versionUpdateListener;
this.isInitialized = true;
checkVersionUpdate();
}
private void checkVersionUpdate() {
int lastVersion = getLastVersion();
int currentVersion = getCurrentVersion();
if (lastVersion < currentVersion) {
if (versionUpdateListener.onVersionUpdate(currentVersion, lastVersion)) {
upgradeLastVersionToCurrent();
}
}
}
private int getLastVersion() {
return sharedPreferences.getInt(KEY_LAST_VERSION, 0);
}
private int getCurrentVersion() {
return BuildConfig.VERSION_CODE;
}
public void upgradeLastVersionToCurrent() {
sharedPreferences.edit().putInt(KEY_LAST_VERSION, getCurrentVersion()).apply();
}
public interface VersionUpdateListener {
boolean onVersionUpdate(int newVersion, int oldVersion);
}
}
use it on
public class MyApplication extends Application implements AppVersionUpgradeNotifier.VersionUpdateListener {
#Override
public void onCreate() {
super.onCreate();
AppVersionUpgradeNotifier.init(this,this);
}
#Override
public boolean onVersionUpdate(int newVersion, int oldVersion) {
//do what you want
return true;
}
}
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
android:versionCode="1.5b"
android:versionName="1.5b">
When you re-upload your app to Google Play, if these two attributes have been changed from the previous upload, Google Play will automatically send notifications to users who have installed your app. This is the AndroidManifest file.

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