The Android SDK could not be loaded Processing - android

When I try to download the Android SDK when Processing doesn't find it, at 30%, it says "The Android SDK could not be loaded, Android mode will be turned off"
I'm using Windows 10 home edition, Processing 3.3.6, Processing-Android 4

https://github.com/processing/processing-android/issues/421
Install Android Studio, open it
click configure, click SDK Manager, checkmark the box labeled Android 8.0 (Oreo), apply, install, copy the file path at the top, apply.
Open processing, in android mode, select Locate SDK Manually, paste.

It is quite simple! Download Android Studio from https://developer.android.com/studio, install it, click the "SDK Manager" button on the top right corner, as you can see in this image. Then download the version of the SDK that you want...make sure to download the correct version - the one mentioned by the error dialog from the PDE (Processing Development Environment/ Processing IDE/program/app). After it has downloaded, select the checkbox next to it, and copy the path for it, as shown here. Launch the PDE in Android mode, and when it asks you for the path, Select Locate SDK Path manually and paste the path there. It should work now.
On Windows, at least, You may want to un-hide the AppData folder, I had to, though I'm sure it's not a requirement, if it has worked out for you so far, skip this step!
To unhide the folder, in the Windows Explorer, go to C:\Users\<Username>\, select the AppData folder, and unhide it..
(Enable "Hidden items" under "View" first! look at this image for reference)
..by going to View > Hide selected items, as shown in this image and selecting "Apply changes to this folder only". THEN the PDE may be able to see it. YOU MAY WANT TO HIDE THE FOLDER AFTER DOING THIS! It is a quite important system folder, though I'm sure many people access a lot, it still needs security; ...it's better for you, I guess.

Related

How I fix NOTHING TO SHOW in my vector asset in android studio

I want to add a new vector asset. I am trying to add a clipArt but it only shows in the dialog box "Nothing to show". No icon is showing and I want to add an icon. I don't know to fix this. Please help. I am still trying to learn android studio and I am practicing on how to use it.
For myself, my asset dialog only shows some of these icons. And here is my solution.
Go to
[SdkPath]/icons/material
There should be a file called icons_metadata.txt, and folders
materialicons
materialiconsoutlined
materialiconsround
materialiconssharp
materialiconstwotone
For each icon, there will be one folder in the folders above. For example, we have materialicons/share, materialiconsoutlined/share and so on.
These icon folders are not complete, only icons starting with digits exist. Since the folder only updated when "Select Icon" dialog is opening, I opened "Select Icon" dialog again, waiting for all icons are downloaded, and then reopen the dialog.
Then my problem is solved.
This a new problem introduced in the latest version of Android Studio 4.1.
This happens when your windows user name folder contains a space. Rename your user name’s folder removing the space and it will work again.
For some reason the space make the folder where the icons are located not visible to Android Studio.
If there are already this folders and still nothing in dialog try deleting <sdk>/icons/material/icons_metadata.txt
Credit to
#MainActivity
Those clip arts are located in "icons" folder inside your sdk folder on your hard drive and the sdk folder is generally this:
C:\Users\ --username-- \AppData\Local\Android\Sdk
I guess android studio cannot access the right sdk location so make sure the sdk location in your "File/Project Structure/SDK Location" matches the actual sdk location on your hard drive.
Alternatively, you can download the clip art you need from this link: Android Material and import them by choosing Local file in your Asset Studio.
In Android Studio 4.1.1 this issue is resolved. Update if possible.
It's working
Your SDK folder name must be spaced less, ex- (UTTAM, UttamSdk, Uttam_sdk)
HAPPY CODING :)
Same thing happened with me, also i was not able to change my user name because of Win 10 Single Lang. so i just moved my SDK folder to another path but there was not space between the path like from >> C:\Users\User Name\AppData\Local\Android\Sdk to >> C:\Users\Sdk.

Android Studio always ask for download system image

I want to a create AVD in android studio but it shows message to select a system image and it show download option. When I download a image lets say Orio and then follow again create AVD process, it again gives same message with download link. Even though I select a image which was already downloaded, it does not allow me to click next/finish button.
Please find below screenshot of image list which shown while creating a AVD
When I checked list of images in SDK Manager, it show Orio is installed.
Please find below screenshot
System image!
If you tick [*]show Package Details, it will shows a submenu and you can find out neither system image is installed or not.
If you want to make an emulator, make sure you ticked system images

Create a virtual device appear an error "The skin directory does not point to a valid skin"

My SDK tools to version 24.2
and SDK with Android 4.4W.2 (API 20).
I used Android Virtual Device (AVD) to simulate Android wear devices.
but appear error "The skin directory does not point to a valid skin"
I just had to close the dialog window and try creating the emulator again
Did you choose skin? Do like my captures, It works. Firstly, choose Android x86. Secondly, click ADVANCE SETTINGS to select CUSTOM SKIN DEFINITION.
I clicked on the ... button and chose my $ANDROID_SDK/skins (~/Library/Android/sdk/skins on my mac) directory, and then I was able to choose the appropriate skin.
I had this same error "The skin directory does not point to a valid skin." when creating an Android wear virtual device using AVD manager launched from Android Studio.
Solution for me was to pick the "Wear OS Round" skin option instead of the "Wear OS Round Chin" in previous screens.
The hardware file must be missing if you are getting this error. Make sure to add them by going to the previous page as shown in the attached image, click on New Hardware Profile, and click on Next.
Your problem should then be sorted.
In the case you create the device manually just by screen size, android studio might give you this error. Under advanced options you can explicitly select no skin to make the error go away.
None of the other answers helped me. I was UNable to find the correct directory because the Library is a hidden folder on Apple OS and for some reason Android Studio won't let me access hidden folders. So I had to link the hidden directory inside of a visible one:
Hidden folder: /Users/user_name/Library/Android/sdk/skins/pixel_2
I created a new UNhidden folder called: /Users/user_name/development/skin
The code I used to link it is:
ln -s /Users/timothy_brinkley/Library/Android/sdk/skins/pixel_2 skin
Screenshot of what the new shortcut looks like in the Finder
A bit of a face palm but in case it helps someone else.
I recently had this problem and it was because I didn't realize the skin I downloaded had two zip files inside of it for two different colored emulators. So, not only was I one level too high, Android Studio also didn't know what to do with those zip files.
Once I unzipped them and pointed to one, the error went away.

blank android studio "can't load settings from file workspace.xml"

When i open android studio it shows me blank screen like i don't have any projects with a yellow message at the top corner that says "can't load setting from file workspace.xml..."
After i tried to delete the workspace.xml file as suggested here and open android studio again the message didn't appear but it was still without any projects. Yesterday everything worked fine and i can still see my project data on the windows explorer. Can someone please tell me how to fix this issue.
go to your user folder
[SYSDRIVE]:\Users[your username] (ex. C:\Users\aman)
In this folder there should be a folder called .AndroidStudioBeta or .AndroidStudio (notice the period at the start - so on some OSes it would be hidden).
Delete this folder (or better yet, move it to a backup location - so you can return it if something goes wrong).
this will solve your problem.

draw9patch does not open image files anymore

I can not open any PNG files anymore with draw9patch. When i use the menu (File - Open 9-patch), just nothing happens. No file browser opens. When i drag a PNG into the app UI, it freezes right away and i have to kill the process. I'm using the Android SDK Tools 22.0.5, which is the latest version, on a Mac.
I've tried it with android-sdk/tools/draw9patch and java -jar android-sdk/tools/lib/draw9patch.jar. Both with the same result and no log output or anything.
Any ideas what's going wrong here?
Edit:
Just downloaded the whole ADT bundle again. Still no change.
Of course, one more time: just after i ask on SO, i figure it out.
I tried to open draw9patch directly. Seems it does not like that. When i open it from within eclipse (right click on the PNG - open with - other - internal editors - Android 9-patch editor), then it works just fine.

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