CS0103 The name 'Resource' does not exist in the current context - android

While I create android app in Visual Studio with Xamarin I got strange error - CS0103 The name 'Resource' does not exist in the current context. When I do Clean and then Build, there are no any problems, build is success. But when I changes something in code, Error appears again.
I tried to make changes according this post but all file names in Resources folder are ok. Can anybody help me with this problem?

short:
make sure your Namespace is same across all these files that is mentioned below ;
Resource.Designer.cs
every Activity that procudes error:"cs103 resource doesnt exist .."
yourproject.csproj (edit vith notepad)(verify "RootNamespace" ,"AssemblyName" is same with your namespace )
after you make them all same Namespace clean+build should work
long:
if you have changed namespace in anywhere in the project,
you gotta Find And Replace oldNameSpace to NewNameSpace inside yourProjectName.csproj file
(open with text editor outside of vs2015 ide)
why ??
when you compile project namespace in the Resource.Designer.cs is overwritten with this values from csproj file
Any Activity:
namespace yourNew_NameSpace // <-- Attention here !!!!!!
{
[Activity(Label = "asdf", MainLauncher = true )]
public class act_main : Activity
{
TextView tv_camResolution;
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
SetContentView(Resource.Layout.ly_main);
tv_camResolution = FindViewById<TextView>(Resource.Id.textView1);
}
......
.csproj file :
....
<RootNamespace>OldNameSpace</RootNamespace>
<AssemblyName>OldNameSpace</AssemblyName>
....
Resource.Designer.cs:
//▼▼▼below see oldnamespace
[assembly:global::Android.Runtime.ResourceDesignerAttribute("OldNameSpace.Resource", IsApplication=true)]
namespace OldNameSpace // <--- and here see oldnamespace
{
....

I have the same error, but my code compile. so its maybe related to the wrong import or ambiguous Resources object. Note that there is Resources and Resource i believe Resources is coming from android sdk.

Related

Android Xamarin AAR Binding enclosing type

I have an .aar third party library that I want to use in Xamarin Android. So I created a new Android Bindings Library, added the aar-library and changed the Build action of the aar file to LibraryProjectZip like described here: https://learn.microsoft.com/en-us/xamarin/android/platform/binding-java-library/binding-an-aar
Nothing else was changed and I would expect the project to compile and generate a dll file.
Instead I get a lot of errors saying Error CS0542 'xy': member names cannot be the same as their enclosing type.
When I jump to the origin of the error, I find the errors in generated code by Visual Studio with the classes looking something like:
public abstract class Albumin : Java.Lang.Object {
internal Albumin ()
{
}
// (removed for readability)
[Register ("ALBUMIN")]
public const string Albumin = (string) "albumin";
I cannot modify the source code of the library.
What can I do in order to build the Binding Library successfully?
Thank you very much #Leo Zhu for the answer in the comments:
The solution is Renaming Members.
So in my case the Metadata.xml in die Binings Library would look like the following:
<attr path="/api/package[#name='com.company.android.sdk.dataclass']/interface[#name='DataClass.Albumin']/field[#name='ALBUMIN']" name="name">ALBUMIN_Binding</attr>

Why an unresolved reference on attempting to access constant values?

The app defines constants in a Kotlin singleton object:
#file:JvmName("APIConstants")
package com.myapp.api
object APIConstants {
const val HTTP_RESPONSE_CODE_NOT_AUTHORIZED = 401
etc....
}
They are then used in another class:
import com.myapp.api.APIConstants.HTTP_RESPONSE_CODE_NOT_AUTHORIZED
etc ...
class API {
private fun returnBadResponse(response: Response<*>, callback: ApiAuthListener<*>) {
if (response.code() == HTTP_RESPONSE_CODE_NOT_AUTHORIZED) {
callback.onBadAuthToken()
} else {
callback.onFailure(response.message(), getServerError(response))
}
}
In this class Android Studio (3.0 beta) provided a hint to add the import for the constant, and it does not give any indication of a problem (no red underlines etc, and the constant reference in the method is shown in purple italic text indicating it has been resolved) but when I build the project I get this:
Error: Unresolved reference: HTTP_RESPONSE_CODE_NOT_AUTHORIZED
I've tried clearing the IDE cache and restarting it, and doing a clean build, which make no difference. I've tried removing the #JvmName annotation and even placing the const values in the root of the file with no containing object but neither allows a build.
Why is the class failing to reference the constant, especially when the IDE strongly suggests it can resolve it?
And the solution is.... to make very sure all Kotlin source files have a .kt file extension! In this case the APIConstants file was called "APIConstants" and not "APIConstants.kt" which appears to mean the IDE was able to resolve references based on the content of the file, but the build tools could not. Confusingly Android Studio showed a Kotlin K icon on the filename despite the lack of a .kt extension.

Robolectric cannot find AndroidManifest.xml

This test originally ran fine. Checked out a new branch several days later (with commits from many other developers) and it no longer works.
Test class in the mylibrary library module:
import com.company.mylibrary.BuildConfig;
#RunWith(RobolectricGradleTestRunner.class)
#Config(constants = BuildConfig.class, manifest = "src/main/AndroidManifest.xml", sdk = 21)
public class MyTest {
I have also tried:
#Config(constants = BuildConfig.class, sdk = 21)
#Config(constants = BuildConfig.class, manifest = Config.NONE, sdk = 21)
In the library module's build.gradle
dependencies {
.
.
testCompile 'org.robolectric:robolectric:3.0'
Error message when running inside AS is:
java.lang.RuntimeException: build/intermediates/manifests/full/debug/AndroidManifest.xml not found or not a file; it should point to your project's AndroidManifest.xml
Error message when running from command line is:
com.company.mylibrary.framework1.feature1.MyTest > testMethod STANDARD_ERROR
java.lang.RuntimeException: build/intermediates/manifests/full/debug/AndroidManifest.xml not found or not a file; it should point to your project's AndroidManifest.xml
A) Don't know why it is looking there for the manifest
B) That file/directory does not exist
C) src/main/AndroidManifest.xml does exist
Things I have tried:
- deleted the build directory in that library module
- restarted Android Studio
- Build/Clean
- Build/Rebuild Project
- run the test (both inside AS and from command line)
- and tried different versions of the #Config notation
Seems to be in a wonky state that I cannot clear.
I am working on a MacBook Pro. Android Studio 2.0 beta5
You need to set the working directory within the test's run configuration to the module directory.
Well, I've tackled the issue you're facing right now several times and found solution suitable for myself.
Generally, if your test logic does not require access to the application's resources, it's worth using usual RobolectricTestRunner as the time of the test execution is relatively shorter comparing it to the test execution time under RobolectricGradleTestRunner.
If, for some reason, you need access to the specific AndroidManifest.xml file, IMO it's better to come up with test file rather than to operate on the project's one.
By saying 'test file' I mean the following:
Let's start by defining what are the methods that can help us to obtain path to the resources files. The goal is to be able execute tests under Android Studio and, what's more relevant, via CLI (gradle :project:testBuildTypeUnitTest)
Java's System class: System.getProperty('user.dir') returns User's current working directory. Obtaining current directory we are in may help us to obtain paths to the resources we need to run our test having them provided.
Overriding RobolectricGradleTestRunner. To create our customized test runner we need the AndroidManifest.xml, the res directory and the assets directory paths:
public class CompassApplicationRobolectricTestRunner extends RobolectricGradleTestRunner {
private static final int TARGET_SDK_VERSION = Build.VERSION_CODES.LOLLIPOP;
private static final int MIN_SDK_VERSION = Build.VERSION_CODES.ICE_CREAM_SANDWICH_MR1;
public CompassApplicationRobolectricTestRunner(Class<?> klass) throws InitializationError {
super(klass);
}
#Override
protected AndroidManifest getAppManifest(Config config) {
final String manifestPath = PathResolver.resolveAndroidManifestPath();
final String resourcesPath = PathResolver.resolveResPath();
final String assetsPath = PathResolver.resolveAssetsPath();
AndroidManifest manifest = new AndroidManifest(
Fs.fileFromPath(manifestPath),
Fs.fileFromPath(resourcesPath),
Fs.fileFromPath(assetsPath)) {
#Override
public int getTargetSdkVersion() {
return TARGET_SDK_VERSION;
}
#Override
public int getMinSdkVersion() {
return MIN_SDK_VERSION;
}
};
return manifest;
}
}
Below, is the link to the example that worked for me. It was developed, however, some time ago and from the time perspective I see it can be done more elegant way so if you decide to apply this solution to your project, organize your path constants to be static and immutable:
https://github.com/dawidgdanski/android-compass-api/blob/master/app-tests/src/test/java/pl/dawidgdanski/compass/PathResolver.java
It's worth remembering that File.separator returns system's default directories separator. It's extremely useful when it comes to provide system-independent paths separated with default separation symbol.
Eventually, if the solution described above is not the one you want to follow, read decent article about setting up testing environment available here:
http://artemzin.com/blog/how-to-mock-dependencies-in-unit-integration-and-functional-tests-dagger-robolectric-instrumentation/
Hope that solves your problem.
In my case, I was running a single test manually (Right click and run) from inside Android Studio and Roboelectric wanted a RELEASE version. The question above was about debug but my test runs for some reason wanted a release version of the manifiest.
java.lang.RuntimeException: build/intermediates/manifests/release/AndroidManifest.xml not found or not a file; it should point to your project's AndroidManifest.xml
I had never done a production build in this project so that build directory had never been created.
After wrestling for a bit with no success (setting the path in configuration, trying to get the path in my CustomRoboelectric file), I just generated a production build so that I had the release path created with a manifest and everything worked.
So my solution was to just run the build to create what Roboelectric wanted.

Resource.Layout.filename is returning the wrong layout file

I have a MonoDroid application project (let's call it mainApp). This references app.Screen project, which is a MFA library project. Initially, my activities were in the mainApp project. Everything was working fine. I needed to put some Activities (and resource, drawables, etc) in the app.Screen project.
I have moved all the resources I need to the app.Screen project. It builds fine and in my activities (which are sitting in app.screens) I can access Resource.Layout.filename and even Layout.Id.name.
However, when I run the application, in SetContentView(Resource.Layout.filename) I get the wrong layout file . This causes FindById<Button>() to return null obviously because it does not have these buttons in this layout file.
I found that same Layout file has different Id in my MFA library project than what is in the mainApp project like this:
// In the mainApp project
public partial class Layout
{
// aapt resource value: 0x7f030001
public const int DeliveryScreenLayout = 2130903041;
// aapt resource value: 0x7f03000a
public const int splash_screen_layout = 2130903050;
private Layout()
{
}
}
// in app.screen library project
public partial class Layout
{
// aapt resource value: 0x7f030000
public static int has_hello_layout = 2130903040;
// aapt resource value: 0x7f030001
public static int splash_screen_layout = 2130903041;
private Layout()
{
}
}
I am using VS 2010 with MFA 4.0 and my projects are targeting Android 4.0. I have tried Clean & Build, Removing /Bin and /Obj folder, with no luck.
Any help would be much appreciated.
This appeared to be a bug in MonoDroid, here is the link to the bug in Xamarin bugzilla
This is caused by the Resource.Designer.cs in the MFA library project has a different ID (int) values than what the main project has in its Resource.Designer.cs file.
I have worked out a workaround for it. In my mainApp I manually call mainApp.Resources.UpdateIdValues(); and that would update the Resources id values in the other MFA library projects
Xamarin said that this bug was resolved in 4.6.4. I have not tested this fix though

Android Annotations framework doesn't seem to generate anything

I'm trying to use Android annotations framework because it seems quite powerful. I'm quite stuck to configuring my first project based on it.
I followed every step of the wiki but it doesn't generate any file after a build.
So when I ask for a generated class from the manifest:
<activity android:name=".MyActivity_"
android:label="#string/app_name">
I get an exception:
java.lang.ClassNotFoundException
My activity is exactly the same one as in the wiki:
#EActivity(R.layout.main)
public class MyActivity extends Activity {
#ViewById
EditText myInput;
#ViewById(R.id.myTextView)
TextView textView;
#Click
void myButton() {
String name = myInput.getText().toString();
textView.setText("Hello "+name);
}
}
Any ideas?
EDIT: Just found out a directory ".apt_generated" is made but it's empty after the build.
This seems to be an AndroidAnnotations bug, and should be reported on the dedicated bug tracker, here : http://code.google.com/p/androidannotations/issues/entry . You could also use the AndroidAnnotations mailing list, http://groups.google.com/group/androidannotations
First, I have a few questions :
Which IDE do you use : Eclipse, Netbeans, IntelliJ ? Which version ?
Do you use Maven, Ant, or only your IDE to build the project ?
Your problem may be due to a few things : annotation processing not triggered, a bug in AA, or the files generated in a folder not part of the classpath.
In Eclipse, you may get more information from the "Window > Show View > Error Log" view. If annotation processing is triggered, you should see some messages about AndroidAnnotations.
For other people who are running into this and the leading answer doesn't work, run a build and then search for the file androidannotations.log somewhere in the project. This log file is generated and may hint at what is wrong.
For me, it had a warning message that it could not locate AndroidManifest.xml. Though this seemed like just a warning, it was actually the cause of the error... Not finding my AndroidManifest.xml file resulted in it not generating some of the classes it should have.
Check if you have the xml file. If not, the solution is obvious. If you do have it, the typical reason AA cannot find the file is because it is in a non-standard location -- AA recursively checks the parent directories above where it generates files for this xml file and will fail if it's not there. In my case, my AndroidManifest.xml was located in [project root]/app/src/main which is not a direct ancestor folder so that was the problem.
You can specify where your xml file is in your project build.gradle:
android {
defaultConfig {
javaCompileOptions {
annotationProcessorOptions {
arguments = ["androidManifestFile": "specify_location_of_AndroidManifest.xml_here"]
}
}
}
}

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