Change attributes use_flash true/false with button - android

i made barcode scaner with barcodereader. Flash active on the layout can be used well...
But with button onclick, I do not understand using it ...
is there anything that can help ??
Layout Scanner :
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.material.components.activity.ScanLogin">
<fragment
android:id="#+id/barcode_scanner"
android:name="info.androidhive.barcode.BarcodeReader"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:auto_focus="true"
app:use_flash="false" />
<info.androidhive.barcode.ScannerOverlay
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"
android:layout_alignParentTop="true"
android:layout_marginTop="-100dp"
android:background="#drawable/bg_red"
app:line_color="#color/global_color_green_primary"
app:line_speed="6"
app:line_width="4"
app:square_height="200"
app:square_width="200" />
<ImageButton
android:id="#+id/btnSwitch"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBottom="#+id/barcode_scanner"
android:layout_centerHorizontal="true"
android:layout_marginBottom="20dp"
android:background="#null"
android:contentDescription="#null"
android:src="#drawable/btn_off" />
</RelativeLayout>
Activity Scanner :
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.login_scan);
barcodeReader = (BarcodeReader) getSupportFragmentManager().findFragmentById(R.id.barcode_scanner);
btnSwitch = (ImageButton) findViewById(R.id.btnSwitch);
toggleButtonImage();
btnSwitch.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
if (isFlashOn) {
ledoff();
} else {
ledon();
}
}
});
}
void ledon() {
isFlashOn = true;
playSound();
toggleButtonImage();
framescan.setTag(Camera.Parameters.FLASH_MODE_ON);
}
void ledoff() {
isFlashOn = false;
playSound();
toggleButtonImage();
framescan.setTag(Camera.Parameters.FLASH_MODE_OFF);
}
toglebutton serves to change the condition of the button to be on/off.
playsound works to play sound ... no problem with toglebutton and playsound. promlem in function use_flash.

private void getCamera() {
if (camera == null) {
try {
camera = Camera.open();
params = camera.getParameters();
} catch (Exception e) {
}
}}
private void turnOffFlash() {
if (isFlashOn) {
if (camera == null || params == null) {
return;
}
// play sound
params = camera.getParameters();
params.setFlashMode(Parameters.FLASH_MODE_OFF);
camera.setParameters(params);
camera.stopPreview();
isFlashOn = false;
// changing button/switch image
toggleButtonImage();
}}
private void turnOnFlash() {
if (!isFlashOn) {
if (camera == null || params == null) {
return;
}
// play sound
playSound();
params = camera.getParameters();
params.setFlashMode(Parameters.FLASH_MODE_TORCH);
camera.setParameters(params);
camera.startPreview();
isFlashOn = true;
// changing button/switch image
toggleButtonImage();
}}
This code will help to achieve your requirements.And not forget to ask for the permission for the camera.

Related

Hide ImageView when orientation is chaged

I'm trying to hide(ImageView.Gone) an image on my layout when the phone in landscape mode. I've tried:
this.imageView = (ImageView) findViewById(R.id.sheep_image);
this.myOrientationEventListener = new OrientationEventListener(this,
SensorManager.SENSOR_DELAY_NORMAL) {
#Override
public void onOrientationChanged(int orientation) {
editText.setHint("orientation changed");
if (orientation == Configuration.ORIENTATION_LANDSCAPE) {
imageView.setVisibility(ImageView.GONE);
} else {
imageView.setVisibility(ImageView.VISIBLE);
}
}
};
xml:
<ImageView
android:id="#+id/sheep_image"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:src="#drawable/pic"/>
but it doesn't seem to work. Nothing happens, not even the hint of the EditText.

Android Camera preview issue with FrameLayout

This is my XML file. I take one LinearLayout in which i take SurfaceView and Button, but camera displays view like following Image... look at Image and please give me solution.
<LinearLayout
android:layout_height="match_parent"
android:layout_width="match_parent"
android:orientation="vertical">
<SurfaceView
android:layout_height="match_parent"
android:layout_width="match_parent"
android:id="#+id/surface"
android:layout_weight="2"/>
<Button
android:layout_height="100dp"
android:layout_width="match_parent"
android:id="#+id/click"
android:text="Click Photo"
android:layout_weight="1"/>
</LinearLayout>
and here is my java code please check this also
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
clickphotobtn=(Button)findViewById(R.id.click);
surfaceview=(SurfaceView)findViewById(R.id.surface);
surfaceholder=surfaceview.getHolder();
surfaceholder.addCallback(this);
surfaceholder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
clickphotobtn.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
//Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
//startActivity(intent);
camera.takePicture(null, null, null);
}
});
}
#Override
public void surfaceCreated(SurfaceHolder holder) {
try {
camera = Camera.open();
camera.setPreviewDisplay(surfaceholder);
// Toast.makeText(getApplication(), "Create", Toast.LENGTH_LONG).show();
} catch (IOException e) { }
}
#Override
public void surfaceChanged(SurfaceHolder holder, int format, int width,
int height)
{
Camera.Parameters parameters = camera.getParameters();
Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
if(display.getRotation()== Surface.ROTATION_0)
{
parameters.setPreviewSize(width, height);
camera.setDisplayOrientation(90);
}
if(display.getRotation()== Surface.ROTATION_90 || display.getRotation()== Surface.ROTATION_180)
parameters.setPreviewSize(width, height);
if(display.getRotation()==Surface.ROTATION_270)
{
parameters.setPreviewSize(width, height);
camera.setDisplayOrientation(180);
}
// camera.setParameters(parameters);
try{
camera.setPreviewDisplay(surfaceholder);
camera.startPreview();
}
catch (Exception e){
Toast.makeText(getApplication(), e.toString(), Toast.LENGTH_LONG).show();
}
}
#Override
public void surfaceDestroyed(SurfaceHolder holder) {
if (null == camera)
return;
camera.stopPreview();
camera.release();
camera = null;
preview = false;
//Toast.makeText(getApplication(), "Destroy", Toast.LENGTH_LONG).show();
}
This is the right way to change camera orientation, this piece of code worked for me. camera.setDisplayOrientation(90);
Try to follow the way suggested by the documentation, using Camera.CameraInfo in order to obtain the camera orientation and updating it consequently.
Look at the example here: void setDisplayOrientation(int).
Add
public class YourActivity extends AppCompatActivity implements SurfaceHolder.Callback{
....
}

ImageView moving behind Camera Surface View

I am trying to place an imageview over a Camera surfaceview, when the application starts the imageview is on top of the camera preview but after a picture is taken and is set to the imageview the RelativeLayout that the camera preview is nested in moves forward when startpreview is called to start the camera again so the camera preview ends up above the imageview. There are buttons in the same layout placed after the imageview in the xml layout and those are not affected. If I don't start the camera again after a picture the imageview has it's image and is visible. Dumping the view hierarchy verifies the same. As far as I can tell this should be something fairly straight-forward, so I'm not sure where I'm going wrong.
UPDATE: I have also attempted to add a completely new ImageView with the bitmap programmatically after the camera is started and that ImageView is moved behind as well.
XML:
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:id="#+id/add_activity"
android:layout_height="fill_parent"
>
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:id="#+id/camera_preview"
/>
<ImageView
android:layout_width="fill_parent"
android:id="#+id/beforeImageView"
android:src="#drawable/app_icon"
android:alpha="0.2"
android:layout_height="fill_parent" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Back"
android:id="#+id/close_camera"
android:layout_gravity="bottom|left"
android:layout_marginBottom="10dp"
android:layout_marginLeft="10dp"
android:gravity="bottom|left"
android:layout_alignParentBottom="true"
android:layout_alignParentLeft="true" />
<Button
android:id="#+id/button_capture"
android:text="Before"
android:layout_width="wrap_content"
android:layout_height="60dp"
android:layout_gravity="center_horizontal|bottom"
android:layout_marginBottom="20dp"
android:background="#color/purple"
android:textColor="#color/white"
android:paddingLeft="5dp"
android:paddingRight="5dp"
android:layout_alignParentBottom="true"
android:layout_centerHorizontal="true" />
<ProgressBar
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="#+id/add_progress_bar"
android:layout_gravity="center" />
</FrameLayout>
JAVA:
public class AddActivity extends Activity {
private Camera mCamera;
CameraPreview mPreview;
private RelativeLayout preview;
boolean useFrontCamera = true;
boolean tookBeforeImage = false;
boolean tookAfterImage = false;
Bitmap beforeImage;
ProgressBar progressBar;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_add);
//Hide Notification and Action Bars
View decorView = getWindow().getDecorView();
int uiOptions = View.SYSTEM_UI_FLAG_FULLSCREEN;
decorView.setSystemUiVisibility(uiOptions);
ActionBar actionBar = getActionBar();
actionBar.hide();
progressBar = (ProgressBar) findViewById(R.id.add_progress_bar);
progressBar.setVisibility(View.INVISIBLE);
boolean cameraCheck = checkCameraHardware(getApplicationContext());
if (cameraCheck) {
StartCamera cameraLaunch = new StartCamera();
cameraLaunch.execute();
}
Button closeCameraButton = (Button) findViewById(R.id.close_camera);
closeCameraButton.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
releaseCamera();
View decorView = getWindow().getDecorView();
int uiOptions = View.SYSTEM_UI_FLAG_VISIBLE;
decorView.setSystemUiVisibility(uiOptions);
ActionBar actionBar = getActionBar();
actionBar.show();
finish();
}
});
Button captureButton = (Button) findViewById(R.id.button_capture);
captureButton.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
mCamera.takePicture(null,null,mPicture);
}
});
}
private boolean checkCameraHardware(Context context) {
if (context.getPackageManager().hasSystemFeature(PackageManager.FEATURE_CAMERA)) {
return true;
} else {
return false;
}
}
private void releaseCamera() {
if (mCamera != null) {
mCamera.release();
mCamera = null;
}
}
#Override
protected void onPause() {
super.onPause();
releaseCamera();
}
#Override
public void onBackPressed() {
releaseCamera();
super.onBackPressed();
}
#Override
protected void onResume() {
super.onResume();
//Hide Notification and Action Bars
View decorView = getWindow().getDecorView();
int uiOptions = View.SYSTEM_UI_FLAG_FULLSCREEN;
decorView.setSystemUiVisibility(uiOptions);
ActionBar actionBar = getActionBar();
actionBar.hide();
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
//getMenuInflater().inflate(R.menu.menu_add, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
//return true;
}
return super.onOptionsItemSelected(item);
}
private class StartCamera extends AsyncTask<String, Void, String> {
#Override
protected void onPreExecute() {
super.onPreExecute();
progressBar.setVisibility(View.VISIBLE);
}
#Override
protected String doInBackground(String... params) {
try {
if (useFrontCamera) {
mCamera = Camera.open();
mCamera.enableShutterSound(true);
} else {
//Flip Camera
}
} catch (Exception e) {
e.printStackTrace();
}
return null;
}
#Override
protected void onPostExecute(String s) {
super.onPostExecute(s);
mPreview = new CameraPreview(getApplicationContext(),mCamera);
preview = (RelativeLayout) findViewById(R.id.camera_preview);
preview.addView(mPreview,0);
progressBar.setVisibility(View.INVISIBLE);
}
}
private Camera.PictureCallback mPicture = new Camera.PictureCallback() {
#Override
public void onPictureTaken(byte[] data, Camera camera) {
Display display = getWindowManager().getDefaultDisplay();
int rotation = 0;
switch (display.getRotation()) {
case Surface.ROTATION_0: // This is display orientation
rotation = 90;
break;
case Surface.ROTATION_90:
rotation = 0;
break;
case Surface.ROTATION_180:
rotation = 270;
break;
case Surface.ROTATION_270:
rotation = 180;
break;
}
Bitmap bitmap = ImageTools.toBitmap(data);
bitmap = ImageTools.rotate(bitmap, rotation);
if (!tookBeforeImage) {
beforeImage = bitmap;
ResetCamera cameraReset = new ResetCamera();
cameraReset.execute();
Button captureButton = (Button) findViewById(R.id.button_capture);
captureButton.setText("After");
tookBeforeImage = true;
} else if (tookBeforeImage == true && tookAfterImage == false) {
} else {
}
}
};
/** A basic Camera preview class */
public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback {
private SurfaceHolder mHolder;
private Camera mCamera;
public CameraPreview(Context context, Camera camera) {
super(context);
mCamera = camera;
// Install a SurfaceHolder.Callback so we get notified when the
// underlying surface is created and destroyed.
mHolder = getHolder();
this.setBackgroundColor(Color.TRANSPARENT);
mHolder.addCallback(this);
// deprecated setting, but required on Android versions prior to 3.0
mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
public void surfaceCreated(SurfaceHolder holder) {
// The Surface has been created, now tell the camera where to draw the preview.
try {
mCamera.setDisplayOrientation(90);
mCamera.setPreviewDisplay(holder);
mCamera.startPreview();
} catch (IOException e) {
Log.d("Camera Error", "Error setting camera preview: " + e.getMessage());
}
}
public void surfaceDestroyed(SurfaceHolder holder) {
// empty. Take care of releasing the Camera preview in your activity.
}
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
// If your preview can change or rotate, take care of those events here.
// Make sure to stop the preview before resizing or reformatting it.
if (mHolder.getSurface() == null){
// preview surface does not exist
return;
}
// stop preview before making changes
try {
mCamera.stopPreview();
} catch (Exception e){
// ignore: tried to stop a non-existent preview
}
// set preview size and make any resize, rotate or
// reformatting changes here
// start preview with new settings
try {
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
} catch (Exception e){
Log.d("Camera Error", "Error starting camera preview: " + e.getMessage());
}
}
}
private static class ImageTools {
public static Bitmap toBitmap(byte[] data) {
return BitmapFactory.decodeByteArray(data, 0, data.length);
}
public static Bitmap rotate(Bitmap in, int angle) {
Matrix mat = new Matrix();
mat.postRotate(angle);
return Bitmap.createBitmap(in, 0, 0, in.getWidth(), in.getHeight(), mat, true);
}
}
private class ResetCamera extends AsyncTask<String, Void, String> {
#Override
protected void onPreExecute() {
super.onPreExecute();
progressBar.setVisibility(View.VISIBLE);
}
#Override
protected String doInBackground(String... params) {
mCamera.startPreview();
return null;
}
#Override
protected void onPostExecute(String s) {
super.onPostExecute(s);
ImageView beforeImageView = (ImageView) findViewById(R.id.beforeImageView);
beforeImageView.setImageBitmap(beforeImage);
beforeImageView.setImageAlpha(100);
//Trying to add programmatically still ends up behind Camera Preview
ImageView newBefore = (ImageView) new ImageView(getApplicationContext());
newBefore.setImageBitmap(beforeImage);
newBefore.setLayoutParams(new ViewGroup.LayoutParams(
ViewGroup.LayoutParams.MATCH_PARENT,
ViewGroup.LayoutParams.WRAP_CONTENT));
preview.addView(newBefore,0);
progressBar.setVisibility(View.INVISIBLE);
}
}
}
It was due to trying to load too large of a bitmap, it was quietly throwing a notice in the log as it was unable to create a texture. Reducing the bitmap's size solved the issue.

Turn ON / OFF Flashlight using SurfaceView

I am writing an Android Camera App and trying to implement Flash functionality, I am using SurfaceView, whenever i do tap on flash button toggle works but flash not coming... see my below code i have used to Turn ON/OFF Flashlights.
Complete code:--
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_camera);
preview=(SurfaceView)findViewById(R.id.surface);
previewHolder=preview.getHolder();
previewHolder.addCallback(surfaceCallback);
previewHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
previewHolder.setFixedSize(getWindow().getWindowManager()
.getDefaultDisplay().getWidth(), getWindow().getWindowManager()
.getDefaultDisplay().getHeight());
btnFlash = (ImageButton) findViewById(R.id.btnFlash);
/*
* First check if device is supporting flashlight or not
*/
hasFlash = getApplicationContext().getPackageManager()
.hasSystemFeature(PackageManager.FEATURE_CAMERA_FLASH);
if (!hasFlash) {
// device doesn't support flash
// Show alert message and close the application
AlertDialog alert = new AlertDialog.Builder(CameraLauncherActivity.this)
.create();
alert.setTitle("Error");
alert.setMessage("Sorry, your device doesn't support flash light!");
alert.setButton("OK", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
// closing the application
finish();
}
});
alert.show();
return;
}
// displaying button image
toggleButtonImage();
btnFlash.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
if (isFlashOn) {
// turn off flash
turnOffFlash();
} else {
// turn on flash
turnOnFlash();
}
}
});
}
/*
* Turning On flash
*/
private void turnOnFlash() {
if (!isFlashOn) {
if (camera == null || params == null) {
return;
}
params = camera.getParameters();
params.setFlashMode(Parameters.FLASH_MODE_ON);
camera.setParameters(params);
isFlashOn = true;
// changing button/switch image
toggleButtonImage();
}
}
/*
* Turning Off flash
*/
private void turnOffFlash() {
if (isFlashOn) {
if (camera == null || params == null) {
return;
}
params = camera.getParameters();
params.setFlashMode(Parameters.FLASH_MODE_OFF);
camera.setParameters(params);
isFlashOn = false;
// changing button/switch image
toggleButtonImage();
}
}
/*
* Toggle switch button images
* changing image states to on / off
* */
private void toggleButtonImage(){
if(isFlashOn){
btnFlash.setImageResource(R.drawable.green_button);
}else{
btnFlash.setImageResource(R.drawable.red_button);
}
}
#Override
public void onResume() {
super.onResume();
camera=Camera.open();
}
#Override
public void onPause() {
super.onPause();
if (inPreview) {
camera.stopPreview(); }
camera.release();
camera=null;
inPreview=false;
}
private Camera.Size getBestPreviewSize(int width, int height,Camera.Parameters parameters){
Camera.Size result=null;
for (Camera.Size size : parameters.getSupportedPreviewSizes())
{
if (size.width<=width && size.height<=height)
{
if (result==null) {
result=size;
} else {
int resultArea=result.width*result.height;
int newArea=size.width*size.height;
if (newArea>resultArea) {
result=size;
}
}
}
}
return(result);
}
SurfaceHolder.Callback surfaceCallback=new SurfaceHolder.Callback(){
public void surfaceCreated(SurfaceHolder holder) {
try {
camera.setPreviewDisplay(previewHolder);
} catch (Throwable t) {
Log.e("PreviewDemo-surfaceCallback",
"Exception in setPreviewDisplay()", t);
Toast.makeText(CameraLauncherActivity.this, t.getMessage(), Toast.LENGTH_LONG).show();
}
}
public void surfaceChanged(SurfaceHolder holder,int format, int width,int height) {
params = camera.getParameters();
params.setFlashMode(Camera.Parameters.FLASH_MODE_ON);
Camera.Size size=getBestPreviewSize(width, height,
params);
if (size!=null) {
params.setPreviewSize(size.width, size.height);
camera.setParameters(params);
camera.startPreview();
inPreview=true;
ZoomControls zoomControls = (ZoomControls) findViewById(R.id.zoomControls);
if (params.isZoomSupported()) {
final int maxZoomLevel = params.getMaxZoom();
Log.i("max ZOOM ", "is " + maxZoomLevel);
zoomControls.setIsZoomInEnabled(true);
zoomControls.setIsZoomOutEnabled(true);
zoomControls.setOnZoomInClickListener(new OnClickListener(){
public void onClick(View v){
if(currentZoomLevel < maxZoomLevel){
currentZoomLevel++;
//mCamera.startSmoothZoom(currentZoomLevel);
params.setZoom(currentZoomLevel);
camera.setParameters(params);
}
}
});
zoomControls.setOnZoomOutClickListener(new OnClickListener(){
public void onClick(View v){
if(currentZoomLevel > 0){
currentZoomLevel--;
params.setZoom(currentZoomLevel);
camera.setParameters(params);
}
}
});
}
else
zoomControls.setVisibility(View.GONE);
}
}
public void surfaceDestroyed(SurfaceHolder holder) {
}
};
}
A few things I can think of:
Remember to add the features and requirements on the manifest for a camera app:
<!-- Camera Requirement -->
<uses-feature android:name="android.hardware.camera" />
<!-- Camera Permissions -->
<uses-permission android:name="android.permission.CAMERA" />
<!-- Features -->
<uses-feature android:name="android.hardware.camera.flash" />
<uses-feature android:name="android.hardware.camera.autofocus" />
If you want to use it as flashlight you can do what #yoah said:
parameters.setFlashMode(Camera.Parameters.FLASH_MODE_TORCH)
If not, to turn flash on which will come out when you take the picture, you use:
parameters.setFlashMode(Camera.Parameters.FLASH_MODE_ON)
I wrote a custom camera app recently, but haven't uploaded it to Github yet, it has all the basic functions working.
Try to use
parameters.setFlashMode(Camera.Parameters.FLASH_MODE_TORCH)
Setting FLASH_MODE_ON means that flash will show when taking a picture

SurfaceView goes black when comes to foreground, for Camera App

I am using Camera feature in my app. Everything works fine but when the device gets locked/sleep, upon returning to the app the camera portion(SurfaceView) is just black. Below is my code. Can someone please identify the problem?
public class Activity_Camera extends Activity implements SurfaceHolder.Callback, Camera.AutoFocusCallback, Observer
{
// Surface vars
private SurfaceView preview;
private SurfaceHolder previewHolder;
// Camera vars
private Camera mCamera;
private boolean mPreviewRunning = false;
private boolean mCaptureFrame = false;
private int frame_number = 1;
private byte[] frame = new byte[1];
#Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
preview = (SurfaceView) findViewById(R.id.preview);
previewHolder = preview.getHolder();
previewHolder.addCallback(this);
previewHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
#Override
public void onPause()
{
super.onPause();
if (mPreviewRunning)
{
mCamera.stopPreview();
mPreviewRunning = false;
}
mCamera.setPreviewCallback(null);
mCamera.release();
}
// implements SurfaceHolder.Callback
public void surfaceCreated(SurfaceHolder holder)
{
mCamera = Camera.open();
}
// implements SurfaceHolder.Callback
public void surfaceDestroyed(SurfaceHolder holder)
{
mPreviewRunning = false;
}
// implements Camera.AutoFocusCallback
public void onAutoFocus(boolean success, Camera camera)
{
}
PreviewCallback previewCallback = new PreviewCallback()
{
public void onPreviewFrame(byte[] data, Camera camera)
{
}
};
// implements SurfaceHolder.Callback
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height)
{
if (mPreviewRunning)
{
mCamera.stopPreview();
}
Camera.Parameters p = mCamera.getParameters();
p.setPreviewSize(640, 480);
mCamera.setParameters(p);
try
{
mCamera.setPreviewDisplay(holder);
} catch (IOException e)
{
e.printStackTrace();
}
mCamera.setPreviewCallback(previewCallback);
int rotation = getWindowManager().getDefaultDisplay().getRotation();
int degrees = 0;
switch (rotation)
{
case Surface.ROTATION_0:
degrees = 90;
break;
case Surface.ROTATION_90:
degrees = 0;
break;
case Surface.ROTATION_180:
degrees = 270;
break;
case Surface.ROTATION_270:
degrees = 180;
break;
}
Log.i("DEGREES ARE WHAT??", Integer.toString(degrees));
// mCamera.setDisplayOrientation(degrees);
mCamera.setDisplayOrientation(90);
mCamera.startPreview();
mPreviewRunning = true;
}
// implements Observer
// captures a frame when the compass listener says it is appropriate
public void update(Observable observable, Object data)
{
mCaptureFrame = true;
}
}
Please identify the issue, as I suspect something wrong with onPause(), it also gives me exception when I press back button after the black camera screen:
java.lang.RuntimeException: Method called after release()
on this line:
mCamera.setPreviewCallback(null); // (in onPause())
Here is the XML:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:background="#E6E5E6">
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:gravity="center_horizontal">
<TextView
android:id="#+id/tv_camera_url"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:maxLines="1"
android:textColor="#android:color/black"
android:text="URL goes here........"
android:layout_marginTop="3dp"
android:textStyle="bold"/>
<TextView
android:id="#+id/tv_speaknow"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:padding="3dp"
android:background="#ffffff"
android:layout_marginTop="3dp"
android:text="Speak Now"
android:textColor="#ff0000"
android:textStyle="bold"/>
</LinearLayout>
<RelativeLayout
android:id="#+id/rl_main"
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<SurfaceView
android:id="#+id/preview"
android:layout_width="480px"
android:layout_height="640px"
android:layout_alignParentBottom="true"/>
<Button
android:id="#+id/btn_take_picture"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="#drawable/camera"
android:layout_alignBottom="#+id/preview"
android:layout_centerHorizontal="true"
android:layout_marginBottom="5dp"/>
</RelativeLayout>
</LinearLayout>
If its the first time you are launching the app, the onPause really shouldn't be the problem.
But I'd move down the creation and such to onResume instead of onCreate.
And can i see your xml of the surfaceview?
Do you just want 1 picture?
if (mPreviewRunning)
{
mCamera.stopPreview();
}
And most people startPreview from onResume. try to move it up there..

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