I am wondering if it is possible to launch applications (behaviours) developed in Choregraphe from within application developed using Pepper Sdk for Android Studio? And what will happen to the behaviours installed on Pepper when I try to run app installed from Android Studio?
Thank you.
I am wondering if it is possible to launch applications (behaviours)
developed in Choregraphe from within application developed using
Pepper Sdk for Android Studio?
No, there is no API for that, and as far as I know there is no plan to add one - the two aren't intended to be mixed.
And what will happen to the behaviours installed on Pepper when I try to run app installed from Android Studio?
There shouldn't be any conflicts between the two; if you're using Autonomous Life's focus, focus can be on either type of application, they can coexist on the same robot. It's just that the two technologies are not intended to coexist in the same application.
Related
I am building an app that can host multiple games. The games will be made in Unity3D. For the app, I was torn between Unity3D and Android Studio. I am thinking of using Android Studio.
Can the desired task be done in Android Studio? Later on I also want to be able to load new games into the app from a Web Server, that's why I'm going with Android Studio
Although it is possible to export from Unity into an Android library, you can only have one instance of the UnityPlayer at a time. And it is not possible to restart that instance once you quit it. But I never tried to have multiple Unity projects in one Android Project, so it might still be kind of possible
Unity introduced native library support in 2019.3 (still in beta). Perhaps this will develop in your favour, but your requirements are a bit exotic.
Another approach could be to develop all games in one Unity-Project and then export scenes of a single game as AssetBundles. That would eliminate the need to handle multiple Unity-Projects but has downsides on his own.
I am developing a unity android app and an android studio app to work. I want to open and close them using each other and to pass messages between them. How can I achieve this? Both apps are in one phone.
How to create a intent of the unity app in android studio?
How to invoke a method of unity app inside android studio app?
How to invoke a method of android studio app inside unity app?
I am completely new to android development. Even though there are similar questions, couldn't find a solution that worked for me. Thank you.
If both apps are installed on one phone and should interact you can use Broadcasts
I have an existing Android app (for 4.2) written using Eclipse.
I'm exploring the possibility of adding an Android Wear component - there's part of the app which I think could work on a watch.
Reading through the docs at https://developer.android.com/training/building-wearables.html I'm unsure of what I'd need to do in order to integrate Wear into my existing project.
For example, under prerequisites it says Android Studio. Does that mean I'd need to migrate my Eclipse solution into Android Studio? Or can I build the Wear component independently?
Essentially, I'm just hoping to hear from someone who has added a Wear component to their existing Android solution so I can understand the basics of what's involved.
Android Wear is essentially very light application. The basic processing happens on the handheld device. Only user interaction functionalities such as accept, reject etc. is deplyed to the wear. Here also the processing is carried on by the handheld device.
So yes, you can include Wear to your project if it adds any value.
I have setup my eclipse and made it that when you install my app on your phone it will automatically(if paired with your android wear device) come onto the person's android wear device. But I have tested out all these apps that work just like me and i have seen that the ui elements all look very similar. How do i design my apps. I am pretty sure i have to use more than the palette in eclipse, but do i have to use some screen designer software, or is there some specific code i have to write? Is there anything to import for designing the layouts? Thanks in advance.
Android Studio has a great visual editor for creating UI layouts for Android Wear. It has a lot of support to help you with this, and if you are getting started with Android Wear, this is the best tool to start working with. I would only recommend using Eclipse for legacy applications where you are already using Eclipse and you cannot easily change over.
I have a VS2010 and VS2012 Professional in my PC I'm using a os window 7 and this both VS installed here I want to develop Android and Windows phone apps i want to know which pluging i have to instal to start learning to develop Android and Windows phone apps on my system. please let me know how can i start working on to to learn development of Android and Windows phone apps.
For develop in android you can use Eclipse IDE and install the plugin. See this: http://developer.android.com/sdk/installing/installing-adt.html
For the windows phone you can continue using visual studio. Download windows phone 8 sdk here: http://dev.windowsphone.com/en-us/downloadsdk
Developping on android or windows phone requires different langages. To develop on android, you'll need to learn Java, but for Windows, you can create app using C#. You'll also need to download their SDK from windows dev website.
But if you're a true beginner, the best advice I can give you is, if you really want to developp mobile app, starting by web app. You can create one web app in one langage that will work on every smartphone, using javascript or any web langage.
You can also find some really powerfull framework like Sencha
If you want to develop for both, Windows Phone and Android using Visual Studio and C# have a look at Xamarin.
It allows to write Android and iOS apps using C# too. A good design of the app, separating platform specific code, will allow you to share a great amount of code between different platforms.