Unknown AVD Error in Android Studio Emulator - android

I'm using the latest version of Android Studio, is my first time, also I'm install the SDK tools.
But when I want to preview my app in the virtual device I got a Unknown error, I don't know why, I was searching in but I cant find the error (I reinstall the Android Studio and stopped the AVD) but still not working.
I'm also have installed Android Studio in my Mac, and works great, I can preview my app and everything, I did the same thing in both computer, I don't know why in my PC doesn't work.
Please, any ideas will be grateful.
Thanks.

Try this :
Go to Tools > Android > Uncheck Enable ADB Integration
then,
Tools > Android > Check Enable ADB Integration

Related

Android Studio Unable to Locate adb Emulator fails to launch device

Hi I am having trouble launching a virtual device. Im getting the error in the image and the device is frozen. I have tried deleting platform tools reinstalling both with sdk manager and manually. I have no idea what to do any help would be appreciated.
Update: still not working I have reinstalled android studio updated computer checked windows defenders nothing works.
Android Studio Error
sdk settings
I reinstalled android studio, reinstalled project tools, switched to intelij, and created new device and it started working. I guess the reinstating the device did the fix for me.

Android Studio doesn't recognize device on MacOS even though adb recognizes it

Hi I am running Mac OS 10.15.3 and I wanna debug my app from Android Studio 3.6.1 to my Nexus 5. But Android Studio for for some reason doesn't recognize device even though if I run adb devices it lists my device and says that it is connected. I checked USB settings in phone and I enabled debugging and tried setting MTP and PTP. Also in Android Studio under "Device File Explorer" I see error message saying:
"Error Initializing ADB: Android Debug Bridge not found.
Even though it is installed and I can issue adb commands through terminal.
Did anyone had this issue with MacOS and Android Studio ?
This problem is related to the last update of Android Studio. Check this:
https://stackoverflow.com/a/60872065/8083220.
You can check if the tools are up to date.
Find this icon in the top-right of Android Studio.
It opens Android SDK menu. Now, click on the SDK Tools pane.
Update all the outdated tools that you can and retry.
I now this is not the best answer but give it a try.

unity visual studio android debugger over USB

I am trying to debug on my android device (samsung s7) over USB a unity project using Visual studio 2019. However when I follow the steps described here.
I have my android device listed when I do a adb devices -l.
https://github.com/Unity-Technologies/vscode-unity-debug/issues/44
I don't have the Android player listed in the Debug > Attach unity debugger windows.
I have also setup my drivers like described here:
http://visualgdb.com/KB/usbdebug-manual/
I don't know what else to try. Does anybody has the same problem and just uses wifi debugging?
EDIT 1:
Trying with VS2017 doesn't work either
EDIT 2:
Trying with a samsung S9 is actually working.
EDIT 3:
tested with a razor and it also worked
It looks like VS2019 can't find my samsung S7 SM G930U and only this device for some reason. I'll investigate further to check why.
I don't know with visual studio 2017. But i got the same issue with vs2019.How i solved the issue is first,
if you are doing fresh installation of the visual studio then select the following components:
1)USB device connectivity.
2)Android SDK setup(API Level 30) .(i selected 30 but you can choose your own)
3)OpenJDK(Microsoft Distrubution).
Or even if the visual studio is installed .
Go to:
visual studio installer
2)On installed version of visual studio click on modify .
3)Go to individual components and install the above mentioned components.
I think this will solve the issue.
Thank you.

Waiting for Target Device to Come Online

I recently updated to Android Studio 2.3, and now when I try to run the application, the emulator does not come online. It times out after 300 seconds.
Additionally, The app has been experiencing a FATAL EXCEPTION ERROR (OOM), and I am not sure how to fix that either, or if that is part of the emulator problem.
Any help is much appreciated. Again, my knowledge in the program is very limited so if your answer can be kept simple, that would be great.
Following worked for me on Android Studio 3.x.
Step 1:
Open AVD Manager.
Step 2:
Right click and Wipe data for the virtual device you're testing on.
I too had the same problem, then I went to AVD manager and right click on the emulator and stopped it and I RUN the application again and this time it worked.
It may be a temporary solution but works for the time being.
Tools -> AVD manager -> right-click on the emulator you are using -> Stop
Now Run your application again.
Note: Sometimes closing the emulator directly is not working for the above-mentioned problem but stopping it from the AVD manager as mentioned is working.
In case you are on Mac, ensure that you exit Docker for Mac. This worked for me.
Three days on this, and I believe there's a race condition between adb and the emulator. On a request to run an app, with no emulator already running, you see the "Initializing ADB", then the emulator choice, it starts and you get "Waiting for target to come online". An adb kill-server, or a kill -9, or an "End Process" of adb with the task manager will cause adb to die, restart, your APK installs and you're good to go. It does seem funky to me that an "adb kill-server" causes adb to die and then restart here, but that's another mystery, maybe.
Another case is Android Emulator should be reinstalled. This can happen, when you install a higher version of Android Studio, then update SDK for it, and go back to previous one.
Tools - Android - SDK Manager - SDK Tools - Android Emulator -
uncheck, apply, check, apply
Disable Docker app if you have it (Mac users).
Restart emulator:
Tools - Android - AVD Manager
(or kill adb process in task manager).
Go to AVD Manager in your Android Studio.Right Click on your emulator,and then select wipe data.Then run your app again.
The emulator will perform a clean boot and then install your apk then your app will finally run.
Summary:AVD Manager---Right Click Emulator----Wipe Data----Run App Again
If the problem presists,then simply go back to your avd manager ,uninstall emulator,then add a new emulator.Once the new emulator is added,in your avd manager,run the emulator...Then run your app.
Its much simpler if you have an emulator already running from the onset before running your application for the first time
After trying all these solutions without success the one that fixed my problem was simply changing the Graphics configuration for the virtual device from Auto to Software (tried hardware first without success)
This solution works for me :
Tools -> AVD Manager -> click drop down arrow -> select Cold Boot Now
Below steps work for me
Close running emulator
Go to AVD Manager
Choose available emulator
In that action tab (last one), click on drop down arrow & select COLD BOOT NOW
Finally run your application
Seems like Android Studio (using version 3.5.1) gets into a weird state after a while. This worked for me.
File -> Invalidate Caches / Restart -> Invalidate and Restart
Go to AVD Manager right click on your device and select Wipe Data and Cold Boot Now.
For me it worked correctly.
After trying almost all the solutions listed above, what finally worked for me was to create a new virtual device using a "Google APIs" image instead of a "Google Play" image.
Seems that in my case the problem was in that the "Google APIs ARM EABI v7a System Image" wasn't automatically installed during installation of Android Studio.
After installing the image, the emulator began to work.
Screenshot of the SDK manager
Did not read all the answers. Anyway Accepted one didn't work for me. What did was upgrading the android studio to last stable version and then created a new virtual device. I guess my nexus 5p virtual device got out of sync with the android studio environment.
This worked for me on Android studio 4+ and Mac OS
Delete all AVD's that you currently have.
Go to Preferences > Appearance & Behavior > System Settings >
Android SDK > SDK Tools
Uninstall Android Emulator
Restart Android Studio.
Re-install Android Emulator from the same place.
Create a new emulator!
I discovered that having a running instance of Docker on my machine (OSX) prevented the Android Emulator from running (see Android Studio Unable to run AVD)
Previously, my emulator would appear to start, then fail before any device window was shown.
I also had to use 'kill -9' (as per #MarkDubya ) to get Android Studio to connect to the virtual device.
Like urupvog's answer, make sure that you aren't running any other virtual machines like VirtualBox. When I restarted my computer, AVD worked until I started Vagrant for backend development (then it wouldn't launch).
See Android emulator and virtualbox cannot run at same time for more info.
Check you don't have the deviced unauthorized, unauthorized devices reply the same error in the Android Studio, check the emulator once is on with the adb command.
$ adb devices
List of devices attached
emulator-5554 unauthorized
If you have of this way the emulator the Android Studio is waiting for be authorized and maybe this can solve the problem.
Authorized Devices
This is a error I have solved in Windows 10 with Android Studio 2.3.3
Fix for this issue is simple :
Go to SDK tools > SDK Tools
Check Android Emulator and click Apply
and sometimes you might see there's an update available next to it, you just need to let it finish the update
For those stuck on this problem on a device and not the emulator, make sure your app isn't set as the device owner.
Question is too old but may be helpful to someone in future.
After search many things, most of them is not worked for me. SO, as per my try This solution is worked for me. In short uninstall and install "Android SDK Tools" in Android SDK.
Few steps for that are below:-
go to "SDK Manager" in Android Studio
go to "SDK Tools" tab
Uninstall "Android SDK Tools" (means remove check(uncheck) ahead of "Android SDK Tools" and Apply then OK)
Close and Restart Android Studio
Install "Android SDK Tools" (means check ahead of "Android SDK Tools" and Apply then OK)
Image of Uninstall and Install Android SDK Tools again
The problem is that there is no link between ide and the emulator.
In our case - we lowered version of android for the app, that frustrated ide in emulator linking.
If we install Android 25 and bind project to it, and AVD Device on Android 25 as well - it links and apllies changes on the fly. If we downgrade to Android 14 and device on android 14 - it doesn't.
Used Android Studio 2.3.
To play with versions you can set in Gradle Scripts - build.gradle (Module: app):
android {
compileSdkVersion 25
defaultConfig {
minSdkVersion 15
targetSdkVersion 15
}
}
As a result app won't run on an Android 25 device with a message:
Installation failed with message Failed to finalize session : -26:
Package ru.asv.test new target SDK 15 doesn't support runtime
permissions but the old target SDK 25 does.. It is possible that this
issue is resolved by uninstalling an existing version of the apk if it
is present, and then re-installing.
WARNING: Uninstalling will remove the application data!
I also ran into this problem and probably found the solution that may help. The key is launching the AVD in the emulator first then run your App.
Following are the steps:
In the Your Virtual Devices screen, select the device you just created and click Launch this AVD in the emulator
Once the emulator is booted up, click the app module in the Project window and then select Run → Run
In the Select Deployment Target window, select the emulator and click OK.
For Linux users using KVM and facing this problem try setting the Graphics option on the Android Virtual Device to Software instead of Automatic or Hardware . As previously mentioned in this answer.
I can confirm that the method works for Arch Linux, Ubuntu 16.04, as well as windows with or without a proprietary graphics card using Android Studio version 2.3.1+
I am working on notebook, Windows 8. I solved this issue change mode from battery saving mode to balanced mode. Before that, an emulator didn't work and I see "Target Device to Come Online". Also didn't work Genymotion
I had a similar problem when updated my android studio. Somehow it changed my SDK path. I just changed it to my updated SDK path and it worked.
Android Studio -> File -> Settings -> Appearance & Behaviour -> System Settings -> Android SDK
Here you will find Android SDK location just click on edit link in front of that and browse and select the Android SDK from the file browser. Select and click on Apply.
Select AVD manager and start Emulator. This solution worked for me.
Go to terminal and type android avd. Select your AVD and select "Edit". Make sure you do not see No CPU/ABI system image available for this target - it will show in red font at the bottom. Change the target to the one that is available or download the ABI image. Sometimes, if you create an AVD from inside Android Studio, it does not ensure this requirement.
None of solutions above worked for me, so I had to wipe content of
C:\Users\your_name\.android\avd
and re-create emulated device
I've had the same problem (AVD not coming online) in a Linux system. In my case, I have solved it setting this environment variable:
$ export ANDROID_EMULATOR_USE_SYSTEM_LIBS = 1
This case is documented here: https://developer.android.com/studio/command-line/variables.html#studio_jdk
Finally, I solve this problem by setting the right export path in bash file:
export ANDROID_HOME=/Users/[username]/Library/Android/sdk

Unable to deploy to Genymotion device through Android Studio

I'm currently using Genymotion with Android Studio via the Genymotion plugin to try to test and debug my Android applications. I set up the Android Studio Genymotion plugin a while ago, and it worked. However, just now I tried to deploy my application to Genymotion, but after starting my Genymotion device, it did not appear in the ADB deployment list. I have no idea what happened or why. Does anyone have any idea?
By the way, this means I cannot test my application, as I cannot use the regular ADB virtual device set as per this other continuing issue: How to create an Android AVD without HAXM?
Thanks!
It is potentially an incompatibility problem between the adb shipped with Genymotion and the one from your Android SDK.
Turn all your Genymotion devices off.
Then open Genymotion application (not the IDE plugin), go to settings > adb tab > check "use custom adb" and set the path to yout Android SDK.
Then reopen a device and you should see it on your IDE.

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