I was using getRealMetrics() method and came to know that it is deprecated
val display = this.display
display?.getRealMetrics(outMetrics)
anybody know what is the alternative.
According to the official docs the recommended way is to use WindowManager#getCurrentWindowMetrics():
val metrics: WindowMetrics = context.getSystemService(WindowManager::class.java).currentWindowMetrics
If you use it to get screen size, please see my answer here.
https://developer.android.com/reference/android/view/Display
getRealMetrics(DisplayMetrics outMetrics)
This method was deprecated in API level 31. Use
WindowManager#getCurrentWindowMetrics() to identify the current size
of the activity window. UI-related work, such as choosing UI layouts,
should rely upon WindowMetrics#getBounds(). Use
Configuration#densityDpi to get the current density.
try this
Resources.getSystem().displayMetrics
For width and height
Resources.getSystem().displayMetrics.widthPixels
Resources.getSystem().displayMetrics.heightPixels
Use WindowMetricsCalculator to get display height and width parameter
dependencies {
implementation "androidx.window:window:1.0.0-beta02"}
val windowMetrics = WindowMetricsCalculator.getOrCreate().computeCurrentWindowMetrics(activity)
val currentBounds = windowMetrics.bounds
val width = currentBounds.width()
val height = currentBounds.height()
Hi i create this function in xamarin.android: (manifest SDK max 31, min 25)
public bool IsTablet()
{
var displayMetrics = Resources.DisplayMetrics;
var defaultDisplay = WindowManager.DefaultDisplay;
double widthPixels = 0;
double heightPixels = 0;
if (Build.VERSION.SdkInt >= BuildVersionCodes.S) //API 31 and more
{
var windowMetrics = WindowManager.CurrentWindowMetrics;
Rect bounds = windowMetrics.Bounds;
widthPixels = bounds.Width();
heightPixels = bounds.Height();
}
if (Build.VERSION.SdkInt == BuildVersionCodes.R) //API 30
{
#pragma warning disable
defaultDisplay.GetRealMetrics(displayMetrics);
widthPixels = displayMetrics.WidthPixels;
heightPixels = displayMetrics.HeightPixels;
}
if (Build.VERSION.SdkInt < BuildVersionCodes.R) //less then 30
{
#pragma warning disable
defaultDisplay.GetMetrics(displayMetrics);
widthPixels = displayMetrics.WidthPixels;
heightPixels = displayMetrics.HeightPixels;
}
var wInches1 = widthPixels / (double)displayMetrics.DensityDpi;
var hInches1 = heightPixels / (double)displayMetrics.DensityDpi;
double inch = Math.Sqrt(Math.Pow(wInches1, 2) + Math.Pow(hInches1, 2));
if (cale >= 7.0)
{
tablet = true;
}
return tablet;
}
How can I tell whether an android device has physical keys or the software navigation bar? I need to change the layout dependant on whether the software navigation is drawn.
For example the HTC Desire C has hardware keys:
I should clarify - Im looking at the navigation bar, not the keyboard. Home, back etc. I've tried:
getResources().getConfiguration().keyboard);
getResources().getConfiguration().navigation);
getResources().getConfiguration().navigationHidden);
return the same values on both devices.
Solved by doing this the first time the app is launched and saving to preferences:
public static boolean hasSoftKeys(WindowManager windowManager){
boolean hasSoftwareKeys = true;
//c = context; use getContext(); in fragments, and in activities you can
//directly access the windowManager();
if(Build.VERSION.SDK_INT>=Build.VERSION_CODES.JELLY_BEAN_MR1){
Display d = c.getWindowManager().getDefaultDisplay();
DisplayMetrics realDisplayMetrics = new DisplayMetrics();
d.getRealMetrics(realDisplayMetrics);
int realHeight = realDisplayMetrics.heightPixels;
int realWidth = realDisplayMetrics.widthPixels;
DisplayMetrics displayMetrics = new DisplayMetrics();
d.getMetrics(displayMetrics);
int displayHeight = displayMetrics.heightPixels;
int displayWidth = displayMetrics.widthPixels;
hasSoftwareKeys = (realWidth - displayWidth) > 0 ||
(realHeight - displayHeight) > 0;
} else {
boolean hasMenuKey = ViewConfiguration.get(c).hasPermanentMenuKey();
boolean hasBackKey = KeyCharacterMap.deviceHasKey(KeyEvent.KEYCODE_BACK);
hasSoftwareKeys = !hasMenuKey && !hasBackKey;
}
return hasSoftwareKeys;
}
Here you go.. this should do what you want.
#SuppressLint("NewApi")
private static boolean hasSoftNavigation(Context context)
{
if(Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH){
return !ViewConfiguration.get(context).hasPermanentMenuKey();
}
return false;
}
Solution based on #serenskye
private fun Activity.hasSoftKeys(): Boolean {
val display = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
display
} else {
windowManager.defaultDisplay
} ?: return true
val realDisplayMetrics = DisplayMetrics()
display.getRealMetrics(realDisplayMetrics)
val realHeight = realDisplayMetrics.heightPixels
val realWidth = realDisplayMetrics.widthPixels
val displayMetrics = DisplayMetrics()
display.getMetrics(displayMetrics)
val displayHeight = displayMetrics.heightPixels
val displayWidth = displayMetrics.widthPixels
return realWidth - displayWidth > 0 || realHeight - displayHeight > 0
}
To avoid deprecation of getMetrics() as of Android S (API Level 31), you can use currentWindowMetrics of the WindowManager and do the comparison of real display & the app's window display:
#RequiresApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
fun Activity.hasSoftNavigationBar(): Boolean {
val display = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
display
} else {
windowManager.defaultDisplay
} ?: return true
val displayWidth = Resources.getSystem().displayMetrics.widthPixels
val displayHeight = Resources.getSystem().displayMetrics.heightPixels
val realWidth: Int
val realHeight: Int
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
realWidth = windowManager.currentWindowMetrics.bounds.height()
realHeight = windowManager.currentWindowMetrics.bounds.width()
} else {
val realDisplayMetrics = DisplayMetrics()
display.getRealMetrics(realDisplayMetrics)
realWidth = realDisplayMetrics.widthPixels
realHeight = realDisplayMetrics.heightPixels
}
return realWidth - displayWidth > 0 || realHeight - displayHeight > 0
}
private boolean isHardwareKeyboardAvailable() { return getResources().getConfiguration().keyboard != Configuration.KEYBOARD_NOKEYS; }
In addition, here is more info. http://developer.android.com/reference/android/content/res/Configuration.html#keyboard
EDIT - To check for physical keyboard
private boolean isPhysicalKeyboardAvailable() { return getResources().getConfiguration().keyboard == Configuration.KEYBOARD_QWERTY; }
For more information on the different Configurations view
http://developer.android.com/reference/android/content/res/Configuration.html#keyboard
I am sure one of those works.
2nd EDIT -
Check. Already asked.
Android: Programmatically detect if device has hardware menu button
How can I get the screen width and height and use this value in:
#Override protected void onMeasure(int widthSpecId, int heightSpecId) {
Log.e(TAG, "onMeasure" + widthSpecId);
setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT -
game.findViewById(R.id.flag).getHeight());
}
Using this code, you can get the runtime display's width & height:
DisplayMetrics displayMetrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
int height = displayMetrics.heightPixels;
int width = displayMetrics.widthPixels;
In a view you need to do something like this:
((Activity) getContext()).getWindowManager()
.getDefaultDisplay()
.getMetrics(displayMetrics);
In some scenarios, where devices have a navigation bar, you have to check at runtime:
public boolean showNavigationBar(Resources resources)
{
int id = resources.getIdentifier("config_showNavigationBar", "bool", "android");
return id > 0 && resources.getBoolean(id);
}
If the device has a navigation bar, then count its height:
private int getNavigationBarHeight() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
int usableHeight = metrics.heightPixels;
getWindowManager().getDefaultDisplay().getRealMetrics(metrics);
int realHeight = metrics.heightPixels;
if (realHeight > usableHeight)
return realHeight - usableHeight;
else
return 0;
}
return 0;
}
So the final height of the device is:
int height = displayMetrics.heightPixels + getNavigationBarHeight();
There is a very simple answer and without pass context
public static int getScreenWidth() {
return Resources.getSystem().getDisplayMetrics().widthPixels;
}
public static int getScreenHeight() {
return Resources.getSystem().getDisplayMetrics().heightPixels;
}
Note: if you want the height include navigation bar, use method below
WindowManager windowManager =
(WindowManager) BaseApplication.getApplication().getSystemService(Context.WINDOW_SERVICE);
final Display display = windowManager.getDefaultDisplay();
Point outPoint = new Point();
if (Build.VERSION.SDK_INT >= 19) {
// include navigation bar
display.getRealSize(outPoint);
} else {
// exclude navigation bar
display.getSize(outPoint);
}
if (outPoint.y > outPoint.x) {
mRealSizeHeight = outPoint.y;
mRealSizeWidth = outPoint.x;
} else {
mRealSizeHeight = outPoint.x;
mRealSizeWidth = outPoint.y;
}
Just to update the answer by parag and SpK to align with current SDK backward compatibility from deprecated methods:
int Measuredwidth = 0;
int Measuredheight = 0;
Point size = new Point();
WindowManager w = getWindowManager();
if(Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
w.getDefaultDisplay().getSize(size);
Measuredwidth = size.x;
Measuredheight = size.y;
}else{
Display d = w.getDefaultDisplay();
Measuredwidth = d.getWidth();
Measuredheight = d.getHeight();
}
It’s very easy to get in Android:
int width = Resources.getSystem().getDisplayMetrics().widthPixels;
int height = Resources.getSystem().getDisplayMetrics().heightPixels;
Why not
DisplayMetrics displaymetrics = getResources().getDisplayMetrics();
Then use
displayMetrics.widthPixels
and
displayMetrics.heightPixels
• Kotlin Version via Extension Property
If you want to know the size of the screen in pixels as well as dp, using these extension properties really helps:
DimensionUtils.kt
import android.content.Context
import android.content.res.Resources
import android.graphics.Rect
import android.graphics.RectF
import android.os.Build
import android.util.DisplayMetrics
import android.view.WindowManager
import kotlin.math.roundToInt
/**
* #author aminography
*/
private val displayMetrics: DisplayMetrics by lazy { Resources.getSystem().displayMetrics }
/**
* Returns boundary of the screen in pixels (px).
*/
val screenRectPx: Rect
get() = displayMetrics.run { Rect(0, 0, widthPixels, heightPixels) }
/**
* Returns boundary of the screen in density independent pixels (dp).
*/
val screenRectDp: RectF
get() = screenRectPx.run { RectF(0f, 0f, right.px2dp, bottom.px2dp) }
/**
* Returns boundary of the physical screen including system decor elements (if any) like navigation
* bar in pixels (px).
*/
val Context.physicalScreenRectPx: Rect
get() = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
(applicationContext.getSystemService(Context.WINDOW_SERVICE) as WindowManager)
.run { DisplayMetrics().also { defaultDisplay.getRealMetrics(it) } }
.run { Rect(0, 0, widthPixels, heightPixels) }
} else screenRectPx
/**
* Returns boundary of the physical screen including system decor elements (if any) like navigation
* bar in density independent pixels (dp).
*/
val Context.physicalScreenRectDp: RectF
get() = physicalScreenRectPx.run { RectF(0f, 0f, right.px2dp, bottom.px2dp) }
/**
* Converts any given number from pixels (px) into density independent pixels (dp).
*/
val Number.px2dp: Float
get() = this.toFloat() / displayMetrics.density
/**
* Converts any given number from density independent pixels (dp) into pixels (px).
*/
val Number.dp2px: Int
get() = (this.toFloat() * displayMetrics.density).roundToInt()
Usage:
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
val widthPx = screenRectPx.width()
val heightPx = screenRectPx.height()
println("[PX] screen width: $widthPx , height: $heightPx")
val widthDp = screenRectDp.width()
val heightDp = screenRectDp.height()
println("[DP] screen width: $widthDp , height: $heightDp")
println()
val physicalWidthPx = physicalScreenRectPx.width()
val physicalHeightPx = physicalScreenRectPx.height()
println("[PX] physical screen width: $physicalWidthPx , height: $physicalHeightPx")
val physicalWidthDp = physicalScreenRectDp.width()
val physicalHeightDp = physicalScreenRectDp.height()
println("[DP] physical screen width: $physicalWidthDp , height: $physicalHeightDp")
}
}
Result:
When the device is in portrait orientation:
[PX] screen width: 1440 , height: 2392
[DP] screen width: 360.0 , height: 598.0
[PX] physical screen width: 1440 , height: 2560
[DP] physical screen width: 360.0 , height: 640.0
When the device is in landscape orientation:
[PX] screen width: 2392 , height: 1440
[DP] screen width: 598.0 , height: 360.0
[PX] physical screen width: 2560 , height: 1440
[DP] physical screen width: 640.0 , height: 360.0
You can get width and height from context
java:
int width= context.getResources().getDisplayMetrics().widthPixels;
int height= context.getResources().getDisplayMetrics().heightPixels;
kotlin
val width: Int = context.resources.displayMetrics.widthPixels
val height: Int = context.resources.displayMetrics.heightPixels
Try below code :-
1.
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
int width = size.x;
int height = size.y;
2.
Display display = getWindowManager().getDefaultDisplay();
int width = display.getWidth(); // deprecated
int height = display.getHeight(); // deprecated
or
int width = getWindowManager().getDefaultDisplay().getWidth();
int height = getWindowManager().getDefaultDisplay().getHeight();
3.
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
metrics.heightPixels;
metrics.widthPixels;
Some methods, applicable for retrieving screen size, are deprecated in API Level 31, including Display.getRealMetrics() and Display.getRealSize(). Starting from API Level 30 we can use WindowManager#getCurrentWindowMetrics(). The clean way to get screen size is to create some Compat class, e.g.:
object ScreenMetricsCompat {
private val api: Api =
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) ApiLevel30()
else Api()
/**
* Returns screen size in pixels.
*/
fun getScreenSize(context: Context): Size = api.getScreenSize(context)
#Suppress("DEPRECATION")
private open class Api {
open fun getScreenSize(context: Context): Size {
val display = context.getSystemService(WindowManager::class.java).defaultDisplay
val metrics = if (display != null) {
DisplayMetrics().also { display.getRealMetrics(it) }
} else {
Resources.getSystem().displayMetrics
}
return Size(metrics.widthPixels, metrics.heightPixels)
}
}
#RequiresApi(Build.VERSION_CODES.R)
private class ApiLevel30 : Api() {
override fun getScreenSize(context: Context): Size {
val metrics: WindowMetrics = context.getSystemService(WindowManager::class.java).currentWindowMetrics
return Size(metrics.bounds.width(), metrics.bounds.height())
}
}
}
Calling ScreenMetricsCompat.getScreenSize(this).height in Activity we can get a screen height.
I suggest you create extension functions.
/**
* Return the width and height of the screen
*/
val Context.screenWidth: Int
get() = resources.displayMetrics.widthPixels
val Context.screenHeight: Int
get() = resources.displayMetrics.heightPixels
/**
* Pixel and Dp Conversion
*/
val Float.toPx get() = this * Resources.getSystem().displayMetrics.density
val Float.toDp get() = this / Resources.getSystem().displayMetrics.density
val Int.toPx get() = (this * Resources.getSystem().displayMetrics.density).toInt()
val Int.toDp get() = (this / Resources.getSystem().displayMetrics.density).toInt()
DisplayMetrics lDisplayMetrics = getResources().getDisplayMetrics();
int widthPixels = lDisplayMetrics.widthPixels;
int heightPixels = lDisplayMetrics.heightPixels;
For kotlin user's
fun Activity.displayMetrics(): DisplayMetrics {
val displayMetrics = DisplayMetrics()
windowManager.defaultDisplay.getMetrics(displayMetrics)
return displayMetrics
}
And in Activity you could use it like
resources.displayMetrics.let { displayMetrics ->
val height = displayMetrics.heightPixels
val width = displayMetrics.widthPixels
}
Or in fragment
activity?.displayMetrics()?.run {
val height = heightPixels
val width = widthPixels
}
As getMetrics and getRealMetrics are deprecated, Google recommends to determine the screen width and height as follows:
WindowMetrics windowMetrics = getActivity().getWindowManager().getMaximumWindowMetrics();
Rect bounds = windowMetrics.getBounds();
int widthPixels = bounds.width();
int heightPixels = bounds.height();
However, I've figured out another methode that gives me the same results:
Configuration configuration = mContext.getResources().getConfiguration();
Display.Mode mode = display.getMode();
int widthPixels = mode.getPhysicalWidth();
int heightPixels = mode.getPhysicalHeight();
None of the answers here work correctly for Chrome OS multiple displays, or soon-to-come Foldables.
When looking for the current configuration, always use the configuration from your current activity in getResources().getConfiguration(). Do not use the configuration from your background activity or the one from the system resource. The background activity does not have a size, and the system's configuration may contain multiple windows with conflicting sizes and orientations, so no usable data can be extracted.
So the answer is
val config = context.getResources().getConfiguration()
val (screenWidthPx, screenHeightPx) = config.screenWidthDp.dp to config.screenHeightDp.dp
DisplayMetrics dimension = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dimension);
int width = dimension.widthPixels;
int height = dimension.heightPixels;
Get the value of screen width and height.
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
width = size.x;
height = size.y;
As an android official document said for the default display use Context#getDisplay() because this method was deprecated in API level 30.
getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
This code given below is in kotlin and is written accodring to the latest version of Android help you determine width and height:
fun getWidth(context: Context): Int {
var width:Int = 0
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
val displayMetrics = DisplayMetrics()
val display: Display? = context.getDisplay()
display!!.getRealMetrics(displayMetrics)
return displayMetrics.widthPixels
}else{
val displayMetrics = DisplayMetrics()
this.windowManager.defaultDisplay.getMetrics(displayMetrics)
width = displayMetrics.widthPixels
return width
}
}
fun getHeight(context: Context): Int {
var height: Int = 0
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
val displayMetrics = DisplayMetrics()
val display = context.display
display!!.getRealMetrics(displayMetrics)
return displayMetrics.heightPixels
}else {
val displayMetrics = DisplayMetrics()
this.windowManager.defaultDisplay.getMetrics(displayMetrics)
height = displayMetrics.heightPixels
return height
}
}
fun Activity.getRealScreenSize(): Pair<Int, Int> { //<width, height>
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
val size = Point()
display?.getRealSize(size)
Pair(size.x, size.y)
} else {
val size = Point()
windowManager.defaultDisplay.getRealSize(size)
Pair(size.x, size.y)
}}
This is an extension function and you can use in your activity in this way:
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val pair = getRealScreenSize()
pair.first //to get width
pair.second //to get height
}
I use the following code to get the screen dimensions
getWindow().getDecorView().getWidth()
getWindow().getDecorView().getHeight()
Full way to do it, that returns the true resolution (including when the user has changed the resolution) is to use "getRealSize".
I've noticed that all other available functions, including the ones the docs say to use instead of this - have some cases that the result is smaller.
Here's the code to do it:
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Point size = new Point();
wm.getDefaultDisplay().getRealSize(size);
final int width = size.x, height = size.y;
And since this can change on different orientation, here's a solution (in Kotlin), to get it right no matter the orientation:
/**
* returns the natural orientation of the device: Configuration.ORIENTATION_LANDSCAPE or Configuration.ORIENTATION_PORTRAIT .<br></br>
* The result should be consistent no matter the orientation of the device
*/
#JvmStatic
fun getScreenNaturalOrientation(context: Context): Int {
//based on : http://stackoverflow.com/a/9888357/878126
val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
val config = context.resources.configuration
val rotation = windowManager.defaultDisplay.rotation
return if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && config.orientation == Configuration.ORIENTATION_LANDSCAPE || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && config.orientation == Configuration.ORIENTATION_PORTRAIT)
Configuration.ORIENTATION_LANDSCAPE
else
Configuration.ORIENTATION_PORTRAIT
}
/**
* returns the natural screen size (in pixels). The result should be consistent no matter the orientation of the device
*/
#JvmStatic
fun getScreenNaturalSize(context: Context): Point {
val screenNaturalOrientation = getScreenNaturalOrientation(context)
val wm = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
val point = Point()
wm.defaultDisplay.getRealSize(point)
val currentOrientation = context.resources.configuration.orientation
if (currentOrientation == screenNaturalOrientation)
return point
else return Point(point.y, point.x)
}
Display display = ((WindowManager) this.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
int mWidthScreen = display.getWidth();
int mHeightScreen = display.getHeight();
public class DisplayInfo {
int screen_height=0, screen_width=0;
WindowManager wm;
DisplayMetrics displaymetrics;
DisplayInfo(Context context) {
getdisplayheightWidth(context);
}
void getdisplayheightWidth(Context context) {
wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
displaymetrics = new DisplayMetrics();
wm.getDefaultDisplay().getMetrics(displaymetrics);
screen_height = displaymetrics.heightPixels;
screen_width = displaymetrics.widthPixels;
}
public int getScreen_height() {
return screen_height;
}
public int getScreen_width() {
return screen_width;
}
}
Seems like all these answers fail for my Galaxy M51 with Android 11. After doing some research around I found this code :
WindowMetrics windowmetrics = MainActivity.getWindowManager().getCurrentWindowMetrics();
Rect rect = windowmetrics.getBounds();
int width = rect.right;
int height =rect.bottom;
shows my true device resolution of 1080x2400, the rest only return 810x1800.
Methods shown here are deprecated/outdated but this is still working.Require API 13
check it out
Display disp= getWindowManager().getDefaultDisplay();
Point dimensions = new Point();
disp.getSize(size);
int width = size.x;
int height = size.y;
As an android official document said for the default display use Context#getDisplay() because this method was deprecated in API level 30.
getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
This bowl of code help to determine width and height.
public static int getWidth(Context context) {
DisplayMetrics displayMetrics = new DisplayMetrics();
Display display = context.getDisplay();
if (display != null) {
display.getRealMetrics(displayMetrics);
return displayMetrics.widthPixels;
}
return -1;
}
For the Height:
public static int getHeight(Context context) {
DisplayMetrics displayMetrics = new DisplayMetrics();
Display display = context.getDisplay();
if (display != null) {
display.getRealMetrics(displayMetrics);
return displayMetrics.heightPixels;
}
return -1;
}
Try this code for Kotlin
val display = windowManager.defaultDisplay
val size = Point()
display.getSize(size)
var DEVICE_WIDTH = size.x
var DEVICE_HEIGHT = size.y
Just use the function below that returns width and height of the screen size as an array of integers
private int[] getScreenSIze(){
DisplayMetrics displaymetrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(displaymetrics);
int h = displaymetrics.heightPixels;
int w = displaymetrics.widthPixels;
int[] size={w,h};
return size;
}
On your onCreate function or button click add the following code to output the screen sizes as shown below
int[] screenSize= getScreenSIze();
int width=screenSize[0];
int height=screenSize[1];
screenSizes.setText("Phone Screen sizes \n\n width = "+width+" \n Height = "+height);
I updated answer for Kotlin language!
For Kotlin: You should call Window Manager and get metrics. After that easy way.
val displayMetrics = DisplayMetrics()
windowManager.defaultDisplay.getMetrics(displayMetrics)
var width = displayMetrics.widthPixels
var height = displayMetrics.heightPixels
How can we use it effectively in independent activity way with Kotlin language?
Here, I created a method in general Kotlin class. You can use it in all activities.
private val T_GET_SCREEN_WIDTH:String = "screen_width"
private val T_GET_SCREEN_HEIGHT:String = "screen_height"
private fun getDeviceSizes(activity:Activity, whichSize:String):Int{
val displayMetrics = DisplayMetrics()
activity.windowManager.defaultDisplay.getMetrics(displayMetrics)
return when (whichSize){
T_GET_SCREEN_WIDTH -> displayMetrics.widthPixels
T_GET_SCREEN_HEIGHT -> displayMetrics.heightPixels
else -> 0 // Error
}
}
I found weigan's answer best one in this page, here is how you can use that in Xamarin.Android:
public int GetScreenWidth()
{
return Resources.System.DisplayMetrics.WidthPixels;
}
public int GetScreenHeight()
{
return Resources.System.DisplayMetrics.HeightPixels;
}
Screen resolution is total no of pixel in screen. Following program will extract the screen resolution of the device. It will print screen width and height. Those values are in pixel.
public static Point getScreenResolution(Context context) {
// get window managers
WindowManager manager = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);
Display display = manager.getDefaultDisplay();
Point point = new Point();
display.getSize(point);
// get width and height
int width = point.x;
int height = point.y;
return point;
}