Related
(Disclaimer: There are a ton of questions which arise from people asking about data being null/incorrect when using asynchronous operations through requests such as facebook,firebase, etc. My intention for this question was to provide a simple answer for that problem to everyone starting out with asynchronous operations in android)
I'm trying to get data from one of my operations, when I debug it using breakpoints or logs, the values are there, but when I run it they are always null, how can I solve this ?
Firebase
firebaseFirestore.collection("some collection").get()
.addOnSuccessListener(new OnSuccessListener<QuerySnapshot>() {
#Override
public void onSuccess(QuerySnapshot documentSnapshots) {
//I want to return these values I receive here...
});
//...and use the returned value here.
Facebook
GraphRequest request = GraphRequest.newGraphPathRequest(
accessToken,
"some path",
new GraphRequest.Callback() {
#Override
public void onCompleted(GraphResponse response) {
//I want to return these values I receive here...
}
});
request.executeAsync();
//...and use the returned value here.
Kotlin coroutine
var result: SomeResultType? = null
someScope.launch {
result = someSuspendFunctionToRetrieveSomething()
//I want to return the value I received here...
}
Log.d("result", result.toString()) //...but it is still null here.
Etc.
What is a Synchronous/Asynchronous operation ?
Well, Synchronous waits until the task has completed. Your code executes "top-down" in this situation.
Asynchronous completes a task in the background and can notify you when it is complete.
If you want to return the values from an async operation through a method/function, you can define your own callbacks in your method/function to use these values as they are returned from these operations.
Here's how for Java
Start off by defining an interface :
interface Callback {
void myResponseCallback(YourReturnType result);//whatever your return type is: string, integer, etc.
}
next, change your method signature to be like this :
public void foo(final Callback callback) { // make your method, which was previously returning something, return void, and add in the new callback interface.
next up, wherever you previously wanted to use those values, add this line :
callback.myResponseCallback(yourResponseObject);
as an example :
#Override
public void onSuccess(QuerySnapshot documentSnapshots) {
// create your object you want to return here
String bar = document.get("something").toString();
callback.myResponseCallback(bar);
})
now, where you were previously calling your method called foo:
foo(new Callback() {
#Override
public void myResponseCallback(YourReturnType result) {
//here, this result parameter that comes through is your api call result to use, so use this result right here to do any operation you previously wanted to do.
}
});
}
How do you do this for Kotlin ?
(as a basic example where you only care for a single result)
start off by changing your method signature to something like this:
fun foo(callback:(YourReturnType) -> Unit) {
.....
then, inside your asynchronous operation's result :
firestore.collection("something")
.document("document").get()
.addOnSuccessListener {
val bar = it.get("something").toString()
callback(bar)
}
then, where you would have previously called your method called foo, you now do this :
foo() { result->
// here, this result parameter that comes through is
// whatever you passed to the callback in the code aboce,
// so use this result right here to do any operation
// you previously wanted to do.
}
// Be aware that code outside the callback here will run
// BEFORE the code above, and cannot rely on any data that may
// be set inside the callback.
if your foo method previously took in parameters :
fun foo(value:SomeType, callback:(YourType) -> Unit)
you simply change it to :
foo(yourValueHere) { result ->
// here, this result parameter that comes through is
// whatever you passed to the callback in the code aboce,
// so use this result right here to do any operation
// you previously wanted to do.
}
these solutions show how you can create a method/function to return values from async operations you've performed through the use of callbacks.
However, it is important to understand that, should you not be interested in creating a method/function for these:
#Override
public void onSuccess(SomeApiObjectType someApiResult) {
// here, this `onSuccess` callback provided by the api
// already has the data you're looking for (in this example,
// that data would be `someApiResult`).
// you can simply add all your relevant code which would
// be using this result inside this block here, this will
// include any manipulation of data, populating adapters, etc.
// this is the only place where you will have access to the
// data returned by the api call, assuming your api follows
// this pattern
})
There's a particular pattern of this nature I've seen repeatedly, and I think an explanation of what's happening would help. The pattern is a function/method that calls an API, assigning the result to a variable in the callback, and returns that variable.
The following function/method always returns null, even if the result from the API is not null.
Kotlin
fun foo(): String? {
var myReturnValue: String? = null
someApi.addOnSuccessListener { result ->
myReturnValue = result.value
}.execute()
return myReturnValue
}
Kotlin coroutine
fun foo(): String? {
var myReturnValue: String? = null
lifecycleScope.launch {
myReturnValue = someApiSuspendFunction()
}
return myReturnValue
}
Java 8
private String fooValue = null;
private String foo() {
someApi.addOnSuccessListener(result -> fooValue = result.getValue())
.execute();
return fooValue;
}
Java 7
private String fooValue = null;
private String foo() {
someApi.addOnSuccessListener(new OnSuccessListener<String>() {
public void onSuccess(Result<String> result) {
fooValue = result.getValue();
}
}).execute();
return fooValue;
}
The reason is that when you pass a callback or listener to an API function, that callback code will only be run some time in the future, when the API is done with its work. By passing the callback to the API function, you are queuing up work, but the current function (foo() in this case) returns immediately before that work begins and before that callback code is run.
Or in the case of the coroutine example above, the launched coroutine is very unlikely to complete before the function that started it.
Your function that calls the API cannot return the result that is returned in the callback (unless it's a Kotlin coroutine suspend function). The solution, explained in the other answer, is to make your own function take a callback parameter and not return anything.
Alternatively, if you're working with coroutines, you can make your function suspend instead of launching a separate coroutine. When you have suspend functions, somewhere in your code you must launch a coroutine and handle the results within the coroutine. Typically, you would launch a coroutine in a lifecycle function like onCreate(), or in a UI callback like in an OnClickListener.
Other answer explains how to consume APIs based on callbacks by exposing a similar callbacks-based API in the outer function. However, recently Kotlin coroutines become more and more popular, especially on Android and while using them, callbacks are generally discouraged for such purposes. Kotlin approach is to use suspend functions instead. Therefore, if our application uses coroutines already, I suggest not propagating callbacks APIs from 3rd party libraries to the rest of our code, but converting them to suspend functions.
Converting callbacks to suspend
Let's assume we have this callback API:
interface Service {
fun getData(callback: Callback<String>)
}
interface Callback<in T> {
fun onSuccess(value: T)
fun onFailure(throwable: Throwable)
}
We can convert it to suspend function using suspendCoroutine():
private val service: Service
suspend fun getData(): String {
return suspendCoroutine { cont ->
service.getData(object : Callback<String> {
override fun onSuccess(value: String) {
cont.resume(value)
}
override fun onFailure(throwable: Throwable) {
cont.resumeWithException(throwable)
}
})
}
}
This way getData() can return the data directly and synchronously, so other suspend functions can use it very easily:
suspend fun otherFunction() {
val data = getData()
println(data)
}
Note that we don't have to use withContext(Dispatchers.IO) { ... } here. We can even invoke getData() from the main thread as long as we are inside the coroutine context (e.g. inside Dispatchers.Main) - main thread won't be blocked.
Cancellations
If the callback service supports cancelling of background tasks then it is best to cancel when the calling coroutine is itself cancelled. Let's add a cancelling feature to our callback API:
interface Service {
fun getData(callback: Callback<String>): Task
}
interface Task {
fun cancel();
}
Now, Service.getData() returns Task that we can use to cancel the operation. We can consume it almost the same as previously, but with small changes:
suspend fun getData(): String {
return suspendCancellableCoroutine { cont ->
val task = service.getData(object : Callback<String> {
...
})
cont.invokeOnCancellation {
task.cancel()
}
}
}
We only need to switch from suspendCoroutine() to suspendCancellableCoroutine() and add invokeOnCancellation() block.
Example using Retrofit
interface GitHubService {
#GET("users/{user}/repos")
fun listRepos(#Path("user") user: String): Call<List<Repo>>
}
suspend fun listRepos(user: String): List<Repo> {
val retrofit = Retrofit.Builder()
.baseUrl("https://api.github.com/")
.build()
val service = retrofit.create<GitHubService>()
return suspendCancellableCoroutine { cont ->
val call = service.listRepos(user)
call.enqueue(object : Callback<List<Repo>> {
override fun onResponse(call: Call<List<Repo>>, response: Response<List<Repo>>) {
if (response.isSuccessful) {
cont.resume(response.body()!!)
} else {
// just an example
cont.resumeWithException(Exception("Received error response: ${response.message()}"))
}
}
override fun onFailure(call: Call<List<Repo>>, t: Throwable) {
cont.resumeWithException(t)
}
})
cont.invokeOnCancellation {
call.cancel()
}
}
}
Native support
Before we start converting callbacks to suspend functions, it is worth checking whether the library that we use does support suspend functions already: natively or with some extension. Many popular libraries like Retrofit or Firebase support coroutines and suspend functions. Usually, they either provide/handle suspend functions directly or they provide suspendable waiting on top of their asynchronous task/call/etc. object. Such waiting is very often named await().
For example, Retrofit supports suspend functions directly since 2.6.0:
interface GitHubService {
#GET("users/{user}/repos")
suspend fun listRepos(#Path("user") user: String): List<Repo>
}
Note that we not only added suspend, but also we no longer return Call, but the result directly. Now, we can use it without all this enqueue() boilerplate:
val repos = service.listRepos(user)
TL;DR The code you pass to these APIs (e.g. in the onSuccessListener) is a callback, and it runs asynchronously (not in the order it is written in your file). It runs at some point later in the future to "call back" into your code. Without using a coroutine to suspend the program, you cannot "return" data retrieved in a callback from a function.
What is a callback?
A callback is a piece of code you pass to some third party library that it will run later when some event happens (e.g. when it gets data from a server). It is important to remember that the callback is not run in the order you wrote it - it may be run much later in the future, could run multiple times, or may never run at all. The example callback below will run Point A, start the server fetching process, run Point C, exit the function, then some time in the distant future may run Point B when the data is retrieved. The printout at Point C will always be empty.
fun getResult() {
// Point A
var r = ""
doc.get().addOnSuccessListener { result ->
// The code inside the {} here is the "callback"
// Point B - handle result
r = result // don't do this!
}
// Point C - r="" still here, point B hasn't run yet
println(r)
}
How do I get the data from the callback then?
Make your own interface/callback
Making your own custom interface/callback can sometimes make things cleaner looking but it doesn't really help with the core question of how to use the data outside the callback - it just moves the aysnc call to another location. It can help if the primary API call is somewhere else (e.g. in another class).
// you made your own callback to use in the
// async API
fun getResultImpl(callback: (String)->Unit) {
doc.get().addOnSuccessListener { result ->
callback(result)
}
}
// but if you use it like this, you still have
// the EXACT same problem as before - the printout
// will always be empty
fun getResult() {
var r = ""
getResultImpl { result ->
// this part is STILL an async callback,
// and runs later in the future
r = result
}
println(r) // always empty here
}
// you still have to do things INSIDE the callback,
// you could move getResultImpl to another class now,
// but still have the same potential pitfalls as before
fun getResult() {
getResultImpl { result ->
println(result)
}
}
Some examples of how to properly use a custom callback: example 1, example 2, example 3
Make the callback a suspend function
Another option is to turn the async method into a suspend function using coroutines so it can wait for the callback to complete. This lets you write linear-looking functions again.
suspend fun getResult() {
val result = suspendCoroutine { cont ->
doc.get().addOnSuccessListener { result ->
cont.resume(result)
}
}
// the first line will suspend the coroutine and wait
// until the async method returns a result. If the
// callback could be called multiple times this may not
// be the best pattern to use
println(result)
}
Re-arrange your program into smaller functions
Instead of writing monolithic linear functions, break the work up into several functions and call them from within the callbacks. You should not try to modify local variables within the callback and return or use them after the callback (e.g. Point C). You have to move away from the idea of returning data from a function when it comes from an async API - without a coroutine this generally isn't possible.
For example, you could handle the async data in a separate method (a "processing method") and do as little as possible in the callback itself other than call the processing method with the received result. This helps avoid a lot of the common errors with async APIs where you attempt to modify local variables declared outside the callback scope or try to return things modified from within the callback. When you call getResult it starts the process of getting the data. When that process is complete (some time in the future) the callback calls showResult to show it.
fun getResult() {
doc.get().addOnSuccessListener { result ->
showResult(result)
}
// don't try to show or return the result here!
}
fun showResult(result: String) {
println(result)
}
Example
As a concrete example here is a minimal ViewModel showing how one could include an async API into a program flow to fetch data, process it, and display it in an Activity or Fragment. This is written in Kotlin but is equally applicable to Java.
class MainViewModel : ViewModel() {
private val textLiveData = MutableLiveData<String>()
val text: LiveData<String>
get() = textLiveData
fun fetchData() {
// Use a coroutine here to make a dummy async call,
// this is where you could call Firestore or other API
// Note that this method does not _return_ the requested data!
viewModelScope.launch {
delay(3000)
// pretend this is a slow network call, this part
// won't run until 3000 ms later
val t = Calendar.getInstance().time
processData(t.toString())
}
// anything out here will run immediately, it will not
// wait for the "slow" code above to run first
}
private fun processData(d: String) {
// Once you get the data you may want to modify it before displaying it.
val p = "The time is $d"
textLiveData.postValue(p)
}
}
A real API call in fetchData() might look something more like this
fun fetchData() {
firestoreDB.collection("data")
.document("mydoc")
.get()
.addOnCompleteListener { task ->
if (task.isSuccessful) {
val data = task.result.data
processData(data["time"])
}
else {
textLiveData.postValue("ERROR")
}
}
}
The Activity or Fragment that goes along with this doesn't need to know anything about these calls, it just passes actions in by calling methods on the ViewModel and observes the LiveData to update its views when new data is available. It cannot assume that the data is available immediately after a call to fetchData(), but with this pattern it doesn't need to.
The view layer can also do things like show and hide a progress bar while the data is being loaded so the user knows it's working in the background.
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
val model: MainViewModel by viewModels()
// Observe the LiveData and when it changes, update the
// state of the Views
model.text.observe(this) { processedData ->
binding.text.text = processedData
binding.progress.visibility = View.GONE
}
// When the user clicks the button, pass that action to the
// ViewModel by calling "fetchData()"
binding.getText.setOnClickListener {
binding.progress.visibility = View.VISIBLE
model.fetchData()
}
binding.progress.visibility = View.GONE
}
}
The ViewModel is not strictly necessary for this type of async workflow - here is an example of how to do the same thing in the activity
class MainActivity : AppCompatActivity() {
private lateinit var binding: ActivityMainBinding
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
// When the user clicks the button, trigger the async
// data call
binding.getText.setOnClickListener {
binding.progress.visibility = View.VISIBLE
fetchData()
}
binding.progress.visibility = View.GONE
}
private fun fetchData() {
lifecycleScope.launch {
delay(3000)
val t = Calendar.getInstance().time
processData(t.toString())
}
}
private fun processData(d: String) {
binding.progress.visibility = View.GONE
val p = "The time is $d"
binding.text.text = p
}
}
(and, for completeness, the activity XML)
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:id="#+id/text"
android:layout_margin="16dp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent"/>
<Button
android:id="#+id/get_text"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:text="Get Text"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toBottomOf="#+id/text"
/>
<ProgressBar
android:id="#+id/progress"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="48dp"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toBottomOf="#+id/get_text"
/>
</androidx.constraintlayout.widget.ConstraintLayout>
(Disclaimer: There are a ton of questions which arise from people asking about data being null/incorrect when using asynchronous operations through requests such as facebook,firebase, etc. My intention for this question was to provide a simple answer for that problem to everyone starting out with asynchronous operations in android)
I'm trying to get data from one of my operations, when I debug it using breakpoints or logs, the values are there, but when I run it they are always null, how can I solve this ?
Firebase
firebaseFirestore.collection("some collection").get()
.addOnSuccessListener(new OnSuccessListener<QuerySnapshot>() {
#Override
public void onSuccess(QuerySnapshot documentSnapshots) {
//I want to return these values I receive here...
});
//...and use the returned value here.
Facebook
GraphRequest request = GraphRequest.newGraphPathRequest(
accessToken,
"some path",
new GraphRequest.Callback() {
#Override
public void onCompleted(GraphResponse response) {
//I want to return these values I receive here...
}
});
request.executeAsync();
//...and use the returned value here.
Kotlin coroutine
var result: SomeResultType? = null
someScope.launch {
result = someSuspendFunctionToRetrieveSomething()
//I want to return the value I received here...
}
Log.d("result", result.toString()) //...but it is still null here.
Etc.
What is a Synchronous/Asynchronous operation ?
Well, Synchronous waits until the task has completed. Your code executes "top-down" in this situation.
Asynchronous completes a task in the background and can notify you when it is complete.
If you want to return the values from an async operation through a method/function, you can define your own callbacks in your method/function to use these values as they are returned from these operations.
Here's how for Java
Start off by defining an interface :
interface Callback {
void myResponseCallback(YourReturnType result);//whatever your return type is: string, integer, etc.
}
next, change your method signature to be like this :
public void foo(final Callback callback) { // make your method, which was previously returning something, return void, and add in the new callback interface.
next up, wherever you previously wanted to use those values, add this line :
callback.myResponseCallback(yourResponseObject);
as an example :
#Override
public void onSuccess(QuerySnapshot documentSnapshots) {
// create your object you want to return here
String bar = document.get("something").toString();
callback.myResponseCallback(bar);
})
now, where you were previously calling your method called foo:
foo(new Callback() {
#Override
public void myResponseCallback(YourReturnType result) {
//here, this result parameter that comes through is your api call result to use, so use this result right here to do any operation you previously wanted to do.
}
});
}
How do you do this for Kotlin ?
(as a basic example where you only care for a single result)
start off by changing your method signature to something like this:
fun foo(callback:(YourReturnType) -> Unit) {
.....
then, inside your asynchronous operation's result :
firestore.collection("something")
.document("document").get()
.addOnSuccessListener {
val bar = it.get("something").toString()
callback(bar)
}
then, where you would have previously called your method called foo, you now do this :
foo() { result->
// here, this result parameter that comes through is
// whatever you passed to the callback in the code aboce,
// so use this result right here to do any operation
// you previously wanted to do.
}
// Be aware that code outside the callback here will run
// BEFORE the code above, and cannot rely on any data that may
// be set inside the callback.
if your foo method previously took in parameters :
fun foo(value:SomeType, callback:(YourType) -> Unit)
you simply change it to :
foo(yourValueHere) { result ->
// here, this result parameter that comes through is
// whatever you passed to the callback in the code aboce,
// so use this result right here to do any operation
// you previously wanted to do.
}
these solutions show how you can create a method/function to return values from async operations you've performed through the use of callbacks.
However, it is important to understand that, should you not be interested in creating a method/function for these:
#Override
public void onSuccess(SomeApiObjectType someApiResult) {
// here, this `onSuccess` callback provided by the api
// already has the data you're looking for (in this example,
// that data would be `someApiResult`).
// you can simply add all your relevant code which would
// be using this result inside this block here, this will
// include any manipulation of data, populating adapters, etc.
// this is the only place where you will have access to the
// data returned by the api call, assuming your api follows
// this pattern
})
There's a particular pattern of this nature I've seen repeatedly, and I think an explanation of what's happening would help. The pattern is a function/method that calls an API, assigning the result to a variable in the callback, and returns that variable.
The following function/method always returns null, even if the result from the API is not null.
Kotlin
fun foo(): String? {
var myReturnValue: String? = null
someApi.addOnSuccessListener { result ->
myReturnValue = result.value
}.execute()
return myReturnValue
}
Kotlin coroutine
fun foo(): String? {
var myReturnValue: String? = null
lifecycleScope.launch {
myReturnValue = someApiSuspendFunction()
}
return myReturnValue
}
Java 8
private String fooValue = null;
private String foo() {
someApi.addOnSuccessListener(result -> fooValue = result.getValue())
.execute();
return fooValue;
}
Java 7
private String fooValue = null;
private String foo() {
someApi.addOnSuccessListener(new OnSuccessListener<String>() {
public void onSuccess(Result<String> result) {
fooValue = result.getValue();
}
}).execute();
return fooValue;
}
The reason is that when you pass a callback or listener to an API function, that callback code will only be run some time in the future, when the API is done with its work. By passing the callback to the API function, you are queuing up work, but the current function (foo() in this case) returns immediately before that work begins and before that callback code is run.
Or in the case of the coroutine example above, the launched coroutine is very unlikely to complete before the function that started it.
Your function that calls the API cannot return the result that is returned in the callback (unless it's a Kotlin coroutine suspend function). The solution, explained in the other answer, is to make your own function take a callback parameter and not return anything.
Alternatively, if you're working with coroutines, you can make your function suspend instead of launching a separate coroutine. When you have suspend functions, somewhere in your code you must launch a coroutine and handle the results within the coroutine. Typically, you would launch a coroutine in a lifecycle function like onCreate(), or in a UI callback like in an OnClickListener.
Other answer explains how to consume APIs based on callbacks by exposing a similar callbacks-based API in the outer function. However, recently Kotlin coroutines become more and more popular, especially on Android and while using them, callbacks are generally discouraged for such purposes. Kotlin approach is to use suspend functions instead. Therefore, if our application uses coroutines already, I suggest not propagating callbacks APIs from 3rd party libraries to the rest of our code, but converting them to suspend functions.
Converting callbacks to suspend
Let's assume we have this callback API:
interface Service {
fun getData(callback: Callback<String>)
}
interface Callback<in T> {
fun onSuccess(value: T)
fun onFailure(throwable: Throwable)
}
We can convert it to suspend function using suspendCoroutine():
private val service: Service
suspend fun getData(): String {
return suspendCoroutine { cont ->
service.getData(object : Callback<String> {
override fun onSuccess(value: String) {
cont.resume(value)
}
override fun onFailure(throwable: Throwable) {
cont.resumeWithException(throwable)
}
})
}
}
This way getData() can return the data directly and synchronously, so other suspend functions can use it very easily:
suspend fun otherFunction() {
val data = getData()
println(data)
}
Note that we don't have to use withContext(Dispatchers.IO) { ... } here. We can even invoke getData() from the main thread as long as we are inside the coroutine context (e.g. inside Dispatchers.Main) - main thread won't be blocked.
Cancellations
If the callback service supports cancelling of background tasks then it is best to cancel when the calling coroutine is itself cancelled. Let's add a cancelling feature to our callback API:
interface Service {
fun getData(callback: Callback<String>): Task
}
interface Task {
fun cancel();
}
Now, Service.getData() returns Task that we can use to cancel the operation. We can consume it almost the same as previously, but with small changes:
suspend fun getData(): String {
return suspendCancellableCoroutine { cont ->
val task = service.getData(object : Callback<String> {
...
})
cont.invokeOnCancellation {
task.cancel()
}
}
}
We only need to switch from suspendCoroutine() to suspendCancellableCoroutine() and add invokeOnCancellation() block.
Example using Retrofit
interface GitHubService {
#GET("users/{user}/repos")
fun listRepos(#Path("user") user: String): Call<List<Repo>>
}
suspend fun listRepos(user: String): List<Repo> {
val retrofit = Retrofit.Builder()
.baseUrl("https://api.github.com/")
.build()
val service = retrofit.create<GitHubService>()
return suspendCancellableCoroutine { cont ->
val call = service.listRepos(user)
call.enqueue(object : Callback<List<Repo>> {
override fun onResponse(call: Call<List<Repo>>, response: Response<List<Repo>>) {
if (response.isSuccessful) {
cont.resume(response.body()!!)
} else {
// just an example
cont.resumeWithException(Exception("Received error response: ${response.message()}"))
}
}
override fun onFailure(call: Call<List<Repo>>, t: Throwable) {
cont.resumeWithException(t)
}
})
cont.invokeOnCancellation {
call.cancel()
}
}
}
Native support
Before we start converting callbacks to suspend functions, it is worth checking whether the library that we use does support suspend functions already: natively or with some extension. Many popular libraries like Retrofit or Firebase support coroutines and suspend functions. Usually, they either provide/handle suspend functions directly or they provide suspendable waiting on top of their asynchronous task/call/etc. object. Such waiting is very often named await().
For example, Retrofit supports suspend functions directly since 2.6.0:
interface GitHubService {
#GET("users/{user}/repos")
suspend fun listRepos(#Path("user") user: String): List<Repo>
}
Note that we not only added suspend, but also we no longer return Call, but the result directly. Now, we can use it without all this enqueue() boilerplate:
val repos = service.listRepos(user)
TL;DR The code you pass to these APIs (e.g. in the onSuccessListener) is a callback, and it runs asynchronously (not in the order it is written in your file). It runs at some point later in the future to "call back" into your code. Without using a coroutine to suspend the program, you cannot "return" data retrieved in a callback from a function.
What is a callback?
A callback is a piece of code you pass to some third party library that it will run later when some event happens (e.g. when it gets data from a server). It is important to remember that the callback is not run in the order you wrote it - it may be run much later in the future, could run multiple times, or may never run at all. The example callback below will run Point A, start the server fetching process, run Point C, exit the function, then some time in the distant future may run Point B when the data is retrieved. The printout at Point C will always be empty.
fun getResult() {
// Point A
var r = ""
doc.get().addOnSuccessListener { result ->
// The code inside the {} here is the "callback"
// Point B - handle result
r = result // don't do this!
}
// Point C - r="" still here, point B hasn't run yet
println(r)
}
How do I get the data from the callback then?
Make your own interface/callback
Making your own custom interface/callback can sometimes make things cleaner looking but it doesn't really help with the core question of how to use the data outside the callback - it just moves the aysnc call to another location. It can help if the primary API call is somewhere else (e.g. in another class).
// you made your own callback to use in the
// async API
fun getResultImpl(callback: (String)->Unit) {
doc.get().addOnSuccessListener { result ->
callback(result)
}
}
// but if you use it like this, you still have
// the EXACT same problem as before - the printout
// will always be empty
fun getResult() {
var r = ""
getResultImpl { result ->
// this part is STILL an async callback,
// and runs later in the future
r = result
}
println(r) // always empty here
}
// you still have to do things INSIDE the callback,
// you could move getResultImpl to another class now,
// but still have the same potential pitfalls as before
fun getResult() {
getResultImpl { result ->
println(result)
}
}
Some examples of how to properly use a custom callback: example 1, example 2, example 3
Make the callback a suspend function
Another option is to turn the async method into a suspend function using coroutines so it can wait for the callback to complete. This lets you write linear-looking functions again.
suspend fun getResult() {
val result = suspendCoroutine { cont ->
doc.get().addOnSuccessListener { result ->
cont.resume(result)
}
}
// the first line will suspend the coroutine and wait
// until the async method returns a result. If the
// callback could be called multiple times this may not
// be the best pattern to use
println(result)
}
Re-arrange your program into smaller functions
Instead of writing monolithic linear functions, break the work up into several functions and call them from within the callbacks. You should not try to modify local variables within the callback and return or use them after the callback (e.g. Point C). You have to move away from the idea of returning data from a function when it comes from an async API - without a coroutine this generally isn't possible.
For example, you could handle the async data in a separate method (a "processing method") and do as little as possible in the callback itself other than call the processing method with the received result. This helps avoid a lot of the common errors with async APIs where you attempt to modify local variables declared outside the callback scope or try to return things modified from within the callback. When you call getResult it starts the process of getting the data. When that process is complete (some time in the future) the callback calls showResult to show it.
fun getResult() {
doc.get().addOnSuccessListener { result ->
showResult(result)
}
// don't try to show or return the result here!
}
fun showResult(result: String) {
println(result)
}
Example
As a concrete example here is a minimal ViewModel showing how one could include an async API into a program flow to fetch data, process it, and display it in an Activity or Fragment. This is written in Kotlin but is equally applicable to Java.
class MainViewModel : ViewModel() {
private val textLiveData = MutableLiveData<String>()
val text: LiveData<String>
get() = textLiveData
fun fetchData() {
// Use a coroutine here to make a dummy async call,
// this is where you could call Firestore or other API
// Note that this method does not _return_ the requested data!
viewModelScope.launch {
delay(3000)
// pretend this is a slow network call, this part
// won't run until 3000 ms later
val t = Calendar.getInstance().time
processData(t.toString())
}
// anything out here will run immediately, it will not
// wait for the "slow" code above to run first
}
private fun processData(d: String) {
// Once you get the data you may want to modify it before displaying it.
val p = "The time is $d"
textLiveData.postValue(p)
}
}
A real API call in fetchData() might look something more like this
fun fetchData() {
firestoreDB.collection("data")
.document("mydoc")
.get()
.addOnCompleteListener { task ->
if (task.isSuccessful) {
val data = task.result.data
processData(data["time"])
}
else {
textLiveData.postValue("ERROR")
}
}
}
The Activity or Fragment that goes along with this doesn't need to know anything about these calls, it just passes actions in by calling methods on the ViewModel and observes the LiveData to update its views when new data is available. It cannot assume that the data is available immediately after a call to fetchData(), but with this pattern it doesn't need to.
The view layer can also do things like show and hide a progress bar while the data is being loaded so the user knows it's working in the background.
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
val model: MainViewModel by viewModels()
// Observe the LiveData and when it changes, update the
// state of the Views
model.text.observe(this) { processedData ->
binding.text.text = processedData
binding.progress.visibility = View.GONE
}
// When the user clicks the button, pass that action to the
// ViewModel by calling "fetchData()"
binding.getText.setOnClickListener {
binding.progress.visibility = View.VISIBLE
model.fetchData()
}
binding.progress.visibility = View.GONE
}
}
The ViewModel is not strictly necessary for this type of async workflow - here is an example of how to do the same thing in the activity
class MainActivity : AppCompatActivity() {
private lateinit var binding: ActivityMainBinding
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
// When the user clicks the button, trigger the async
// data call
binding.getText.setOnClickListener {
binding.progress.visibility = View.VISIBLE
fetchData()
}
binding.progress.visibility = View.GONE
}
private fun fetchData() {
lifecycleScope.launch {
delay(3000)
val t = Calendar.getInstance().time
processData(t.toString())
}
}
private fun processData(d: String) {
binding.progress.visibility = View.GONE
val p = "The time is $d"
binding.text.text = p
}
}
(and, for completeness, the activity XML)
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:id="#+id/text"
android:layout_margin="16dp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent"/>
<Button
android:id="#+id/get_text"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:text="Get Text"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toBottomOf="#+id/text"
/>
<ProgressBar
android:id="#+id/progress"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="48dp"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toBottomOf="#+id/get_text"
/>
</androidx.constraintlayout.widget.ConstraintLayout>
I am making a network repository that supports multiple data retrieval configs, therefore I want to separate those configs' logic into functions.
However, I have a config that fetches the data continuously at specified intervals. Everything is fine when I emit those values to the original Flow. But when I take the logic into another function and return another Flow through it, it stops caring about its coroutine scope. Even after the scope's cancelation, it keeps on fetching the data.
TLDR: Suspend function returning a flow runs forever when currentCoroutineContext is used to control its loop's termination.
What am I doing wrong here?
Here's the simplified version of my code:
Fragment calling the viewmodels function that basically calls the getData()
lifecycleScope.launch {
viewModel.getLatestDataList()
}
Repository
suspend fun getData(config: MyConfig): Flow<List<Data>>
{
return flow {
when (config)
{
CONTINUOUS ->
{
//It worked fine when fetchContinuously was ingrained to here and emitted directly to the current flow
//And now it keeps on running eternally
fetchContinuously().collect { updatedList ->
emit(updatedList)
}
}
}
}
}
//Note logic of this function is greatly reduced to keep the focus on the problem
private suspend fun fetchContinuously(): Flow<List<Data>>
{
return flow {
while (currentCoroutineContext().isActive)
{
val updatedList = fetchDataListOverNetwork().await()
if (updatedList != null)
{
emit(updatedList)
}
delay(refreshIntervalInMs)
}
Timber.i("Context is no longer active - terminating the continuous-fetch coroutine")
}
}
private suspend fun fetchDataListOverNetwork(): Deferred<List<Data>?> =
withContext(Dispatchers.IO) {
return#withContext async {
var list: List<Data>? = null
try
{
val response = apiService.getDataList().execute()
if (response.isSuccessful && response.body() != null)
{
list = response.body()!!.list
}
else
{
Timber.w("Failed to fetch data from the network database. Error body: ${response.errorBody()}, Response body: ${response.body()}")
}
}
catch (e: Exception)
{
Timber.w("Exception while trying to fetch data from the network database. Stacktrace: ${e.printStackTrace()}")
}
finally
{
return#async list
}
list //IDE is not smart enough to realize we are already returning no matter what inside of the finally block; therefore, this needs to stay here
}
}
I am not sure whether this is a solution to your problem, but you do not need to have a suspending function that returns a Flow. The lambda you are passing is a suspending function itself:
fun <T> flow(block: suspend FlowCollector<T>.() -> Unit): Flow<T> (source)
Here is an example of a flow that repeats a (GraphQl) query (simplified - without type parameters) I am using:
override fun query(query: Query,
updateIntervalMillis: Long): Flow<Result<T>> {
return flow {
// this ensures at least one query
val result: Result<T> = execute(query)
emit(result)
while (coroutineContext[Job]?.isActive == true && updateIntervalMillis > 0) {
delay(updateIntervalMillis)
val otherResult: Result<T> = execute(query)
emit(otherResult)
}
}
}
I'm not that good at Flow but I think the problem is that you are delaying only the getData() flow instead of delaying both of them.
Try adding this:
suspend fun getData(config: MyConfig): Flow<List<Data>>
{
return flow {
when (config)
{
CONTINUOUS ->
{
fetchContinuously().collect { updatedList ->
emit(updatedList)
delay(refreshIntervalInMs)
}
}
}
}
}
Take note of the delay(refreshIntervalInMs).
I'm using LiveData's version "androidx.lifecycle:lifecycle-livedata-ktx:2.2.0-alpha05". Once my LiveData block executes successfully I want to explicitly trigger it to execute again, e.g.
I navigate to a fragment
User's data loads
I click delete btn while being in the same fragment
User's data should refresh
I have a fragment where I observe my LiveData, a ViewModel with LiveData and Repository:
ViewModel:
fun getUserLiveData() = liveData(Dispatchers.IO) {
val userData = usersRepo.getUser(userId)
emit(userData)
}
Fragment:
viewModel.getUserLiveData.observe(viewLifecycleOwner,
androidx.lifecycle.Observer {..
Then I'm trying to achieve desired behaviour like this:
viewModel.deleteUser()
viewModel.getUserLiveData()
According to the documentation below LiveData block won't execute if it has completed successfully and if I put a while(true) inside the LiveData block, then my data refreshes, however I don't want this to do since I need to update my view reactively.
If the [block] completes successfully or is cancelled due to reasons other than [LiveData]
becoming inactive, it will not be re-executed even after [LiveData] goes through active
inactive cycle.
Perhaps I'm missing something how I can reuse the same LiveDataScope to achieve this? Any help would be appreciated.
To do this with liveData { .. } block you need to define some source of commands and then subscribe to them in a block. Example:
MyViewModel() : ViewModel() {
val commandsChannel = Channel<Command>()
val liveData = livedata {
commandsChannel.consumeEach { command ->
// you could have different kind of commands
//or emit just Unit to notify, that refresh is needed
val newData = getSomeNewData()
emit(newData)
}
}
fun deleteUser() {
.... // delete user
commandsChannel.send(RefreshUsersListCommand)
}
}
Question you should ask yourself: Maybe it would be easier to use ordinary MutableLiveData instead, and mutate its value by yourself?
livedata { ... } builder works well, when you can collect some stream of data (like a Flow / Flowable from Room DB) and not so well for plain, non stream sources, which you need to ask for data by yourself.
I found a solution for this. We can use switchMap to call the LiveDataScope manually.
First, let see the official example for switchMap:
/**
* Here is an example class that holds a typed-in name of a user
* `String` (such as from an `EditText`) in a [MutableLiveData] and
* returns a `LiveData` containing a List of `User` objects for users that have
* that name. It populates that `LiveData` by requerying a repository-pattern object
* each time the typed name changes.
* <p>
* This `ViewModel` would permit the observing UI to update "live" as the user ID text
* changes.
**/
class UserViewModel: AndroidViewModel {
val nameQueryLiveData : MutableLiveData<String> = ...
fun usersWithNameLiveData(): LiveData<List<String>> = nameQueryLiveData.switchMap {
name -> myDataSource.usersWithNameLiveData(name)
}
fun setNameQuery(val name: String) {
this.nameQueryLiveData.value = name;
}
}
The example was very clear. We just need to change nameQueryLiveData to your own type and then combine it with LiveDataScope. Such as:
class UserViewModel: AndroidViewModel {
val _action : MutableLiveData<NetworkAction> = ...
fun usersWithNameLiveData(): LiveData<List<String>> = _action.switchMap {
action -> liveData(Dispatchers.IO){
when (action) {
Init -> {
// first network request or fragment reusing
// check cache or something you saved.
val cache = getCache()
if (cache == null) {
// real fecth data from network
cache = repo.loadData()
}
saveCache(cache)
emit(cache)
}
Reload -> {
val ret = repo.loadData()
saveCache(ret)
emit(ret)
}
}
}
}
// call this in activity, fragment or any view
fun fetchData(ac: NetworkAction) {
this._action.value = ac;
}
sealed class NetworkAction{
object Init:NetworkAction()
object Reload:NetworkAction()
}
}
First add implementation "androidx.lifecycle:lifecycle-viewmodel-ktx:2.2.0" to your gradle file. Make your ViewModel as follows:
MyViewModel() : ViewModel() {
val userList = MutableLiveData<MutableList<User>>()
fun getUserList() {
viewModelScope.launch {
userList.postValue(usersRepo.getUser(userId))
}
}
}
Then onserve the userList:
viewModel.sessionChartData.observe(viewLifecycleOwner, Observer { users ->
// Do whatever you want with "users" data
})
Make an extension to delete single user from userList and get notified:
fun <T> MutableLiveData<MutableList<T>>.removeItemAt(index: Int) {
if (!this.value.isNullOrEmpty()) {
val oldValue = this.value
oldValue?.removeAt(index)
this.value = oldValue
} else {
this.value = mutableListOf()
}
}
Call that extension function to delete any user and you will be notified in your Observer block after one user get deleted.
viewModel.userList.removeItemAt(5) // Index 5
When you want to get userList from data source just call viewModel.getUserList() You will get data to the observer block.
private val usersLiveData = liveData(Dispatchers.IO) {
val retrievedUsers = MyApplication.moodle.getEnrolledUsersCoroutine(course)
repo.users = retrievedUsers
roles.postValue(repo.findRolesByAll())
emit(retrievedUsers)
}
init {
usersMediator.addSource(usersLiveData){ usersMediator.value = it }
}
fun refreshUsers() {
usersMediator.removeSource(usersLiveData)
usersMediator.addSource(usersLiveData) { usersMediator.value = it }
The commands in liveData block {} doesn't get executed again.
Okay yes, the observer in the viewmodel holding activity get's triggered, but with old data.
No further network call.
Sad. Very sad. "Solution" seemed promisingly and less boilerplaty compared to the other suggestions with Channel and SwitchMap mechanisms.
You can use MediatorLiveData for this.
The following is a gist of how you may be able to achieve this.
class YourViewModel : ViewModel() {
val mediatorLiveData = MediatorLiveData<String>()
private val liveData = liveData<String> { }
init {
mediatorLiveData.addSource(liveData){mediatorLiveData.value = it}
}
fun refresh() {
mediatorLiveData.removeSource(liveData)
mediatorLiveData.addSource(liveData) {mediatorLiveData.value = it}
}
}
Expose mediatorLiveData to your View and observe() the same, call refresh() when your user is deleted and the rest should work as is.
According to LiveData documentation:
The LiveData class provides the following advantages:
...
Always up to date data: If a Lifecycle starts again (like an activity going back to started state from the back stack) it receives the latest location data (if it didn’t already).
But sometimes I don't need this feature.
For example, I have following LiveData in ViewModel and Observer in Activity:
//LiveData
val showDialogLiveData = MutableLiveData<String>()
//Activity
viewModel.showMessageLiveData.observe(this, android.arch.lifecycle.Observer { message ->
AlertDialog.Builder(this)
.setMessage(message)
.setPositiveButton("OK") { _, _ -> }
.show()
})
Now after every rotation old dialog will appear.
Is there a way to clear stored value after it's handled or is it wrong usage of LiveData at all?
Update
There are actually a few ways to resolve this issue. They are summarized nicely in the article LiveData with SnackBar, Navigation and other events (the SingleLiveEvent case). This is written by a fellow Googler who works with the Architecture Components team.
TL;DR A more robust approach is to use an Event wrapper class, which you can see an example of at the bottom of the article.
This pattern has made it's way into numerous Android samples, for example:
Plaid
Architecture Blueprints
IOSched
Why is an Event wrapper preferred over SingleLiveEvent?
One issue with SingleLiveEvent is that if there are multiple observers to a SingleLiveEvent, only one of them will be notified when that data has changed - this can introduce subtle bugs and is hard to work around.
Using an Event wrapper class, all of your observers will be notified as normal. You can then choose to either explicitly "handle" the content (content is only "handled" once) or peek at the content, which always returns whatever the latest "content" was. In the dialog example, this means you can always see what the last message was with peek, but ensure that for every new message, the dialog only is triggered once, using getContentIfNotHandled.
Old Response
Alex's response in the comments is I think exactly what you're looking for. There's sample code for a class called SingleLiveEvent. The purpose of this class is described as:
A lifecycle-aware observable that sends only new updates after
subscription, used for events like navigation and Snackbar messages.
This avoids a common problem with events: on configuration change
(like rotation) an update can be emitted if the observer is active.
This LiveData only calls the observable if there's an explicit call to
setValue() or call().
If you need simple solution, try this one:
class SingleLiveData<T> : MutableLiveData<T?>() {
override fun observe(owner: LifecycleOwner, observer: Observer<in T?>) {
super.observe(owner, Observer { t ->
if (t != null) {
observer.onChanged(t)
postValue(null)
}
})
}
}
Use it like a regular MutableLiveData
I`m not sure if it will work in your case, but in my case (increasing/decreasing items amount in Room by click on views) removing Observer and checking if there is active observers let me do the job:
LiveData<MenuItem> menuitem = mViewModel.getMenuItemById(menuid);
menuitem.observe(this, (MenuItem menuItemRoom) ->{
menuitem.removeObservers(this);
if(menuitem.hasObservers())return;
// Do your single job here
});
});
UPDATE 20/03/2019:
Now i prefer this:
EventWraper class from Google Samples inside MutableLiveData
/**
* Used as a wrapper for data that is exposed via a LiveData that represents an event.
*/
public class Event<T> {
private T mContent;
private boolean hasBeenHandled = false;
public Event( T content) {
if (content == null) {
throw new IllegalArgumentException("null values in Event are not allowed.");
}
mContent = content;
}
#Nullable
public T getContentIfNotHandled() {
if (hasBeenHandled) {
return null;
} else {
hasBeenHandled = true;
return mContent;
}
}
public boolean hasBeenHandled() {
return hasBeenHandled;
}
}
In ViewModel :
/** expose Save LiveData Event */
public void newSaveEvent() {
saveEvent.setValue(new Event<>(true));
}
private final MutableLiveData<Event<Boolean>> saveEvent = new MutableLiveData<>();
LiveData<Event<Boolean>> onSaveEvent() {
return saveEvent;
}
In Activity/Fragment
mViewModel
.onSaveEvent()
.observe(
getViewLifecycleOwner(),
booleanEvent -> {
if (booleanEvent != null)
final Boolean shouldSave = booleanEvent.getContentIfNotHandled();
if (shouldSave != null && shouldSave) saveData();
}
});
In my case SingleLiveEvent doesn't help. I use this code:
private MutableLiveData<Boolean> someLiveData;
private final Observer<Boolean> someObserver = new Observer<Boolean>() {
#Override
public void onChanged(#Nullable Boolean aBoolean) {
if (aBoolean != null) {
// doing work
...
// reset LiveData value
someLiveData.postValue(null);
}
}
};
You need to use SingleLiveEvent for this case
class SingleLiveEvent<T> : MutableLiveData<T>() {
private val pending = AtomicBoolean(false)
#MainThread
override fun observe(owner: LifecycleOwner, observer: Observer<T>) {
if (hasActiveObservers()) {
Log.w(TAG, "Multiple observers registered but only one will be notified of changes.")
}
// Observe the internal MutableLiveData
super.observe(owner, Observer<T> { t ->
if (pending.compareAndSet(true, false)) {
observer.onChanged(t)
}
})
}
#MainThread
override fun setValue(t: T?) {
pending.set(true)
super.setValue(t)
}
/**
* Used for cases where T is Void, to make calls cleaner.
*/
#MainThread
fun call() {
value = null
}
companion object {
private const val TAG = "SingleLiveEvent"
}
}
And inside you viewmodel class create object like:
val snackbarMessage = SingleLiveEvent<Int>()
I solved it like that. Live data will clear itself when there is no observer
class SelfCleaningLiveData<T> : MutableLiveData<T>(){
override fun onInactive() {
super.onInactive()
value = null
}
}
The best solution I found is live event library which works perfectly if you have multiple observers:
class LiveEventViewModel : ViewModel() {
private val clickedState = LiveEvent<String>()
val state: LiveData<String> = clickedState
fun clicked() {
clickedState.value = ...
}
}
Might be an ugly hack but... Note: it requires RxJava
menuRepository
.getMenuTypeAndMenuEntity(menuId)
.flatMap { Single.fromCallable { menuTypeAndId.postValue(Pair(it.first, menuId)) } }
.flatMap { Single.timer(200, TimeUnit.MILLISECONDS) }
.subscribe(
{ menuTypeAndId.postValue(null) },
{ Log.d(MenuViewModel.TAG, "onError: ${it.printStackTrace()}") }
)
I know It's not the best way or even a professional way but if you do not hav time to do it the right way you can recreate the MutableLiveDataa after you observed it. it would be like :
private void purchaseAllResultFun() {
viewModel.isAllPurchaseSuccess().observe(getViewLifecycleOwner(), isSuccess -> {
if (!isSuccess) {
failedPurchaseToast();
}else {
successfulPurchaseToast();
}
//reset mutableLiveData after you're done
viewModel.resetIsAllSuccessFull();
});
}
//function in viewmodel class
public void resetIsAllSuccessFull(){
purchaseRepository.reSetIsAllSuccessFull();
}
//function in repository class
public void resetIsAllSuccessFull(){
successLiveData = new MutableLiveData<>();
}
In this way if you need to recall purchaseAllResultFun() function it won't give the stored value.