Kotlin - passing function as parameter via Intent - android

I have this function in kotlin extension file to pass method but it doesn't work. Please explain me how it make correctly, I try this:
fun showErrorClientScreen(context: Context, action : () -> Unit) {
val intent = Intent(context, RestClientErrorActivity::class.java)
val bundle = Bundle()
bundle.putSerializable(UPDATE_CLIENT_ERROR, ErrorClientListener { action })
intent.putExtra(UPDATE_CLIENT_ERROR_BUNDLE, bundle)
context.startActivity(intent)
}
use java interface
public interface ErrorClientListener extends Serializable {
void tryAgainFunction();
}
and my activity where i need listen click button and try again send request:
class RestClientErrorActivity: BaseActivity(), View.OnClickListener {
private lateinit var errorClientListener: ErrorClientListener
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_rest_client_error)
try {
val bundle = intent.getBundleExtra(UPDATE_CLIENT_ERROR_BUNDLE)
errorClientListener = bundle?.getSerializable(UPDATE_CLIENT_ERROR) as ErrorClientListener
} catch (e: Exception) {
e.message
}
}
override fun onClick(v: View?) {
when (v?.id) {
R.id.ib_update -> errorClientListener.tryAgainFunction()
}
}
}

It is quite strange to package interfaces between activities and it is definitely not advisable. One reason why it is maybe not serializing between Activity A and Activity B is because the object was created in Activity A, it is treated as anonymous class creation and Activity A holds the reference to this object, hence preventing it from being serialised. This is good, because you can create references to objects within the interface callback whose reference in turn would be held by class instantiating it. Therefore, garbage collector won't be able to run collections on these objects and free up the space; causing a massive memory leak.
The alternative approach to your problem could be using clean architectures and a Singleton class pattern that is accessible by both activities and instantiated only once by say Activity A:
class SingletonErrorHandler private constructor(){
var isError = false
fun doOnError() {
// do non view related stuff
// like a network call or something
}
companion object {
val instance by lazy { SingletonErrorHandler() }
}
}
in the activity you can define
class ActivityA : AppCompatActivity() {
fun onError() {
SingletonErrorHandler.instance.isError = true
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.a_activity)
}
}
in activity B
class ActivityB : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.b_activity)
val errorHandler = SingletonErrorHandler.instance
if(errorHandler.isError)
errorHandler.doOnError()
}
}

You can write factory method to start the activity like android studio generates factory method for fragment creation.
class RestClientErrorActivity : AppCompatActivity() {
companion object {
private var completion: (() -> Unit)? = null
fun start(context: Context, completion: (() -> Unit)?) {
RestClientErrorActivity.completion = completion
val bundle = Bundle()
intent.putExtra(UPDATE_CLIENT_ERROR_BUNDLE, bundle)
context.startActivity(intent)
}
}
private lateinit var retryButton: Button
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
retryButton = findViewById(R.id.btn_retry)
}
fun onRetryClick(view: View) {
finish()
completion?.invoke()
}
}
Note: completion is not mandatory. so i made that as nullable. if you start activity without using factory method app will not crash.

I had the same problem. As mentioned in HawkPriest's Answer, your object is not serializable, because its an anonymous class. Another way to fix this is to simply implement a non-anonymous class that implements your interface. Here is my code:
Interface
interface MyInterface : Serializable {
fun instruction()
}
Class
class MyClass : MyInterface {
override fun instruction() {
// does something
}
}
Calling Activity
val myObject = MyClass()
val intent = Intent(context, MyActivity::class.java).putExtra("Tag", myObject)
context.startActivity(intent)
Activity
override fun onCreate(savedInstanceState: Bundle?) {
val myObject = intent.getSerializableExtra("Tag") as MyInterface
myObject.instruction()
}
Regarding the "native resources" as mentioned in your comment, you can make your instruction take parameters or pass them to your MyObject.
P.S. The problems I have with the Singleton solution:
Singleton is not eligable for garbage collection, which means it lives on after its not needed anymore. (not 100% sure about that, but that's what I get from this answer)
Using singleton would mean you cant have "multiple different uses" for your activity. If an interface is used, it is to be able to use multiple different implementations of that interface. A singleton wouldn't provide that, without using an interface architecture within your singleton, which would then again render it unnecessary, considering my proposed solution.

Related

How to avoid to hardcoded cast from context to activity?

I have MainActivity.kt with passing an activity context to MyObj-class:
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
MyObj.processing(this)
}
}
MyObj.kt:
class MyObj {
companion object {
fun processing( cx:Context ) {
// -- doesnt work (universal way)
val intent = cx.intent
// -- i have to cast context to activity via hardcoded way (not universal)
val intent = (cx as MainActivity).intent
}
}
}
I would like to have an universal MyObj without a need to cast in a manual way. Is it possible?
Change Context to Activity your function will be like this:
fun processing( ac:Activity ) {
val intent = ac.intent
}
In general, it would be better not to cast anything, but rather pass in the relevant data i.e. Intent in your case:
fun processing (intent: Intent) {
// TODO do your stuff with intent
}

ViewModel not initializing or problem design with my viewModel

I've been reading some questions, answers and blogs about MVVM pattern in Android, and I've implemented it in my application.
My application consists of a MainActivity with 3 Tabs. Content of each tab is a fragment.
One of these fragments, is a List of Users stored on Room DB, which is where I've implemented the MVVM (implementing User object, ViewModel, Repository and Adapter with RecycleView).
In this same fragment, I have an "add User" button at the end that leads to a new activity where a formulary is presented to add a new user. In this activity I want to be sure that the full name of user not exists in my DB before saving it.
I was trying to use the same ViewModel to get full UserNames full name, but it seems that ViewModel is never initialized and I dont' know why.
I've read some questions about that viewmodel can't be used in different activities (I use it in MainActivity also in AddUser activity
This is my ViewModel:
class UserViewModel : ViewModel() {
val allUsersLiveData: LiveData<List<User>>
private val repository: UserRepository
init {
Timber.i("Initializing UserViewModel")
repository = UserRepository(UserTrackerApplication.database!!.databaseDao())
allUsersLiveData = repository.getAllUsers()
}
fun getAllUsersFullName(): List<String> {
return allUsersLiveData.value!!.map { it.fullname}
}
And my AddUser activity:
class AddUser : AppCompatActivity() {
private lateinit var userList:List<String>
private lateinit var binding: ActivityAddUserBinding
private val userViewModel: UserViewModel by viewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_add_user)
Timber.i("Add User OnCreate")
binding = ActivityAddUserBinding.inflate(layoutInflater)
setContentView(binding.root)
}
fun addUserClick(v : View){
//someCode
val userName = binding.constraintLayoutAddUser.etUserName!!.text.toString()
if(checkUserExistance(userName)) {
val text: String = String.format(
resources.getString(R.string.repeated_user_name),
userName
Snackbar.make(v, text, Snackbar.LENGTH_LONG).show()
{
else
{
lifecycleScope.launch {
UserTrackerApplication.database!!.databaseDao()
.insertUser(user)
Timber.i("User added!")
}
finish()
}
}
Debugging, I see the log "Initializing UserViewModel" when the fragment of MainActivity is started, but I can't see it when AddUser activity is called. So it seems it's not initializing correctly.
So the questions:
Is this a good approach? I'm making some design mistake?
Why the VM isn't initializing?
EDIT
I forgot to add this function. Calling userViewModel here is where I get the error:
private fun checkUserExistance(userName: String): Boolean {
var result = false
userList = userViewModel.getAllUsersNames()
for (usr in userList)
{
if(usr.uppercase() == userName.uppercase())
{
result = true
break
}
}
return result
}
EDIT 2
I added this on my "onCreate" function and started to work:
userViewModel.allUsersLiveData.observe(this, Observer<List<User>>{
it?.let {
// updates the list.
Timber.i("Updating User Names")
userList =userViewModel.getAllUsersNames()
}
})
if you take a look at by viewModels delegate you will see it's lazy it means it will initialize when it is first time accessed
#MainThread
public inline fun <reified VM : ViewModel> ComponentActivity.viewModels(
noinline factoryProducer: (() -> Factory)? = null
): Lazy<VM> {
val factoryPromise = factoryProducer ?: {
defaultViewModelProviderFactory
}
return ViewModelLazy(VM::class, { viewModelStore }, factoryPromise)
}

on kotlin, textview not initialized outside onCreate method

I am new at Kotlin and trying to implement MVP Architecture,
Currently I am having problem initializing/setting textview's value outside onCreate() method
here is my code
SplashActivity.kt
class SplashActivity : AppCompatActivity(), Splash.ViewInterface {
lateinit var appDetail: AppDetail
lateinit var textTitle: TextView
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
textTitle = findViewById(R.id.splash_txt_title) as TextView
AppSingleton.appContext = applicationContext
var splashPresentation = SplashPresentation(this)
splashPresentation.getAppDetailFromService()
}
override fun fetchAppDetailSuccessful(response: SplashServiceObject) {
AppSingleton.initializeAppDetal(Gson().fromJson(response.json_string, AppDetail::class.java))
this.appDetail = AppSingleton.appDetail
}
override fun fetchAppDetailFailed(errMsg: String) {
textTitle.text = errMsg
}
}
SplashPresenter.kt
class SplashPresentation(private val view: Splash.ViewInterface) : Splash.PresentationInterface {
fun getAppDetailFromService() {
var splashService = SplashService()
splashService.getAppDetailFromAssets(this)
}
override fun fetchAppDetailFromServiceSuccessful(response: SplashServiceObject) {
view.fetchAppDetailSuccessful(response)
}
override fun fetchAppDetailFromServiceFailed(errMsg: String) {
view.fetchAppDetailFailed(errMsg)
}
}
SplashService.kt
class SplashService {
fun getAppDetailFromAssets(splashPresentation: SplashPresentation) {
val json_filename = "appdetail.json"
var jsonResponse: JsonResponse = AppSingleton.commonUtils.fetchJsonFromAssets(json_filename, AppSingleton.appContext!!)
if (jsonResponse.json_status) {
var splashServiceObj = SplashServiceObject
splashServiceObj.json_string = jsonResponse.json_info
splashServiceObj.response_msg = "JSON Successful fetched."
splashPresentation.fetchAppDetailFromServiceSuccessful(splashServiceObj)
} else {
splashPresentation.fetchAppDetailFromServiceFailed(jsonResponse.json_info)
}
}
}
in my SplashActivity().onCreate(), I am calling a Presenter that access Service, then the Service return a value to Presenter,
Then Presenter, return value to my SplashActivity's View, one of the function is, fetchAppDetailFailed(errMsg)
when I run the app, it crashes, saying the "textaa" is not yet initialized.
back in Java exp, when the variable is already instantiated on onCreate(), you can call this variable anywhere within the activity.
Thanks in advance!
You cannot instantiate Activities on Android. They are instantiated by the OS, and the OS calls the lifecycle methods on it.
In an MVP pattern, the View and Presenter both reference each other. Since Activity (the View) is the entry point of the application, your Activity should instantiate the Presenter and pass a reference of itself to the Presenter so communication can go both ways.
Also, the reference to the activity in the Presenter should be specified as a ViewInterface, not an Activity, or you're kind of defeating the purpose of using MVP.
class SplashPresentation(private val view: Splash.ViewInterface) : Splash.PresentationInterface {
//... methods that call functions on view
}
class SplashActivity : AppCompatActivity(), Splash.ViewInterface {
private val presenter = SplashPresentation(this)
//...
}

How implement a LiveData Singleton

I need to pass a Bitmap between activities without write the image in the internal/external memory.
An Intent can't carry that size so the best option that I found is to use a Singleton Bitmap or extend Livedata and use it as singleton.
(I'm not that good with architecture so if you have a better solution...)
I'm trying to implement the LiveData option since the livedata observer will be useful and I'm following the
official documentation:
class StockLiveData(symbol: String) : LiveData<BigDecimal>() {
private val stockManager: StockManager = StockManager(symbol)
private val listener = { price: BigDecimal ->
value = price
}
override fun onActive() {
stockManager.requestPriceUpdates(listener)
}
override fun onInactive() {
stockManager.removeUpdates(listener)
}
companion object {
private lateinit var sInstance: StockLiveData
#MainThread
fun get(symbol: String): StockLiveData {
sInstance = if (::sInstance.isInitialized) sInstance else StockLiveData(symbol)
return sInstance
}
}
}
But I really don't understand the logic:
What's the listener will be used for?
What's the class StockManager?
If I need it only for a Bitmap do I need to use onActive() and onInactive() too?
I couldn't find a different implementation example anywhere, how can I implement that only for a Bitmap?
------------ UPDATE for the Sanlok Lee answer ----------------
I tried to implement your class BitmapCache example:
In my first activity I attach the observer
companion object {
val myCache = BitmapCache()
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.mylayout)
myCache.getCachedBitmap().observe(this, Observer<Bitmap> { selfie: Bitmap? ->
Log.i(TAG, "TRIGGERED")
})
And in my second Activity I set the value like that:
companion object {
val myCache = BitmapCache()
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.mylayout)
val bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.android)
Handler().postDelayed({
myCache.cacheBitmap(bitmap)
}, 3000)
}
But the observer is never triggered, are you sure I can create a Live data singleton like that? Thank you!
StockManager in the example is just a random custom class they made just for example purpose.
Just to give you a simpler example that uses a more familiar component, let's imagine that you need to create a custom LiveData that count (and emit the count) the number of user button press while the LiveData is active. It can look like this:
class ButtonClickLiveData(val button: Button) : LiveData<Int>() {
var clickCount = 0
private val listener = { v: View ->
clickCount++
value = clickCount
}
override fun onActive() {
// Set the click listener when LiveData is not active.
button.setOnClickListener(listener)
}
override fun onInactive() {
// Remove the click listener when LiveData is not active.
button.setOnClickListener(null)
}
}
And to explain your question
What's the listener will be used for?
That listener will be attached to the StockManager. When there is any change in StockManager, StockManager class is responsible for invoking this listener, and when the listener is invoked, it will update LiveData value.
What's the class StockManager?
Just an example class.
If I need it only for a Bitmap do I need to use onActive() and onInactive() too?
No. In fact I am guessing you would not need LiveData for transporting large object. Just as you pointed out, a simple singleton cache class is all you need. LiveData would make sense if you have a stream of Bitmap and you want the activities to automatically react to the stream. For example:
class BitmapCache { // This can be a singleton class.
private val bitmapLiveData = MutableLiveData<Bitmap>()
fun cacheBitmap(bmp: Bitmap) {
bitmapLiveData.value = bmp
}
fun getCachedBitmap(): LiveData<Bitmap> = bitmapLiveData as LiveData<Bitmap>
}
Edit:
Here's the singleton version of the class:
object BitmapCache {
private val bitmapLiveData = MutableLiveData<Bitmap>()
fun cacheBitmap(bmp: Bitmap) {
bitmapLiveData.value = bmp
}
fun getCachedBitmap(): LiveData<Bitmap> = bitmapLiveData as LiveData<Bitmap>
}
and it can be used like this:
// Activity A
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.mylayout)
BitmapCache.getCachedBitmap().observe(this, Observer<Bitmap> { selfie: Bitmap? ->
Log.i(TAG, "TRIGGERED")
})
// Activity B
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.mylayout)
val bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.android)
Handler().postDelayed({
BitmapCache.cacheBitmap(bitmap)
}, 3000)
}

Good way to pass a reference to a ViewModel in an activity android

I have a ViewModel that inherits from a base class and I would like to have a corresponding Activity also inherit from a base class. The activity would call the same method of the derived ViewModel each time. So it would be something like this:
BaseViewModel:
abstract class BaseViewModel(application: Application) : AndroidViewModel(application) {
protected val context = getApplication<Application>().applicationContext
protected var speechManager: SpeechRecognizerManager? = null
var _actionToTake : MutableLiveData<AnalyseVoiceResults.Actions> = MutableLiveData()
var actionToTake : LiveData<AnalyseVoiceResults.Actions> = _actionToTake
open fun stopListening() {
if (speechManager != null) {
speechManager?.destroy()
speechManager = null
}
open fun startListening() {
val isListening = speechManager?.ismIsListening() ?: false
if (speechManager == null) {
SetSpeechListener()
} else if (!isListening) {
speechManager?.destroy()
SetSpeechListener()
}
}
}
BaseActivity
class BaseActivity : AppCompatActivity() {
private lateinit var baseViewModel: BaseViewModel
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
}
fun goback() {
super.onBackPressed()
baseViewModel.stopListening()
finish()
}
fun startListening() {
baseViewModel.startListening()
}
override fun onDestroy() {
super.onDestroy()
baseViewModel.stopListening()
}
}
Derived Activity:
class DerivedActivity : BaseActivity() {
private val nextActivityViewModel: NextActivityViewModel by inject()
///^^inherits from BaseViewModel
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
/*** pass reference ***/
baseViewModel = nexActivityViewModel
nextActivityViewModel.actionToTake.observe(this, object : Observer<AnalyseVoiceResults.Actions?> {
override fun onChanged(t: AnalyseVoiceResults.Actions?) {
if (t?.equals(AnalyseVoiceResults.Actions.GO_BACK) ?: false) {
goback()
}
}
})
startListening()
}
}
Will this cause memory leaks to have two instances of a view model for this activity? Is there a better way to do this? I don't want to keep repeating the same code for all my activities. (I would also have the same question if I was doing this with one base fragment).
make this var baseViewModel: BaseViewModel an abstract variable where all the children class must override it. So, when you call the startListening and stopListening, these methods will be called from children implementation.
Edit:
Make the BaseActivity an abstract class and the baseViewModel as an abstract variable
abstract class BaseActivity : AppCompatActivity() {
private abstract var baseViewModel: BaseViewModel
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
}
fun goback() {
super.onBackPressed()
baseViewModel.stopListening()
finish()
}
fun startListening() {
baseViewModel.startListening()
}
override fun onDestroy() {
super.onDestroy()
baseViewModel.stopListening()
}
}
So, your DerivedActivity must override the baseViewModel, and every call on father's class will trigger the child
class DerivedActivity : BaseActivity() {
override val baseViewModel: NextActivityViewModel by inject()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
Will this cause memory leaks to have two instances of a view model for
this activity?
No, there are no memory leaks with this approach. Nor do you have 2 instances of the ViewModel for the same activity. It's a single instance of ViewModel which is being referenced with different variables in BaseActivity and BaseViewModel.
Is there a better way to do this?
The first issue I see is that you have Android specific code in the ViewModels, which is not considered a good practice. You should move the speech manager code to the base activity itself, and ViewModel should only hold the "state" data that you want to retain on orientation changes. This will ensure all the Speech Management methods (create, resume, destroy) will be in the base activity. Concrete activity will only have observers if the state changes.
If you are following any architecture pattern (like MVP), once you move the Speech Manager code out to activity, it would become obvious to move this further out to the Presenter.
EDIT: I have not used the MVVM pattern in production, but this is a light variant of what you may want:
The basic idea is to move Speech management code in a lifecycle-aware component. All UI code in view/activity and business logic / non-android state in viewmodel. I don't see a point in having base activity or viewmodel based on the requirements you have shared so far.
/**
* All the speech related code is encapsulated here, so any new activity/fragment can use it by registering it's lifecycle
*/
class SpeechManager(private val context: Context): LifecycleObserver {
val TAG = "SpeechManager"
private var speechRecognizer: SpeechRecognizer? = null
fun registerWithLifecycle(lifecycle: Lifecycle) {
Log.e(TAG, "registerWithLifecycle")
lifecycle.addObserver(this)
}
#OnLifecycleEvent(Lifecycle.Event.ON_START)
fun start() {
Log.e(TAG, "start")
speechRecognizer = (speechRecognizer ?: SpeechRecognizer.createSpeechRecognizer(context)).apply {
// setRecognitionListener(object : RecognitionListener {
// //implement methods
// })
}
}
#OnLifecycleEvent(Lifecycle.Event.ON_STOP)
fun stop() {
Log.e(TAG, "stop")
speechRecognizer?.run {
stopListening()
destroy()
}
}
}
ViewModel:
class SpeechViewModel: ViewModel() {
val TAG = "SpeechViewModel"
//List all your "data/state" that needs to be restores across activity restarts
private val actions: MutableLiveData<Actions> = MutableLiveData<Actions>().apply { value = Actions.ActionA }
//Public API for getting observables and all use-cases
fun getActions() = actions
fun doActionA(){
//validations, biz logic
Log.e(TAG, "doActionA")
actions.value = Actions.ActionA
}
fun doActionB(){
Log.e(TAG, "doActionB")
actions.value = Actions.ActionB
}
}
sealed class Actions{
object ActionA: Actions()
object ActionB: Actions()
}
Activity/View:
class SpeechActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_speech)
setSupportActionBar(toolbar)
initSpeechManager()
}
private lateinit var speechManager: SpeechManager
private lateinit var speechViewModel: SpeechViewModel
/**
* Register lifecycle aware components and start observing state changes from ViewModel.
* All UI related code should ideally be here (or your view equivalent in MVVM)
*/
private fun initSpeechManager() {
speechManager = SpeechManager(this).apply {registerWithLifecycle(lifecycle)}
speechViewModel = ViewModelProviders.of(this).get(SpeechViewModel::class.java).apply {
getActions().observe(this#SpeechActivity, Observer<Actions>{
when(it){
is Actions.ActionA -> {
Log.e(TAG, "Perform ActionA")
speechManager.start()
}
is Actions.ActionB -> {
Log.e(TAG, "Perform ActionB")
speechManager.stop()
super.onBackPressed()
}
}
})
}
}
}

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