I have created an overlay activity the requests permission to create a window of type TYPE_APPLICATION_OVERLAY and then starts a service that creates the window. This all works fine and I can interact with it and the launcher home screen behind the view (It's just a search text box with interactive results as you type).
The problem is, I have found one application that when I have this overlay running, the application is frozen like it's paused (it's a game). But I have tried my overlay over other applications and it works fine like google maps and even another game.
Here is how I'm creating the window in the service
//Add the view to the window.
final WindowManager.LayoutParams params = new WindowManager.LayoutParams(
WindowManager.LayoutParams.MATCH_PARENT,
WindowManager.LayoutParams.WRAP_CONTENT,
WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY,
WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL,
PixelFormat.TRANSLUCENT);
//Specify the view position
params.gravity = Gravity.TOP | Gravity.LEFT; //Initially view will be added to top-left corner
params.x = 0;
//Add the view to the window
mWindowManager = (WindowManager) getSystemService(WINDOW_SERVICE);
mWindowManager.addView(mFloatingView, params);
I've also tried other apps like facebook chat heads on top of this problem application and the app works with them so it has to be doable.
Has anyone run into this before? I'm really new to Android programming so I'm just not sure what to look for
Thanks!
EDITI found that if I use FLAG_NOT_FOCUSABLE then the problem app works underneath it. But then I can't interact with the overlay :/
That application might have some code written in its onPause() method to freeze it. Usually games pause themselves in onStop() or in onPause(), so that user doesn't accidentally lose their progress. Like if a phone call comes, or they press the home or recents button.
I figured it out based on this class of the Floaties library.
https://github.com/ericbhatti/floaties/blob/master/FloatiesLibrary/floaties/src/main/java/com/bezyapps/floatieslibrary/Floaty.java
The window manager can update view params via the updateViewLayout method. Just have to remove the FLAG_NOT_FOCUSABLE and re-add it in the two different states of my overlay when I want to be able to input text or not
Related
I am trying to create an app similar to Samsung assist menu or Pie Control app.
I created the floating button using WindowManager.
WindowManager.LayoutParams.WRAP_CONTENT,
WindowManager.LayoutParams.WRAP_CONTENT,
WindowManager.LayoutParams.TYPE_PHONE,
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE,
PixelFormat.TRANSLUCENT);
And then I created simple list of options to perform using dialog box.
This is how I perform going to home button using following code:
Intent startHome = new Intent(Intent.ACTION_MAIN);
startHome.addCategory(Intent.CATEGORY_HOME);
startHome.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
startActivity(startHome);
Now I would like to know how to perform back button action similar to hardware back key of the device that is NOT rooted.
I would appreciate any help.
I am creating a lock screen application right now. I have been searching and trying some tricks to do it but still can't find the best approach. My previous approach that I used is to use TYPE_SYSTEM_ERROR. it worked well. it prevents navigation and status bar to get any touches. it also run any other app behind my app, including the power off options dialog.
unfortunately I think this is bad because when the app got freeze or not responding, user can't do anything but force restart his/her phone.
I have been looking and analyze some existing lock screen apps in play store. They use different ways to lock the phone but I found one app that I think I can follow. It makes the nav and status bar overlay the app. nav and status bar still can be clicked but it's all opened behind the lock screen. and when I tried to open the power off dialogs, the NavigationBar still overlay the lock screen.
I changed my app to follow that approach. I am able to make the bars overlay my lock screen but I am still not able to:
1. make other app run behind my lock screen (lock screen always on top)
2. the NavigationBar stays overlay when power off dialog appear and when user move to home as well. in my case, the NavigationBar pushed up the screen and my screen looks ugly (some components move to wrong place) and after the Dialog dismissed, it doesn't move back to original position. it's fixed but I noticed a similar problem when I touch the home button and still searching to fix this.
Here's a snippet of my codes (updated):
params = new WindowManager.LayoutParams(
WindowManager.LayoutParams.MATCH_PARENT,
WindowManager.LayoutParams.MATCH_PARENT,
WindowManager.LayoutParams.TYPE_PHONE,
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE,
PixelFormat.TRANSLUCENT);
params.gravity = Gravity.TOP;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
getWindow().addFlags(WindowManager.LayoutParams.FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS);
} else {
getWindow().addFlags(WindowManager.LayoutParams.FLAG_TRANSLUCENT_STATUS);
}
mOverlay = (RelativeLayout) inflater
.inflate(R.layout.main, (ViewGroup) null);
mOverlay.setFitsSystemWindows(false);
getWindow().getDecorView().setSystemUiVisibility(
View.SYSTEM_UI_FLAG_LAYOUT_STABLE
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_FULLSCREEN
| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
mWindowManager = (WindowManager) context
.getSystemService(Context.WINDOW_SERVICE);
mWindowManager.addView(mOverlay, params);
And here a screenshot of app in PlayStore that I want to follow:
This question already has answers here:
Creating a system overlay window (always on top)
(17 answers)
Closed 8 years ago.
How to do or what classes I need to use to show a graphic animation ( which I already developed) on top of any Android application that is currently running or in Android Home screen? A good example of such application is Screen Overlay Decore by devLNX
This app display snowflakes animation on top of any other Android app that is currently active or in Android home screen.
This overlay animation should in no way affect the behavior of the application on which it is showing the animation like screen buttons or touch functions the same way and my animation is non-interactive overlayed on top of the application.
What you're looking for is called a system overlay window.
There have been many questions about this in the past; perhaps you'll find an answer by looking at these:
Creating a system overlay window (always on top)
How to create always-top fullscreen overlay activity in Android
It essentially comes down to:
final WindowManager.LayoutParams params = new WindowManager.LayoutParams(
WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.TYPE_SYSTEM_ALERT,
WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN,
PixelFormat.TRANSLUCENT);
WindowManager wm = (WindowManager)
getApplicationContext().getSystemService(Context.WINDOW_SERVICE);
ViewGroup view = (ViewGroup) App.inflater.inflate(R.layout.overlay_view, null);
getWindow().setAttributes(params);
wm.addView(view, params);
I'm trying to create an app like the Halo Notification on Paranoid Android. So far, so good.
However, when my "halo" is on the screen I can move it around just fine and most of the touch events do work. However, when I try popping the keyboard up by tapping on an EditText nothing happens. The window seems to consume the focus. The back button also doesn't work, but the home and recent apps buttons work.
I'm testing the application on a rooted Nexus 4 running PA's AOSP 4.4
The code (layout parameters) I have used to create the halo window is:
WindowManager.LayoutParams params = new WindowManager.LayoutParams(
WindowManager.LayoutParams.WRAP_CONTENT,
WindowManager.LayoutParams.WRAP_CONTENT,
WindowManager.LayoutParams.TYPE_SYSTEM_ERROR,
WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL,
PixelFormat.TRANSLUCENT);
Any idea what's causing this selective consumption of touch events?
Try to add the flag: FLAG_NOT_FOCUSABLE .
Some background information:
My app will be used by guests at an event to perform self check-ins. They should not be able to navigate away from the page, access the device's settings, etc. This means that it has to enter a Kiosk Mode of sorts.
I need to disable the notifications tray completely, meaning even if the user swipes downward from the top of the screen, the status bar should not appear. It's the one which shows your battery life, WiFi/3G connection, etc.
I have already made my application fullscreen, which hides the status bar, but somehow the status bar still appears once the user swipes downward from the top of the screen. Performing another swipe will subsequently open the notifications tray.
My device runs on Jelly Bean, but is aimed to cater to devices as old as Ice Cream Sandwich.
How should I go about disabling the notifications tray? Is there code that can help me, or is it as simple as advising the user to disable some settings of some sort (like how the iPad can simply disable gestures in the device's settings)?
Thanks in advance,
Rei
Take a look at this.
View disableStatusBar = new View(context);
WindowManager.LayoutParams handleParams = new WindowManager.LayoutParams(
WindowManager.LayoutParams.FILL_PARENT,
<height of the status bar>,
// This allows the view to be displayed over the status bar
WindowManager.LayoutParams.TYPE_SYSTEM_ALERT,
// this is to keep button presses going to the background window
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE |
// this is to enable the notification to recieve touch events
WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL |
// Draws over status bar
WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN,
PixelFormat.TRANSLUCENT);
handleParams.gravity = Gravity.TOP;
context.getWindow().addView(view, handleParams);