how to create a new project in android studio? - android

I'm new to the android studio and it is the first time that I am using it. But when I create a new project, it doesn't show me the window that I have seen in most videos and I don't know what to do.
Picture of create a project window
this is what I get, can anyone please help me what to do? I'm stuck.

You appear to already be inside an Android Studio project named: Project. On the left of the screen you should see a Project tab with the Android Studio icon, click it to view the structure of your project. That is where you will find the bulk of your application: src files, layout files, gradle files, manifest, etc..
This is a great moment for you follow this checklist and take action when necessary:
Make sure you have the Java JDK installed. Open a terminal or command-prompt and type java -version, and javac -version, which will check your Java JRE and Java compiler version respectively. If you don't have them installed you can head over to Oracle's website and download them
Once you have JRE and the Java compiler installed, make sure you properly installed Android Studio. There is extensive documentation to help you get started. Follow this guide: https://developer.android.com/studio/install
Since you are a complete beginner, I recommend following this guide, once you have installed Android Studio correctly. The installation is relatively straightforward, and assuming you used the default configuration during the installation, you should be good to go.
Everything looks normal to me, you just need to familiarize yourself with the IDE itself, so take a look at the links I've attached and I wish you the best!

Related

Why don't we have a single file to open an Android Studio Project?

Why don't we have a file similar to the .xcodeproj (for XCode applications) or an .xds (for Sencha Architect Projects) for our Android Studio Project?
I'm pretty sure a good number of you here have experienced the frustration of trying to import a project you see online in order to piece it apart better and learn how it works. I get that we are supposed to Import Android Projects built using Eclipse and Open Android Projects built using Android Studio.
However, why is it that we have to go through File -> Open -> then pick out the directory of the Android Studio app that we want to open? And the thing is, Android Studio doesn't seem to know it's an Android Studio project until it tries to open and build it. In the screenshot I have below, I have the sample Android Studio projects of ARToolKit, but I've only imported two of them.
As you can see, only those I've imported "can be seen as an Android Studio Project" as indicated that they have the Android Studio logo instead of a Folder.
This can be an issue for those just starting to develop in Android Studio on their own and they try and use existing projects (build from Eclipse or Android Studio) and they hit a snag with just trying to import the projects for reference. They might not know that they should import the folder and not the projectname/src subfolder. It adds to the "steep learning curve" that Android Development has if opening/importing projects aren't streamlined to a degree.
To sum up, my question is:
Why don't we have a single file that we can open that would in turn open Android Studio and import and build the project if it isn't built yet?
Android is not iOS. iOS development is only possible in xcode, hence it makes sense they added a shortcut to open it in xcode directly with a .xcodeproj file. Make life easier for iOS developers.
Android development however can be done outside of android studio as well. Eclipse is just one example, there may be other IDE's that support this. This is possible because android has standalone SDKs and tools that third party applications can use. iOS does not.
Imagine you are working on an android project in android studio. Then your boss tells you someone from 3000km away is going to help you. This guy may be using android studio, but maybe he isn't. When there are multiple options that developers can choose from individually, you do not want to pollute version control with files that you are using, but others may not care about. Each their environment.
This is merely a logical conclusion that you can come to by comparing. The "real" reason why this was done can only be answered by the people that created (adapted intellij) android studio.
This has been very frustrating to me too.
I try to give you a "beta" answer, waiting somebody to confirm it to me.
An Android project is just the composition of many parts that in some cases are concurrent to create the apk file.
It's just like what happens for the whole java projects: you have the main/src/java, the main/src/test, the maver or gradle files, the gradle or maven wrapper, the manifest, the configuration etc.
So you won't have a single project, but a series of folders that can contain many "flavours" or "versions" of the product itself.
The only help it is given to us is the Android studio icon that appears if a folder contains an android project in its subfolders.
I don't know if I have really answered to you, I just have given you my impressions and my thought.

Add android eclipse library to unity3d project

I have an android library in the form of an eclipse project that I want to integrate with unity3d. I know I can make a jar from eclipse and drop it in unity's plugins/android folder. However as I understand it that necessarily strips out the resources from the project.
If I export the unity game to an eclipse project, I can right-click and add the android project as a library. However I don't like this approach because it doesn't fit with our current automation process - which basically just script's unity's build dialog.
I'd like a way to tell unity that I want this eclipse project linked as an android library on export. Does anyone know a way to do that, or how to pack the resources into the jar or another way of getting this stuff to talk?
One possible way to go is using Unity's Build Player Pipeline. Depending on the platform you are working on you then have to set up a shell script or do your stuff in C#.
It's some year ago that I were a Java/Eclipse expert as I am working on iOS now. The Android Developers page shows some way to manipulate projects via command line.
Maybe the better way to go is using Eclipse switches like --import (s. 1st answer in Create an Eclipse project on the command line? and the link provided) but on the other hand I can't find the switch in the help pages.
Well, not really a bounty answer but maybe some inspiration :-)
The only real answer I've found is that in 4.2, you can drop an eclipse project in plugins/android and it will be linked correctly. Just have to hang on I suppose. :-/

IntelliJ 12 Android Setup? Nothing works

IntelliJ 12 does not generate the needed files to start Android Development.
I've setup both JDK and SDK and intelliJ seems to see the correct paths.
I am coming from Eclipse which generates everything you need to start pretty much out of the box.
I've tried...
Double triple checking file paths.
Searching...alot of searching.
Making new files from scratch.
Making hello world program, still doesn't generate needed res folder and AndroidManifest.xml file.
Changing file path directly to AndroidManifest.xml's containing folder.
The one thing Eclipse provides that is missing from IntelliJ is and Android SDK install wizard. In other words, you would have to preinstall hte Android SDK from Google prior to starting with IntelliJ. Other than that IntelliJ actually provides more out of the box than Eclipse. (Especially considering you have to manually install the Android plugin before you get the Android SDK install wizard.) Go to the Google Android developer site to find the Android SDK and once you've done that you should be able to get up and running pretty quickly with IntelliJ. Start a new project and select Android. This should walk you through a new project wizard which will setup the necessary res and gen folders for you.
I've put together a screencast on Android development using an Eclipse stub project here: http://bit.ly/Zu6q8i

IntelliJ IDEA is not correctly forming Android project hierarchy?

I posted this question on the IntelliJ community forums but it seems as if they aren't very active so I'll just post it right here on S/O. I'm new to IntelliJ and I'm switching to use it from Eclipse which was really buggy and not useful to my needs. However, I'm attempting to build an Android project in IntelliJ Idea and it is only creating a .idea folder and the src directory without any inner files in them like it should. I've got the Android-SDK properly installed and I'm using JDK 1.7 and I'm even following the directions to properly start an Android project from the IntelliJ Wiki (found here) but it still leads me to no success. It seems as if I've got the Android Support plugin already installed with my program but then again I'm not really sure. Can I get some help please so I don't have to revert back to Eclipse again? Thanks.
Try to delete Android SDK and install it again, then download at least one Platform. IDEA runs SDK tools to create Android project template, for some reason it's failing on your system.
Check if it works better with JDK 1.6.
See the screencast that I've just recorded.

Opening android AOSP native applications in eclipse

I need to edit the original Android Apps from packages
in terms make my own distro/mod..
I want to make changes to the In Call screen, lock screen, contacts, calendar etc..
I understand that for doing this I will have to build everything from
source,
however I need to edit the source and to do so I need to open the OS provided apps as
eclipse projects,
When I did I saw that there are
missing imports which are hidden in the SDK (or missing)
hidden parameters within the classes..
I don't want to use reflection since the whole code is here and
available, but how do you build a platform development kit..
or PDK ?:)
Can any one help?
You start by reading the documentation.
EDIT:
If you are trying to download some single project from AOSP and compile it using the SDK, odds are very strong that it will not work, and that you will encounter problems like the ones you cite. You do not build Android by building individual apps; you build Android ("my own distro/mod") by building the entire firmware. Most AOSP applications are not designed to be compiled by the SDK, but need the whole firmware.
Please check Using eclipse to browse and edit AOSP. You can atleast edit your code using eclipse, but you will have to use AOSP build system to build your distro.
You might also check Debugging Android Java Framework services as that would help debug your changes.
Just open Eclipse,
then go to "window" +"preferences" +"android"
there you will get sdk location,then give the appropriate path of the android sdk for proper run...

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