Unity ARFoundation Gradle build fails - last-build.bin access denied - android

I am trying to build in Unity its ARFoundations AR example for ARCore (https://github.com/Unity-Technologies/arfoundation-samples) using Unity's Gradle build option but fails as shown below.
What went wrong:
Could not update C:\Users\user\.gradle\caches\4.0.1\file-changes\last-build.bin
C:\Users\user\.gradle\caches\4.0.1\file-changes\last-build.bin (Access is denied)
I don't know much android studio, can you please give me guidance what this may relate to?
Thanks a bunch for your help , Sergio
My setup:
Unity 2018.1.6. ARFoundation, AR Core XR Plugin, ARKit XR Plugins
installed via package manager
Build setup: ARFoundation scene example, Building on Gradle, min API
7.0 max highest installed, Target Architecture ARMv7, multithreaded rendering off
jdk1.8.0_172, Android sdk 3.1.3
Fails the same with Development build toggled on and off
Error:
CommandInvokationFailure: Gradle build failed.
C:\Program Files (x86)\Java\jdk1.8.0_172\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2018.1.6f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.0.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx1024m" "assembleRelease"
stderr[
FAILURE: Build failed with an exception.
What went wrong:
Could not update C:\Users\user.gradle\caches\4.0.1\file-changes\last-build.bin
C:\Users\user.gradle\caches\4.0.1\file-changes\last-build.bin (Access is denied)
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
BUILD FAILED in 45s
]
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0021f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:182
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00065] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:89
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()

quick update in case this can be helpful to anyone who had a similar problem.
resolved it by simply selecting the properties of the gradle folder in c directory and settings its Attributes to not read-only and unhide files.
Cheers, Sergio

Go C:\Users\user and remove from hidden .gradle folder by right click.
Also Go security and apply all permisions

Related

React Native run - Android producing strange error

I'd like to ask about the following error. So I've been developing a small BLE app a year ago and successfully managed to implement it. I did not push it to the Google Play store but instead installed it somehow on the Android via usb.
However, now I need to get it back up and running but am facing a plethora of errors.
PS C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard> npx react-native run-android
info Running jetifier to migrate libraries to AndroidX. You can disable it using "--no-jetifier" flag.
Jetifier found 1302 file(s) to forward-jetify. Using 8 workers...
info Starting JS server...
info Installing the app...
> Configure project :app
Installing unimodules:
unimodules-core#5.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\#unimodules\core
unimodules-react-native-adapter#5.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\#unimodules\react-native-adapter
expo-app-loader-provider#8.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\expo-app-loader-provider
expo-constants#8.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\expo-constants
expo-error-recovery#1.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\expo-error-recovery
expo-file-system#8.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\expo-file-system
expo-font#8.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\expo-font
expo-keep-awake#8.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\expo-keep-awake
expo-linear-gradient#8.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\expo-linear-gradient
expo-location#8.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\expo-location
expo-permissions#8.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\expo-permissions
expo-sqlite#8.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\expo-sqlite
expo-web-browser#8.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\expo-web-browser
unimodules-barcode-scanner-interface#5.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\unimodules-barcode-scanner-interface
unimodules-camera-interface#5.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\unimodules-camera-interface
unimodules-constants-interface#5.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\unimodules-constants-interface
unimodules-face-detector-interface#5.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\unimodules-face-detector-interface
unimodules-file-system-interface#5.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\unimodules-file-system-interface
unimodules-font-interface#5.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\unimodules-font-interface
unimodules-image-loader-interface#5.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\unimodules-image-loader-interface
unimodules-permissions-interface#5.0.0 from C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard\node_modules\unimodules-permissions-interface
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The Kotlin Gradle plugin was loaded multiple times in different subprojects, which is not supported and may break the build.
This might happen in subprojects that apply the Kotlin plugins with the Gradle 'plugins { ... }' DSL if they specify explicit versions, even if the versions are equal.
Please add the Kotlin plugin to the common parent project or the root project, then remove the versions in the subprojects.
If the parent project does not need the plugin, add 'apply false' to the plugin line.
See: https://docs.gradle.org/current/userguide/plugins.html#sec:subprojects_plugins_dsl
The Kotlin plugin was loaded in the following projects: ':expo-error-recovery', ':expo-permissions'
> Task :#react-native-community_async-storage:compileDebugJavaWithJavac FAILED
Deprecated Gradle features were used in this build, making it incompatible with Gradle 5.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/4.10.2/userguide/command_line_interface.html#sec:command_line_warnings
10 actionable tasks: 1 executed, 9 up-to-date
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':#react-native-community_async-storage:compileDebugJavaWithJavac'.
> Could not find tools.jar. Please check that C:\Program Files (x86)\Java\jre1.8.0_251 contains a valid JDK installation.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 31s
error Failed to install the app. Make sure you have the Android development environment set up: https://reactnative.dev/docs/environment-setup. Run CLI with --verbose flag for more details.
Error: Command failed: gradlew.bat app:installDebug -PreactNativeDevServerPort=8081
PS C:\Users\stefanec\Desktop\SOC\i_garden\i_garden\iGard>
Looks like you don't have JDK installed.
Use the command below to install it with brew if you're on a Mac or follow the docs to how to install on your specific machine
brew install --cask adoptopenjdk/openjdk/adoptopenjdk8
Follow this guide to install on windows
See docs https://reactnative.dev/docs/_getting-started-macos-android#installing-dependencies

Could not find method google() for arguments [] on repository container. (flutter)

cmd > flutter run
Launching lib\main.dart on Lenovo A6020a40 in debug mode...
Initializing gradle... 1.8s
Resolving dependencies...
* Error running Gradle:
ProcessException: Process "C:\Users\Mantu Kumbhakar\Downloads\sytody-master\android\gradlew.bat" exited abnormally:
NDK is missing a "platforms" directory.
If you are using NDK, verify the ndk.dir is set to a valid NDK directory. It is currently set to C:\Users\Mantu
Kumbhakar\AppData\Local\Android\sdk\ndk-bundle.
If you are not using NDK, unset the NDK variable from ANDROID_NDK_HOME or local.properties to remove this warning.
BUILD FAILED
Total time: 3.065 secs
Failed to notify ProjectEvaluationListener.afterEvaluate(), but primary configuration failure takes precedence.
FAILURE: Build failed with an exception.
Where:
Script 'C:\flutter\packages\flutter_tools\gradle\flutter.gradle' line: 27
What went wrong:
A problem occurred evaluating script.
Could not find method google() for arguments [] on repository container.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Command: C:\Users\Mantu Kumbhakar\Downloads\sytody-master\android\gradlew.bat app:properties
This error is sometimes generated when you try to run a project created using an older version of Flutter than the one you're currently using.
The issue can also be found on the Flutter GitHub repository.
Until an official solution to this issue is provided, you can fix it by recreating the project with your newer version of Flutter, as suggested in the above GitHub issue too.
Above, when Abhijeet said: "This error is sometimes generated when you try to run a project created using an older version of Flutter than the one you're currently using." is correct.
Causes
When a project is created with flutter create foo several files in the ios/ and android/ sub-directories are created.
Newer Flutter versions might generate these files a bit differently and projects created with older Flutter versions might cause issues.
to fix:
Supposing that your project is in c:\root_of_your_project\name_of_your_project
Delete the ios/ and android/ directories and go to root directory of your project with CMD, and:
c:\root_of_your_project\flutter create -a kotlin name_of_your_project
and
c:\root_of_your_project\flutter create -i swift name_of_your_project

How do I fix "A problem occurred evaluating project ':CordovaLib'." when running 'cordova run android'

I am trying to build my android app and am getting an error about the version of Gradle that is being used. When I make the change that is suggested and run the command again the change gets changed back causing it to fail again.
I have tried replacing all references to gradle-4.1-all.zip with gradle-4.10.1-all.zip and for some reason it keeps getting changed back at this location /gradle/wrapper/gradle-wrapper.properties to gradle-4.10.1-all.zip
Android Studio project detected
ANDROID_HOME=/Users/user.account/Library/Android/sdk
JAVA_HOME=/Library/Java/JavaVirtualMachines/jdk1.8.0_201.jdk/Contents/Home
studio
Subproject Path: CordovaLib
Subproject Path: app
FAILURE: Build failed with an exception.
Where:
Build file '/Users/user.account/cordovaProjects/hybrid-base/platforms/android/CordovaLib/build.gradle' line: 41
What went wrong:
A problem occurred evaluating project ':CordovaLib'.
Failed to apply plugin [id 'com.android.library']
Minimum supported Gradle version is 4.10.1. Current version is 4.1. If using the gradle wrapper, try editing the distributionUrl in /Users/user.account/cordovaProjects/hybrid-base/gradle/wrapper/gradle-wrapper.properties to gradle-4.10.1-all.zip
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
Get more help at https://help.gradle.org
BUILD FAILED in 0s
/Users/user.account/cordovaProjects/hybrid-base/platforms/android/gradlew: Command failed with exit code 1 Error output:
FAILURE: Build failed with an exception.
Where:
Build file '/Users/user.account/cordovaProjects/hybrid-base/platforms/android/CordovaLib/build.gradle' line: 41
What went wrong:
A problem occurred evaluating project ':CordovaLib'.
Failed to apply plugin [id 'com.android.library']
Minimum supported Gradle version is 4.10.1. Current version is 4.1. If using the gradle wrapper, try editing the distributionUrl in /Users/user.account/cordovaProjects/hybrid-base/gradle/wrapper/gradle-wrapper.properties to gradle-4.10.1-all.zip
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
Get more help at https://help.gradle.org
BUILD FAILED in 0s
I am able to get a build to work if I do a cordova platform remove android and then immediately cordova platform add android but as soon as I try to build a second time it fails
If for any reason you need a different version of gradle there is no need to edit any file, just set the CORDOVA_ANDROID_GRADLE_DISTRIBUTION_URL env var with value the url where to fin the gradle zip, for example
http://services.gradle.org/distributions/gradle-4.1-all.zip
I do not have any problem with version 4.1 ( win10, android platform 7.1.4 ).
After you set your desired gradle version, reset your project ( remove all plugin and all platforms and manual edits then reinstall ) and then try to build.
If the problem persist, to help you better, post the error and please specify which OS, cordova version and android platform version you are using.
As a rule of thumb, from my experience with cordova, when you think that the only way to set a certain configuration is to edit platform files, there is probably a proper way to do so ( for example to automatically sign the apk when build )

ionic build android FAILURE: Build failed with an exception. Could not create an instance of type org.gradle.invocation.DefaultGradle_Decorated

I created an Android platform with success, but when I run
ionic build android
I get the following error:
FAILURE: Build failed with an exception.
* What went wrong:
Could not create an instance of type org.gradle.invocation.DefaultGradle_Decorated.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
ERROR building one of the platforms: Error code 1 for command: /home/skylek/Ionic/conFusion/platforms/android/gradlew with args: cdvBuildDebug,-b,/home/skylek/Ionic/conFusion/platforms/android/build.gradle,-Dorg.gradle.daemon=true,-Pandroid.useDeprecatedNdk=true
You may not have the required environment or OS to build this project
Error: Error code 1 for command: /home/skylek/Ionic/conFusion/platforms/android/gradlew with args: cdvBuildDebug,-b,/home/skylek/Ionic/conFusion/platforms/android/build.gradle,-Dorg.gradle.daemon=true,-Pandroid.useDeprecatedNdk=true
Can anyone help me out.
I had exactly the same problem with an ionic project build with the m-ionic yeoman generator, that was uploaded to the ionic cloud.
It started after my computer crashed with a 'blue screen of death', in the middle of a compilation task
What We did to fix the project was to copy and replacing the gradle and corodova files :
.gradle
cordova
CordovaLib
gradle
gradlew.bat
from other ionic>platform>android project that I knew was working fine, beacuse we thought the Cordova files might be corrupted, and early in the project we fixed a similar compilation problem that way. It did not fixed the problem. But then removed the ionic cloud configuration files: ionic.project .
And it worked!!
I hope it could help you!

Can't build Ionic/Cordova Android project using Gradle

I'm trying out ionic for the first time. I have no issues with iOS, but building the demo app for Android gives me an error with virtually no information (see below). It seems likely to me that the issue is with the gradle config file that ships with Cordova, but I don't believe it's considered good practice with Cordova to edit the platform-specific files if you can avoid it.
[myApp]Bro? ionic build android
Running command: /Users/x/Documents/Dev/myApp/hooks/after_prepare/010_add_platform_class.js /Users/x/Documents/Dev/myApp
add to body class: platform-android
Running command: /Users/x/Documents/Dev/myApp/platforms/android/cordova/build
ANDROID_HOME=/Users/x/Library/Android/sdk
JAVA_HOME=/Library/Java/JavaVirtualMachines/jdk1.8.0_65.jdk/Contents/Home
Running: /Users/x/Documents/Dev/myApp/platforms/android/gradlew cdvBuildDebug -b /Users/x/Documents/Dev/myApp/platforms/android/build.gradle -Dorg.gradle.daemon=true
FAILURE: Build failed with an exception.
* What went wrong:
A problem occurred configuring root project 'android'.
> A problem occurred configuring project ':CordovaLib'.
> Failed to notify project evaluation listener.
> java.lang.ExceptionInInitializerError (no error message)
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
BUILD FAILED
Looked at the stacktrace and it was clear that I had an issue with my Java XPath and XQuery libraries (Saxon). Turns out I hadn't updated that library since migrating from JDK 7 to JDK 8, and JDK 8 is not compatible with the version I had installed. Looks like the Android build uses the same plugin to parse the AndroidManifest.xml.
Short answer - look at your stack trace. Perhaps it also has to do with an outdated Java library.

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