App only running on devices that were connected to laptop - android

I have a problem with my app release.
If I have the phone connected to my laptop it asks if I want to share the RSA fingerprint like this:
After I click yes, I can run the build and install the app on the phone successfully. I can even build an APK, debug or release and install it on any phone that was connected to my PC and accepted the RSA key(4 devices).
When I try to install that APK on another phone(tested on 3 other devices). It installs the debug APK but just says my app has stopped working and if I install the release APK , it just simply doesn't install.
Is this a common issue, is there something I need to do first?

You should allow the debugging option for your actual device. and always check the "Always allow this computer" and click okay.
UPDATE
Solution 1: uninstall the application in the device and try to install it again
Solution 2: go build>Build APK> and copy the apk file. And distribute it to others.
Solution 3: try to generated signed apk.Check the signature both version.

I would advise you to build a signed apk before sharing. Instructions on how to sign your apk can be found here -> https://developer.android.com/studio/publish/app-signing

Related

Cannot install signed apk to device manually, got error "App not installed"

I'd like to publicate my app to GooglePlay but first i would like to do a last testing with the signed apk to ensure that all of the used API keys are working correctly with the release version (GMaps, Facebook, etc)
So i just made a signed version of my app with our release key and when i try to install the app to the device i got an error:
I have tried to copy the apk to the device and install it with an apk installer app.
Strange thing is when i do the same process with debug signing key, all is well, I can install and run the app.
Here are the steps of the procedure:
I select the release key, type password.
I do select release build type instead of debugging
Just in case i also defined in the gradle file the signing keys but I must admit i dont know is it necessary.
I tried like 7 seven times now so i assume this problem is not just a
mistyped password, also I can make this work with the standard debug android signing key.
Please help if you can.
You may be using the android 5.0 or above device.
May be your development version is not uninstalled properly.
Try this,
Just go to the Settings --> Apps --> Click on your App. ---> In App info page at the action bar menu there will be an option called " Uninstall for All users " click that. Your app will be completely uninstalled and now you can try installing the new version with no issue. Hope this will help you
NOTE : This is for lollipop and above.
Refer the screenshot attached.
For Current Updated Android Studio 2.3 users this answer is for you as hardly people use eclipse nowadays for Android development as Android studio has huge advancements.
So, Follow this way to create your Signed apk file.
Build > Generate Signed apk.
Create Keystore path.
Put Password, alias, key password.
Build type select accordingly(eg to release in playstore use release).
Signature Version select both V1 and V2 checkboxes.
Finsih.
Go to from explorer where you selected for the apk to store and you will see your .apk file name as app-release.apk use it.
selecting Signature Version v1 and v2 both solved the problem for me....try it
The same thing happened to me, as long as I generated my apk from Build> Build APK. I could install and un-install the apk as many times as they were without any problem, but instead if I generated the Build> Generate Signed APK, when I passed the apk to the phone and try to install it, it only allowed me one occasion, the same one that came out the following message:
until then everything was fine if I selected "INSTALL IN ANY WAY", but what happened if I uninstalled the app and wanted to reinstall it (a possible scenario), the following happened:
so I solved the problem by disabling play protect, which I achieved (within Google Play)> Menu> Play Protect> Search for security threats (disable).
"App not installed" shows when an app with same package already installed in same device. just delete your first application which you were using for testing purpose before making it to signed apk. This will work. cheers!
Select both Signature Version v1 and v2 will resolve the issue
v1 scheme
A JAR file can be signed by using the command line jarsigner tool or
directly through the java.security API. Every file entry, including
non-signature related files in the META-INF directory, will be signed
if the JAR file is signed by the jarsigner tool. For every file entry
signed in the signed JAR file, an individual manifest entry is created
for it as long as it does not already exist in the manifest
V2 scheme
v1 signatures do not protect some parts of the APK, such as ZIP
metadata. The APK verifier needs to process lots of untrusted (not yet
verified) data structures and then discard data not covered by the
signatures. This offers a sizeable attack surface. Moreover, the APK
verifier must uncompress all compressed entries, consuming more time
and memory. To address these issues, Android 7.0 introduced APK
Signature Scheme v2
By default, Android Studio 2.2 and the Android Plugin for Gradle 2.2 sign your app using both APK Signature Scheme v2 and the traditional signing scheme, which uses JAR signing.
It is recommended to use APK Signature Scheme v2 but is not mandatory.
please see the details
In Android Studio 3.0 and Above
As described here
Note: The Run button builds an APK with testOnly="true", which means the APK can only be installed via adb (which Android Studio uses). If you want a debuggable APK that people can install without adb, select your debug variant and click Build Bundle(s) / APK(s) > Build APK(s).
Add android:testOnly="false" inside Application tag in AndroidManifest.xml
Reference: https://commonsware.com/blog/2017/10/31/android-studio-3p0-flag-test-only.html
Above shubham soni answer works for me,actually it happens to android version >=5.0.In above you able to install just use this while creating your apk...
Here I resolved this issue
The reason behind this issue is, there is already an application with the same package name in the phone, but you cannot find it in phone menu(U already made the un-installation but actually its still in your phone).
To see the application go to phones SETTINGS -> APPS.
There you can see the application, but inside that the UNINSTALL button may be disabled. click on the menu overflow button to see Uninstall for all users.
After performed uninstalled for all users I have successfully installed my signed apk.
You can also use adb to uninstall the app from phone.
adb uninstall package name
In addition to this,
if your mobile supports multiple users then check if respective app is not installed for other users. If it is installed for others then first uninstall previous app and try again
I faced the same issue today, I remembered that I signed my apk with the "new" Google Play signing:
Make sure if you signed your application with Google Play signing.
If you did:
Upload your apk to Google Console (like you
usually would when updating your application):
After it has successfully uploaded, open the Artifact library in the menu.
You will see the apk you have just uploaded.
Press the download button and select Download derived APK.
You will now be able to install the apk.
You can delete the draft after have downloaded the apk without having to update your application to the Google Play Store
minifyEnabled false
is the only that worked for me after 3 days of research on all forum!
Android Studio 4.1.1
If you want to create the debug apk, and just before creating the apk you tried running on your phone/simulator (doing create signed apk right away will cause the APP NOT INSTALLED),YOU SHOULD CLEAN THE PROJECT before creating signed bundle/apk
It's quite old question, but my solution was to change versionCode (increase) in build.gradle
Go To Build.Gradle(module:app)
use this - minifyEnabled false
That may because you run APK file from external SD card storage.
Just copy APK file into internal storagem problem will be solved
This can happen due to your choice of the signature version. On some phones, installation errors occur if the signature version was selected as V2. So if that happens, try selecting V1, it will surely work.
Removing android:testOnly="true" attribute from the AndroidManifest.xml worked.
link
I am using Android 10 in MiA2. The mistake I was making is that I tried to install the app via ES Explorer. I tried Settings -> Apps & Notifications -> Advanced -> Special App Access -> Install Unknown Apps -> ES File Manage -> Allow from this source. Even then the app won't install.
Then I tired to install the app using the default File Manager and it installed easily.
The checked answer is for rooted devices, or at least it doesn't work for me.
I found a way that you can simply solve the problem by uninstall your apk from adb by using adb uninstall app.package.name (make sure that Debug app is installed on your phone)
then try to install signed apk. Hope this helps you guys.
I was facing the same issue with my android application.
I just updated a library and then created a signed APK. Now it's working.
if Your Android Studio Version Greater than 3.0
Looks like we can not directly use the apk after running on the device from the build -->output->apk folder.
After upgrading to android studio 3.0 you need to go to Build -> Build Apk(s) then copy the apk from build -> output -> apk -> debug
File > Project Structure > Build Variants > Select release > Make sure 'Signing Config' is not empty > if it is select from the drop window the $signingConfigs.release
I did this with Android Studio 3.1.4 and it allowed me to create a release apk after following all the steps above of creating the release apk and release key and adding the info to the app gradle. Cheers!
You don't have to uninstall the Google Play version if App Signing by Google Play is enabled for your app, follow the steps:
1. Make a signed version of your app with your release key
2. Go to Google Play Developer console
3. Create a closed track release (alpha or beta release) with the new signed version of your app
4. You can now download the apk signed by App Signing by Google Play, choose derived APK
Install the downloaded derived APK
The reason is App Signing by Google Play signs release apps with different keys, if you have an app installed from Play Store, and you want to test the new release version app (generated from Android Studio) in your phone, "App not installed" happens since the old version and the new version were signed by two different keys: one with App Signing by Google Play and one with your key.
Kindly uninstall the debug app in the device or just increase the version code to overcome this issues
In my case I was trying to test installing a signed APK and the current installed version on my device was unsigned (building a debug version directly from Android studio)
I tried a lot of things and the following combination worked
Clean, Rebuild
Generating a new key. I used a new key alias that had not been used before. Also, for all the passwords, I used only alphabets and numbers without any spaces or special characters
To uninstall any apk, version etc from the device, I connected my device via usb and ran the command
gradlew uninstallAll
The signed release and debug apk worked
(Note: The debug and release configurations had)
minifyEnabled false
shrinkResources false
versionCode and versionName must be greater than preview version in app level build.gradle file.

Installing an App from a different computer (with IDE) requires an App uninstall? How to prohibit the uninstall first?

After installing an IDE on another computer, I tried to install an existing App on my mobile phone. During the deploy I was asked to uninstall the App first ... so losing all user settings in the App.
How can I work from a second computer (with Eclipse), install a new version of the App, without having to uninstall it (completely) first?
the IDE creates a debug signing key for the debug app.
This signing key file changes location from system (Linux, Windows, Mac) or from IDEs (Android Studio, Eclipse).
The IDE ask for uninstalling if the signing key on the app installed on the device (phone) does not match the signing key on the computer.
So, to accomplish what you want, all you have to do is to copy the debug key from one computer to the other (so both will have the same key).
Just as a reference, using Ubuntu and AndroidStudio the debug key is at ~/.android/debug.keystore

How debug signed app with intellij idea?

I try to use Google Calendar API in my Android App. My problem is - I need every time create signed APK and load it to device manually. I'm looking for solution how I can debug signed application?
ps I use I intellij idea.
I found solution:
Create signed APK
Load APK to device
Install APK
Run App
Without uninstall app run project in debug mode from IDE
Profit!

Debug keystore for Android expired - INSTALL_PARSE_FAILED_INCONSISTENT_CERTIFICATES- IntelliJ

I am working with IntelliJ IDEA 12.0.4.
I have repeatedly received the INSTALL_PARSE_FAILED_INCONSISTENT_CERTIFICATES message when installing my app to my emulator and my phone.
I believe the error came at the time my debug.keystore expired, and I solved the problem on the emulator by uninstalling the old version.
However I do not want to uninstall the app on the phone as this will delete user data.
I have also tried signing the app with my release key and then install that on the phone (by copying the APK file and executing it) - but that install was also rejected for certificate reasons. Shouldn't that be OK?
What should I do?
PS: For the avoidance of doubt - I have only one development PC, and only one certificate...
Android has no way of knowing that your debug key is related to your release key.
If your app has access to the SD card, you can use a command prompt to copy your data files to the SD card using something like this.
adb -d shell
run-as <packagename> sh
cp <files> /sdcard/
Your phone does not have to be rooted to do this, but run-as only works on the debug version of your app.
The phone doesn't know whether something is a release or debug key. It just knows it's signed with a key. So no, you can't update a debug signed copy with a release signed copy unless you use the same key for release and debug.
There's no real way around an uninstall here. If your phone is rooted, you can pull the files off and restore them after the new install.
The old installed .apk has different certificate than the new going to be installed.
So the solution is:
uninstall the existing .apk
and then re-install the new .apk

signing applications release mode or dubug mode

I am working on the In-App tutorial and I am getting an error saying the version is not configured for billing through Google store.
There may be some confusion as to the version being used on my device.
This is my normal process
I have a signed key that has been setup and does work properly
I use Eclipse and I build my app there I build it constantly buy clicking the build icon and if my device is connected it opens on the device I do not sign anything that I know of (which leads to some confusion)
When I want to release the App I export it with the signed key and I have to export signed Application Package in the Android Tools I see when I right click on the App. An .apk file is generated and I upload that to google and everything works.
My question is when I simply run the App on my phone and it comes directly from eclipse what mode is it in
The In-App tutorial says I must be running the signed version on my phone.
Am I doing this automatically when I start it from Eclipse or is it in debug mode.
If it is debug mode how do I make it go into signed mode from Eclipse.
The version I need to upload to google is signed but is set as UNPUBLISHED as stated by the guide in the tutorial so I can not get it from the store.
To test anything that has to interact with the Google store, you need to use the release version of the .apk file. Export it as usual from Eclipse, then use the command line tool to install the release .apk on the device or emulator:
>adb install myApp.apk
If you previously ran on the same device or emulator from within Eclipse, the app will have been signed with the debug cert and you will have to completely uninstall it first. Even the -r switch on the apk install command won't install if the signing certs are different.

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