Emulator slows down with each use - android

As i work in Android Studio 3.1.4, I have noticed that the Android emulator is blazing fast when I first open it. As I continue to use it, typically by clicking on the "apply changes" icon, it slows down over time until it is eventually no longer usable. If I then close the emulator and open it up again it reverts to being blazing fast.
This happens on multiple computers, all using Windows 10. One of the PCs even has an SSD hard disk. It happens in multiple apps, whether I have only one app open or multiple apps open.
Any thoughts about an easy fix for this? Thank you in advance.

I don't know why is doing that.I've heard about Genymotion emulator if you want to try(i haven't tried it yet though).You can give a try :)
Genymotion

Related

Using an existing Android emulator in IntelliJ Idea

So this is probably really simple and easy but I've been unable to find anything on the googles.
Once I've got an android emulator up and running from within IntelliJ Idea, and tested my project in it and then write a little more code, how do I push the new build onto the existing emulator?
I'm asking this because right now, I have to close the emulator each time and then relaunch the emulator again which takes forever to boot up.
For one thing take a look at the GenyMotion emulator it is way faster. There is a free version with a few of the bells and whistles disabled but it is way better than the AVD's provided with AS or Eclipse. Make sure you set a configuration for the app.

Android SDK Emulator won't load

So i'm having awful trouble trying to get the Emulators in the Android SDK to start up. I can create the AVDs just fine, and then when hitting the 'start' button from the SDK Manager, bring up the small loading console window, indicating that the emulator is launching. However, after that, nothing happens!!
I have read many threads and posts with people having the same problem, maybe to do with the settings requiring too much memory, with some people waiting 30 minutes for the emulator to load!!
When trying to run the AVD emulator through terminal, I simply get a 'Bus Error' with no further indication of what could be going wrong...could it be a memory issue?
What I did to get where I am now:
Download the Android SDK package for Mac. I'm extracting the sdk only, not eclipse. I'm on Mac 10.6.8.
Install the SDK, and download the latest version of Android in the SDK Manager, along with default tools.
create a AVD and hit start.
window pops up to boot the emulator, that process is complete and window closes.
Nothing happens.
My knowledge of the sdk tools are very limited, all I want is to be able to do some testing...
Any help greatly appreciated!
Thanks
Actually, the simplest way to get emulators running right now is probably GenyMotion. They provide an interface, and pre-configured emulator images to make it pretty simple to get running.
This is not an endorsement (I use the standard ADT myself) but a lot of people find their tools useful.
Here is my suggestion: instead of using AVD, start using espresso and virtual remote android hardware emulator from Google servers - also known as android-test-kit. You will have the possibility to run and test you App on several different devices, without the need to spend money on actually all different devices for developing and testing purposes before releasing your Apps. You find further details here:
android-test-kit
Why Espresso
The 2 videos are somewhat long, but worth watching.
Taking this approach will solve your problem, save you money, and improve your productivity.
I run into the same issue on my mac 10.6 and it only works if i do
emulator64-x86 -avd my_android
Besides, my virtual device has to configured using x86 but not ARM
maybe this link can help you.

Android emulator Hardware Renderer issue

I work for the complete day on the Eclipse and run the apps on Emulator. But Unexpectedly sometimes the emulator Hangs up and continuously showing the error message. The Logcat is showing problem in HardwareRenderer.java
However, Restarting the emulator solves the Issue but it wastes time. So, is there a possible way to avoid or Recover this problem.
hello maybe it doesn't exactly fits into your problem... but instead of using emulator you can try using blue stacks its really fast and easy to run.... if you are using blue stacks as your emulator first start start the blue stacks and then start eclipse or whatever IDE you are using. In eclipse you can find the blue stacks emulator in devices tab ..Hope it will be useful for you.
http://infopulseukraine.com/eng/blog/Software-Development/Mobile/Bluestacks_Eclipse/
Use Genymotion, you will never experience any emulator issues.
http://www.genymotion.com/
Very fast emulator, requires VM installation to work.
try this...
Go to windows
Android Virtual Device Manager
Select your current Virtual Device
Edit
Disable Use Host GPU
Ok
Because if we enable Use Host GPU option, it requires high capability of your system's graphics card but mostly user does not have high quality graphics card, so it gives rendering problems. To increase the performance, enable the snapshot option.

Emulator comes up, but is very unstable

The emulator comes up but its very unstable. It keeps giving me the window that asks to send data to microsoft. The it becomes not responding and freezes up. Sometimes I might keep it up for a while and am not doing anything to it and all of a sudden it pops up the debug window.
Is there something I can do to make it more stable.
This is specific to your system and the software installed on it. The emulator is rock solid (mostly), so try and solve the problem on your system.
I had such problems when trying to create an emulator with higher resolutions.
Creating a simpler device solved my problem. Probably it was due to my PC specs (P4 2.4 Ghz, 1 GB of RAM).
I have found emulator instances and the AVD manager itself to be VERY flakey.
This is despite re-installs, constant SDK updates and across multiple machines.
Often the only resolution I've found is to delete the AVD that is crashing and recreate it from scratch.
Also make sure you are using the snapshot facility so that you are at least loading fast when it does crash.

Android development in IntelliJ IDEA causes computer to freeze

I am using IntelliJ IDEA (10.5) for Android development with latest Google USB Driver (version 4) for debugging. After some time of development in IntelliJ IDEA when Android device (Nexus One) is connected via USB, the computer (with Windows 7, 32 bit) freezes. No blue screen just freeze. Everything is visible but screen is not updating. I have to restart the computer.
Is anyone experiencing similar issues? Any solutions?
Sorry, not sure how to comment on your original post (the field is not displayed).
I'm experiencing the same issue and I'd love to determine a solution. It's very annoying!
I use Eclipse (Windows 7 64-bit) with a Nexus One (2.2) and my PC will randomly, completely freeze. The mouse pointer locks up, Caps Lock button (and others) don't toggle, touch pad doesn't react, etc. No blue screen and nothing is ever written to the system's event log. I have to physically shut down the machine and restart it each time.
At first, it happened in the same manner for me -- developing within Eclipse. I noticed it didn't happen on compile or debug launch, more during development (again, randomly). Then I noticed it started happening when Eclipse wasn't open at all. That's when I started to suspect a driver or similar issue. But I'm not sure how to troubleshoot further from here.
If anyone has ANY insight into this issue, it would be greatly appreciated.
UPDATE: Incorrectly reported N1 version as 2.1 -- corrected to 2.2
Idea is known to have long GC pauses sometimes - it may freeze completely for some time. And it takes even longer if it goes into swap - in this case, whole system may become unresponsive. See this issue and discussion in forums.
So, if it is indeed your case, try using statically-compiled version from here - it's proven to work faster.
It sounds like OS/Hardware problem

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