I followed this page: https://developer.android.com/about/versions/13/setup-sdk
to set up Android 13 SDK.
In my build.gradle:
android {
compileSdkVersion("Tiramisu")
defaultConfig {
targetSdkVersion("Tiramisu")
}
}
Then I got the error:
> Unsupported value: Tiramisu. Format must be one of:
- android-31
- android-31-ext2
- android-T
- vendorName:addonName:31
I tried to use "33" instead of "Tiramisu", but it's not working.
I'm using the latest Android Studio Preview as the instruction.
Is there anyone trying to use Android 13 SDK?
This answer is no longer valid because you can use API version 33 now for Tiramisu as it's officially released
Credit to #NickolaySavchenko - Posting this answer since I've been waiting for him for a day.
Finally, after taking advice from #NickolaySavchenko - I have a final working code like this.
compileSdkVersion "android-Tiramisu"
targetSdkVersion "Tiramisu"
Yes, you see it correctly, the targetSdkVersion is Tiramisu, not android-Tiramisu so that it can run in an emulator API Tiramisu device.
I tested and can confirm that minSdkVersion doesn't need to change to android-Tiramisu or Tiramisu. I'm still keeping it as 19 and it's working great.
As #NickolaySavchenko said
compileSdkPreview "android-Tiramisu"
targetSdkPreview "android-Tiramisu"
working fine
and to run it on android 13 you also need to change your minSdk to "android-Tiramisu"
[enter image description here][1]My React Native Android application works perfectly fine on POCO X2 , if I install it via USB. But if I assemble the .apk or .aab ,the app get installed but do not perform action like Login or register.
Please note , this issue is specific for POCO X2 phone. It is working on other phones.
Phone model POCO-X2 , Android 10 , API 29.
I am attaching my build.gradle config:
List item
buildscript {
ext {
buildToolsVersion = "28.0.3"
minSdkVersion = 16
compileSdkVersion = 28
targetSdkVersion = 29
}
[1]: https://i.stack.imgur.com/Yl1sM.jpg
Well, I figured it out. I tried to install same application bundle on other android 10 devices and it wasn't working on any.
That means something was blocking the http request made by the application and the actual issue was that latest RN versions target recent Android SDK that blocks insecure HTTP connections automatically.
Just by adding this : android:usesCleartextTraffic="true" inside manifest file inside tag , my problem was solved.Attached the link here
Another solution for this problem is to avoid making http request as they are insecure, and use https instead.
<application ... android:usesCleartextTraffic="true"
NativeScript 2.0.0, Windows 10
When trying to run more than one NativeScript application on the same android device the tns run android command stops with message:
Successfully deployed on device with identifier '192.168.99.100:5555'.
The application is not installed.
After some investigation, I tried to install the app on the android device using adb directly:
adb "-s" "192.168.99.100:5555" "install" "-r" "<path to apk>.apk"
The command responds with the following:
961 KB/s (15394490 bytes in 15.642s)
WARNING: linker: /system/lib/libhoudini.so has text relocations. This is wasting memory and prevents security hardening. Please fix.
pkg: /data/local/tmp/<app name>-debug.apk
Failure [INSTALL_FAILED_CONFLICTING_PROVIDER]
After some investigation on INSTALL_FAILED_CONFLICTING_PROVIDER and found the following links:
https://issues.apache.org/jira/browse/CB-10014
https://code.google.com/p/analytics-issues/issues/detail?id=784
Install shows error in console: INSTALL FAILED CONFLICTING PROVIDER
I can say it's an ugly problem.
Researching some more, in the NativeScript project, in the directory \platforms\android\build\intermediates\exploded-aar\com.google.android.gms\play-services-measurement\8.4.0 directory there is a manifest template that contains:
<provider
android:authorities="${applicationId}.google_measurement_service"
android:name="com.google.android.gms.measurement.AppMeasurementContentProvider"
android:exported="false"/>
But applicationId is never defined, so when more than one app with this provider is added, the second one fails to install.
I have multiple NS apps installed on my phone and emulators; however when you create a new app; check to see if somehow you have ended up with the same internal name. (This can easily happen if you duplicate your prior project)
Open up your main/primary package.json file that resides in the outermost root of your project folder.
Inside this package.json file you should have a key:
"nativescript": {
"id": "org.nativescript.test3",
"tns-android": {
"version": "2.0.0"
}
},
The "id" is the underlying name of the app that will be installed on the phone. In this case; this is the awesome "org.nativescript.test3" project.
If you get duplicate id's then the the app will overwrite the each other when deployed.
There is a second reason this can happen, and the actual cause of this issue was figured out by the author of the question also. But I will stick here for any future people who might run into this so that we have a valid answer.
The author was using Google Play Services plugin, it has a AppMeasurementContentProvider that if you don't have a applicationId set in your configuration it will default to a blank id; which then means it will conflict with any other app that is using GPS that also doesn't have a applicationId set.
The real nastyness of this bug is that it will conflict with ANY app from ANY other developer who also left their applicationId blank. And so then only ONE of the apps would be installable; any other app that has a blank applicationId would not be installable on that device.
The solution is to open up your /app/App_Resources/Android/app.gradle file and we will add a new value to it.
The current version as of NativeScript v2.00 looks something like this:
android {
defaultConfig {
generatedDensities = []
}
aaptOptions {
additionalParameters "--no-version-vectors"
}
}
If you recall the first part of this answer and about duplicate ids; the package.json we referenced gives you the name you want to use. So in my case I would add to the
defaultConfig {
applicationId = "org.nativescript.test3"
}
So the final file should look something like this:
android {
defaultConfig {
generatedDensities = []
applicationId = "org.nativescript.test3"
}
aaptOptions {
additionalParameters "--no-version-vectors"
}
}
This is related to:
Install shows error in console: INSTALL FAILED CONFLICTING PROVIDER
https://code.google.com/p/analytics-issues/issues/detail?id=784
This workaround worked for me:
in the app/App_Resources/Android/AndroidManifest.xml file add:
<provider
tools:replace="android:authorities"
android:name="com.google.android.gms.measurement.AppMeasurementContentProvider"
android:authorities="MY_APPLICATION_ID.gms.measurement.google_measurement_service"
android:exported="false" />
Where MY_APPLICATION_ID is the application's package (put it manually because __PACKAGE__ didn't work)
Don't forget to declare de tools namespace:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="__PACKAGE__" ...>
I am doing one android project in android studio,previously it was working totally fine in Genymotion as well as in actual Mobile phone.
But later when it was needed , I changed my package structure,I made related changes in AndroidManifest.xml and build.gradle.Still after that,it was running perfectly on Genymotion but when I tried running it on mobile phone,it is showing error
Waiting for device.
Target device: samsung-gt_b5330-4d000ef10dee7f00
Uploading file
local path: F:\AppName\app\build\outputs\apk\app-debug.apk
remote path: /data/local/tmp/com.aaa
Installing com.aaa
DEVICE SHELL COMMAND: pm install -r "/data/local/tmp/com.aaa"
pkg: /data/local/tmp/com.aaa
Failure [INSTALL_FAILED_OLDER_SDK]
for example let me tell you how old package was for some classes
com.aaa.bbb.ccc.ddd
so my common package for all activity was
com.aaa.bbb
mean all other packages was under this package
so my R package was com.aaa.bbb.R
but then added some data under com.aaa package
so my new common package became com.aaa
because of that new R position became com.aaa.R
because of that I changed
import com.aaa.R
in all classes
also i changed in AndroidManifest.xml to
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.aaa" >
(previously it was package="com.aaa.bbb")
also changed in build.gradle to
defaultConfig {
applicationId "com.aaa" //previously it was applicationId "com.aaa.bbb"
minSdkVersion 16
targetSdkVersion 21
versionCode 1
versionName "1.0"
}
so where else I should make changes ?
The package name on the device must be unique, and there is a conflict when you try to install OVER the existing APK (that is what this means: "Failure [INSTALL_FAILED_OLDER_SDK]")
You should completely delete the old APK from your device, and you will be able to install the new version.
I am new to Android development and I want first to get the Hello World application running.
I am using Eclipse IDE and the Android 4.0.3 version 15 SDK. I copied everything from a tutorial site, but when I try to run the application on the virtual device I get this error:
[2012-02-01 11:31:23 - Android_test] Installation error: INSTALL_FAILED_OLDER_SDK
[2012-02-01 11:31:23 - Android_test] Please check logcat output for more details.
[2012-02-01 11:31:23 - Android_test] Launch canceled!
Here is my class in the com.maze.app package:
package com.maze.app;
import android.app.Activity;
import android.os.Bundle;
import android.widget.TextView;
public class HelloAndroid extends Activity{
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
TextView tv = new TextView(this);
tv.setText("Hello, Android");
setContentView(tv);
}
}
and the AndroidManifest.xml:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.maze.app"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk android:minSdkVersion="15" android:targetSdkVersion="#string/app_name"/>
<application
android:icon="#drawable/ic_launcher"
android:label="#string/app_name" >
<activity android:name="HelloAndroid" android:launchMode="standard" android:enabled="true"></activity>
</application>
Here is the configuration of the Virtual Device:
Name: AndroidVD
CPU/ABI: ARM(armeabi-v7a)
Path: path\to\avd
Target: Android 4.0.3(API level 15)
Skin: WVGA800
hw.lcd.density: 240
hw.cpu.model: cortex-a8
vm.heapSize: 48
hw.ramSize:512
What is the problem?
EDIT:
The application is not running on the Virtual Device:
Here is what I get on LogCat(some of the lines):
D/PackageManager(92): New package installed in /data/app/com.maze.app-2.apk
D/dalvikvm(92): GC_CONCURRENT freed 660K, 9% free 11935K/12999K, paused 18ms+72ms
I/ActivityManager(92): Force stopping package com.maze.app uid=10040
D/BackupManagerService(92): Received broadcast Intent { act=android.intent.action.PACKAGE_REPLACED dat=package:com.maze.app flg=0x10000010 (has extras) }
V/BackupManagerService(92): updatePackageParticipantsLocked: com.maze.app
It is due to android:targetSdkVersion="#string/app_name" in your manifiest file.
Change it to:
<uses-sdk android:minSdkVersion="15" android:targetSdkVersion="15"/>
The targetSdkVersion should be an integer, but #string/app_name would be a string. I think this causing the error.
EDIT:
You have to add a default intent-filter in your manifiest file for the activity. Then only android can launch the activity. otherwise you will get the below error in your console window.
[2012-02-02 09:17:39 - Test] No Launcher activity found!
[2012-02-02 09:17:39 - Test] The launch will only sync the application package on the device!
Add the following to your <activity> tag.
<activity android:name="HelloAndroid" android:launchMode="standard" android:enabled="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
This means the version of android of your avd is older than the version being used to compile the code
This error occurs when the sdk-version installed on your device (real or virtual device) is smaller than android:minSdkVersion in your android manifest.
You either have to decrease your android:minSdkVersion or you have to specify a higher api-version for your AVD.
Keep in mind, that it is not always trivial to decrease android:minSdkVersion as you have to make sure, your app cares about the actual installed API and uses the correct methods:
AsyncTask<String, Object, String> task = new AsyncTask<String, Object, String>() {
#Override
protected Boolean doInBackground(String... params) {
if (params == null) return "";
StringBuilder b = new StringBuilder();
for (String p : params) {
b.append(p);
}
return b.toString();
}
};
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
task.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR,"Hello", " ", "world!");
} else {
task.execute("Hello", " ", "world!");
}
Using the android-support-library and/or libraries like actionbar-sherlock will help you dealing especially with widgets of older versions.
I am using Android Studio 0.8.1. I have a project's gradle file like below:
android {
compileSdkVersion 19
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.omersonmez.widgets.hotspot"
minSdkVersion 15
targetSdkVersion 19
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
My emulator was android 4.0.
So i modified my emulator and made api level 4.0.3(apilevel 15).
It worked.
I tried all the responses described here but my solution was changing inside my build.gradle file minSdkVersion from 8 to 9 because some libraries in my project can´t work with API 8, that´s was the reason for the message INSTALL_FAILED_OLDER_SDK:
apply plugin: 'com.android.application'
android {
compileSdkVersion 22
buildToolsVersion "22.0.1"
defaultConfig {
applicationId "com.tuna.hello.androidstudioapplication"
minSdkVersion 9
targetSdkVersion 22
versionCode 1
versionName "1.0"
}
...
...
...
In my case I edited a project having this in the AndroidManifest.xml file, and which was ginving me the above error, at runtime:
<uses-sdk
android:minSdkVersion="17"
android:targetSdkVersion="17" />
What I did just, was to change minSdkVersion="17", to minSdkVersion="16". My resulting tag was:
<uses-sdk
android:minSdkVersion="16"
android:targetSdkVersion="17" />
Now I'm not getting the error anymore..
Hope this helps
Received the same error , the problem was difference in the version of Android SDK which AVD was using and the version in AndroidManifest file. I could solve it by correcting the
android:minSdkVersion="16"
to match with AVD.
You will see the same error if you are trying to install an apk that was built using
compileSdkVersion "android-L"
Even for devices running the final version of Android 5.0.
Simply change this to
compileSdkVersion 21
Fix for new Android 6.0 Marshmallow
Fixed my issue when I updated to API 23 (Android 6.0 Marshmallow) by updating the build tools version to 23.0.0 as follows:
android {
buildToolsVersion '23.0.0'
...
And went to File > Project Structure , chose Properties tab then updated the Compile Sdk version to "API 23: Android 5.X (MNC)" and the Build tools version to "23.0.0"
I am on Android Studio. I got this error when min/targetSDKVersion were set to 17. While looking thro this thread, I tried to change the minSDKVersion, voila..problem fixed. Go figure.. :(
android:minSdkVersion="17"
android:targetSdkVersion="17" />
Make sure to check your build.gradle and that it doesn't use a newer SDK version than what is installed on your AVD. That's only if you use Android Studio though.
My solution was to change the run configurations module drop-down list from wearable to android. (This error happened to me when I tried running Google's I/O Sched open-source app.) It would automatically pop up the configurations every time I tried to run until I changed the module to android.
You can access the configurations by going to Run -> Edit Configurations... -> General tab -> Module: [drop-down-list-here]
I found that making the recommended change in the manifest didn't solve my problem.
The fix was found in the GradleScripts folder, in the build.gradle file for the Module:app.
Inside this file (build.gradle) the following line was modified.
minSdkVersion 22
I changed this '22' value to '19' for my particular phone and the build completed without error.
Mate, my advice is to change virtual device. Download "Genimotion" application, its easy to use and there are a lot of any devices you need
Go in your project's build.cradle file and add
defaultConfig {
minSdkVersion versions.minSdk
}`
This makes it that your application conforms to the minimum SDK your device is running.
In our case using Flutter, some of our plugins required minimum API level 23 (Android 6.1) due to which several old devices could not install our app . For example, a Huawei Android 5.1 device could not install the app as the Flutter project's several plugins demanded minimum API 23 or Android version 6.1 .
To make a solution in such a case:
Either, remove those plugins to make your app compatible with old phones
Or, keep using high-API-required Flutter plugins that may lose old-device users .
If you are totally new like me, you must install the minimum SDK at first. Check the link.
This worked out perfectly for me:
Same problem other post with a good solution
Ionic Android emulator error INSTALL_FAILED_OLDER_SDK
So, basically it means that the installation has failed due to having an older SDK version than the targetSdkVersion specified in your app (it's a Gradle issue).
Just edit the AndroidManifest.xml file and add the following code:
<uses-sdk android:minSdkVersion="19" android:targetSdkVersion="14"/>
After days looking for the solution, that's it.
Works fine for me!
If the error "Installation error: INSTALL_FAILED_OLDER_SDK" appears, you must change the version of minSdkVersion in AndroidManifest to the one specified in the android emulator: see Settings -> About phone -> Android version.
<script src="https://cdnjs.cloudflare.com/ajax/libs/vue/2.5.17/vue.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.4.2/knockout-min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/5.7.0/d3.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/angular.js/1.7.5/angular.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<uses-sdk android:minSdkVersion="19" android:targetSdkVersion="14"/>
I've changed my android:minSdkVersion and android:targetSdkVersion to 18 from 21:
uses-sdk android:minSdkVersion="18" android:targetSdkVersion="18"
Now I can install my app successfully.